btw my new goal is to post twice now and wait another two years to post
its funny bc i forgot abt this. hi again

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btw my new goal is to post twice now and wait another two years to post
its funny bc i forgot abt this. hi again
btw my new goal is to post twice now and wait another two years to post
tips from a pro dnd player;
if trying to make futile character builds on dndbeyond takes up all ur time u might have a problem
d&d oneshot ideas I have but probably won’t develop
-small fey creatures need to save their forest/part of their forest from unnatural corruption that has been coming from a once-sacred pool
-sea adventure involving sunken cities with some kind of treasure search along with ghosts and other undead inhabitants of these underwater cities. said cities are likely the fate of some deity’s involvement or arcane magic gone really really wrong
-sea adventure investigating the disappearances of ships around a point in the ocean. anyone who disappeared is untracable by magic and it has been going on for a while now but a sea’s trade route has developed close to the place of disappearances meaning it’s become more of a problem. there have always been rumors of islands where magic is impossible and only humans inhabit, but those are just rumors....... (they are real, and there’s an island sitting on top of a huge coal deposit which give the humans there a 1600s The Crucible/Salem Witch Trials vibe and the players are there to save various people whether friends and family or an important political figure)
-god from ancient times power has been taken (with good reason, but he hasn’t been sent to hell but resides now in the material plane) continues to lose his power, but he resides in the center of a forest, surrounded by unnatural geography and tiny biomes of different habitats that definitely shouldn’t be there. and yet the creatures around it adapted and respect the fallen god. each player has a grievance with the god and goes to him and finds him much less powerful than they thought, and he needs their help with what he thinks are some “useless rebellious humanoids” that have been trying to “destroy his realm”
-mystery noir but ghosts as well. characters all meet on a train traveling across the country and hear things that are otherworldly(otherplanar?) and there’s a note left in one of the main compartments mentioning a mage on the train with the intent of releasing harmul beings onto the people and the players have to figure out who it is or otherwise fight the ghosts (sorta Murder on the Orient Express vibes but add in ghosts to make it fun)