(Independent Multi-Muse blog for Cosmo Entelecheia of Mahou Sensei Negima. Will RP with just about anyone! RP'd as post series/timeskip.) (There WILL be MASSIVE spoilers for Negima on this blog.) (Please check "Muses" page for some details on the characters here.)
(Continued from here since ask reblogging is being screwy for me.)
"You!" Quartum replied, literally on fire with rage, though it did nothing against the bindings.
"You're the bitch that hit me with that shovel!" He futility tried to struggle against the bindings.
Amateru sighed."Do not pick fights you can't win Quartum, you, with magical sensed far beyond most mortals, that was gifted to you by The Lifemaker, should know this is not a battle you should pick."
"That is correct." The Lifemaker replied back, his voice lacking any real emotion as he stared down at the new arrival. He wasn’t surprised this person could alter their form. Powerful gods usually had at least some ability to change their form.
"I am called The Lifemaker or The Mage of the Beginning. What is your business here, Lord of Chaos?" Blatantly ignoring her request, he addressed no one with that suffix.
He was slightly curious about the existence in front of him. The Lifemaker knew they weren’t of this world, nothing within it even came close to his power, like this being did, and he made everything within this realm. He would know the inhabitants of his world.
"Not one for taking requests I see, I guess that will be fine for the time being." She gave a slight shrug. "As I said magey I wished to meet you."
"Your actions and exploits as well as your power has reached my ears within in the sea of chaos, the place of which I call home."
"So with that being said, I figured a fun little meet up was in order, that an I wanted to smack one of those averrencus with my shovel, I think I hit the fire one with it."
"Your realm is one I have felt before in the vastness within existence. I see I was not wrong in my assumption of it's creator being of immense power. It is a rarity to find another being in possession of strength like mine."
The comment about hitting Quartum with a shovel did explain why he heard the Averruncus complaining about some odd woman hitting him in the face with a shovel.
"The Averruncus are powerful beings in their own right and capable of taking care of themselves, but if you choose to bother them, refrain from destroying them." It would be a bother to have to revive them, not much, but still a slight annoyance. Plus The Lifemaker's immediate creations like them were few of the things he particularly cared for at all.
The Averruncus, being the greatest of The Lifemaker's constructs, possess an ability no other of his creations do. The power to instantly give themselves whatever knowledge they desire on most subjects and matters. It was originally developed by The Lifemaker to allow the Averruncus to instantly blend in to and infiltrate the various organizations of The Magical World.
This ability is an incredibly complex form of magic. What an Averruncus can implant themselves with is conceptually tied to where and when they are, if the piece of information they desire to learn could be considered common knowledge or is a widely known skill, they can easily gift themselves with the knowledge.
For example, if an Averruncus were to go to another world that did not have a language that existed on the magical world or Earth(Thus a language they do not know). If this language was a commonly spoken language on the planet, they could give themselves the knowledge of how to speak this language and instantly know how to fully understand and use it. However, if the language were one that was lost to the ages that nearly nobody in the world knew. The Averruncus in question would not be able to implant themselves with the knowledge of how to speak and use it. As the language is conceptually not known to the general population of the planet.
The Lifemaker himself naturally possesses this ability as he bestowed it onto the Averruncus, though it is more powerful and has less limits.
All of the users have varying degrees of willingness to use this, most however do not wish to use it as instantly learning most knowledge often makes things quite dull and uninteresting.
The Lifemaker was an immensely powerful being, worlds could easily be made and unmade at his command, very few beings, even other gods, would even be worth noticing to the deity.
But there did exist those whom drew The Lifemaker’s interest, and one had showed up within The Grave Keepers Palace.
Sensing the immense power suddenly appear within the floating city, The Lifemaker instantly warped to the area he felt the presence, without a word.
"A quaint place, but it is what I expect from one like you." She didn’t even turn her head to greet the lifemaker. "I choose this form to personally meet you, I am sure it is familiar to you correct?"
"I am the Lord of Nightmares, or the Lord of Chaos, but address me as L-Sama, its alot shorter and cuter."
"That is correct." The Lifemaker replied back, his voice lacking any real emotion as he stared down at the new arrival. He wasn't surprised this person could alter their form. Powerful gods usually had at least some ability to change their form.
"I am called The Lifemaker or The Mage of the Beginning. What is your business here, Lord of Chaos?" Blatantly ignoring her request, he addressed no one with that suffix.
He was slightly curious about the existence in front of him. The Lifemaker knew they weren't of this world, nothing within it even came close to his power, like this being did, and he made everything within this realm. He would know the inhabitants of his world.
The Lifemaker was an immensely powerful being, worlds could easily be made and unmade at his command, very few beings, even other gods, would even be worth noticing to the deity.
But there did exist those whom drew The Lifemaker's interest, and one had showed up within The Grave Keepers Palace.
Sensing the immense power suddenly appear within the floating city, The Lifemaker instantly warped to the area he felt the presence, without a word.
Classification: Inhuman and immortal construct of The Lifemaker.
Height: Unknown, seems about average young adult male human or so.
Background: The 2nd Averruncus of Wind created by The Lifemaker. Quintum remained sleeping for many years until Ala Alba and the magical worlds armies invaded The Grave Keepers Palace. After Negi Springfields team infiltrated the Palace and had a brief fight with Dynamis, in which Negi lost control and nearly died. Quintum, and the other 2 Averruncus, Sextum and Quartum, were awoken as secret weapons. Quintum wasted no time in engaging the second group Negi's company had sent in, preventing them from stealing the Great Grand Master key, and foiling Cosmo Entelecheia's plans with it.
