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challenge links » elemental legacy » crybaby whims legacy » celestial legacy » golden widow
the sims 3: celestial legacy challenge conversion 🌙🌌
yet another conversion for the books! the original made by jvniperanite for the sims 4 can be found here. as usual, I will use the original descriptions with minor changes. this is very long, so I will continue updating it with time.
you will need nraas master controller to increase/decrease skill levels!
✧˖ ° MAIN FEATURES ✧˖ °
Generational events: These are the various events that you should play out before you move on to the next generation, as they will influence the endings and therefore the next generation’s story!
Random events: You need to roll dice for various random events in each life stage. It’s one of the core features of this challenge! Decide if you want to do it once every season, once every two weeks, or just decide according to the pace of your game. Link for dice and the list of events are provided at the bottom of this post.
Generational goals: You can move onto the next heir only when the generational goals are met, regardless of the heir’s age.
Endings: Now every sim has different imaginary funerals based on how well they have lived! There could be multiple endings for each generation; ok, pleasant, grim, and [REDACTED]. You’re not expected to check every requirement for an ending, just keep track of whichever you’re closer to.
Hauntings: As your old generation will meet their demise, their hauntings will have an effect on the next heir. These are the characteristics that your legacy parent left you with. You will need to use cheats to apply these effects.
Zodiac houses: Each generation can gain significant benefits from focusing on the corresponding areas representing the zodiac houses. For example, Aries benefits from the fitness skill as this zodiac sign is placed in the First House of Self. But Taurus, being in the Second House of Possessions, benefits from being rich!
Bound traits: Right under the short description of your heir for the current zodiac, you can find the bound traits for each generation. You may raise an heir by selecting these necessary traits, leave it to chance or cheat to get them.
Unique experiences: All zodiac heirs need to have their own unique experiences; you can find them under the bound traits. If you don’t pay attention to these experiences, the heir will be “cursed” by the corresponding god.
Curses: Each generation can suffer from various disadvantages if you don’t pay attention to the unique experiences, which you will see as different curses from gods. These can happen more than once, so try to pay attention!
✧˖ ° RULES ✧˖ °
Create a starter sim, they should be a young adult and have the bound traits that are specified in the generation section. Otherwise, you are free to create every other detail.
Lifespan can be set to whichever setting you want, but auto-aging should be on for everyone. You can use the official gameplay items/elements to lengthen your lifespan but cannot be immortal.
Purchase your first home however you want; on a 64x64 lot, with starter funds, or rags to riches… Just don’t use cheats for this one.
You need to play your current generation according to the requirements for each ending or hope for the best. You can try to check every box to reach your selected ending, or let things roll naturally and see at the end which ending you’ve come closer to. If you’re eligible for more than one ending, you can choose as you wish.
After the legacy parent dies, use cheats to give your heir the necessary effects from the hauntings. If you happen to develop a new trait, replace one of the old traits as stated. If the heir is not a teenager or young adult yet, you can wait for when they’re eligible to get the haunting.
Choose your heir by selecting the bound traits for the next zodiac as they grow up, or create your own system.
The heir can continue living in the legacy home or move out; it’s completely up to you.
If the old heir dies before they can complete their goals, it may count as a failure in this challenge. Another way to fail is to not produce an heir.
✧˖ ° ♈︎ AGE OF ARIES ✧˖ ° g e n e r a t io n 1
You are a survivalist, coming from a place that you don’t need to remember anymore. Starting a brand new life is not easy but if anyone has the guts to do it, it’s you. You live in a simple way and focus on the moment. You love to start anything new and can’t back away from a challenge.
TRAITS: Hot-Headed, Daredevil, Adventurous
UNIQUE EXPERIENCES
Whenever you get an angry moodlet, you must be mean to everyone you talk to at least once for 6 sim hours, even if the moodlet disappears.
Participate in at least one competitive game (dart, foosball, console, etc.) per week and bet on it. If you lose, deduct §100 from your funds and play again. If you lose again, deduct twice the previous amount. This goes on until you finally win or go broke!
THE 1ST HOUSE OF SELF: If you master your Athletic skill, you can do skill-related activities like going for a jog instead of suffering from the experiences above. CURSE OF MARS: If you lose a competitive game 3 times in a row, you have to become enemies with all the other competitors. If you’re already enemies with them, your Hot-Headed trait turns into Mean spirited!
HAUNTINGS
None! You live without the burden of a past.
GENERATIONAL EVENT
THE FEVER Upon entering elderhood, you need to go on a wilderness sabbatical that will hold great spiritual significance for you. Survive with minimal resources for a week (feel free to be creative with that), and don’t be mean to anyone. If you succeed, gain the Brave trait. If you can’t meet the requirements, consider the event as a failure.
GENERATIONAL GOALS
☐ Have at least 5 enemies before you move on to the next generation: one in your family, one co-worker, one ex-partner, one ex-best friend, and one occult. ☐ Roll for at least 3 random events. ☐ Accept at least 3 different adventures/challenges.
ENDINGS
PLEASANT ENDING: Your funeral was filled with unique events that you’ll be proud of. You are remembered as a fiery soul who has never shied away from facing their own demons.
☐ You've mastered at least 1 skill ☐ You've completed a lifetime wish ☐ You've survived at least 3 big adventures ☐ You were not affected by the Curse of Mars ☐ You've succeeded in your generational event
GRIM ENDING: Your funeral caused some very mean interactions between the very few people that had come. You are remembered as a surly soul whose enthusiasm was always clouded by AAA
☐ You haven’t mastered any skill ☐ You haven't completed a lifetime wish ☐ You haven’t survived at least 3 big adventures ☐ You have a bad relationship with more than 1 family member ☐ You've failed your generational event
✧˖ ° ♉︎ AGE OF TAURUS ✧˖ ° g e n e r a t io n 2
You are a sensual person, with a refined taste for everything luxurious. While your family struggled to create a brand new life for you, you revel in the comforts of this stability. You have a need to feel secure and steady. You are very possessive of what’s yours and always want more.
TRAITS: Avant garde and Natural cook
UNIQUE EXPERIENCES
Whenever you eat a meal that’s at least great quality, you have to follow it up with a dessert. If you skip dessert, distract yourself by buying a new outfit and deduct §250.
You have to have a date every week. If you skip, woohoo with at least two different sims in one day!
THE 2ND HOUSE OF POSSESSIONS: If you have at least §25.000 in your funds at any time, you can purchase an item worth at least §1000 instead of suffering from the experiences above. CURSE OF VENUS: If you skip dating for two weeks consecutively, you have to get in a big fight with the sim you have the highest romantic relationship with. If you have no romantic relationships, your Natural cook trait turns into Slob!
