https://yogurt200.com/rabbitmaidensoft/heartlovepowertemple.html HEARTLOVEPOWERTEMPLE released
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@yogurt200
https://yogurt200.com/rabbitmaidensoft/heartlovepowertemple.html HEARTLOVEPOWERTEMPLE released
https://yogurt200.com/
my site has lots of new stuff since i last posted, feel free to check it out
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https://yogurt200.com/
my site has lots of new stuff since i last posted, feel free to check it out
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2024.08.24 ~ liquid's yaye
time to open my mouth again
SPECIAL GIRLS STORY is closer to done than ever. i wasn't gonna post until then but my mind got worse and worse, so development been rocky since autumn, cornered myself but im trying to come out of it. heres the first step.
i put a bunch of art into a digital briefcase on itch. if anyone feels interested in helping the VN come out..-> here <- situation explained better there too. i also lowered the price of HLPT to 7 bucks (not a sale)
may virtual photo life diary entry out now here .. count: ~750
How do you create that plasticy texture on things in your Second Life?
edit menu on a modify enabled object -> texture tab -> edit the specular, set the texture to "blank" instead of transparent, then turn up the gloss (& the gloss can be tinted, for golden items i like to make the gloss yellow etc ^_ p cool.)
took me a bit to figure out since specular gives u these options of "high medium low" but it has more of a metallic look
if u set a normal map on ur object or if it has a normal map the gloss will follow it too which is cool. was able to give the killer whale toys i made some inflatable seam look like that.
do you have any advice for those just starting out using renpy/ making games?
im still learning my way around renpy and making visual novels and what works best ..here are some personal findings:
..try to replace renpys default ui and mess with the options.rpy and screens.rpy right away , the more time put into it the easier it will become to make something unique to your senses. you can change basically everything. you dont have to make a widescreen vn either..4:3, square or portrait mode are possible as well
..look into layered images, the feature is really awesome if you want sprites that change outfits or want to be able to do unique expression combinations without having to save a png of every one
..its good to define characters, atl(animations), images, transitions etc each in their own .rpy file. you can make as many .rpy files as you need and you dont have to only use "script.rpy" to write your story. i divide my script into act files to make it easier..
n some not renpy stuff:
..this software helps you take breaks and avoid RSI and it is pretty invaluable for me. it will track based on the time you spend moving your mouse or keyboard. this also helps keep on task n if you get distracted you're more aware of it.
..if you are a writer, i cant recommend getting an alphasmart neo2 enough. especially if you cant handwrite. its an old device that lets you type textfiles without a bluelight screen. you can 'send' what you write directly to your computer through a printer cable and it types it out. it fits plenty and its useful for writing script outside the computer. refurbished ones on ebay are good.
..its easy to get really overambitious and perfectionist and then not make anything as a result..my advice if this comes up is to prioritize the existence of the thing rather than its ability to match the impossible image in your head. that ideal picture will always be shifting into more impossible territory as you improve anyway, so think about what you're actually capable of and make it actually happen!! important to remember ur not triple A studio.. being independent is an advantage cuz you can do anything!
thts all i can get from the top of my head tht i havent said here before(ithink?)..i think about the last one a lot honestly i think thats my best advice i have if you can call it that
hopefully this helps.. good luck with your vn/game!
sofa's flipnote gallery
what are your favorite locations in second life? i've been trying to get back into it lately but a lot of the places i used to go to are gone now so i'm having trouble finding cool stuff again
heres some of my favorite places
ichigoya , the leviathan skeleton , this temple in nautilus , angel manor , edelweiss' le mont saint-michel & private lillian educational instution (recreations of the real life place and the school from maria-sama ga miteru respectively) , machu pichu, INAKA INM , hatsune miku vocaloid cafe , ravenlock (amazing pokemon sim but you need a group of people to attract pkmn) , da vinci gardens is fun and of course kowloon .. i know many more places but this is a good start also i revisit these places quite often myself
theres a simhopper hud i didn't make up for grabs in the conejo lobby as well but lately to find new stuff i mostly just sail/drive/fly vehicles throughout the contients. drivers of SL has a bunch of useful stuff for those wanting to get into exploring through roads, seas and between airports. Sansara has been the continent i explore the most, its the oldest one .. maybe you've been here but Da Boom is a great place to start exploring it through since its the first second life region and has a lot of cool historical sl stuff.
ya .. hope this is helpful. ive been playing sl for a few years now and i never stop finding cool new stuff
another month another virtual diary entry~view here