QUIRK. (aka i'm trying to flesh it out heres v. 1.5)
"Bloodshed."
Enmei's quirk revolves HEAVILY around blood control from an open wound, even as small as a prick on the finger, able to control the liquid as he pleased. It's adapted well beyond what it was when he was a child. He creates "streams," barely 1cm across, that connect together and can form into an iron-strong defense or weapon. Often case, his weapon of choice is a set of claw-esque ligaments that are attached to his arm. But his range of attack and defense varies on how much blood is put towards creation, with it rarely able to go back in his body when using for attack/defense and due to his own discomfort around the idea despite having an AB bloodtype. Due to this, he can mix his blood with another's to create a stronger weapon / defense.
His ability can allow him to control another's blood as well, as long as it's in the open air. While hesitant and scared to use his ability on another's, Enmei primarily tries to use his Quirk as a form of support in order to stop bleeing quicker or keep someone from bleeding out. His current years in U.A. are being dedicated to the idea that he could, possibly, use his Quirk to save lives.
Something to note, though, is that over use can lead to possible death if Enmei is not careful with the amount of blood he puts into a weapon. As of the moment he can put up to 2 liters of blood towards with his ow discomfort about not allowing the blood back into his body.