HAUNTINGS
PLEASANT: You will have +2 levels in Athletic and Charisma. You inherit §10.000 after your legacy parent dies. You gain the Fertility Treatment trait from the lifetime rewards store (go to the Lifetime Rewards tab and hold down ctrl. Click on or around the treasure chest until you have the necessary amount of points)
GRIM: Your Avant garde trait turns into Snob and you dislike fitness. After your legacy parent dies you have to pay §2500 every week to close off their debt, for three weeks. If you can’t, sell your most valuable items for each week.
GENERATIONAL EVENT
C.R.E.A.M. Upon entering elderhood, you need to indulge yourself in various pleasures for a whole week. Each day spend at least §500, eat three perfect meals, and woohoo at least once! If you succeed, gain the Never Dull and Attractive traits from the rewards store. If you can’t meet the requirements, consider the event as a failure.
GENERATIONAL GOALS
☐ Have at least 4 children (one set needs to be twins). One of the twins will be your heir. ☐ Have 10 art pieces that are worth at least §1000. ☐ Grow at least 5 perfect crops. ☐ Never move away.
ENDINGS
OK ENDING: Your funeral passed in somber silence, attended by close relatives and family friends. You are remembered as a stubborn soul who never had the guts to cross certain boundaries, even if you had so much potential.
☐ You have less than §50.000 in your funds ☐ Your home is worth less than §75.000
PLEASANT ENDING: Your funeral took place on a particularly sunny day, with a delicious feast in your honor. You are remembered as an indulgent soul who had their cake and ate it too.
☐ You have at least §50.000 in your funds ☐ Your home is worth at least §75.000 ☐ You are good friends with at least one of your grandchildren ☐ You were not affected by the Curse of Venus ☐ You've succeeded in your generational event
GRIM ENDING: Your funeral was attended only by your greedy relatives that wanted whatever was left of your little fortune. You are remembered as a petty soul who tried to bite off more than they could chew.
☐ You have less than §25.000 in your funds ☐ Your home is worth less than §50.000 ☐ You are not friends with any of your grandchildren ☐ You were affected by the Curse of Venus ☐ You've failed your generational event
✧˖ ° ♊︎ AGE OF GEMINI✧˖ ° g e n e r a t io n 3
You are a curious case; mental stimulation and communication is vital for your being. While your parent’s aim was to create a stable environment, you revel in chaos. You are very impressionable to the extent that it is not easy to trust you in anything, and you simply can’t keep those impressions to yourself.
TRAITS: Genius and Social Butterfly
UNIQUE EXPERIENCES
Every week, you need to be disliked by your twin and then be at least friends. You’ll be in this never-ending cycle for your whole life!
Whenever you gain the fascinated moodlet, you need to argue with someone. If you don’t win, better yourself by focusing on your least developed skill for three hours and argue again. Repeat as needed. Flip a coin to see who won the imaginary argument!
THE 3RD HOUSE OF COMMUNICATION: If you master your Logic skill, you can pull a prank instead of suffering from the experiences above (link). CURSE OF MERCURY: If you break the cycle between you and your twin, you have to stop yourself from gaining any skills for a week as this dynamic was keeping your genius spark alive! If you haven’t maxed out a skill by this time, your Genius trait turns into Couch potato!
HAUNTINGS
OK: You will have +1 level in Cooking or Logic. You gain the Observant trait from the lifetime reward store. You must roll for a random event when your legacy parent dies.
PLEASANT: You will have +2 levels in Cooking and Charisma. You inherit §20.000 after your legacy parent dies. You gain the Extra Creative trait from the reward store.
GRIM: Your Social Butterfly trait turns into Loner. You lose 2 levels of your highest 2 skills. You have to be enemies with your twin for at least three weeks.
GENERATIONAL EVENT
IS THAT ALL THERE IS? Upon entering elderhood, spend a week to master a skill that you currently have less than 5 levels and write a book about it. If you succeed, gain the Fast Learner trait from the lifetime rewards store. If you couldn’t meet the requirements, consider the event as a failure.
GENERATIONAL GOALS
☐ Do not master more than 2 skills. ☐ Reach more than 5 levels of at least 5 skills. ☐ Get a university degree (optional mod)
ENDINGS
PLEASANT ENDING: Your funeral was attended by half of the town, and they all had different things to tell about you. You are remembered as an inquisitive soul, with a sincere curiosity for everything and everyone.
☐ You have maxed out at least 2 skills ☐ You have reached more than halfway of at least 3 careers ☐ You have at least 10 friends ☐ You were not affected by the Curse of Mercury ☐ You've succeeded in your generational event
GRIM ENDING: Your funeral was attended only by your greedy relatives that wanted whatever was left of your little fortune. You are remembered as a petty soul who tried to bite off more than they could chew.
☐ You have not written any book ☐ You have not changed your career at any time ☐ You have less than 10 friends ☐ You were affected by the Curse of Mercury ☐ You've failed your generational event
[REDACTED] ENDING: Your funeral never took place, as you were recorded as a missing person. You are remembered as a lost soul who was innately as complex as the universe.
☐ You have maxed out at least 2 skills ☐ You have written at least 3 best-seller books ☐ You have less than 5 good friends and at least 5 enemies ☐ Your twin has died before you
✧˖ ° ♋︎ AGE OF CANCER✧˖ ° g e n e r a t io n 4
You are an emotional, intuitive person who both needs protection and offers it to those you hold dear. While your parent wanted to discover as much as the world offers, you revel in the security of what you already know and love. You are guided by your feelings and can easily retreat into your shell when confronted directly.
TRAITS: Family-oriented, Grumpy, Proper
UNIQUE EXPERIENCES
Whenever you gain the "Out of Sorts" moodlet, listen to music and try not to talk to anyone for a day, even if the mood changes.
Every week, you have to arrange a cozy family day and invite at least two extended relatives over.
THE 4TH HOUSE OF ROOTS: If you have at least one child with max friendship, you can spend the day together with them instead of suffering from the experiences above. CURSE OF MOON: If you skip family day two weeks in a row, you must become enemies with the relative you have the highest relationship with (who is not in your household). If you’re not friends with at least one relative, your Family-oriented trait turns into Dislikes Children (or, if you had the GRIM ending previously, GAIN the Dislikes Children trait).
HAUNTINGS
[REDACTED]: You gain the Erratic trait and you enjoy Writing. You need to work as a Special Agent in Law Enforcement and stay unmarried until you’re an elder.
PLEASANT: You have +2 levels in Writing and Charisma. You inherit §5.000 after your legacy parent dies. You gain the Long Distance Friend trait from the reward store.
GRIM: Your Family-oriented trait turns into Loner and you despise Logic. You have to remarry at least 3 times.