A brief fight ensured over the key, but the Averruncus power was far to great, and he quickly overwhelmed the opposition, leaving his enemies in states ranging from paralyzed for days to on the brink of death. Before he could finish them off however, Fate Averruncus, having recovered from earlier injuries, stopped him. Frustrated at Fate turning traitor, The Averruncus of Wind dueled the Averruncus of Earth in a brief fight. At first his superior speed seemed to let Quintum easily win. However Fate defied the normal expectations of an Averruncus model, and after pondering words of Jack Rakan, effortlessly stopped the Wind Averruncus's attacks and defeated him in 1 blow.
Not long afterwards, The Lifemaker, Supreme God, Maker of the Magical World, and Quintum's creator, resurrected his entire organization, Quintum included, to battle the combined forces of the magical worlds strongest fighters. The duel did not last long however, as Evangeline A. K. Mcdowell cast a spell to freeze Cosmo Entelecheia, save The Lifemaker, in immensely powerful and eternally freezing Ice forever.
Quintum remained in this state, conscious but frozen, for 7 years until The Lifemaker returned to The Grave keepers Palace and freed him.
Likes: Cosmo Entelecheia, The Lifemaker, coffee.
Dislikes: Evangeline.
Weaknesses: Due to the fact he is restricted from killing “real” beings. Quintum doesn't usually use his full power, however he has nearly unrivaled control over his abilities, allowing him to control his power output well
Favorite color: Doesn’t have a preference.
Favorite saying: Doesn’t have one.
Nicknames: Averruncus of Wind.
Future Goals: None in mind really, unsure of what to do now that the goal he was created for has finished.
Notable Items in Possession of: Code of The Lifemaker, which allows him to channel a fraction of his lords power in various ways.
Misc Info: Due to being a construct by The Lifemaker, Quintum’s physiology is nothing like a normal humans, having no organs, blood, or anything you’d expect to find in a normal being.
SKILLS POWERS: As a being created by The Lifemaker, Quintum was bestowed with immense abilities beyond those of the vast majority of any mage. Including abilities such as super intelligence, regeneration, magical power to effortlessly shatter mountains, inhumanly complex barriers, just to name a few.
(Note, due to people at the Averruncus level not appearing much, the vast majority of them being weaker and those few who are stronger by a large degree. Most of this is powerscaling from other characters/averruncus and partial speculation or headcanons. I may also forget a thing or two so bear with me.)
Physical Stats:
Super Strength:
A power bestowed by The Lifemaker. Quintum has immense super strength, he is able to easily send people flying kilometers at a time and through heavily magically reinforced rock/steel. Characters somewhat weaker to on par with Quartum in physical strength have caused explosions that dwarf the better part of an entire island, with mountains on it, from physical strength.
Super Speed:
Being the Averruncus of Wind, Quintum is the fastest of the Averruncus under normal circumstances, being thousands of times faster then the speed of sound. Quintum also possesses the ability to shift into his corporeal lightning form, allowing him to move as fast as the quickest part of a stepped leader lightning strike, exactly 2600 kilometers per second(Or nearly mach 8000)
Close Quarters Combat/Martial Arts Mastery:
Knowledge installed into him by The Lifemaker. Quintum’s martial skill level exceeds those able to completely dominate someone faster and stronger then them for a solid 15 minutes and not get hit once. His martial skills far exceed all but the greatest masters.
Super Durability:
Par the course of all high level fighters in Negimaverse, Quintum has immense durability. This comes in 2 major sections however, his natural durability and then his power amped by his passive, complex, multi-layered mandala barrier.
With Barrier: In the latters case, the multi-layered barrier has effortlessly no sold the strongest lightning spell, Thousand Thunderbolts, when it was cast as a focused spear for piercing by Negi Springfield, before his training to battle Rakan. Attacks that destroy entire mountains are nothing to Quintum.
Without Barrier: While not as durable as he is with his barrier, he is still none the less incredibly tough. He should be about the same level as Quartum, who was able to survive(Though rather injured) several hits from EoS Negi Springfield(Who’s a tier behind his father, that did this).
High Intelligence:
Like all the other constructs, Quintum was given high intelligence. However, due to the Averruncus’s ability to modify their knowledge and give themselves the knowledge of most of the things they need, one could consider Quintum a certified genius.
Soul and mind:
Is it ambiguous if Quintum has a soul or not(I’m still debating on it). However in the event he does, it would be immensely strong, as people far below Quintum survived an ordeal of fighting for 10 days straight and dying 70 times on their soul and mind.
It is also presumably he was given a strong being by The Lifemaker, to match his physical stats.
Super Stamina:
The Stamina possessed by a construct of The Lifemaker is beyond any normal human limits, being able to fight constantly for hours upon hours, possibly even half a day or more, before beginning to get seriously tired.
Super Agility:
Quintum possesses this along with his other super stats.
High Pain Tolerance:
Quintum’s body and regeneration give very high scale pain tolerance. Another Averruncus got completely slice open across his entire torso and recovered back into fighting almost instantly.
Disease, illness, poisons, ect….Immunity:
Due to lacking a normal physiology most beings have, his status as a creation of The Lifemaker, and magical protection, Quintum is by and large immune to all illnesses and their like.
MAGICAL ABILITIES:
In addition to immense physical power, Quintum possesses great prowess when it comes to the mystical and magical, exceeding all but the absolute greatest mages alive. He mostly uses very high scale lightning magic magic, beings of comparable strength to Quintum have made explosions dwarfing large islands with their lightning magic.
General magic use:
Though Lightning magic is Quintum's main domain, he possesses the ability to use many more types of magic than just fire. This can range from the more mundane things(Such as, but absolutely not limited too, telekinesis, extrasensory perception, and fortune telling,), to offensive spells. However, his offensive spells not in the lightning/wild specialty, are less powerful.
Lightning magic:
Quintum's main domain of expertise. He possesses a control and mastery to a degree that almost no mage can hope to match, being able to use all lightning spells in existence.
Mandala Barrier:
Like all mages, Quintum possesses a passive barrier. However Quintum’s barrier is different. See this page for details.
