This friend @kahdesta converted my content for TS2 without my permission (the second picture).
At my request, he/she deleted the post. Then, he/she posted the content of the first picture on Tumblr and pinned the post to warn other creators.
Making content takes a lot of time and effort.
I believe that anyone who respects creators will not use EA's UGC terms as the highest standard for their behavior, just like the law only tell you how to avoid going to jail, but not teach you how to be a polite person.
You're just looking for an excuse to take away other people's achievements.
EA allows you to get this right(EA's UGC) because you paid to EA, but I got nothing from you. It was unequal from the beginning.
I noticed that this friend chose to answer my ASK in private, and the latest content was also prohibited from reblog. If he/she believes that there is nothing unreasonable about EA's UGC policy, why not let more people see it? Since you also think that EA's UGC policy is not suitable for dissemination, why do you respond to me with a controversial policy?
Of course, I will not stop updating content, just like in real life, if you stop doing your current work because of a bad thing, the impact of this thing will make you worse and worse. The best way is put it aside and continue with your work.
I posted this content, because this friend @kahdesta did not realize that what he/she did was unfair to the creators.
# thoughts on some of the ridiculous stuff that friend posted #
My content has always been free and I have no plans to monetize it.
My TOU is not an additional condition imposed by not being able to profit from the content.
Please do not make malicious assumptions about the creators.
Over the past few months, this friend still hasn't realized her/his own mistake and continues to try to stigmatize the free content I create, attributing some of the restrictions I set to the lack of financial support.
Obviously, this friend is using EA's terms to justify his/her actions because it is more favorable to him/her. In my opinion, EA's terms are just to avoid getting into trouble with copyright issues, rather than allowing you to use it to snatch other people's content.
I think anyone who's spent time creating content will understand what I'm saying. Those who think convert don't require the creator's permission have probably never seriously created anything by themselves. Simply re-importing someone else's mesh and textures takes three minutes. but in my CC workflow, from modeling, painting, importing, and repeated testing, it may take several days or longer.
I know that free content may seem incomprehensible to some people, who think that free things always come at a price, but you don't have to consider these complex issues.
I insist on creating free content because I don't want to be constrained by periodic updates, that's all.