GENERATIONAL EVENT
NO TEARS LEFT TO CRY Upon entering elderhood, you need to be completely alone for a week and get in tune with your innermost feelings. Every day, paint at least 2 paintings. Some serious self-care is recommended. If you succeed, gain the Carefree and Extra Creative traits from the rewards store. If you couldn’t meet the requirements, consider the event as a failure.
GENERATIONAL GOALS
☐ Have at least 10 great dinner parties with your extended family. ☐ Be friends with at least 5 of your extended relatives. ☐ As an elder, make at least §25,000 off of your paintings.
ENDINGS
OK ENDING: Your funeral was attended by a small number of close friends and immediate family. They were mostly sad about the quality of food.
☐ You have less than 3 children ☐ You had less than 10 great dinner parties with your extended family
PLEASANT ENDING: Your funeral was adorned with white roses, and everyone in your family felt your loving presence in their hearts. You were remembered as a spectacular soul, who never shied away from shining their light.
☐ You have more than 3 children ☐ You had more than 10 great dinner parties with your extended family ☐ You did not lash out toward any family members after being "Out of Sorts" ☐ You were not affected by the Curse of Moon ☐ You've succeeded in your generational event
GRIM ENDING: Your funeral was attended by some other elders as most of your family was too busy. Sadly, they all fell asleep. You are remembered as a nervous soul who was weighed down by your moodiness.
☐ You have less than 3 children ☐ You lashed out toward family members after being "Out of Sorts" ☐ You were affected by the Curse of Moon ☐ You've failed your generational event
[REDACTED] ENDING: Your funeral never took place, as you were recorded as a missing person. You are remembered as a deep soul who was a vessel of many mysteries.
☐ You had at least 5 serious relationships ☐ You had at least 3 children from different parents ☐ You’ve written at least one book ☐ You have the [REDACTED] haunting
RANDOM EVENTS
Roll a 10-sided die (d10) to reveal the event type! Reroll as needed.
Click here for the virtual dice. Use cheats for various commands (kill, start a fire, etc).
Household events (1, 2, 3, 4)
REROLL A 30-SIDED DIE (d30)
1. Reroll d30 for 3 more events: Have fuuun!
2. Adopt a child: Bring an infant, toddler, child, or teen into the family
3. Adopt a pet: Bring a pet into the family
4. Bad Romance: Have a big fight with your highest romantic relationship, 4.1. Roll d10: Even numbers they work things out, odd numbers they do not
5. BIG move: Move to another world
6. Family Vacation: Go out on a vacation for 2 days with the children and teens in your household
7. Cheater: Start an affair with a sim you have the highest (according to sex preference) relationship with for a week. If you're caught, break up with your partner
8. Fail a class: Have a child or teen not do their homework until their grade is lowered
9. Female bonding: Send your female sims off to a vacation
10. Feast: Invite over your 5 closest relationships and serve 5 different meals/desserts
11. Friend and foe: Have your sim make a new best friend and a new enemy
12. Forgotten garden: If you have a garden, neglect it for a week
13. Baby boom?: Your sim has an indescribable urge to have children. Try for a baby and if the attempt is successful, upon discovering the pregnancy, 13.1. Roll d3 OR d4 (your choice!): The number you land on will be the number of children your pregnancy will contain (link)
14. Teenage dream: A child or teen completed a grade level! Throw a party with their friends!
15. Hair day: Change your sim's hairstyle to be shorter than their current one and recolor it
16. It's not a phase!: Your sim feels the need to indulge in extremely dark/bright colors, and a darker/brighter lifestyle!
17. Lifestyle change: Change your sim's lifetime wish
18. Midlife crisis: Change your profession, severe ties with your partner or move into a new lot
19. Move-in: Have a family member outside of the household move in. Create them in CAS
20. Movie night: Order takeout and have a movie marathon with your household
21. Renovation: Delete all furniture in a room and redecorate
22. Runaway: Move a teen off the lot, 22.1. Roll d10: Even they return after 3 days, odd they do not
23. School trip: Send all children and/or teen off the lot for 3 days, deduct §1000 per child from funds
24. Sleepover: Have your child or teen sim invite over their closest friends. If there aren't enough beds, grab some mattresses and camp out in the living room or backyard. Snacks, drinks, and late-night gossiping or gaming competitions are highly encouraged
25. Simspeare: You've been hit by the writing muse and are itching to start a novel. Write a novel and see what the publishers think of your new talent
26. Tasty pepperoni: Order a pizza and have a sim woohoo with the delivery sim
27. Teenage rebel: Perform 5 mean interactions with a parent and stay out for 2 nights
28. Nothing happens!
29. Wardrobe Makeover: Change all of your sim's outfits
30. Nothing happens!
Career (5, 6)
REROLL A 10-SIDED DIE (d10)
1. Change of plans: Start a new career
2. Demoted: Have a sim move down a job level
3. Dinner with coworkers: Have dinner with at least 2 coworkers
4. Fired: Choose a sim in your household to lose their job, whether that be through a coin flip or rolling a die. Have said sim stay home for 3 days before finding a new job
5. Holiday bonus: Receive §500
6. Project due: Have a sim stay awake until they finish a book on the computer
7. Promoted: Have a sim move up a job lever
8. Start a business: Purchase a retail store or restaurant
9. Working from home: Collect/Make things to sell ie: fish, plants, paintings, etc.
10. Nothing happens!
Financial (7, 8)
REROLL A 13-SIDED DIE (d13)
1. Buy art: Spend at least §1.000 on art
2. Car/bike breaks down: Deduct §2.500 and since you’re using a taxi, deduct §250 every time you travel somewhere far
3. Compete on a game show: Receive §10.000 3.1. Roll d10 for celebrities: Even numbers gain +1 fame level, odd numbers lose -1 fame level (if there was any fame to lose)
4. Cosmetic surgery: Deduct §2.500 and change a sim's physical appearance in a major way
5. Donate to charity: Deduct §500
6. Major lawsuit: 6.1. Roll d10: Even numbers receive §10.000, odd numbers deduct §10.000!
7. Nothing happens!
8. Pay taxes: Deduct 15% of funds
9. Rats!: Deduct §2500 for the exterminator fee and throw away all of your stored food
10. School supplies: Deduct §2.500 for every child. If you can’t buy supplies for one of your children, become disliked by them!