Magical Senses:
Far developed beyond what most mages are capable of. Quintum possesses magical senses that allow him to easily find the true location of someone who sent a dozen of identical clones across an entire capital city, in moments.
Magical Resistance:
More or less for defensive purposes, magical resistance is used by mages to provide protection to a variety of things, ranging from temperature, illness, magical effects like illusion and hypnosis, to even limited timestop protection for the top end(Quintum is somewhat in this bracket of power and should naturally have higher then normal from The Lifemaker giving him power.)
Regeneration:
All Averruncus possess high levels of regeneration, at full strength being able to instantly heal many deep gashes across their entire torsos, or even rapidly heal against having parts of their body continuously vaporized by punches.
Immortality:
All of The Lifemaker’s constructs possess hard to bypass immortality, being ageless and having immense regeneration makes them very difficult to kill. With CoTLM they become all but impossible to kill via any method.
Knowledge implanting:
See this headcanon
Code of The Lifemaker:
With special keys that channel The Lifemaker’s divine power. One using The Code of The Lifemaker, may accomplish several mind bending feats, if they know how to use it.
Limited Reality Warping: Those possessing the code have limited reality warping powers. This includes things like creation of matter and manipulation of anything made by The Lifemaker(Against these it’s more relative omnipotence). Those with the Grandmaster Keys(What members of Cosmo Entelecheia have) can even completely and utterly erase someone they hurt sufficiently enough, Lifemaker's construct or not, leaving no trace of them on any level of reality. They can even undo this very kind of existence erasure on themselves for defensive purposes. If it’s set up in advance.
Summoning: The higher tiers of CoTLM can summon immense armies of demons, ranging into well over half a million demons. These vary in strength, some just being a bit over an average mage, to even able to effortlessly shred 100meter+ sized rocks and be bigger then those rocks.
Teleporting: This has two functions, teleporting the user, and forcably teleporting someone else. This power even allows one to teleport transdimensionally and teleport those with protection against force relocation, while in another dimension.
STAT SUMMARY:
Destructive Power: Likely around country level or so. Large country with Thousand Thunderbolts or Gungir.
Durability: High end country level, large country to possibly continental with Mandala Barrier.
Speed: Massively beyond hypersonic in base.(Can somewhat keep up with lightning form people who aren't fully using their max speed, which is 2600 km/s, over 17 times faster then the average speed of lightning. So high end 4 digit machs most likely.) Mach 7612 in Lightning Form/2600km/s.
Range: Possibly country level by power scaling
Physical Strength: Likely around country level or so(Should have physical strength close to that some of his stronger spells)
Intelligence: Genius level, can implant himself with mastery level knowledge of many things to augment this.
Stamina: VASTLY inhuman, should easily be able to fight for hours upon hours without stopping, possibly even days.
TL;DR: Super strength, speed, durability, stamina, agility, intelligence, immortality, flight, teleportation, limited reality warping*, creation*, instant large army summoning abilities*, Mandala barrier, specialized in using lightning magic, can use an incredibly wide array of lesser magic, can summon elemental spirits, can made weapons and constructs out of magic lightning, master close quarters combat skill, powerful soul(Possibly) and mind, regeneration, illness and poison immunity, inhuman physiology, magical resistance, magical senses, can sense and physically hurt intangible beings like spirits or elementals, knowledge implanting(See headcanons)
Fate simply caught the bullet with his hand. “You have grown far beyond your scope of power, I will not kill you, but I will make you wish you where dead, to the point any children you have will feel this.”
"Oh this is gonna be good." Deciding he might as well enjoy the show, Quartum made some popcorn appear out of thin air.
The two completely doomed criminals, were practically shaking at this point, whatever the hell this guy was, he just caught a bullet. "W-What the hell are you?!" One asked as he pointed his gun at Fate for some sense of false security.
When absolutely NO character ever is even slightly intimidated by extremely tall, muscular and violent characters. I know that you’re behind a computer screen and you’re not scared because it’s not real, but your character is weak, a foot shorter than mine and this 7-foot, 300-pound bruiser is getting extremely pissed off and has a license to injure. Could anyone not even be SLIGHLTY wary of someone like that?
Classification: Inhuman and immortal construct of The Lifemaker.
Height: Unknown, seems about average young adult male human or so.
Background: The Averruncus of Fire created by The Lifemaker at an unknown point in time. He was kept in sleeping until he was needed. This time proved to be during the climactic battle between Ala Alba and Cosmo Entelecheia at The Grave Keepers Palace. He was awoken and quickly toyed with several of the enemies members, purposefully making explosions just shy of hitting their ship, slicing another ship in half, erasing one of them from the totality of existence, and impaling another with a spear of fire. It seemed the Fire Averruncus's victory was assured.
Before he could get serious and finish the job however, Negi Springfield suddenly arrived on the scene and reversed the beating, turning the tables on Quartum in a matter of moments, culminating in cutting the Averruncus in half. Giving one last glare of shock and anger toward his enemy, Quartum fell kilometers and kilometers to the ground, though not dead, he was out of the fight.
The chance for vengeance came when The Lifemaker, his lord, master, and creator of both him and the entire magical world, was unsealed. The creator god of unfathomable power then proceeded to resurrect and resummon his entire organization, Quartum included. Him and several others wasted no time in attempting to kill the exhausted Negi and Fate. He nearly succeeded until Evangeline A.K Mcdowell and the rest of Ala Rubra showed up on scene. A brief fight resulted between the two forces that ended with Evangeline freezing all of the resurrected organization, bar The Lifemaker, into an external freezing prison of her strongest magic.
Quartum remained in this state for over 7 years until his creator showed up at the site of his constructs imprisonment, freeing them all from their icy cage.
Likes: Violence, burning things, The Lifemaker, succeeding in his goals.
Dislikes: Be restricted from killing or using his full powers.
