the horrific way language evolves in a group chat
[ID: channel in a Discord server named: “words-chris-made-up” /end ID]
tumblr dot com

No title available
Keni
Game of Thrones Daily

Origami Around
Noah Kahan
No title available
Stranger Things

No title available
🪼

Andulka
Not today Justin
KIROKAZE

#extradirty
Today's Document
Mike Driver
"I'm Dorothy Gale from Kansas"
Sade Olutola

titsay
ojovivo
seen from France

seen from United States

seen from Germany

seen from United States
seen from United States

seen from United States
seen from Brazil
seen from Türkiye

seen from Ireland
seen from United Kingdom

seen from Türkiye
seen from China

seen from Türkiye

seen from Malaysia
seen from Bangladesh

seen from United States
seen from Ecuador

seen from Malaysia
seen from France
seen from Netherlands
@brainwad
the horrific way language evolves in a group chat
[ID: channel in a Discord server named: “words-chris-made-up” /end ID]
room for one more? 👀
Drew a Tails
witches dance in the moonlight~ 💖🌕✨
Hey, fellow textile art folk, remember to gently straighten your neck, and get a drink before going back to work. It's always for the best to remember that you'll get more frustrated if you're dehydrated, from my experience. Also you're doing good.
And stretch your hands and wrists!
I CCAN'T BREATHE
Siberian Husky
warming up orufrey sketches
For Tommee! ✨💜
Shout out to one of the funniest sports graphics I've ever seen
after work cuddle for a busy olly💖
@hellenhighwater @copperbadge
These popcorns are very spicy.
With the recent release of Donkey Kong 64 for Nintendo Switch Online, more players have discovered the Beaver Bother minigame and its infamous reputation for being unfairly difficult. The image in this post presents a method (the "60° Rule") used by Donkey Kong 64 speedrunners to consistently succeed at this minigame.
The object of Beaver Bother is to play as a Klaptrap crocodile enemy who needs to corral a preset number of Gnawty beaver enemies into a hole before time runs out. Pressing B makes the Klaptrap gnash its teeth and make the Gnawties run away briefly. During this scared state the Gnawties are able to fall into the hole.
However, the Gnawties often appear to run away unpredictably, giving the game its reputation. The image demonstrates how the Gnawty and Klaptrap need to be aligned for the scaring to work:
-drawing an imaginary line tangential to the hole parallel to the direction of the Klaptrap's travel, the Gnawty and Klaptrap need to be aligned so that they are both on the line that is at a 60° angle to the tangent line. -once they are aligned like this, and the Gnawty is close enough to the hole, pressing B at that moment will actually scare it away in the correct direction to make it fall into the hole.
Source: 2dos
Main Blog | Patreon | Twitter | Bluesky | Small Findings
i like to order a lot of various evil import shit online and then spend the next week eating various evil import shit
currently trying
i think more things should be illegal