11. Take an online class: Deduct §2.500, add +2 to your lowest skill
12. Tax refund: Receive +15% of funds
13. Won an online giveaway: Purchase a single item of your choice regardless of price (cheat money to have enough for it)
Illness (9)
REROLL A 10-SIDED DIE (d10)
1. Amnesia: Have a sim forget all relationships. You can roll a die to decide which sim will be affected!
2. Break a bone: Sim cannot be active for 3 days, lower their athletic skill by 2 points
3. Car accident: Stay home for 2 days, deduct §1000, 3.1 Roll d20: 1 results in death
4. Food poisoning: Stay home for 2 days
5. Hair lice!: All your sims and anyone over at the time you rolled this now have short hair
6. Heart attack: Stay home for 5 days, deduct §5000, 6.1. Roll d20: 1 or 20 results in death
7. Just a cold: Stay home for 2 days, 7.1. Roll d20: 1 turns into a serious illness. Go to number 9
8. Root canal: Stay home for 1 day, deduct §100
9. Serious illness: Stay home for 5 days, deduct §500, 9.1. Roll d10: 1 results in death
10. Viral conspiracy: Add the neurotic or insane traits to your entire household for 3 days 10.1. Roll d20 for each sim in the household: 1 or 20 results in the trait becoming permanent (for your legacy sim, change according to the bound traits)
Disaster (10)
REROLL A 9-SIDED DIE (d9)
1. Burglar: Delete the 3 most expensive items on the lot (make an educated guess)
2. Earthquake: Part of the house is destroyed, delete/redo at least two rooms 2.1. Roll d20 for each sim in household: 1 results in death
3. Economic crisis: Anyone in your household who has a career is immediately laid off, 3.1. Roll d20: 1 results in bankruptcy, you have zero funds now
4. Fire: Start a house fire 4.1. Roll d20 for each sim: 1 results in death
5. Have you seen this sim?: Move a sim in your household off to another lot for 3 days, 5.1. Roll d20: 1 and 20 results in death
6. Nothing happens! Phew!
7. Tornado: House is destroyed (bulldoze the lot and delete half of your total funds), 7.1. Roll d10: 1 results in help getting to you late, you are homeless for three days before you can move away or rebuild your house
8. Pandemic: Your entire household cannot travel outside the neighborhood for 2 weeks except for jobs and school, 8.1. Roll d20 for each baby, toddler and elder sim in household: 1 and 20 results in death (use master controller to force kill)
9. Unemployment Crisis: 9.1 Roll d10 for each YA and adult sim in household: Even numbers lose their jobs
change log:
v0 - generations 1 to 3 (aries to gemini) v0.5 - revised random events v1 - generation 4 (cancer)
the sims 3: crybaby whims legacy conversion 🧸🩹
note: if you're like me and you've been playing sims 3 but find there's a lack of new challenges, I hope you find this challenge to your liking. you can find the original made by draeyad for sims 4 here. I will be including the original descriptions for generations with very minor changes.
i highly recommend using the family secrets mod!
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐫 𝐮 𝐥 𝐞 𝐬 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅
— ᡣ𐭩 You must complete every goal for each generation before moving on to the next. This means completing the lifetime wish is optional unless specifically stated in the generation goals. — ᡣ𐭩 Some cheats are allowed to progress the story. I’ll clarify in each generation. — ᡣ𐭩 No money cheats. You may, however, use familyfunds [sims last name] [money wanted] OR freerealestate for your first home in generation 1. — ᡣ𐭩 Lifespan can be kept on normal OR long. Adjust as you see fit. — ᡣ𐭩 You can take sims into CAS by shift-clicking and selecting "Edit in CAS" since you may need to change traits. — ᡣ𐭩 Fill in traits as needed if not all are listed for a sim.
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐃 𝐎 𝐋 𝐋 𝐇 𝐎 𝐔 𝐒 𝐄 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟏
lifetime wish: perfect mind, perfect body career: none at first, politics as an adult traits: perfectionist, neurotic, family-oriented, nurturing, neat
colors - yellow and white
— everyone thinks that we’re perfect, please don’t let them look through the curtains —
you grew up with a perfect white picket fence life in a perfect home. perfect parents, perfect siblings, perfect grades. nothing was ever out of place. or was it? your memory is a little jaded, it seems. maybe, you got it all wrong. you were taught father builds the home and mother maintains it. but how was dad making money again? jeez, you can’t remember. did you choose to forget? and like the perfect sim you are, you fell in love in high school with the perfect person. or, you thought they were perfect until you saw them kissing your sibling. and only a few years later, they got married. you weren’t even invited to the wedding. no, this wasn’t how it was supposed to be.
you were perfect. where did it go wrong?
you promised you’d keep to your mother’s beliefs. you married young (18 to be exact) and took care of your spouse and home. but your ex was always hanging around your sibling's house. and you guys may have accidentally hooked up. and now you guys are pregnant, each having a different spouse.
— is it weird to co-parent with your sibling's spouse? should you keep seeing your ex? what about your partner? will they catch you cheating? will you tell them the truth or continue living a lie?
— ᡣ𐭩 have a high school sweetheart you start on bad terms with (you may cheat this or have them yell at each other a lot) — ᡣ𐭩 have a very caring spouse who you’re madly in love with — ᡣ𐭩 have a perfect white picket fence home with your spouse — ᡣ𐭩 slowly rebuild a relationship with your ex — ᡣ𐭩 start hooking up with your ex until one of you gets pregnant — ᡣ𐭩 raise the child under your roof — ᡣ𐭩 have three more children with your spouse — ᡣ𐭩 divorce your spouse as an adult and take all the children — ᡣ𐭩 stop being a stay-at-home parent and join the political career — ᡣ𐭩 fulfill your lifetime wish — ᡣ𐭩 will you continue seeing your ex?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐁 𝐎 𝐌 𝐁 𝐒 𝐎 𝐍 𝐌 𝐎 𝐍 𝐃 𝐀 𝐘 𝐌 𝐎 𝐑 𝐍 𝐈 𝐍 𝐆 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟐
lifetime wish: the perfect garden career: gardener traits: unflirty, loves the outdoors, excitable, green thumb, shy colors - white and pink
— pinky promise, i’ll still love your garden. even with no flowers. —
love isn’t real. it doesn’t feel real. you’re not even sure who your real other parent is. your parents were always too busy messing around and barely found time for you and your siblings. you basically swore off love, thinking it only caused problems. it’s not like it mattered anyway. you all died in the end. until you met someone at a coffee shop who shared your love for the outdoors. it was rare meeting anyone as passionate as you. at first, you rejected any and all attempts to go on a date with this person. but wow, they kind of insisted on it. so you decided to humor them and despite your unflirty ways, they liked you. it was a strange feeling but it made you fall madly in love for the first time.
and then a cowplant ate them.
see, you knew this would happen. nothing can ever be sunshine and daisies. it’s too much to ask. but after stumbling across some pomegranate seeds, you got an idea. it’s not like there was anyone else for you in this world. was it wrong to bring back a dead person?
— will your relationship be sustainable with someone who is back from the dead? was it cruel to bring them back in the first place? can you continue to love them as they are?