Weaknesses: Due to the fact he is restricted from killing "real" beings. Quartum usually does not use his full power against most people. While still absurdly tough on his own, Quartum loses a decent bit of durability if his barrier is broken completely, though it can be quickly repaired.
Favorite color: Doesn’t have a preference.
Favorite saying: Doesn't have one.
Nicknames: Averruncus of Fire
Future Goals: None in mind really, unsure of whnat to do with the magical world saved.
Notable Items in Possession of: Code of The Lifemaker, which allows him to channel a fraction of his lords power in various ways.
Misc Info: Due to being a construct by The Lifemaker, Quartum's physiology is nothing like a normal humans, having no organs, blood, or anything you'd expect to find in a normal being.
SKILLS POWERS: As a being created by The Lifemaker, Quartum was bestowed with immense abilities beyond those of the vast majority of any mage. Including abilities such as super intelligence, regeneration, magical power to effortlessly shatter mountains, and inhumanly complex barriers, just to name a few.
(Note, due to people at the Averruncus level not appearing much, the vast majority of the cast being weaker than them, and most of the people not in that category being stronger, the exact stats on this page are based upon some speculation, headcanons, and powerscaling from the few people who are the same level.)
Physical Stats:
Super Strength:
A power bestowed by The Lifemaker. Quartum has immense super strength, he is able to easily send people flying kilometers at a time and through heavily magically reinforced rock/steel. Characters somewhat weaker to on par with Quartum in physical strength have caused explosions that dwarf the better part of an entire island, with mountains on it, from physical strength.
Super Speed:
Quartum's super speed is such to the point that he is able to partially keep up with Raiten Taisou II Negi, until Negi fully used his super speed. Raiten Taisou II Negi possesses a combat speed of 2600 kilometers per second(Nearly mach 8000). While not exactly on his level, it is still a huge testament to the Averruncus's speed.
Close Quarters Combat/Martial Arts Mastery:
Knowledge installed into him by The Lifemaker. Quartum's martial skill level far exceeds those able to completely dominate someone faster and stronger then them for a solid 15 minutes and not get hit once. He easily has the skills of a master, both by demonstration and by presumed knowledge given to him from his creator.
Super Durability:
Par the course of all high level fighters in Negimaverse, Quartum has immense durability. This comes in 2 major sections however, his natural durability and then his power amped by his passive, complex multi-layered mandala barrier.
With Barrier: In the latters case, the multi-layered barrier has effortlessly no sold the strongest lightning spell, Thousand Thunderbolts, when it was cast as a focused spear for piercing by Negi Springfield, before his training to battle Rakan. Attacks which destroy large mountains are nothing to Quartum's barrier.
Without Barrier: While not as durable as he is with his barrier, he is still none the less incredibly tough. Able to survive(Though rather injured) several hits from EoS Negi Springfield(Who's a tier behind his father, that did this).
High Intelligence:
Like all the other constructs, Quartum was given high intelligence, possibly genius level. However, due to the Averruncus's ability to modify their knowledge and give themselves the information of most of the things they need, one could consider Quartum functionally a genius.
Soul and mind:
Is it ambiguous if Quartum has a soul or not(I'm still debating on it). However in the event he does, it would be immensely strong, as people far below Quartum survived an ordeal of fighting for 10 days straight and dying 70 times on their soul and mind.
It is also presumably he was given a strong being by The Lifemaker, to match his physical stats.
Super Stamina:
The Stamina possessed by a construct of The Lifemaker is beyond any normal human limits, being able to fight constantly for hours upon hours, possibly even half a day or more, before beginning to get seriously tired.
Super Agility:
Quartum possesses this along with his other super stats.
High Pain Tolerance:
Quartum's body and regeneration give very high scale pain tolerance. Another Averruncus got completely slice open across his entire torso and recovered back into fighting almost instantly.
Disease, illness, poisons, ect....Immunity:
Due to being a magical construct, thus lacking normal physiology, and being bestowed benefits by The Lifemaker, Quartum is immune to illness and poisons.
MAGICAL ABILITIES:
In addition to immense physical power, Quartum possesses great strength when it comes to the mystical and magical realm, having been bestowed power that eclipses all but the absolute strongest warriors of the magical realm.
General magic use:
Though Fire Magic is Quartum's main domain, he possesses the ability to use many more types of magic than just fire. This can range from the more mundane things(Such as, but absolutely not limited too, telekinesis, extrasensory perception, and fortune telling,), to offensive spells. However, his offensive spells not in the fire specialty, are less powerful than their fire type counterparts.
Fire Magic:
Quartum's main specialty. Being the Averruncus of Fire, Quartum is able to manipulate fire to an immense degree beyond nearly any mage. In addition, he knows all forms of fire magic in the Negimaverse. Quartum's unchanted fire is hot enough to instantly vaporize steel, a feat requiring temperatures well in the millions to do.
Mandala Barrier:
Like all mages, Quartum possesses a passive barrier. However, Quartum's barrier is different. See this page for details.
Magical Senses:
Far developed beyond what most mages are capable of. Quartum possesses magical senses that allow another version of his type(The averruncus) to easily find the true location of someone who sent a dozen of identical clones across an entire capital city, in moments.
Magical Resistance:
More or less for defensive purposes, magical resistance is used by mages to provide protection to a variety of things, ranging from temperature, illness, magical effects like illusion and hypnosis, to even limited timestop protection for the absolute top(Quartum is somewhat in this bracket of power and should naturally have higher then normal magical protection given from The Lifemaker). This can be augmented by The Code of the Lifemaker to some degree, under certain conditions.
Regeneration:
All Averruncus possess high levels of regeneration, at full strength being able to instantly heal many deep gashes across their entire torsos, or even rapidly heal against having parts of their body continuously vaporized by punches.
Immortality:
All of The Lifemaker's constructs possess hard to bypass immortality, being ageless and having immense regeneration makes them very difficult to kill. With CoTLM they become nigh impossible to kill, if given the time to set it up in advance. As they can undo erasure from existence.
