For those of you who may not know, the titles given to guild members are based off actual Tarot cards- the Major and Minor Arcana. We highly recommend that you go over the titles so that you may know why we gave you a certain title. Titles are based off first classes and their corresponding 2nd and trans-class.
Currently, the only titles that may be different from others are the founderâs titles, guild storage, and the ones that are taxed.
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The Empress (Founder Title - Accepted Senra)
She makes no demands, sets no conditions, just loves everything equally and with all the power she can. From this, it can be said, derives her only real weakness, and it is something that all mothers deal with at some point. She is often over-protective of her creations, and wishes no harm to come to them at all. That would disrupt the eternal bliss and happiness of her realm. But as it is, the realm of the Empress is both the picture of beauty and of stagnation. So while the Empressâ love can make you feel as secure as if we are in your motherâs arms, it can also turn into a prison if experienced for too long.
The High Priestess (Founder Title - Rasha)
While it would be impossible for anyone to learn all of her mysteries and secrets, the High Priestess remains as a guide to those of us willing to venture deep within our minds to discover the true powers hidden deep inside each of us. This is the same power as that depicted on the Magician, but the scope of the Priestessâ power is far different. While the Magician focuses his powers outward, to achieve a meaningful effect on the world, the High Priestess shows us that we can also use these powers on an inner level, to enrich and transform ourselves. Such transformations are certainly not as dramatic as the Magicianâs, but they are almost always more powerful.
The Tower (Founder Title - Hades)
Sometimes, when accepted and welcomed, divine wisdom and enlightenment flow freely like a calm river. The rest of the time, wisdom is blocked until it rages forth like a tidal wave and crushes anything in its path, including the recipient of the wisdom. This is the energy of the Tower card, an energy very similar to Death in that it is both a destructive and a creative force. When a building is old and decrepit, it must be demolished so that a new structure may stand in its place. The same is true of the symbolic Tower. When old attitudes and beliefs are outdated, you will have to let go of them, whether you like it or not.
The Heirophant (Founder Title - Kanesada)
The Hierophant is also a teacher or a mentor. One major role of a spiritual leader is to initiate others into the community and teach them the ways of the group. Obviously one who holds the secrets and is entrusted with the traditions of the group is a prime candidate to teach them to others, and the Hierophant plays this role well. Though his approach to teaching is one that centers on conformity and shuns individual expression for the moment, this can be helpful. Only once the student has mastered the ways of the group can he or she properly decide whether to remain or leave.
Page of Cups (Acolyte Class - Priest, Monk, High Priest, Champion)
A Page of Cups person will be gentle and compassionate, often highly imaginative and artistic. He values tranquility and peace, and as such is often out of place in the modern world because he cannot always cope with conflict. He seems dreamy and detached a lot of the time, though beneath his quiet calmness lies a bravery and studiousness that could rival a Knightâs. His ideas may seem elusive and impossible to realize but, more often than not, their base is solid. Though he can be moody and impractical because he is so rooted in the spiritual and the emotional, the Page of Cups is always ready to serve.
Ace of Wands (Mage Class - Wizard, Sage, High Wizard, Professor)
The Ace of Wands is the initial burst of creativity and outpouring of energy that energizes a project and inspires people to greatness. This is the spark that starts the fire, and though it cannot tell us whether the fire will burn brightly or fizzle out, its power remains.
Ace of Swords (Swordsman Class - Knight, Crusader, Lord Knight, Paladin)
In the right hands, the sword is a powerful weapon that can serve the needs of justice and authority. But the sword cuts both ways, and when in the posession of those who seek to use it for evil, its power becomes wholly negative. Every Sword card in the Tarot bears the duality but the Ace is particularly susceptible to it. It is the beginning, the spark of potential that will influence all that lies ahead. The Sword by itself can never be positive or negative. The bearer of the sword determines whether he will wield it with clarity and truth of purpose, or with anger and agression.
Judgement (Archer Class - Hunter, Dancer, Bard, Sniper, Clown, Gypsy)
Its energy is neither violent nor catastrophic despite the fact that its power is far greater. This is the energy of creation without destruction, impossible on the material plane but certainly possible in the world of the spirit. There is rebirth not through discarding negativity, but through integration of all parts of the self. The spirit is cleansed and restored without loss or addition. It remains the same, but different.
The Moon (Thief Class - Rouge, Assassin, Stalker, Assassin Cross)
The Moon does not emit light of its own, it simply reflects the light of the Sun. Regardless of your place in the hierarchy of society or of evolution, you are still susceptible to illusions and deception. The Moon shines the same light down on everyone, though what you see when that light reaches your eyes depends on who you are, not on what you see.
When questions about the nature of existence and the purpose of life start eating away at your mind, answers will not be found in the physical world. They can only be found inside of you. You have risen above your desires and emotions because they will no longer help you on your journey. Now you must become like the Hermit, who seeks the answers alone. Only the whispers of his Inner Voice, and the light of his lamp, will guide him now. Eventually even that lamp shall be cast away, because it is artificial and will not help the Hermit forever. His own inner light must learn to shine in the absence of the light of others.
Temperance (Taekwon Class - Taekwon Ranker, Soul Linker, Star Gladiator)
Temperance represents an appreciation of moderation through experience of the extremes; to use an analogy, to live through the darkest night and the brightest day to appreciate both the twilight and the dawn. Only through seeing and acknowledging both sides - the positive and the negative - can you integrate both into your personality. Another facet of the Temperance card is that you must not strive to become totally positive, even though that might seem like a good goal. Life seeks balance and if you strive to be a totally positive being you will be fighting the current all the way. Better to embrace moderation and go with the flow.
Strength (Gunslinger Class)
These are cards of ideas, feeling and beliefs; trying to make a Major Arcanum depicting someone strong of body would be a pointless exercise. But strength is not always measured in terms of how much you can lift or how fast you can run. True Strength is fortitude of character, and the ability to not only control the emotions, but to rise above them, and triumph over all out lower impulses and desires.
The Sun (Super Novice Class)
The Sun symbolizes many things depending on how you look at it. The ancients saw the sun as the giver of life and light, and almost every polytheistic faith has a Sun God. It brings light and clarity after a period of darkness and confusion, and in this sense the Sun God is often a redeemer as well; a bringer of peace and good times after ordeals. Finally, the Sun is a symbol of steadfastness and reliability, for no matter how bleak your situation may seem, no matter how many problems you have, the Sun will still rise in the morning. All of these attributions, and more, are reflected in the Tarot card that bears the same name as our solitary star.
(Merchant Class - Alchemist, Blacksmith, Creator, Whitesmith)
The Ace of Pentacles is the foundation for all kinds of projects in the real world; this foundaton is as valuable as gold, and as solid as concrete. It is the cornerstone of a building that might stand for decades, or crumble to dust after a few years - this is determined by how the rest of the structure is put together. The Ace of Pentacles is not the promise of long-lasting financial and material security that some might expect, but it is the sign that such things are within your reach. It gives you the resources to go in search of higher goals.
Blank Card (Temporary title for characterâs not given titles yet)
This title is given to characters that have been invited by any of the founders, however not by the Guild Master. This title is not part of the Tarot cards.
The Keeper (Given to guild storage character)
This title is also not part of the Major or Minor Arcana. This title is exclusively only for the guild storage and no one else.
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Titles currently not in use:
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Special thanks to Rasha for fixing, naming and giving the titles to each and every class! As well as the others who have contributed.
Note: We do not accept title changes, if this does not sit well with you, we will do our best to explain and we hope that you may cooperate. If any of you have any more concerns regarding the titles, please message me or Rasha about it. Thank you.
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