Hey ! I made RPG class buttons !
(they’re on Storenvy if you’re interested.)
Update : there are 6 more here !
2025 on Tumblr: Trends That Defined the Year
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❣ Chile in a Photography ❣
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@xeon-blog
Hey ! I made RPG class buttons !
(they’re on Storenvy if you’re interested.)
Update : there are 6 more here !
Overshoots and Mini Anticipations lecture from my Complete Introduction to 2D animation package.
https://gumroad.com/l/Introto2DComplete or you can buy each chapters, or my other tutorials: https://gumroad.com/stringbing
Overshoots and Mini Anticipations lecture from my Complete Introduction to 2D animation package.
https://gumroad.com/l/Introto2DComplete or you can buy each chapters, or my other tutorials: https://gumroad.com/stringbing
Rose’s Scabbard! Super beautiful and emotional episode, love how it turned out <3
REMEMBER GUYS watch ALL WEEK LONG! We got Political Power coming up tomorrow at 5:00pm on Cartoon Network.
And more!! Amanda killed these colors. I drew all of these. :B
……. lost in the Woods / flowers are love
Follow: @crown00graphy (Twitter, Facebook & Instagram)
Song: Hate - Dark piano
I made another one short film just to distract myself from my sadness
:''^
www.instagram.com/thomas_berard_
@the-valiant-valkyrie @unluckiest-black-cat
Why not 🤷🏻♂️
I did a couple of passes for this same shot. This one is a very short yet hard shot for me to do.
My 1st pass is a very old take, and the early design of the character didn’t really have a focused direction - so it needed to be redone for sure. I realize he’s probably doing a bit too much for this scene; it being borderline over-acted.
The 2nd pass was definitely a lot more controlled, but I felt it lacked the intensity from the 1st pass. It was not dynamic enough, and the character felt like he wasn’t emotionally in the scene. It felt like he was just gliding to the poses, so it didn’t really have enough character to it. (Also, it’s evenly timed…) The 3rd pass, I actually got advice and feedback from my friend Rune - who helped me figure out the poses. Draftsmanship and clear drawing are some of my wain weaknesses, so its always great to have someone else point out what causes the issues. Its pushed, yet more controlled and simplified. The gun leaving the screen as he swings adds a dynamism to the animation. It’s much snappier, for this being part of an action segment; it makes sense. I’ll have to come back and fix the drawing a bit so its a bit closer to the model of the 2nd, but I definitely learned a lot from re doing this shot a bunch.
StoryBoards I did during my past time at Dreamworks.
Head rotation tips - recorded a demo for my upcoming Intro to 2D Animation Tutorial Package. I talk about flipping, tracking techniques and utilizing arcs to maintain solid drawing.
Saved Kovu
Character-design by Yasuhiro Nakura for “Metropolis” movie directed by Rintaro. Based on Osamu Tezuka’s manga.
;u; tima...
Illse