Knowledge implanting:
See this headcanon
Code of The Lifemaker:
With special keys that channel The Lifemaker's divine power, one using The Code of The Lifemaker, may accomplish several mind bending feats, if they know how to use it. Quartum possesses a Grandmaster Key.
Limited Reality Warping: Those possessing the code have limited reality warping powers. This includes things like creation of matter and manipulation of anything made by The Lifemaker(Against these, it's more relative omnipotence). Those with the Grandmaster Keys(What members of Cosmo Entelecheia have) can even completely and utterly erase someone they hurt sufficiently enough, leaving no trace of them on any level of reality. They can even undo this very kind of existence erasure on themselves for defensive purposes, if it's set up in advance.
Summoning: The higher tiers of CoTLM can summon immense armies of demons, ranging into well over half a million demons. These vary in strength, some just being a bit over an average mage, to even able to effortlessly shred 100m+ rocks and be bigger then those rocks.
Teleporting: This has two functions, teleporting the user, and forcably teleporting someone else. This power even allows one to teleport transdimensionally and teleport those with protection against force relocation, while in another dimension.
STAT SUMMARY:
Destructive Power: Likely around country level or so, higher with stongest spells. Durability is a non factor against many people, due to the raw heat of his fire easily being millions of degrees.
Durability: County level, large country to possibly continental with Mandala Barrier.
Speed: Massively beyond hypersonic in base.(Can somewhat keep up with lightning form people, which move at 2600 km/s, over 17 times faster then the average speed of lightning. So high end 4 digit machs most likely.)
Range: Possibly country level by power scaling
Physical Strength: Likely around country level or so(Should have physical strength close to that some of his stronger spells)
Intelligence: Genius level. While gifted with a naturally high intellect by The Lifemaker, Quartum can instantly give himself mastery level knowledge over many things.
Stamina: VASTLY inhuman, should easily be able to fight for hours upon hours without stopping, possibly even days.
TL;DR: Super strength, speed, durability, stamina, agility, intelligence, immortality, flight, teleportation, limited reality warping*, creation*, instant large army summoning abilities*, Mandala barrier, specialized in using fire magic(Can make flames nearly as hot as nukes), can use an incredibly wide array of other spells however, can summon elemental spirits, can made weapons and constructs out of fire, master close quarters combatant, powerful soul(Possibly) and mind, regeneration, illness and poison immunity, inhuman physiology, magical resistance, magical senses, can sense and physically hurt intangible beings like spirits or elementals, able to implant knowledge into himself(See headcanons)
Headcanon: Differences between a Mandala Barrier and a Normal Barrier
There are several key differences that separate normal mages barriers from those used by The Lifemaker's disciples/creations, beyond the obvious visible differences.
The first is it's power. All mages have a passive barrier that protects them at all times. They also have barriers that are summoned in the moment for extra protection, being stronger then passive barriers, but lasting for only as long as needed. The Mandala Barrier averts this, it is essentially a passive barrier that has the same power as a barrier made in the moment.
This brings to the second point, the mana cost. Logically a barrier summoned up to block something specific has more mana cost then a passive barrier. This is done away with by the Mandala barrier, it has the exact same mana cost as a passive barrier but is has the power far beyond a passive barrier, it's defensive properties being the maximum amount possible for a barrier of the mages level for a FAR less cost.
The third difference is, unlike most types of shields, the outer layers are weaker then inner layers. The reason behind this is that most attacks will lose a decent bit of their power at the exact point of impact. By acting as a multi-layered shock absorber, this lets the inner layers that are stronger and matter more, take more damage before being in danger of breaking. Normally it would cost mana to and be taxing to constantly repair broken barriers, mid battle at that. However, the Mandala Barrier, due to interwoven pattern and divine origins. Can self repair these broken layers with no mana cost to the user. If all layers of the barrier are broken however. Then the barrier must be reformed like any other.
These three factors make the barrier used by The Lifemaker's organization a very powerful defense.
The Organization's Individual Opinions on humanity and similar races
Despite sharing a goal and nearly all of them having been created by The Lifemaker, Cosmo Entelecheia has varying views of species like humanity. One thing that is universal however, is they care for humanity as a whole. Meaning that if the Earth were about to be destroyed by an outside force other then humans themselves, they would defend it.
The Lifemaker: Holds humanity is a surprisingly high regard. He admires how persistent humanity can be and their ability to accomplish so much in a short time given their lifespans. However he does hold this admiration for all of humanity and is well aware that there are a decent amount of humans that are deplorable. But he believes in humanity's potential for great things.
This respect has grown a bit more somewhat since his encounters with Nagi and Negi Springfield and their feats of defeating him and ensuring the magical world's existence respectively.
Master of the Gravekeepers Palace: Perhaps has the most "human" look and perspective of the group. Likely because she operated heavily among humanity and the magical worlds citizens as their rule at one point. If you're a decent human being she'll treat you fairly. If you an evil person, she will respond in kind.
Quartum: Has one of the lower opinions of humanity in the group. Bar very few exceptions, he believes that most of humanity is currently a large waste of space and very self destructive. However he does believe that humanity does possibly possess the capacity to be better then it is now.
Sextum&Quintum: Mostly regards humanity with indifference.
Secundum: Believes himself better then mere humans by divine right of his lord and creator. He thinks that humanity can be a good species, but that they need someone to guide and take care of them to stay on the right path. Essentially that they have trouble helping themselves. There are few exceptions to this, but he mostly sees them as the exception that proves the rule.
Dynamis: He cares for humanity's overall well being and will defend it as a whole if the situation arises, now that Cosmo Entelecheia's goals have been achieved. However for the most part he doesn't get involved much. As in he will not go out of his way to help people, but if he happens to be around and it's not a large inconvenience to him. Dynamis will lend a little aid.
