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Origami Around

Andulka
TVSTRANGERTHINGS

pixel skylines
Stranger Things
Monterey Bay Aquarium
Cosimo Galluzzi
I'd rather be in outer space 🛸
noise dept.
art blog(derogatory)

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Three Goblin Art
taylor price
Misplaced Lens Cap
Show & Tell
One Nice Bug Per Day
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blake kathryn
hello vonnie
Claire Keane
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@captain-robyn
see ya
The Great Performer
this looks soo good. i wish i could buy those prints, ugh
boothill.
Pokemon nickit fanart
Puts the product on tumblr for all to share it
My what a guy, that Gaston.
Solar and Lunar eclipse
@factual-fantasy
i'd like to add that the shadow color isnt necessarily dictated entirely by the primary light source, but the bounce light! so for the example of a sunny environment, the reason the shadows are blue are because of the light from the blue sky reflects across the environment; but, if the character were to be under tree cover, the bounce light would be coming from the leaves and thus the shadow would look greener.
Yee yee!!! You got it right on the nose!
Bounce light is something I didn't cover but I adore it!
Gotta work on my bounce light 💪
Yay for local color and color relativity! I love seeing artists continuing to share and learn from each other!
Also, if your colors look too flat/muddy when you use a single color layer filter, use a gradient map layer instead and THEN change the mode of the layer. Adjust the gradient map to have slightly different colors for your shadows, mids, and lights until you're happier with it and things aren't as flat/muddy!
This is just a quick and dirty example, but it gets the point across.
Some practice with perspective
long time no star rail 🌟
One of us has to go
Don't Touch That Dial!
ah, you’re back
rom-707 hi! can i know what do you use to do this kind of storyboard??? (love it btw hehehe)
Hi there! :D I use layer comps in Photoshop to storyboard! I like using layer comps since I like being able to flip through my boards, almost like animation paper so I can see how the shots are working in continuity and when I have to animate acting, camera moves etc. I've been using layer comps my entire career in story, and I learned how to set up my hot keys from Ian Abando's layer comps tutorial here. The only downside is having very large Photoshop files for scenes, and typically I divide up a scene into separate file chunks so I don't have a large amount of layers in one single file.