— ᡣ𐭩 have a dead lover with the traits loves the outdoors, loner, vegetarian, good, and friendly — ᡣ𐭩 plant a pomegranate garden in your backyard — ᡣ𐭩 grow a life fruit and catch a death fish — ᡣ𐭩 bring back your dead lover using ambrosia, but replace good and friendly with the grumpy and evil traits (use cheats) — ᡣ𐭩 have children (as many as you want) — ᡣ𐭩 master gardening skill — ᡣ𐭩 have partner join the criminal career after resurrection — ᡣ𐭩 fulfill your lifetime wish — ᡣ𐭩 how will you keep this relationship alive?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐂 𝐋 𝐀 𝐒 𝐒 𝐅 𝐈 𝐆 𝐇 𝐓 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟑
lifetime wish - the emperor of evil career - criminal, evil branch traits: evil, mean spirited, computer whiz, rebellious, light sleeper colors - pink and orange
— no, no, no. don’t you choke. daddy chimed in, go for the throat. —
having an evil parent in the mafia was no joke. and oh, did you admire them for all their hard work. i mean, they literally came back from the dead. how cool is that? you wanted to be like them and would do whatever it took to gain their approval. your grades were awful, your friends were the worst and your parents got weekly phone calls from school about you. it was a nice feeling. you even met a partner just like you and you felt inseparable. kind of like a modern bonnie & clyde minus the bad parts like dying in a hail of bullets. that’s bad.
when you had your first and only child, you didn’t take much interest in them, though.
it wasn’t their fault, you just had a crime organization to run. so your parent, the non-evil one, mostly raised them. and maybe that was for the best. you didn’t have much parental instinct and who knows how messed up they might have turned out if you raised them. all’s well that ends well.
— how long can you keep up this lifestyle before it catches up with you? Are you going to regret ignoring your child? or worse, will you regret not conforming to a normal life?
— ᡣ𐭩 get terrible grades in school — ᡣ𐭩 pull at least 10 pranks on your parents while living with them and sneak out past curfew to party frequently — ᡣ𐭩 meet and fall in love with a sim that has the exact same traits as yours (cheat this if needed) — ᡣ𐭩 have three friends, all with the evil trait — ᡣ𐭩 get pregnant but take no time off (link) — ᡣ𐭩 have your parents move in to help take care of the baby themselves (cheat a longer lifespan if needed) — ᡣ𐭩 maintain a low relationship with your child — ᡣ𐭩 have 3 enemies — ᡣ𐭩 reach top of criminal career — ᡣ𐭩 will you ever have a good relationship with your child?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐓 𝐑 𝐀 𝐈 𝐍 𝐈 𝐍 𝐆 𝐖 𝐇 𝐄 𝐄 𝐋 𝐒 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟒
lifetime wish: professional author THEN LATER super popular career: writer traits: romantic, genius, bookworm, night owl, cat person colors - orange and red
— fully undressed, no training wheels left for you. and i’ll pull them off for you. —
unlike your grandparent that raised you, you were a believer in love. love at first sight, opposites attract, enemies to lovers. if it was a love trope, you believed in it. you pretty much devoted your life to the idea of love. so when you met the one, just like in all the obscure fanfiction you read, they swept you off your feet. you would do anything in the world to be with them. every hour of every day. you just couldn’t get enough of them. your life felt perfect when you were with them and nothing in this world could make you feel bad again.
until they dumped your ass.
you spent the better half of your breakup keyboard smashing new fanfic titles about loveless relationships while downing a whole tub of ben & jerry’s. and really, who could blame you? that was rough. and thus, the baddies club was created. a club of three pretty best friends, all single, that didn’t need a damn relationship. or did you?
— is this the life you’ve been dreaming of? or are you still a hopeless romantic at heart, waiting on someone to come take you away? but how would your besties feel if they knew?
— ᡣ𐭩 go through a dramatic breakup as a teenager — ᡣ𐭩 write three books with hateful titles about relationships — ᡣ𐭩 switch lifetime wish to super popular — ᡣ𐭩 start a club of singles and get only two pretty best friends to join (link) — ᡣ𐭩 develop an extremely close bond with your two new friends — ᡣ𐭩 go out with your besties every friday night — ᡣ𐭩 host a movie night on saturdays — ᡣ𐭩 max out writing skill — ᡣ𐭩 fulfill the super popular lifetime wish — ᡣ𐭩 move your besties in with you and adopt and raise a child together — ᡣ𐭩 will you ever find love again or are you and your besties true soulmates for life?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐏 𝐈 𝐓 𝐘 𝐏 𝐀 𝐑 𝐓 𝐘 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟓
lifetime wish: heartbreaker career: stylist traits: commitment issues, irresistible, diva, snob, dramatic
colors - red and black
— it’s my party, and i’ll cry if i want to. i’ll cry until the candles burn down this place. —
you’re a brat. it’s as simple as that, really. with so many people watching over you while growing up, it was rare you didn’t get what you wanted. and you were always kinda jealous of how smart your parent was. they were just - so good at everything. and all you really had was beauty. who cares about that crap? beauty fades. well, it was really your only defining attribute so might as well make the best of it while you could. you just wished people liked you for you and not because you were extremely smoking hot.
well, then. if you can’t be happy, no one can. that’s a principle you always lived by.
you became a prolific fashionista and a professional life ruiner. not only did you ruin marriages, you broke the hearts of your own lovers. it just felt so dang good to be in control. until - uh oh. you met a gym rat and now you can’t stop thinking about their perfect eyes. no, this can’t be happening. you don’t fall in love. who the hell do they think they are, walking into your life like that? better make them pay.
— are you really falling in love that easily? or is it just a fluke? will you keep ruining lives forever or do you think it may be time to settle down?
— ᡣ𐭩 do yoga every morning (link) — ᡣ𐭩 be enemies with every sim that you come across that is as gorgeous as your sim — ᡣ𐭩 reach 3 star celebrity level — ᡣ𐭩 meet a super attractive sim at the gym — ᡣ𐭩 make them fall in love with you and break up with them — ᡣ𐭩 fulfill your lifetime wish — ᡣ𐭩 rekindle the old flame with the sim you met at the gym — ᡣ𐭩 max martial arts skill (to be done through yoga) — ᡣ𐭩 have identical same-gender twins with the gym sim (you can cheat this if needed) — ᡣ𐭩 will you put your past behind you and accept love into your life?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐂 𝐎 𝐏 𝐘 𝐂 𝐀 𝐓 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟔
lifetime wish: surrounded by family career: stay-at-home parent (artist freelancer) traits: artistic, avant garde, clumsy, good, loser
colors - black and peach
— you’re a copycat. you take it, then you leave it just like that. —
you were born as a twin to a narcissistic parent and unfortunately, you were the scapegoat while your twin was the golden child. your twin always got the three hundred dollar christmas present and you were lucky to get the book you asked for. if your twin did something wrong, it was actually your fault. you couldn’t wait to break away from the dysfunction in your family. and break away, you did. you moved out the minute you turned 18 and you didn’t look back. mostly, you made money by selling art on simblr. but a sim that you met on the same website offered for you to come stay with them. and eventually, like a movie, the two of you fell in love. you even started talking about a future together. you mentioned wanting children to treat them better than your parents did you.
but, wait. why the hell is your twin showing up at your door suddenly?
without much invitation, your twin is now living with you guys. you’ve explained to your partner that you can’t really say no to your twin. you’d feel like a bad sibling if you did that. however, you twin is acting kinda weird. a streak of jealousy, perhaps? oh, they’re just like your parent! not only does your twin insist on sharing the same roof, you caught them flirting with your partner who thought it was you. and why is your twin wearing your favorite cardigan? and when you guys fall pregnant with your first child, suddenly your twin wants to take the baby. oh, hell no.