Nii: Somewhat indifferent, might lend a bit of a hand if she runs across something.
Primum: Regards humanity mostly with disdain and believes himself far better then a mere and simple "human." For the most part his view is similar to Secundum's, but without the positive spin on humanity being good but needing a guiding hand. His views differs in that he believes humanity needs to help itself and make itself worthy of not being a waste of space. If it can do that then his opinion will improve. There are a few exceptions to this that he will take, but he views them as exception to the rule. Like Nagi Springfield.
Every one of the Averruncus seemed to get a large killing intent for the unfortunate robbers all of the sudden.
Knowing things would quickly get out of control at this point, Quintum cast a quick sleeping spell on everyone in the coffee house, except for the robbers and the Averruncus, along with CoTLM to disable security cameras in the store.
"I’m gonna kill them.” Quartum stood up from his seat as fire engulfed his hands as he said this statement.
At this point in time, the crooks seemed to realize they were not dealing with ordinary people and fearfully took some steps back, pointing their guns at the group of absurdly powerful magical beings for some useless deterrence.
"You will do no such thing, if there is going to be anyone with first cracks at this, it shall be me, this is a grevious offense against one as myself, not even Negi would go this far, an since I am already in a bad mood, you all will stay in your seats an allow me to handle this, or I shall erase you all."
While nowhere near as annoyed as Fate was. The second Averruncus of wind gave an annoyed sign.”I would suggest you leave before you end up hurting yourself.” He casually stated as he took another sip from his cup of coffee.
"The only one getting hurt is going to be you!" At this the second robber moved his gun toward Quintum.
The other Averruncus, not amused by this action. Used some of his wind magic to cause the poor man to haphazardly and suddenly trip. However this had the effect of the man accidentally discharging his gun, unintentionally aimed right at Fate’s cup of coffee.
There was a silence as the cup was destroyed by the bullet. “……..” Fate’s head slowly turned toward his broken cup as the coffee spilled over the table and floor.
"I am going to harm you in such a way, that will make death look like a sweet release.’
Every one of the Averruncus seemed to get a large killing intent for the unfortunate robbers all of the sudden.
Knowing things would quickly get out of control at this point, Quintum cast a quick sleeping spell on everyone in the coffee house, except for the robbers and the Averruncus, along with CoTLM to disable security cameras in the store.
"I'm gonna kill them." Quartum stood up from his seat as fire engulfed his hands as he said this statement.
At this point in time, the crooks seemed to realize they were not dealing with ordinary people and fearfully took some steps back, pointing their guns at the group of absurdly powerful magical beings for some useless deterrence.
"Why the hell should we li-"Quartum once again began to protest, ignoring Quintum’s earlier request.
However, he was interrupted by 2 masked men kicking through the door and wielding guns, pointing them around."Alright this is a stick up! Get on the ground!" One of them shouted as the other went up to the front counter.
Sextum wearily sighed at the turn of events, not worried in the slightest."Perhaps we should take our business elsewhere." She emotionlessly stated as the rest of the business complied with the robbers demands.
Around this time the second unfortunate soul had come to the Averruncus table."I said, get on the ground!" He loudly shouted as the gun was waved in Fate’s face.
The look on Fate’s face was none to happy. “Of course, such foolishness would have to occur on the same day the others have managed to return." He looked at the masked man as he stood up. “You are the final straw that has been broken, so I am leaving you with one option, two if you comply quickly, put down that worthless weapon and leave, or you will suffer such pain that will make anything you have or will experience seem as though it was nothing."
While nowhere near as annoyed as Fate was. The second Averruncus of wind gave an annoyed sign."I would suggest you leave before you end up hurting yourself." He casually stated as he took another sip from his cup of coffee.
"The only one getting hurt is going to be you!" At this the second robber moved his gun toward Quintum.
The other Averruncus, not amused by this action. Used some of his wind magic to cause the poor man to haphazardly and suddenly trip. However this had the effect of the man accidentally discharging his gun, unintentionally aimed right at Fate's cup of coffee.
"You desire something as great and vast as a universe, an expanse of near unfathomable distance and that comprises uncountable celestial objects, to be made into something as frivolous as a ring."
Had this been said by anyone else it would have sounded like complete disbelief, from The Lifemaker however, it sounded like his normal tone.
And without missing a beat. “Yeah pretty much, I don’t figure it will be hard for a guy like you to do it." Though he kind of figured the lifemaker would be watching over his an mado’s baby cause that was how this guy worked, frankly he would rather have known an be prepared then the guy strike at random if he ever did strike.
"Very well." The Lifemaker replied a moment after Jack finished speaking."I will return shortly, wait here." Without another word, the Lifemaker vanished, off to Cosmo Entelecheia.
Within 10 minutes, The Lifemaker had returned to his position in front of Jack Rakan, holding an incredibly intricate ring on his hand. The base seemed to flow with the stars of the universe along it's path, adding a slight glow to the overall ring, but not enough to blind the observer. In it's center were a few jewels that comprised various celestial objects, such as nebula's and galaxies."As you requested."
Cosmo Entelecheia, like Mundus Magicus, is a creation of The Lifemaker. However, it has many differences from Mundus Magicas.
The first being it's scale. Cosmo Entelecheia is far, far, far, far larger then the magical world uncountable times over. The reason for this is because Cosmo Entelecheia is actually it's own self contained multiverse, comprising an absurd amount of universes, easily in the high millions to even billions. Cosmo Entelecheia is designed this way is to allow everyone sent there(The magical worlds population) to live out the best and perfect possibility of their lives, designed only for them. To do this, they are sent to one of the universes comprising Comso Entelecheia, which until then is essentially a universe sized void shapeless matter. When a person is sent to this location. The universe then shapes itself and constructs a real timeline for the person that is sent within it, based upon what would be their ideal life. This process also rewrites the inhabitants memories due to the changed timeline and through magic. Those with near divine magical resistance or souls or minds of incredibly strength may not completely lose their memories. It is not an illusion anyway and is essentially a natural universe. The planets are real, the stars are real, and even the galaxies are real. If the person sent there chooses to stay in the created universe, they essentially become part of it.
