LOVE FRUIT (Lyrics/Translation)
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Doug Jones
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todays bird
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Aqua Utopia|海の底で記憶を紡ぐ
KIROKAZE
YOU ARE THE REASON

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Color Me Curious

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LOVE FRUIT (Lyrics/Translation)
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Armin Arlert fanart (Trying to upload from tumblr app, I hope it turns out right...)
“Sora wa Takaku Kaze wa Utau” (Inasure ver)
featuring Inaho x Fem!Slaine :3 :3 :3
Sadly I cannot put all the images here ToT (the slow internet is killing me) but I’ve already posted them on my pixiv link
It’s not like I want to depict Inaho and Slaine as Kiritsugu and Irisviel from anime Fate Zero. I just think that I can put Inasure prison let it be romantic story sort of in something like the picture series on Fate Zero’s ending song ‘Sora wa Takaku Kaze wa Utau’
Imagine and write the story as wild as your imagination wants! For example, like, Slaine was incarcerated, but then Inaho took her out from the prison--on the many levels of ‘take her out’ phrase can be xD xD
Just...make sure that Inaho and fem!Slaine must have happily ever after ending! *wink wink
Helpful things for action writers to remember
Sticking a landing will royally fuck up your joints and possibly shatter your ankles, depending on how high you’re jumping/falling from. There’s a very good reason free-runners dive and roll.
Hand-to-hand fights usually only last a matter of seconds, sometimes a few minutes. It’s exhausting work and unless you have a lot of training and history with hand-to-hand combat, you’re going to tire out really fast.
Arrows are very effective and you can’t just yank them out without doing a lot of damage. Most of the time the head of the arrow will break off inside the body if you try pulling it out, and arrows are built to pierce deep. An arrow wound demands medical attention.
Throwing your opponent across the room is really not all that smart. You’re giving them the chance to get up and run away. Unless you’re trying to put distance between you so you can shoot them or something, don’t throw them.
Everyone has something called a “flinch response” when they fight. This is pretty much the brain’s way of telling you “get the fuck out of here or we’re gonna die.” Experienced fighters have trained to suppress this. Think about how long your character has been fighting. A character in a fist fight for the first time is going to take a few hits before their survival instinct kicks in and they start hitting back. A character in a fist fight for the eighth time that week is going to respond a little differently.
ADRENALINE WORKS AGAINST YOU WHEN YOU FIGHT. THIS IS IMPORTANT. A lot of times people think that adrenaline will kick in and give you some badass fighting skills, but it’s actually the opposite. Adrenaline is what tires you out in a battle and it also affects the fighter’s efficacy - meaning it makes them shaky and inaccurate, and overall they lose about 60% of their fighting skill because their brain is focusing on not dying. Adrenaline keeps you alive, it doesn’t give you the skill to pull off a perfect roundhouse kick to the opponent’s face.
Swords WILL bend or break if you hit something hard enough. They also dull easily and take a lot of maintenance. In reality, someone who fights with a sword would have to have to repair or replace it constantly.
Fights get messy. There’s blood and sweat everywhere, and that will make it hard to hold your weapon or get a good grip on someone.
A serious battle also smells horrible. There’s lots of sweat, but also the smell of urine and feces. After someone dies, their bowels and bladder empty. There might also be some questionable things on the ground which can be very psychologically traumatizing. Remember to think about all of the character’s senses when they’re in a fight. Everything WILL affect them in some way.
If your sword is sharpened down to a fine edge, the rest of the blade can’t go through the cut you make. You’ll just end up putting a tiny, shallow scratch in the surface of whatever you strike, and you could probably break your sword.
ARCHERS ARE STRONG TOO. Have you ever drawn a bow? It takes a lot of strength, especially when you’re shooting a bow with a higher draw weight. Draw weight basically means “the amount of force you have to use to pull this sucker back enough to fire it.” To give you an idea of how that works, here’s a helpful link to tell you about finding bow sizes and draw weights for your characters. (CLICK ME)
If an archer has to use a bow they’re not used to, it will probably throw them off a little until they’ve done a few practice shots with it and figured out its draw weight and stability.
People bleed. If they get punched in the face, they’ll probably get a bloody nose. If they get stabbed or cut somehow, they’ll bleed accordingly. And if they’ve been fighting for a while, they’ve got a LOT of blood rushing around to provide them with oxygen. They’re going to bleed a lot.
