Every girls name to J.D. and then some, including a list down the side in case you missed the name. A video response to the Season 4 & 5 video, I'd originall...
watching random supercuts while ‘working’ on my own!
PUT YOUR BEARD IN MY MOUTH
Lint Roller? I Barely Know Her
Not today Justin
Jules of Nature
will byers stan first human second
Three Goblin Art

titsay
Peter Solarz
hello vonnie
Aqua Utopia|海の底で記憶を紡ぐ
One Nice Bug Per Day
i don't do bad sauce passes
todays bird
Claire Keane
TVSTRANGERTHINGS
2025 on Tumblr: Trends That Defined the Year
No title available
DEAR READER
KIROKAZE
Cosimo Galluzzi

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Every girls name to J.D. and then some, including a list down the side in case you missed the name. A video response to the Season 4 & 5 video, I'd originall...
watching random supercuts while ‘working’ on my own!
An article on the origins of the world ‘Supercut’
(credit to creators)
I had a lot of issues understanding this week’s workshop due to technical issues in class as well as my inexperience with these programs. I will have to go over the slides again on the weekend to try and broaden my understanding
Prepared Playstation, Alex Galloway
“Prepared Playstation by Alex Galloway is a simple physical manipulation of a game console, where the controls are bound with rubber bands, and the game (in this case Tony Hawk’s skateboarding games) is stuck in an awkward sequence, which the game developers didn’t intend to be a part of the game.”
The results of this work is often games with errors and glitching screens where the game diverts from its original purpose form the intervening of the artist themself.
Soruce:
http://books.google.com.au/books?id=BCvLyEBmuREC&pg=PA30&lpg=PA30&dq=Alex+Galloway,+Prepared+Playstation&source=bl&ots=XTFyVVKwkO&sig=72FP_OTLKpn5YYKuSjukP1U2h88&hl=en&sa=X&ei=8Xk2VP-CBJS68gWf7oG4BQ&ved=0CCgQ6AEwAQ#v=onepage&q=Alex%20Galloway%2C%20Prepared%20Playstation&f=false
Glitching the manual way
Jennifer Mehigan
Io
I found this was a pretty cool spin on remixing. the artist paints over images of houses on fire and in some cases, it looks like the houses are being consumed by the paint streaks itself.
This week we looked at dirty media. Glitch and error, when used on purpose can act as a cool effect, creating misdirection and a sense of disarray.
marble (10), 2015
Magnet TV, 1965, Naim June Paik
Following this idea of error or glitch Naim June Paik utilises a powerful and large horse-shoe magnet joining it to a traditional television with a single signal, therefore creating an extremely poetic, beautiful yet simple artwork.
This is amazing!
The signs as video game glitches
Hahaha glitch art always gets me
We subconsciously collect and archive things even if we dont realise it.
Our old music, photos, files, etc we dont delete are all forms of archives.
Just a few examples of really interesting artwork by Jason Salavon I found on his website during our tutorial on archiving. I really love these ones in particular because each image is compiled from an archive of images (which is pretty cool in itself) but by including several of them in a single artwork he also prompts us to think about changes that may or may not have occurred throughout time and how these changes are represented in images.
these are awesome images. showing how a lot of our photos are taken in the same way and pose and making them a little less special.
Love Gifs that mess with your perception of 2D/3D
Good and Evil ‘12 (2012) - Jason Salavon
Salavon scraped image search results for the hundred most positive and hundred most negative words in English, and aggregated them into these two spiral digital-collages. Each radiating stripe contains the results for a specific (good or evil) query. Salavon used the Bing search API instead of Google because it permits a thousand downloads per search.
Salavon often uses popular images and movies as source data that gets processed by custom software to collage, blend, sequence and distill it into something else, a sort of hybrid data-vis/ fine art practice.
This is a screen capture of my interaction with a piece of algorithmic art by Angelo Plessas, titled ‘Monument to Something’ (2013).
While the piece does not require interaction with the viewer, as each circle spins automatically, there are additional algorithmic instructions that can be carried out when the user clicks their mouse. In my example you can see the cube of circles begins to spin before another click drops the circles, as if whatever is suspending them has been taken away. Another mouse click returns the art to its original form.
To experiment yourself, visit: http://www.monumenttosomething.com
(they remind me of animated peppermints...)