— how will you choose to handle your twin trying to steal your life? you still love them so what can you do? do you let this run its course or intervene? could your family be in danger?
— ᡣ𐭩 move in with a sim you met through online dating — ᡣ𐭩 have your twin move in with you — ᡣ𐭩 your twin should have the traits slob, kleptomaniac, couch potato, and inappropriate — ᡣ𐭩 get married to your soulmate, but your twin crashes the wedding by acting inappropriately and upsetting guests — ᡣ𐭩 you take up freelancing art professionally and your twin joins at the same time — ᡣ𐭩 catch your partner cheating on you with your twin — ᡣ𐭩 rebuild your relationship with your partner over time and fall pregnant — ᡣ𐭩 have your twin constantly take over caring for the baby — ᡣ𐭩 have two more children — ᡣ𐭩 move the annoying twin out of town with one of your babies and half your money. they stole your baby! — ᡣ𐭩 switch to that household and dedicate your life to raising the stolen baby as the annoying twin — ᡣ𐭩 will you ever get your sweet baby back?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐎 𝐑 𝐀 𝐍 𝐆 𝐄 𝐉 𝐔 𝐈 𝐂 𝐄 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟕
lifetime wish: jack of all trades career: business, then switch to architectural designer then switch to your choice traits: grumpy, virtuoso, ambitious, workaholic, brooding
colors - peach and brown
— your body is imperfectly perfect, everyone wants what the other one’s working. —
you suffered terribly with your identity. you didn’t know who you were or who you wanted to be. your parent couldn’t provide a birth certificate or photos of you at the hospital when you were born. you didn’t even know who your other parent was. everyone has two parents, right? see, that’s your problem. you want to be like everyone else, unable to find yourself in all the confusion. the confusion of going nowhere. you’ve always been told this or that is the right way. but have you ever considered your own way? maybe it was time to stop comparing to others and just go.
now yours would be a journey of self discovery. you deserved it after all.
after going through some documents at work one day, you saw a missing flyer of yourself. no. it couldn’t be. you were stolen. that explains so much about everything! you’re determined to find your real parents and figure out where you fit in in life. kinda weird you look so much like who you thought was your bio parent. maybe there’s more to this than you realize.
— how will you confront the person who raised you? what path will you choose when you finally have a sense of identity? are your parents everything you thought they would be?
— ᡣ𐭩 get a job in business straight out of graduating high school (aging up to a young adult) — ᡣ𐭩 stay living with your parent to help them cover the cost of your home (you can use cheats if funds are low) — ᡣ𐭩 decide you don’t like business and switch to architecture — ᡣ𐭩 find your birth parents and start building a relationship with them — ᡣ𐭩 go to the park with your real parents every monday and have a barbecue. — ᡣ𐭩 kick your fake parent out once you have reached 100 friendship with both of your real parents. keep all household funds to yourself. — ᡣ𐭩 decide what career you want and stick to it — ᡣ𐭩 max five skills of your choice — ᡣ𐭩 meet your future spouse at work and have children with them that your real parents get to know — ᡣ𐭩 whatever happened to your fake parent that stole you?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐇 𝐈 𝐆 𝐇 𝐒 𝐂 𝐇 𝐎 𝐎 𝐋 𝐒 𝐖 𝐄 𝐄 𝐓 𝐇 𝐄 𝐀 𝐑 𝐓 𝐒 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟖
lifetime wish: your choice career: education traits: childish, party animal, social butterfly, easily impressed, heavy sleeper
colors - brown and gold
— if you can’t handle a heart like mine, don’t waste your time with me. —
you were a class clown. everyone, and i mean everyone, just adored you to pieces. but of them all, you only adored one back. they were your rock and you truly loved everything about them. their hair, the way they smelled, even the way they talked. but maybe you were a little too friendly and you gave the wrong signals. you were always just the best friend. when they introduced you, you were just the best friend. you wanted to be more. you always hoped for more. but at the same time, you didn’t want to ruin what you had going. all the way through high school and into adulthood.
and then they got married and you realized you were still in love with your high school best friend. your sweetheart.
you confessed your love for them one starry night and they confessed they’ve always felt the same. but now there’s a problem. their spouse. without much time to consider it, your best friend gets a divorce and is all about you now. this is what you wanted, right? is it? uh oh, someone is getting cold feet now.
— is this the life you want or maybe did you just want to prove you could do it? would you be better off with someone who chose you first? or better off alone?
— ᡣ𐭩 accept EVERY party invitation you receive on your days off — ᡣ𐭩 have a total of ten good friends — ᡣ𐭩 complete three wishes every week — ᡣ𐭩 confess your attraction to your best friend at their house during nighttime — ᡣ𐭩 influence them to leave their spouse — ᡣ𐭩 max out charisma skill — ᡣ𐭩 go on a date with your best friend once their divorce is finalized — ᡣ𐭩 get married, but leave them at the altar before the wedding ends — ᡣ𐭩 find out one of you is having the other’s baby — ᡣ𐭩 will you go back to them and work things out for the sake of the child?
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐌 𝐑 𝐒 𝐏 𝐎 𝐓 𝐀 𝐓 𝐎 𝐇 𝐄 𝐀 𝐃 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟗
lifetime wish: living in the lap of luxury career: you’re too gorgeous to work traits: neat, hates children, mean spirited, over-emotional, mooch
colors - gold and silver
— do you swear you’ll stay forever? even if her face don’t stay together? —
when you were little, you had dreams and aspirations of grandeur. you couldn’t imagine an amount of money that would satisfy you. however, you didn’t really wanna work for it like other people. you were kinda hoping it would just fall into your lap. and fall into your lap, it most certainly did. in the form of the wealthiest sim in town. it started with them offering to cover your coffee and as you turned up the charm, they only became more smitten with you. you were gorgeous with youth on your side. they simply couldn’t resist. everything was going so well. all you had to do was keep up your appearance, manage your home, and look stunning while doing so. nothing could bring you down.
nothing except maybe aging.
as you got older, your now spouse seemed bored with you. the children you had together even seemed annoyed with you. you decided to ask your spouse for some money to “fix yourself.” they provided the funds for you to get cosmetic surgery, but they didn’t stay. now you just had a large empty home with screaming children, living on borrowed fortune and big lips. so it’s mostly up to one of your kids to strike big and take care of you. it’s not like you’ll be getting a job ever.
