Another game idea has been delivered π
I'm completely obsessed with those Tower climbing manhwa's...soo it's clear where I'm going with this.
Its a semi open world survival game. I say semi because each floor would be open, yet contained.
Like every other survival game out there you would build, craft, explore. As well as hunt and gather to take care of your needs.
The goal is to reach the top of the tower, and each floor has a boss that you would have to beat to go up.
And the higher the floor the stronger enemies and better materials. And of course only certain materials can be found in specific biomes.
----
But for skills and combat, I absolutely love the mechanic where doing the thing raises your skills. So almost every action would have a skill, and a small skill trees associated with it.
On top of that, other skills would be locked behind others. Example: Maybe a combat skill using Earth magic is locked behind a high Digging skill.
----
While surviving and building your base, you will also encounter other people. You can recruit them and they'll join your base. Either as production help, fighters that you can send on expeditions, or gathers.
The same goes for the creatures that inhabit the tower. They can be tames for various uses or simply for vibes.
----
I'm also determined to try and shove romance into any and every type of game. So you bet that I would try to shove it in this one.
Maybe each recruitable npc can be smooched. Or maybe even the floor bosses. π€
----
That's all that's in my brain right now, but thanks for reading ππ














