Vindolme
Title(s); Vestige, Eye of the Queen, Undaunted, Mage Adept, Briar
Race/Age; Altmer male, approx. 200 to 210 years old Specialization; Templar (though he prefers 'light mage' or 'rogue') Skills; Cooking/provisioning (expert), Alchemy (adept/expert), Enchanting (Apprentice), Crafts (Woodworking, blacksmithing, clothier....ing?) (adept), Jeweling (Novice), Legedermain (lockpicking, pickpocketing, sneaking, etc) (adept/expert), Dual Wield (daggers, specifically; expert/master), Archery (adept/expert), Medium Armor (expert), Magic (expert/master), Speech/Barter (adept/expert)
Alliance; Aldmeri Dominion, though he aids the others in non-war related things from time to time Guilds; Thieves Guild, Assassin's Guild, Mages Guild, Fighters Guild, The Undaunted, The Psijic Order, The Briars, The Eyes of the Queen
Companions/Mounts; Ticks, a reprogrammed Dwemer spider; Laolan, a massive nearly-black wolf; Briadlhea, another massive wolf with pale white stripes; Aylied, yet another wolf but with fox-like markings that are swirled at the edges; Sisilien, a massive golden she-wolf. All the wolves are mounts, though he typically travels alone or with Laolan for long distances.
Personality; Very tired, and skittish about friendship/companionship, a great deal of trauma related to promises and the breaking of them so he clams right up if they're mentioned, but always willing to help. He has a strong moral compass and spares everyone he can, even if they really do deserve to die. Utterly devoted to Queen Ayrenn, and gets incredibly irate if anyone tries to imply he's disloyal or that he ought to follow them instead. He enjoys teaching people, especially when those people are actually interested in what he has to say- and even more so when they don't pry about his past more than he's willing to say. Can seem aloof and distant, but only because he doesn't want anyone getting too close. He actually cares very deeply.
Appearance; He's on the shorter side for Altmer, just under 6'0". His eyes are hazel-green, and like most elves, one can barely see the whites of them. They're also slanted slightly, again like most elves. His skin is a golden-tan shade, darker than most of his race, and he also has sharper teeth than the typical Altmer. His hair is very dark brown, and is just starting to silver at the temples. While originally he kept it incredibly short, lately he's taken to wearing it longer, down to his mid-back, in an effort to look more distinguished- though he'll tie it back if he has time before a fight. He has war paint only slightly darker than his skin in curving stripes along his cheekbones/just under his eyes, with thumbprint-dots just under it in the same color. He also has a 'van dyke' beard style. Typically he stands very straight, and with a hand resting on the hilt of one of his daggers if he has them with him.
Clothing; usually black with dark grey or blue, and gold accents. Almost always wears medium armor; usually a jack, bracers, and boots, as well as a padded set of pants and a warded shirt. Sometimes, he will also wear a hood and mask, or a cloak, depending on the nature of his mission. (He also has a variety of outfits for missions to specific provinces, but I am not going to list them all here.)
Magic/fighting style; he tends to use a pair of daggers, wielding them with acrobatic moves and swift strikes to outmaneuver enemies and slip through their guard. He will also use a longbow, particularly for long-distance silent takedowns, or supporting an ally from above- or dealing with other mages before they know he's there. His magic is very bright, almost blindingly so, which works to his advantage when facing opponents alone; the light doesn't affect him as much, considering he's the one casting. It works less well when he's fighting with others, as he hasn't perfected keeping the blinding effect to his enemies rather than everyone who isn't him. Usually, this magic takes the form of a spear or staff, and burns to the touch of anyone but the wielder; however, he is also fond of hurling fireballs at enemies' faces and calling on benevolent magic in his surroundings to heal himself or others (though others are far more difficult for him to heal, and he can only do so when not in combat). Occasionally, he conjures a brilliant bow, but he uses this sparingly- both because it drains him, and because it is rarely of tactical advantage. He can also call down a burning well of magic from the sky, which sends out waves of heat and light that damage anyone within a certain radius, at the cost of most of his magicka reserves.
