Here’s a link to a chart to show you how much blood a person can lose without dying. (CLICK ME)
If you want a more in-depth medical chart, try this one. (CLICK ME)
Hopefully this helps someone out there. If you reblog, feel free to add more tips for writers or correct anything I’ve gotten wrong here.
How to apply Writing techniques for action scenes:
- Short sentences. Choppy. One action, then another. When there’s a lull in the fight, take a moment, using longer phrases to analyze the situation–then dive back in. Snap, snap, snap. - Same thing with words - short, simple, and strong in the thick of battle. Save the longer syllables for elsewhere. - Characters do not dwell on things when they are in the heat of the moment. They will get punched in the face. Focus on actions, not thoughts. - Go back and cut out as many adverbs as possible. - No seriously, if there’s ever a time to use the strongest verbs in your vocabulary - Bellow, thrash, heave, shriek, snarl, splinter, bolt, hurtle, crumble, shatter, charge, raze - it’s now. - Don’t forget your other senses. People might not even be sure what they saw during a fight, but they always know how they felt. - Taste: Dry mouth, salt from sweat, copper tang from blood, etc - Smell: OP nailed it - Touch: Headache, sore muscles, tense muscles, exhaustion, blood pounding. Bruised knuckles/bowstring fingers. Injuries that ache and pulse, sting and flare white hot with pain. - Pain will stay with a character. Even if it’s minor. - Sound and sight might blur or sharpen depending on the character and their experience/exhaustion. Colors and quick movements will catch the eye. Loud sounds or noises from behind may serve as a fighter’s only alert before an attack. - If something unexpected happens, shifting the character’s whole attention to that thing will shift the Audience’s attention, too. - Aftermath. This is where the details resurface, the characters pick up things they cast aside during the fight, both literally and metaphorically. Fights are chaotic, fast paced, and self-centered. Characters know only their self, their goals, what’s in their way, and the quickest way around those threats. The aftermath is when people can regain their emotions, their relationships, their rationality/introspection, and anything else they couldn’t afford to think or feel while their lives were on the line.
Do everything you can to keep the fight here and now. Maximize the physical, minimize the theoretical. Keep things immediate - no theories or what ifs.
If writing a strategist, who needs to think ahead, try this: keep strategy to before-and-after fights. Lay out plans in calm periods, try to guess what enemies are thinking or what they will do. During combat, however, the character should think about his options, enemies, and terrain in immediate terms; that is, in shapes and direction. (Large enemy rushing me; dive left, circle around / Scaffolding on fire, pool below me / two foes helping each other, separate them.)
Lastly, after writing, read it aloud. Anyplace your tongue catches up on a fast moving scene, edit. Smooth action scenes rarely come on the first try.
More for martial arts or hand-to-hand in general
What a character’s wearing will affect how they fight. The more restricting the clothes, the harder it will be. If they’re wearing a skirt that is loose enough to fight in, modesty will be lost in a life or death situation.
Jewelry can also be very bad. Necklaces can be grabbed onto. Bracelets also can be grabbed onto or inhibit movement. Rings it can depend on the person.
Shoes also matter. Tennis shoes are good and solid, but if you’re unused to them there’s a chance of accidentally hurting your ankle. High heels can definitely be a problem. However, they can also make very good weapons, especially for someone used to balancing on the balls of their feet. Side kicks and thrusting kicks in soft areas (like the solar plexus) or the feet are good ideas. They can also (hopefully) be taken off quickly and used as a hand weapon. Combat boots are great but if someone relies more on speed or aren’t used to them, they can weigh a person down. Cowboy boots can be surprisingly good. Spin kicks (if a character is quick enough to use them) are especially nasty in these shoes.
If a character is going to fight barefoot, please keep location in mind. Concrete can mess up your feet quick. Lawns, yards, etc often have hidden holes and other obstacles that can mess up a fighter. Tile floors or waxed wood can be very slippery if you’re not careful or used to them.
Likewise, if it’s outside be aware of how weather will affect the fight. The sun’s glare can really impede a fighter’s sight. A wet location, inside or outside, can cause a fighter to slip and fall. Sweat on the body can cause a fighter to lose a grip on an opponent too.
Pressure points for a trained fighter are great places to aim for in a fight. The solar plexus is another great place to aim for. It will knock the wind out of anyone and immediately weaken your opponent.
It your character is hit in the solar plexus and isn’t trained, they’re going down. The first time you get hit there you are out of breath and most people double over in confusion and pain. If a fighter is more used to it, they will stand tall and expand themselves in order to get some breath. They will likely keep fighting, but until their breath returns to normal, they will be considerably weaker.
