Knitted Socks - Submitted By starshiningtail
#FF9E50 #D9574A #B7D86D #65484D #FEFEB6
hello vonnie
Mike Driver
Three Goblin Art
Claire Keane
YOU ARE THE REASON
Sade Olutola
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he wasn't even looking at me and he found me

pixel skylines
d e v o n
Not today Justin
Cosmic Funnies

#extradirty
DEAR READER
One Nice Bug Per Day
todays bird
PUT YOUR BEARD IN MY MOUTH

@theartofmadeline

roma★
Show & Tell
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@avrodyne-works
Knitted Socks - Submitted By starshiningtail
#FF9E50 #D9574A #B7D86D #65484D #FEFEB6
Daffodils - Submitted by serenlax
#A99D22 #DEAD01 #F2EB78 #4C6837 #212E12
A Cup Of Tea - Submitted by Anonymous
#AC8E6C #9C7C63 #946E4A #7B5D3B #636A63
Raspberry Cheesecake - Submitted by Skullysnot
#3A0713 #6D0C0C #FFCCD3 #C19166 #FFF2BA
2d Animation - Smearing
What is smearing? Smearing is a multitude of techniques used in animation to bridge two or more frames to create the illusion of motion through methods like blurring, warping, distortion, and a few others.
I wanted to start of with a fresh animation to demonstrate some movements.
It looks like it can definitely use some extra information to convey the motion of the sword. This is where we starting thinking about how to smear the object(s).
The most common approach that I’ve noticed that animators take, especially newer animators, is that they warp the whole object. As in they have a point A, and a point B, and then they just have a “mass” of implied motion in between those points.
Here’s a still shot
It works quite well with objects like swords. So here’s what my attempt looked like.
It definitely helped explain the movements more, but I’m not sure I liked it.
Thankfully there are other “types” of smears that we can look at to try to see if they fit in this particular animation.
The next one I wanted to try was “speedlining.” This is basically when you distort the edges or add speedlines to the edges to make the object appear in motion.
Here’s an example
and the still shot:
notices how the edges appear more sketchy. This one is really common and it can be executed in different ways.
Here’s my attempt
I really like this type of smearing, even though it still lacks some of the motion that the first iteration lacked. The speedlines really add character to the motion that would otherwise be missing in a normal warp, but I still needed that smear to bring it to the point where it needed to be.
So here’s what some call “doubling.” (and just as a side comment, I don’t think any of these have “official names” other than just smearing)
Here’s the still shot
This was a really well executed smear which I don’t think would have worked the same if you would have just warped the faces.
Here’s another slightly different execution
with the still shot
It’s like a distortion mixed with doubling, and that’s what I like about smears.. you can mix and match things you feel would work in the particular scene.
So here’s my mix n’ match smear.
Not the best execution, but for our purposes I think it works well.
Motion blurring is really powerful as well. Film uses it all the time, as does 2d animation. Notice the force of the impact being pronounced with the added blur at the head.
Here’s the still shot
There are a few other smears I thought were interesting because it just speaks to the way our brain interprets these frames without even considering the logical implications of the individual frames.
Here’s one example
I don’t know if you caught that, but here is the still shot:
The guy has a knob for a hand. It works so well, you don’t stop to think about implication of that hand’s morphology.
Here’s another one that doesn’t make too much sense.
Like what is this
That’s Imaishi. It’s part of why we love that animator so much. It’s part of his style and character. It conveys an emotion that would otherwise be absent in a “realistic” smear. Animation doesn’t have to make sense. It just has to look good.
Ask and ye shall receive! I got quite a few questions about drawing noodles, but these were the first two asks in my inbox this morning! If anything is unclear because I’m terrible at explaining myself (you should hear me in person, very vague), just message me and I’ll help you. I can’t stress enough the importance of studying anatomy! Even though these are silly cartoony dragons, their anatomy is based off a ferret and a cat. If you’re struggling, do some sketches of those animals. Terryl Whitlatch is an amazing artist who has a strong focus on creature anatomy, check out how she makes amazing fantastical beasts!
THANK YOU!! <3 I’m always very bad in explaining what I’m doing. Cause there is just a lot of trying and painting over it and mashing and mixing colors until I feel it’s good. So I tried to show you. I hope this helps!
can you help me out? for some reason, i can't draw good looking arms. any tips?
Hey, friends!
It’s Meg again, back for another thrilling episode of TUTOR TUESDAY! Today we look at some tips on how to maintain facial consistency in characters when viewed from multiple angles! Exciting!
Thanks to Anon for their recommendation! As always, send in any ideas for tutorials YOU would like to see either to this blog or my personal blog. Keep practicing, have fun, and I’ll see you next Tuesday!
Throughout my time as a Content Creator™ on this website I gathered quite the collection of fonts and I wanted to make a neat and organized overview for myself and then I thought: Why not share it?
So here you go: 105 fonts to do whatever your heart desires.
I’m not including a download link bc I couldn’t manage to dig up even half of the files (also bc I’m lazy and it’d be a lot of work lmao) but you should be able to find all of these fonts for free simply by googling them (if they’re not installed on your pc already) :)
Nier Automata (2017)
Two softe number twos. (I wanted to see what 2D would look like with the white hair and beauty mark.)
Clap Your Hands - Submitted by Zedetta
#0d042d #f80277 #52daf6 #3933c5 #830451
Swirl - Submitted by Zedetta
#ffbe93 #bf2c51 #ae1f43 #9a1d43 #94093a
Raspberry Mint - Submitted by Inksilver
#91C69B #D0EFC9 #EDA8CA #E285AC #E25D90
The Shadows are Sacred - Submitted by SeesawSiya
#281312 #5b2618 #960001 #ca0202 #cdca5f #476d2e
Unity Pixel Art Tips 2018
Are you working on a Unity project, but your Pixel Art sprites look blurry and distorted? Don’t worry, follow this little tutorial and those pixels will look BEAUTIFUL!
(Reblog to save a dev life)
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