Animation Hitboxes Data Structure
it might be because i only learned coding 2D games so far that i donât understand this but why would the attack and hitbox classes be part of the animation/frames classesÂ
Stranger Things

PR's Tumblrdome
almost home

Kiana Khansmith
Sweet Seals For You, Always
$LAYYYTER

izzy's playlists!
Monterey Bay Aquarium

No title available

â

Discoholic đȘ©
hello vonnie
I'd rather be in outer space đž
2025 on Tumblr: Trends That Defined the Year

JVL
cherry valley forever
Misplaced Lens Cap
Show & Tell
art blog(derogatory)
Three Goblin Art

seen from United States

seen from United States
seen from United States

seen from Canada
seen from Belgium

seen from Singapore

seen from United States
seen from United States
seen from United States
seen from Bolivia
seen from Argentina

seen from Malaysia

seen from United States
seen from Australia

seen from Malaysia

seen from United States

seen from United Kingdom

seen from Italy

seen from Canada
seen from Mexico
@binaryart
Animation Hitboxes Data Structure
it might be because i only learned coding 2D games so far that i donât understand this but why would the attack and hitbox classes be part of the animation/frames classesÂ
FINALLY DONE, not so happy with the overall color pallet though but iâm out of time it has to be handed in today
more pyjama ninjaâs :D
aaaaaaah this error is the bain of my existence atm
because i am a professional
Ryƫjin no ken wo kurae!
just got the end assignment for graphic design: make a single frame from a 2D/2.5D game you make up with illustrator so i already made some quick ideas in Photoshop to decide on the style iâll be going for.
(find all the references ;) )
Programming recomendation: hide the output and SolExplorer window to just have a clean code sheet, it feels so much better
since I havenât had much to post lately so I thought iId just show off the custom hearthstone cards i made (art is not mine).Â
1) pretty straight forward and i like dragons
2) becomes very interesting when combined with spell power
3) cause iâm a sucker for dragon decks
4) pretty self explanatory
5) because unâgoro had a new mechanic and i had an idea
6) turning aggressive with shaman (also maybe warlock totem????)
7) inspired by the titanfall ability of the same name, also shouldâve made it an unâgoro card cause it goes well with the qest
I would absolutely love to work for blizzard when my studies are done. Iâd have no problems leaving Belgium behind for CA. Blizz notice me sin(pi)
assignment: read and find anagrams....
LETS DO THIS
another class project in Adobe Illustrator, had to remake this game scene
1) result
2) example
3) bird result/ bird example
there has got to be a more professional way of printing iterators
Didnât do much on the looks on my game this weekend but inheritance is also important.
And hey, code looks twice as cool Â
IâM JOHN LAURENS IN THE PLACE TO BE
had my first graphic design lesson in AIllustrator, it was a blast. Work in progress
Working on remaking the 1993 SEGA Genisis game: Disneyâs Aladdin for my exam project at the end of this term. Its a lot of fun but also quite a challenge with all its diffrent assets and verticality and stuff.
turned one of my friends in to a cyberpunk badass.
1) finishedÂ
2) gun
3) originalÂ