Do not be afraid to have your character use obstacles in their environment. Pillars, boxes, bookshelves, doors, etc. They put distance between you and an opponent which can allow you to catch your breath.
Do not be afraid to have your character use objects in their environment. Someone’s coming at you with a spear, trident, etc, then pick up a chair and get it caught in the legs or use it as a shield. Bedsheets can make a good distraction and tangle someone up. Someone’s invading your home and you need to defend yourself? Throw a lamp. Anything can be turned into a weapon.
Guns often miss their targets at longer distances, even by those who have trained heavily with them. They can also be easier to disarm as they only shoot in one direction. However, depending on the type, grabbing onto the top is a very very bad idea. There is a good likelihood you WILL get hurt.
Knives are nasty weapons by someone who knows what they’re doing. Good fighters never hold a knife the way you would when cutting food. It is best used when held against the forearm. In defense, this makes a block more effective and in offense, slashing movement from any direction are going to be bad. If a character is in a fight with a knife or trying to disarm one, they will get hurt.
Soft areas hit with hard body parts. Hard areas hit with soft body parts. The neck, stomach, and other soft areas are best hit with punches, side kicks, elbows, and other hard body parts. Head and other hard parts are best hit using a knife hand, palm strike, etc. Spin kicks will be nasty regardless of what you’re aiming for it they land.
Common misconception with round house kicks is that you’re hitting with the top of the foot. You’re hitting with the ball. You’re likely to break your foot when hitting with the top.
When punching, the thumb is outside of the fist. You’ll break something if you’re hitting with the thumb inside, which a lot of inexperienced fighters do.
Also, punching the face or jaw can hurt.
It can be hard to grab a punch if you’re not experienced with it despite how easy movies make it seem. It’s best to dodge or redirect it.
Hitting to the head is not always the best idea. It can take a bit of training to be able to reach for the head with a kick because of the height. Flexibility is very much needed. If there are problems with their hips or they just aren’t very flexible, kicks to the head aren’t happening.
Jump kicks are a good way to hit the head, but an opponent will see it coming if it’s too slow or they are fast/experienced.
A good kick can throw an opponent back or knock them to the ground. If the person you’ve hit has experience though, they’ll immediately be getting up again.
Even if they’ve trained for years in a martial art, if they haven’t actually hit anything before or gotten hit, it will be slightly stunning for the person. It does not feel the way you expect it too.
Those yells in martial arts are not just for show. If done right, they tighten your core making it easier to take a hit in that area. Also, they can be used to intimidate an opponent. Yelling or screaming right by their ear can startle someone. (Generally, KHR fans look at Squalo for yelling)
Biting can also be used if someone’s grabbing you. Spitting in someone’s eyes can’t hurt. Also, in a chokehold or if someone is trying to grab your neck in general, PUT YOU CHIN DOWN. This cuts off access and if they’re grabbing in the front can dig into their hand and hurt.
Wrist grabs and other grabs can be good. Especially if it’s the first move an opponent makes and the character is trained, there are simple ways to counter that will have a person on their knees in seconds..
Use what your character has to their advantage. If they’re smaller or have less mass, then they’ll be relying on speed, intelligence, evasion, and other similar tactics. Larger opponents will be able to take hits better, they’re hits may be slower depending on who it is but will hurt like hell if they land, and size can be intimidating. Taller people with longer legs will want to rely on kicking and keeping their distance since they have the advantage there. Shorter people will want to keep the distance closer where it’s easier for them but harder for a taller opponent. Punching is a good idea.
Using a person’s momentum against them is great. There’s martial arts that revolve around this whole concept. They throw a punch? Grab it and pull them forward and around. Their momentum will keep them going and knock them off balance.
Leverage can used in the same way. If used right, you can flip a person, dislocate a shoulder, throw out a knee, etc.
One note on adrenaline: All that was said above is true about it. But, in a fight, it can also make you more aware of what’s going on. A fight that lasts twenty seconds can feel like a minute because time seems to almost slow down while moving extremely rapidly. You only have so much time to think about what you’re doing. You’re taking in information constantly and trying to adjust. Even in the slow down adrenaline gives you, everything is moving very rapidly.
Feelings will be your downfall even more so than adrenaline. Adrenaline can make those feelings more intense, but a good fighter has learned not to listen to those feelings. A good fighter may feel anger at being knocked down or in some way humiliated - their pride taken down. Yet they will not act on the anger. Acting on it makes a fighter more instinctive and many will charge without thinking. Losing control of anything (adrenaline rush, emotions, technique, etc) can be a terrible thing in a fight.