— will you realize beauty is only skin deep? will you ever find love again? could you learn how to be the parent your children need?
— ᡣ𐭩 never work a day in your life — ᡣ𐭩 marry the wealthiest sim in town as a young adult — ᡣ𐭩 max out fitness skill only by jogging/treadmill or reading — ᡣ𐭩 max out charisma skill — ᡣ𐭩 accidentally have two children before becoming an adult — ᡣ𐭩 accidentally have one more child as an adult — ᡣ𐭩 change your sim once a sim week as an adult in CAS by slightly altering lip size and breast OR muscle size. — ᡣ𐭩 divorce your rich spouse and be left with the house, but only half the money — ᡣ𐭩 will you get revenge on your ex-spouse? you thought they’d never leave you.
⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐒 𝐇 𝐎 𝐖 && 𝐓 𝐄 𝐋 𝐋 ⋅˚₊‧ ୨୧ ‧₊˚ ⋅ 𝐠 𝐞 𝐧 𝐞 𝐫 𝐚 𝐭 𝐢 𝐨 𝐧 𝟏𝟎
lifetime wish: superstar actor career: film, acting branch traits: snob, adventurous, star quality, charismatic, supernatural fan
colors - silver and lilac
— i’m on display for all you f*ckers to see. —
you lived a lavish life in the lap of luxury. you were the child of an elite and pretty much got everything you wanted. your face was already pretty well known so when your recently divorced parent put you into showbiz, it was pretty easy to get in. you knew your parent was only using you so that they didn’t have to work. and as crappy as it is, you still loved your parent very much and wanted to also be able to provide for your siblings. so you couldn’t really say no. as time went on, people loved you. you were charismatic, outgoing and sweet. somewhat. but the pressure to maintain your image started to build and people’s expectations of you grew higher.
it felt like they were always screaming dance, monkey. dance.
to make matters worse, you were becoming a household name and the elite wanted you as part of their organization, promising immortality. they drink blood so you’re pretty sure they are a vampire cult. you can’t get them to leave you the hell alone. but wow, one of them is kinda gorgeous.
— will you join the elite yourself and become an immortal? or maybe it’s best to go into hiding and never be seen literally ever again? this cult stuff sounds pretty serious.
— ᡣ𐭩 reach the top of the film career — ᡣ𐭩 send your parent money every week (min 500 simoleons. cheat this by deducting 500 every week) — ᡣ𐭩 have an eccentric silver(white) & lilac penthouse in the city — ᡣ𐭩 win 3 acting awards — ᡣ𐭩 find an obscure hobby of your choice — ᡣ𐭩 cycle through four different relationships at the same time — ᡣ𐭩 meet some hot vampires who want to turn you into one of them — ᡣ𐭩 fall in love with a vampire and run away with them into seclusion in a different world — ᡣ𐭩 drop your fame and never return to the spotlight, lose all family connections, and live out a secluded life with your vampire lover.
okay damn that was long but it's done! please let me know if I forgot to change anything!
the sims 4: golden widow challenge ⚜️⚱️🪞⚱️⚜️
a rendition of the black widow challenge made by LampreM which can be found here with a fun money inheritance twist... because why not?
⋆˙⟡♡ STORY
Your sim loves money. She's addicted to it. Her entire life revolves around money. Unfortunately, she doesn't have enough of it to fund her terrible shopping addiction. Your sim, however, is a confident, smart, cunning young woman. She knows she is beautiful... and she knows how to steal a person's heart. As long as she can get rich, she doesn't care what she has to do.
⋆˙⟡♡ DIFFICULTY
Upon reaching your chosen goal, you win the challenge. Keep track of how much money is yours after a spouse's death (only the bank; your spouse's home value does not count toward either of your goals). A house must be yours, bought with money after marriage. Feel free to adjust numbers as you see fit, or even make up more goals for yourself.
easy - your sim wants to make at least 500,000 simoleons through inheritance and live in a house worth at least 300,000.
medium - your sim wants to make at least 1,000,000 simoleons through inheritance and live in a house worth at least 800,000.
hard - your sim wants to make at least 2,000,000 simoleons through inheritance and live in a house worth at least 1,000,000.
extreme - your sim wants to make at least 5,000,000 simoleons through inheritance and live in a house worth 3,000,000.
note: you are free to add more wealthy sims/families as you run out.
⋆˙⟡♡ RULES
rule 1. must play on the normal lifespan with aging on.
rule 2. no money cheats. your sim must earn money by marrying and murdering her spouses.
rule 3. your sim must be a young adult upon starting.
rule 4. your sim should only have one romantic (wealthy) interest at a time. no new (committed) relationships until you've killed your spouse. should you ever find yourself with a bad or worse reputation, see the quirks section of this challenge for added difficulty.
rule 5. your golden widow retires her ways upon reaching elderhood. you may pass the challenge on to an heir (must be a young adult) if you can't reach your goal in time.
rule 6. your golden widow must reach level 10 in cooking and charisma (or, with the addition of lovestruck, romance).
modded gameplay:
rule 1. you may use the extreme violence mod for more variety, though your sim must use discrete methods (no strangling, no guns, no knives) and avoid getting caught.
⋆˙⟡♡ INHERITANCE
Getting married isn't easy, and neither is stealing away a rich old sim's legacy. The following rules apply to each individual marriage.
step 1. upon seducing a wealthy sim, your sim must have gone on at least three dates (and, with lovestruck, achieve a very satisfied level of romantic satisfaction) after starting a relationship before you can propose. however, if you have mods that allow sims to autonomously propose and the wealthy sim proposes first, you can say yes whenever.
step 2. your sims may move in together after proposal.
step 3. once you are engaged, you must host a dinner party where you invite the fiancé's family and your own friends. you must prove that you will be a good wife by throwing a gold medal party.
step 4. your sims must plan a proper wedding. use your own discretion for its magnitude (how wealthy is he? how social is he?).
step 5. the money isn't all yours yet. your sim must have at least one child with her spouse before killing them to ensure she inherits money.
step 6. if your spouse dies before you have a child, you do not gain any money. you must move out into a new world (under a new name) and leave it all behind, starting fresh.
step 7. after your spouse dies, you must hold a funeral to not raise suspicion.
step 8. move out of your spouse's house/apartment immediately after the funeral into a new world, under a new name. take all money with you, sell all furniture.
