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*REGIONAL / MINOR GROUPS
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| FOLLOWERS OF THE APOCALYPSE |
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âHe avoids settlements so he doesnât hurt anyone. That shows more humanity than most humans.â
âWeâve tried offering treatment, but he says radiation keeps him stable⊠and heâs probably right.â
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| KINGS |
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âHe passes through Freeside quiet. Doesnât start trouble.â
âKids stare, he just nods and keeps walking.â
âStrangest thing? Even the drunks give him space.â
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| VAN GRAFFS |
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âThat suit is heavily modified â has to be.â
âThat glowing customer? He doesnât browse â he knows exactly what he needs.â
âRadiation like that ruins merchandise⊠but he pays in pre-war components, so we tolerate it.â
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| CRIMSON CARAVAN COMPANY |
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âLost two guards last month. After that glowing fella started pacing the road, the attacks stopped.â
âHe doesnât escort â he just happens to be going the same direction.â
âStrangest part? Raiders wonât follow us when heâs behind the brahmin.â
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| GUN RUNNERS |
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âPower armor running that long shouldnât be possible.â
âWhoever maintains that suit knows what theyâre doing.â
âIf he trades parts, we want first offer.â
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| POWDER GANGERS |
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âChain gang tried jumping him once. Now nobody camps that road.â
âNight lit up green and the screaming didnât stop.â
âIf you see the glow, clear out. That ainât NCR patrol.â
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| BOOMERS |
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âYeah, weâve seen the glowing guy out past the fence. He stays outside artillery range. Means he understands warning signs.â
âKid tried waving at him once. Pearl said stop encouraging wastelanders.â
âHe walks through the old radiation fields like itâs nothing⊠kinda impressive.â
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| GREAT KHANS |
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âSaw him in a radstorm once⊠just standing there like it was sunlight.â
âLegion tried tracking him through the canyons. He was the only one who walked out."
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| Raiders / Fiends / Jackals / Vipers |
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âYeah we tried jumping the glowing tin man⊠didnât go great.â
âHe walked through gunfire like it was rain!â
âDonât shoot the lantern ghost unless you wanna glow too!â
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