Just thought I’d add in here.
YES. YES.
what if shinies were considered bad in the wild since it meant they will get killed easier, which would explain why there are so hard to find…
WHO GAVE YOU THE FUCKING RIGHT
I never thought I’d find this again
ow my emotioms
The 7th AZ Casino Royal Date!
Sincerely yours (+ Dear you) Casino’s invitation card is online now, time for AZ gamblers to challenge your luck.
We will play Sincerely yours (+ Dear you) Casino on:
Saturday 1 April 2017, 10:30 a.m. EST time, at Blue Rose Network Chatroom!
*This is not a joke, we gonna play casino for real even if we play on April Fools Day. (ㅎ3ㅎ)
••••••••••••••••∫ How to participate ∫••••••••••••••••
Reblog this post and type ‘AZ Casino Enlisted’, from now until the game start!
Go to the chatroom on Saturday 1 April 2017, 10:30 am. EST time.
*** If you’re in hurry or not sure and did not reblog/register here, you can just walk-in straight to chatroom directly on the game day.***
Everyone is very welcome even if just wanna join for fun.
••••••••••••••••∫ How to play: ∫••••••••••••••••
Prepare yourself by reading Sincerely yours and Dear you before the game start.
It’s a multiple choices quiz, A, B, C you can just guess even if you don’t know the answer.
The question has 2 types => the fanfic & fan art related quiz & the guessing/gambling question that only the author/artist knows answer.
There is a time-limit on each question, you have 2 minutes to answer the gambling question and 10 seconds to answer the ‘fan art’ & fanfic related quiz. So, remember to throw in your answer before time’s up. It’s the quick and the death battle.
Make your best guess/memorise and collect your point as much as possible!
5-Top-score, the winners!
••••••••••••••••∫ Prize: ∫••••••••••••••••
This time, we have a guest of honor, Callarin, our dedicate artist of SY illustration which will take the role of SY dungeon’s last boss. We will have the special quest with separate questions/score from casino at the end of the game. If you can defeat her, the Moe-prize goes to you, hero.
Check prize for each place listed below.
First prize x 1 ( Top-score ): 1 SY Scarf 1 Fanfic book, 1 Fan art acrylic-mobile stand 1 Postcard
Casino prize x 4 ( from the 3rd to 6th-place high-score ): 1 Fanfic book 1 Fan art acrylic-mobile stand 1 Postcard
Prize showroom :
SY fanficbook
SY acrylic-mobile stand
First Prize! SY Scarf!
The hidden treasure of SY dungeon, only if you can defeat the last boss Callarin. Christmas Inaho & Slaine scarf! (it’s huge. 1x1 m.)
Another 4 days and the Casino will begins. Good luck pioneer!
Rosiel
AZ Casino Enlisted 😆😆😆
The Wolf and the Red Riding Hood
Yes! Go get that cutie Slaine in red, big brown Inawolf xD xD xD xD
“My Beloved Koumori”
Quick news!
Due to I have to travel for 2-3 days, the next release need to wait a bit but it will be massive!
Tomorrow or the day after, the amazing loving arrow will fill your heart with these triple fluff story! Prepare to fall in deep love~ ♥
✿ Almost Impossible by Ruenis ✿ The tale of a spirit gods love by Yuhee ✿ DOLL by Yui Minatsuki
Then after reach my destination, 3 more electrifying story will shake you heart from hell to heaven (in many meaning).
Get ready for the extraordinary at 16+ & 18+ corner!
✿ Saxifrage by paperballoon ✿ Somewhere Between Life and Death by RealmOfTan ✿ Haven by TururaJ
And the glorious finale fic before Inaho’s birthday.
✿ The Rose And The Thorn by Ambyrfire
Please look forward to it!
As for now, gotta go pack my bag first. (/□\*)・゜
Love,
Rosiel
*InaSure’s Obitsu photoshoot by Booririn*
Check out Booririn’s speed paint of Slaine’s Inaweek:
(っㅎ.ㅎ)っ ♥ (눈.눈; )!!
“Ya~
How are you doing, Slaine Troyard?”
Inaho’s birthday is coming soon, @svynakee and @sexy-leprechaun are going to blast our special week by hosting an awesome party together with the AZ family contributors for the best strategist boy we love –> Kaizuka Inaho.
Check out the program below, and please do come join the fun! (anyone wanna join the cooking with me?)
