The proven fact that clouds
The proven fact that clouds,water,trees,foliage and physical objects influenced by rain,water,wind and force is actually a great thing and beyond Frostbite I can't think from the engine that has such a feature builtinto its core.As a quantity of you know,the Unreal Engine requires IDV's Runescape Gold Speedtree and Nvidia's PhysX to achieve similar results.Most gamers won't even know that this kind of feature rests within the core in the game's mechanics,but I reckon that is what these promo videos are for?I still can't help but think this is a far greater showcase if they were licensing the engine out.
I could easily see big,medium and small companies alike jumping aboard to seize a license for your Frostbite Engine after watching videos like this.Nevertheless,just like a selling point against Call of Duty: Ghosts,Battlefield 4 wins without much from the fight.There's zero comparison between both games at the moment,around the technical level,and so they really are two entire generations apart from each other with regards to features,interactivity and atmospheric immersion.For individuals who aren't deeply in love with Battlefield 4's technical prowess,I doubt you will notice much incentive from any videos continuing to maneuver forward to convince them that another current day military simulator is actually a 60 purchase worth the occupied space inside their wallet.
However,for gamers who missed out on Battlefield 3 or were longtime Call of Duty fans trying to switch up,I think it above is actually a perfectly calibrated marketing strategy to sway newcomers and CoD defectors alike.You can learn a little more about Battlefield 4 for PC,Xbox One,PS4 and current gen consoles by paying a visit for the game's official website.