The reason why The Lifemaker can create such a vast multiverse when in "normal", for lack of a better term, reality. He is only able to make a planet. Is because unlike Mundus Magicus, which was created in a relatively short time. Is that The Lifemaker spent millennial on the creation of Cosmo Entelecheia, compared to the relatively short creation time of the magical world, of which not even a fraction of the time was spent. To be exact, a vast amount of the time between the creation of Mundus Magicus and a few decades before The Lifemaker's battle with Nagi Springfield was spent making the eternal paradise(At least 2600 or so years). In addition, The Lifemaker was possessing a more powerful and more suitable body compared to what he was possessing when creating Mundus Magicus.
To account for the gradually increasing population of the magical world. Mundus Magicus expands similar to that of the regular multiverse with more universes gradually being created and spun off from the other shapeless universes it contains. However it does not expand to the point it's effectively infinite, just incredibly large.
Like Mundus Magicus, The Lifemaker has near Omnipotence within Cosmo Entelecheia, this does not apply to beings from outside of Cosmo Entelecheia unless they become part of it.
Background: The Lifemaker is an immensely powerful god and the creator of both Mundus Magicas and Cosmo Entelecheia(The location and the group.). Having existed for over 2600 years, he planned the erasure of his created world and to send it to Comso Entelecheia a few decades ago, for various reasons(See headcanons). Him and his organization were confronted by the combined armies of the entire magical world and the powerful group of warriors known as Ala Rubra, led by Nagi Springfield. There he battled the most powerful mage in the world and Nagi's master, Filius Zect for the fate of the entire planet. Finally losing after a brief, but immense clash and display of world shattering magical power.
Afterwards he possessed Nagi's master, Filius Zect and remained hidden for nearly a decade. Eventually having another battle with Nagi Springfield years later, along with some of Nagi's allies. This resulted in him being sealed, but not without the cost of Nagi having to let himself be possessed and sealed with the deity, even this barely worked.
Years later, The Lifemaker was freed from sealing by Fate Averruncus and emerged at The Gravekeepers palace, resurrecting his entire organization. There Cosmo Entelecheia did battle with Ala Rubra and some of the strongest fighters in the magical world and old world. This was brief as Evangeline A.K Mcdowell froze his organization in ice that would never melt without super power magic and constantly refreeze itself for all eternity, except for The Lifemaker escaped such a fate and proceeded to effortlessly and single handily defeat the entire enemy force in a matter of moments. He was only stopped by the timely arrival of Asuna who, with her anti magic and Negi's magia Erebea, was able to over come The Lifemaker. However, this was merely a weaker projection and was destroyed with no inconvenience to The Lifemaker himself. Before the projection faded though, it revealed to Negi Springfield that the deity's host was non other his father, who told Negi to kill him.
Between that point and the next 7 years, The Lifemaker had another conflict with Ala Alba, the successors of Ala Rubra. In which he was once again defeated through unknown means and separated from Nagi Springfield somehow. After this, he left about to wander on his own devices. The destruction of his world having been prevented and the future ensured. His desire in this reality finished for now.
Likes: There is not much The Lifemaker cares for that much, an exception would perhaps be his created world's overall safety.
Dislikes: Needless evil and/or slaughter/loss of life. However he has a VERY flexible definition of this.
Weaknesses: Due to most bodies being unable to contain his immense power. The Lifemaker is weaker then normal when in an unsuitable body. Even in a suitable body he is not quite his original level of power. However he is still immensely strong. While unable to ever die from anything, even existence erasure. If he is possessing a body, he can be sealed. This is almost impossible to do though even with an entire team of the worlds strongest mages and someone almost his strength to seal him in an suitable body. Even then, they had to sacrifice themselves and be sealed with him to barely make it work.
Favorite color: Doesn’t have a preference.
Favorite saying: Doesn't have one.
Nicknames: Mage of the Beginning, The Lifemaker, God.
Future Goals: He has no notable goals now that the magical worlds destruction has been prevented.
Notable Items in Possession of: None that he can't just create on the spot.
Misc Info: Knowledge on nearly everything to exist in the roughly the past 2600 years, including things such as languages, combat styles, and even the nature of reality. Due to his body jumping, he no longer has a gender.(For the sake of ease. I shall refer to The Lifemaker as he.) Carries an absolutely terrifying presence, made one of the strongest and most confident fighters in two worlds practically despair at the idea of fighting him just from his mere presence.
Skills/Powers: (Do note, that since The lifemaker doesn't do much. A fair bit of his powers are based on speculation, hype, and powerscaling. Also due to the large power set I may miss stuff. Some descriptions are headcanon based.)
(Also note unless specifically noted, these are mostly based around his current state, which is in an unsuitable body. If he is even in a suitable body or one of his bloodline and special like Negi, apply everything here to a varying degree, moderately higher in a suitable body and significantly higher in the latter. Unless a limit is mentioned for those circumstances.)
Physical Stats:
Super Strength:
The Lifemaker possesses utterly absurd physical strength. It is so great to the degree he is likely on par or stronger then someone who caused a shockwave that travels up to nearly 100km and still had the force to make an explosion encompassing nearly it's entire travel distance. This can be further augmented by magic. However, despite this immense strength. He prefers not to fight in CQC.
Super Speed:
Another ability he possesses is amazing super speed. Being so fast to the degree that attacks literally moving faster then the quickest part of a natural lightning strike can be reacted too by him(2600 kilometers per second, or nearly 8000 times the speed of sound)
CQC Master:
Though rarely used, The Lifemaker does have completely inhuman close quarter combat skill and expertise in nearly every fighting style, hand to hand or weapons. This is part due to his immense age. People below his skill level can dominate superhumans with nothing but pure skill while being physically the same as a child.