*Inaweek’s Slaine gift with Nao-mascot art by Booririn
INAWEEK, THE INAHO KAIZUKA BIRTHDAY EVENT
THE PLAN
Welcome to the initial planning document for the Inaho Birthday Week Event, where we intensely and passionately appreciate Inaho Kaizuka! He’s 18 this year! CONGRATULATIONS NOT DYING, INAHO, THAT’S A REAL ACHIEVEMENT CONSIDERING WHAT YOU WENT THROUGH.
So far the idea is to have an AMBITIOUS 7-DAY, 7-PART celebration that allows ALL TALENTS to participate in a week of inasanity.
Orange ya pumped already?
The celebration will last from the 7th of February to the 14th of Feburary - yes, it’ll start on his birthday (well… the second one? Maybe? Oh A.Z why do you play with us so!) and end on Valentines Day so it’s either the Egglord or your significant other. There can only be one.
Well, joking aside, the prompts and other things will be released daily (somewhere…) but you can message me or one of the other VIPs of the event (Very Inaho People) to get the information early to prepare! So if you see yourself busy during the BIRTHDAY BONANZA you can prepare ahead of time. Be smart and practical, just like Inaho!
THE THEMES
He might have all the emotional sensitivity as a cardboard box and have only a slightly wider range of expressions, but know that Inaho is far from a flat character (he’s more of a rectangular prism). And naturally, simply have to celebrate all of them!
1. The Egglord
2. The Student
3. The Strategist
4. The Orphan
5. The Soldier
6. The Hero
7. The ?????
THE ACTIVITIES
We’re really going above and beyond with this one, A.Z fam! Fics? Art? Bah! Inaho Kaizuka is a multifaceted character who never backs down against impossible odds, and we aim to emulate that indomitable spirit in our celebration activities. We also aim to murder our social lives because that, too, is an important aspect of Inaho’s character.
Please note that you do NOT have to do every single one of these every day - in fact, that is seriously not recommended guys I’m not even sure it’s humanly possible. Health comes first.
WRITING
Fanfiction, of course! And poetry, confessions, headcanons, what have you. A big staple of every fandom and naturally a must-have part of this event! Every day, there will be a new quote and theme. Feel free to include references to other activities as well if you wish - the sky, no, OUTER SPACE is the limit!
ART
Fanart, photoshops, gifs and anything else visual - the beauty of Aldnoah.Zero as captured and interpreted by the fandom. Every day, there will be a new quote and theme. It’s become a tradition to have photo collages of the birthday person on their special day, right? So we’ll give Inaho the birthday treatment - all week along.
COOKING
Two recipes have been planned for each day: an egg and an orange dish. Well, until the last day where we get creative~ Feel free to try these dishes at home, or make your own and submit a recipe or picture (or both!).
MUSIC
What’s a party without music? Still a party, probably. But it wouldn’t be Inaweek! Playlists with music that suits the theme of each day will be released for your enjoyment 🎵.
SCIENCE
Physics, animals, natural phenomena, kataphrakt specs and more - over the course of two seasons, Inaho has shown us that he’s got quite the library inside that head of his… and an even bigger one on his tablet. In order to better emulate our erudite ensign (alliteration aside, I’m quite certain he got promoted by the second season), there’ll be a new short article about something vaguely science-y. Who knows, maybe this information will help in fighting off advanced space invaders one day.
PHOTOS
If you did something to celebrate Inaweek, take a photo and submit it! Cosplays, cakes, buying flowers… or maybe you just had an orange for lunch. At the end of the week an Inaho Birthday Collage will be released to commemorate the 2017 Inaweek festivities!
QUOTES
While Inaho’s delivery isn’t the most expressive, he certainly has some memorable lines in the show. An Inaho quote will be released along with the theme of each day. Let’s journey down those memory lanes… although not all of them will be scenic strolls through pleasant recollections.
if anyone wants to turn this into pin and wear it everywhere...I would be so happy xD xD xD InaSure is love InaSure is Live!
that ‘naya10801′ is my instagram account, feel free come and see *wink wink
The 5th OrangeBat Puzzle Game Starts! Ready or not, here I go~
Please answer all the following questions via messaging after reblog this post :
What is the name of the fanfic depicted in the picture above?
Who is the writer of this fanfic?
Which character you like most in this fanfic? And why?
What was your favorite moment? Favorite quotation?
If there was one thing you wanted to see happen in the fanfic’s universe, what would that be?