⋆˙⟡♡ QUIRKS
Everything in this section is completely optional and only serves as a way to add difficulty. You may pick and choose what you'd like to do.
shopping addict: is that a new purse? oh, look at that dress! your sim can't help not being financially responsible.
every week, your sim must have spent at least §3000 on anything you choose. this may be furniture, cosmetic procedures, clothing, spa days, etc.
delicate: ugh! work? why the hell would I work and risk ruining these beautiful hands?! your sim absolutely hates hard labor. or working at all, for that matter.
never get any kind of job.
never do a single house chore, save for "cooking" for your spouse when the time is near.
reputation in ruins: your sim must protect her reputation. after all, if she doesn't, how will she continue marrying?
if your sim ever gains a bad or worse reputation, she must:
move to a completely new world and remove all of her relationships (save for children).
change her name and lose any celebrity star levels she might have.
pay §10,000 for cosmetic surgery to alter her face. if she does not have enough, she must take out a loan. to simulate this you may consider using MizoreYukii's SimCity loans mod AND SNB Financial Center.
use the tag #golden widow challenge :)
🌿 The Sims 4: Elemental Legacy Challenge 🌿
changelog: 5/14/25 revamped descriptions, added some minor goals.
This challenge supports mods, packs, and custom content. Specific ones are recommended, but you can always adapt based on what you have.
All heirs must be biologically related to the previous heir unless otherwise specified.
Each gen’s goals must be completed before the next heir ages into a Young Adult.
🔵 Generation 1: Water 🌊🪸🦈
You were born beneath the surface, raised on stories of the dangers of dry land. But curiosity has a current of its own, and when you washed ashore in Sulani, you discovered a whole new world, and a brand new body.
Required Mod(s): Expanded Mermaids 2.0
Traits: Child of the Ocean, Vegetarian, Socially Awkward
Aspiration: Soulmate
World: Sulani
Goals:
Must be a mermaid.
Fall in love with a human conservationist.
Earn 3 mermaid perks and reach mermaid rank 5.
Make all income through diving or any ocean-based activity.
Complete the buried treasure and seashells collections.
Get married in a beach ceremony.
First child must be conceived at the Sulani waterfall.
Have three children.
❄️ Generation 2: Ice 🧊⛸️🗻
Your family always felt...off. Cold. Distant. So you left. You didn't understand their secrets until you found your own element: snow. Where others see winter, you see a playground. Risk and adrenaline are your love language, and you're not afraid to fall.
Required Mod(s): Figure Skater Career
Traits: Wiggly (infant), Insider, Adventurous
Aspiration: Extreme Sports Enthusiast
World: Mt. Komorebi
Goals:
Earn the Adrenaline Seeker lifestyle.
Max out Snowboarding, Skiing, and Rock Climbing skills.
Reach level 5 in the Figure Skating career.
Earn the Iceproof reward trait.
Become an expert skater by frequenting ice rinks (Link).
Have three serious relationships, each ending dramatically.
In one of those relationships: get engaged, conceive a child in the Ice Cave, then break off the engagement.
Raise your child alone.
🔥 Generation 3: Fire 🍲🔥🍷
You’re the simmering aftermath of your parents’ chaos: angry, intense, and done with the cold. Food is your therapy and your weapon. You don’t care about love stories or icy slopes. You want control, heat, and maybe a Michelin star.
Traits: Intense (infant), Neat, Hot-Headed
Aspiration: Master Chef / Restauranteur
World: Oasis Springs
Goals:
Start cooking as early as you can and max the Cooking skill before adulthood.
Max out Gourmet Cooking and Baking.
Earn the Heatproof reward trait.
Open a 5-star restaurant.
Marry one of your employees.
Have two children.
Cheat, get caught, and divorce.
Remarry as an elder.
🌱 Generation 4: Earth 🐓🌾📷
You witnessed too much violence as a kid. You ran. Now, you live in the countryside, surrounded by animals, plants, and peace. No drama. Just dirt, roots, and the slow, steady joy of growing something that lasts.
Traits: Sensitive (infant), Animal Enthusiast, Loves Outdoors, Peaceful
Aspiration: Freelance Botanist
World: Henford-on-Bagley
Goals:
Move out as a teen and start on an empty 50x40 lot.
Befriend birds and rabbits.
Max out Gardening skill.
Raise cows, chickens, llamas, and mini goats.
Own a large-breed dog (always have a dog on the lot).
Make all money from crops, animals, or flower arranging.
Find love as a teen; marry as a young adult.
Have four children.
End your life in a grand farmhouse with a glass greenhouse.
🌪️ Generation 5: Wind 💨📚✈️
The farm bored you. You wanted fast-paced, noisy, unpredictable. The city called, and you answered. Now you’re a broke writer chasing dreams in high-rise apartments and crowded bars. It’s messy, but you wouldn’t have it any other way.
Traits: Creative, Outgoing
Aspiration: Archaeology Scholar
World: San Myshuno
Goals:
Graduate high school early and attend university for Language & Literature.
Go out at least twice a week with friends.
Max out the Writing and Archaeology skills.
Visit Selvadorada multiple times and uncover ancient ruins.
Become a freelance writer with at least 10 published books (2 must be bestsellers).
Marry a Sim from Selvadorada.
Have one child.
⚡ Generation 6: Lightning 🎭⚡🖼️
You were spoiled. Still, somehow, you want more. You live for attention, aesthetics, and excess. Fame isn’t optional. It’s inevitable. And if your parents wasted their potential digging in the dirt, you’ll make up for it with money and flash.
Required Mod(s): Actor Overhaul
Traits: Self-Absorbed, Art Lover
Aspiration: World-Famous Celebrity
World: Del Sol Valley
Goals:
Max out Painting and Acting skills.
Make money through art and acting.
Open a luxury art gallery and sell paintings for max value.
Become a 5-star celebrity.
Get engaged to another 5-star celebrity but never marry.
Have two children with your fiancé.
Adopt two small dogs and name them after gemstones.
Die rich in a massive mansion.
✨ Generation 7: Aether 🪄☁️💫
Your parents were famous. But you were raised by someone else. Someone strange. They whispered of magic, spirits, and old gods. You followed them one day...and never looked back. You were never meant to be normal. You were meant to be beyond.
Required Mod(s): Untamed Magic Is Untamed
Traits: Loner, Ambitious
Aspiration: Spellcraft & Sorcery
World: Glimmerbrook
Goals:
Become a spellcaster as a young adult.
Collect all magic artifacts.
Learn all spells and potions.
Have a child with one of your teachers.
Kill said teacher using magic.
Become a medium and make money through spirit exorcisms.
Resurrect an evil spirit and have a child with them.
Marry the spirit.