Super Durability:
Like everything else, The Lifemaker has absurd durability. It is to the point that he can effortlessly shrug off physical blows that cause immense explosions(See super strength section for just how big) and withstand attacks capable of causing heavy damage to or even possessing the potency to destroy a planet. This can be augmented by barriers. His durability also extends to every part of the body he possesses, even internal organs.
Super Intelligence:
Due to his age, magic, and existence. The lifemaker has knowledge on many things to an inhuman degree. Including the nature of reality. He also was the mastermind behind a plot to cause an entire world to sink into war and allow his organization's plan to go unnoticed. This worked for almost a decade and even then, he was mostly figured out by some luck.
Soul and Mind:
Due to his ceaselessness nature. The Lifemaker's soul and mind does not really exist, thus not really relevant. If it ever comes up however, it is immensely strong and beyond practically every mortal and even most gods. Even those with souls and minds strong enough to withstand the impact of dying 70 times and fighting for 10 days straight as less then nothing compared to him.
Limitless/Infinite Stamina:
Due to The lifemaker not being a physical form and his immense magic. He has no need for things like Stamina.
Super Agility:
As with nearly every attribute, The lifemaker possesses vastly inhuman agility.
Pain Immunity
Due to his magic and ceaselessness nature. The Lifemaker does not feel pain anymore from anything. However, if enough power is in an attack, it will cause him to flinch.
Magical Abilities/Misc:
Possessing unfathomable magical power. The Lifemaker wields abilities beyond any mortal more or less. Such is his great power that, with one single attack, he can easily shatter a 10 layer barrier erected by one of the strongest mages in the world, critically injure an entire team of the worlds strongest mages, and blow the arms off someone able to survive their own planet shattering attack with ease.
Barriers:
A common ability for all mages. Barriers can be used in a variety of ways. There are regular barriers which are passive and around nearly all the time unless the mage says so, these usually don’t add too much durability,. And then there’s the ones with a lot more power put into them to temporarily block an attack. The Lifemaker can use these on an absurd scale and degree. Being able to make inhuman and complexly layed or intricately designed barriers far exceeding normal ones. Even being able to cover an entire world with a barrier that can withstand planet shattering attacks or even planetary collisions, in an unsuitable body.
The Lifemaker's barriers are so strong to the point that they could possibly have block 2 black holes at the same time when in a suitable body, effortlessly at that.
Magical Senses:
The Lifemaker possesses unique senses even compared to most mages. Due to his nature and his knowledge on reality. He can sense things that normally would not be noticeable, such as beings hiding their presence or the hardest to detect ethereal beings.
Magical Resistance:
Due to his ceaseless nature, magic, and reality creating powers. The Lifemaker is highly resistant to almost any magical effects and even normal things like heat and cold of great degrees. Cold of virtually everything short of absolute zero does not bother him. While heat hot enough to vaporize steel on contact(Near nuke level temperatures) is nearly nothing to him, this extends even to the point time stops and time manipulation do not affect him.
Ceaselessness:
See the headcanon entry on it for more details.
Flight:
The simple ability to fly is possessed by The Lifemaker.
Reality Warping/Creation/Destruction:
The Lifemaker's immense power allows him to alter, create, or destroy the fabric of reality on an immense scale, being able to casually make planets at his weakest in short order and alter it in nearly anyway he see's fit. This is such to the point that he can, given enough time, create a multiverse spanning an incredible amount of full sized universes(Cosmo Entelecheia: The place)
Relative Nigh-Omnipotence:
As The Lifemaker has complete and total control over his creations, like the magical world. He possesses almost total Omnipotence within the realm of his creation and against his creations, such as Cosmo Entelecheia and Mundus Magica. This includes being able to alter them in nearly anyway and see anything about their past, also granting a degree of Omniscience about them as well.
Concept Manipulation:
The amazing power of The Lifemaker allows even the manipulation of conceptual ideas, such as names. In an unsuitable body, this is pretty much cannot be done without some preparation and small Conceptually bounded fields. In a suitable body, he can somewhat easily throw up Conceptually Bounded Fields. In a Conceptually Bounded field, concepts and ideas, such as what someone considers the name or something, can be changed. It also is impossible to enter the field without The Lifemaker's permission or the ability to manipulate concepts at a higher level, even time manipulation cannot get one in. However once inside, one can leave at will. In a special body of incredible strength and royal magic/his bloodline, like Negi. He does not need to set up a field.
Knowledge implanting:
See this headcanon
TLDR Version/Summary of Powers: Super strength, speed, durability, agility, stamina, flight, high scale reality warping, creating, and destruction, can create multi layered mandala-like barriers, energy blasts, can negate magic attacks, ceaselessness, possession, immortality, illusions, can create life and matter, dimensional creation (created a realm the size of mars able to last for a couple thousand years in an unsuitable body, his weakest and in a short time), incredibly diverse and near limitless magical arsenal. (likely to have mastery of more or less all types of magic shown in Negima), royal magic, can modify creatures (turned Evangeline into a Shinso vampire), paralysis, can fight using an astral projection, can resurrect his/her creation via rewriting them back to existence, can create and control dolls, teleportation, can summon creatures and demons as shown by the Code of the Lifemaker (ranging into the hundreds of thousands at a lower level of his power), localized and somewhat specific concept manipulation depending on body that is possessed.
(NOTE: The Lifemaker has many other powers, however, as A VERY wide amount of abilities can fall under diverse magic and reality warping, along with my inability to remember every specific detail, some abilities are not included.)
(For an idea of the types of magic at The Lifemaker's disposal and how magic works in negima, check out these links. The Lifemaker should be more then capable of just about every magic mentioned or used in Negima.)