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@campwatonga
so hard to find a decent exorcist these days :/
“Fables of the northern forest”
A background test for a game design project I am working on.
Instructions for a walk in the woods
Never turn around to check behind you. You’ll see nothing, but once you start doing it you won’t be able to stop, and an ominous feeling will follow you until you don’t lock your house’s door behind you.
If you stand very still and listen you will hear the woods calling for you. Don’t answer. Never answer.
You’ll hear things quietly following you, hidden in the trees by your sides. It’s okay, they’re just checking on you.
Don’t be scared, but be really, really wary.
If you have a bad feeling about taking a certain path, don’t. You’ll avoid whatever is waiting for you at the end of it.
You never know what may be buried under the soil you’re walking on. Remember that every time you take a step. Pray that whatever it is, it won’t wake up.
Be careful not to step on any beetle, or you’ll never get rid of them.
If you bring a knife with you, name it. Otherwise the blade will turn against you as soon as you try to use it.
Make sure you remember the way back home. As soon as you get lost, you’re just another piece of fresh meat.
WIKIPEDIA MONSTER COMPILATION PAGES FOR PEOPLE
japanese creatures
greek creatures
creatures organised by type
creatures listed by letter
humanoid creatures
filipino creatures
chinese creatures
cryptids
‘fearsome critters’
angels
beings referred to as fairies
creatures that pretend to be human
a page on therianthropic creatures
shapeshifters
hybrid creatures
extraterrestrial creatures
deities
a page of mythology page links
a section of folklore page links
flying creatures
theological demons
fictional species lists
mythology related lists
legendary creature related lists
-The final panel in a short comic-
The kids have proven their worth treading ancient soil and turbulent waters.
But are campfire singalongs and local ghost stories enough to keep lingering eyes and wandering souls at bay when the sun finally goes down?
See previous panel here. See first panel here.
-The third panel in a short comic-
The campers have conquered BC waters but still have a lot of ground to cover.
A lot of shifting, churning grounds. A lot of cursed grounds. A lot of carefully and fiercly protected grounds.
See previous panel here. See next panel here.
See first panel here.
-The second panel in a short comic-
The canoe trip continues, but Watonga’s waters can get pretty choppy if you wake the Beast that lies in its murky depths.
See panel 1 here. See next panel here.
Flint is the worst influence on the campers ever why does he still work here
A pair of twin CIT’s on their way to camp.
--the first panel in a short comic--
Get ready for another year at Camp Watonga, Another year of cicadas buzzing along with the warm sticky weather, Of burnt marshmellows and crackling campfires, Of tracing symbols of the occult against the sand, Of being that much closer to discovering the nature of the noises under the dusty floorboards, Of collecting the teeth of mouthless creatures and finding unsolvable mysteries, And most importantly, the adventures. Prepare for adventure.
See panel 2 here.