* From the third question onwards, they are all open-preference questions. The answers are based on your own opinions, feel free to express your idea~
** How to play:
Reblog this post as the entry record. No need to type answer in there.(you can reblog without playing too, to sharing the news to your friends :))
Submit all your answers via messaging system to me.
Wait for the answer receiving confirmation reply.
If you answer later and I already went to sleep, I will send you confirmation on the next day.
*** Deadline for submit your answer is 48 hours from now. Good luck, AZ adventurers!
Prize:
First- 1 -fastest correct answer will receive,
1 Inaho x Slaine can badge (official goods)
1 Fanfic book (hardcopy)
1 Fan art printed-glass/mug (fan-made)
1 Postcard
Next- 4 -fastest correct answers will receive,
1 Random AZ package badge (official goods/not inaho, slaine) ***Prize sponsored by @thvrsis
1 Fanfic book (hardcopy)
1 Fan art printed-glass/mug (fan-made)
1 Postcard
Remark: Please note that game prizes will be shipped at the end of August, due to there will be 4-5 more games coming up. So I wait to ship every game prize altogether at the same time.
Game Master Note: ♤
This is the game for OrangeBat fans who read Inaho x Slaine fanfics on AO3/ff. The game objective is to presenting appreciation gifts to authors and sharing activities with AZ fellowship to have a merry-memorial time together. It is a non-profit project. Every AZ fans are always welcome to participate the game, even if you don’t want a prize, please do join for fun ❤
Hello again~
Since the 3rd AZ Casino date has been set, the puzzle pioneers wouldn’t want to lose to the casino adventurers right?
So, here we go: The schedule for ‘The 5th OrangeBat Puzzle Game: Summer Labyrinth’.
We will play on,
Saturday, 23 July 2016, at 16:00 UTC time!
(*If you’d like to check the game time in your country, you can check here, USA play at noon, Europe at 18:00, SEA around midnight)
Eh…? 2 games in a row? Sounds crazy busy, but I know you can manage. Now let’s revise the game time once again.
The 5th OrangeBat Puzzle Game : Summer Labyrinth Saturday, 23 July 2016, at 16:00 UTC/GMT
The 3rd AZ Casino Royal : Aldnoah Sonata In D Major Sunday, 24 July 2016, at 8:00 EST (USA time)
(please don’t ask me why I use 2 difference time zone. idk)
FYI, there is a little change in how to play as the answer time is getting faster & faster. This is what you have to do when the game post start:
Reblog the game post as the entry record. No need to type answer in there. (you can reblog without playing too, to sharing the news to your friends :))
Submit all your answers via messaging system.
Wait for the answer receiving confirmation reply. If you answer later and I already went to sleep, I will send you confirmation on the next day.)
Game Master Note: ♤
It’s been a while, the newcomers might curious what this game is.
This is the game for OrangeBat fans who read Inaho x Slaine fanfics on AO3/ff. The game objective is to presenting appreciation gifts to authors and sharing activities with AZ fellowship to have a merry-memorial time together. It is a non-profit project. Every AZ fans are always welcome to participate the game, even if you don’t want a prize, please do join for fun ❤
If you remember, on Christmas season last year we have a great fan service of InaSure Lover Date for limited edition cake. Luckily I managed to get the cake box (without cake lol) & plate, and this months was 2 year AZ anniversary, I think it’s good time for rewind beauty of their destiny with this official art cake box scan.
(I convinced that the photo frame on the fireplace, one is shota Slaine, another is Inaho himself. They're husband & wife a family now isn’t it… I’m so thirsty for their new official art together again. orz)
If you’d like to have another version with good quality for using as a wallpaper, check out here.
Friendly reminder, this weekend we have a date at AZ casino and Orangebat puzzle game. Don’t miss!
Link to the game info.
Ⓐ 5th OrangeBat Puzzle Game on Saturday, 23 July 2016, at 16:00 UTC/GMT
Ⓩ 3rd AZ Casino Royal (SONATA) on Sunday, 24 July 2016, at 8:00 EST (USA time)
i saw this post and all i could think of was second season of aldnoah
here we go again! 8-page orangebat doujin by me. edited and beta’d by curagas. thank you so much!
note that this doujin is a somewhat continuation of “loose ends”, and it doesn’t make much sense without reading the previous story first. i want to explain why in this thing inaho fusses over slaine’s well being so much because slaine was not well in the frist story and is still recovering so he’s still really worried. that said this thing is 100% fluff i suppose. i just felt like to draw some. hope you enjoy.
“fliriting 101 with inaho kaizuka”