The Elder Dragons of Tyria Series Sponsored by ArenaNet Support me on Patreon <3
Tyria系列的上古巨龙Elder Dragons 由ArenaNet赞助 在Patreon上支持我<3

oozey mess
Cosmic Funnies

if i look back, i am lost
Jules of Nature
NASA

izzy's playlists!
I'd rather be in outer space 🛸
h
YOU ARE THE REASON
let's talk about Bridgerton tea, my ask is open
almost home

roma★
sheepfilms
Lint Roller? I Barely Know Her
Claire Keane
noise dept.
occasionally subtle
Alisa U Zemlji Chuda
DEAR READER

Origami Around

seen from Canada
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@danceshadow
The Elder Dragons of Tyria Series Sponsored by ArenaNet Support me on Patreon <3
Tyria系列的上古巨龙Elder Dragons 由ArenaNet赞助 在Patreon上支持我<3
New Kaineng is Cantha’s heart, a modern metropolis that captivates people from all walks of life. Take in the view on the top levels, marvel at the possibilities of jade tech—and stay out of trouble.
Explore the Canthan continent in Guild Wars 2: End of Dragons™. Prepurchase your copy and you’ll receive a Shing Jea Mosaic Cape, the “Prodigy of Shing Jea” title, and a Flame Serpent Weapon Chest.
Join us for the next episode of Guild Chat and take a closer look at New Kaineng! Host Rubi Bayer and developer guests will take you on a tour of the new explorable zone.
Guild Chat will air on Friday, February 4 at noon Pacific Time (UTC-8) on the official Twitch, YouTube, and Facebook channels.
I recently did a 6 fan arts post and got to draw a familiar face :)
Sukaterbang : Bloomberg TV Indonesia - Urban Business Eps.22 from Rama.T Sukaterbang Aerials on Vimeo.
Profil tim Sukaterbang Aerial Photography di Bloomberg TV Indonesia - Urban Business Eps.22
Visit our page : sukaterbang.com For further information, send an email to : [email protected]
Disclaimer: No copyright infringement intended. I own nothing. All contents belong to their rightful owners.
final from carlota cano on Vimeo.
PITCH BLACK HEIST (2020) Feature Film Music from Mark Schoonmaker on Vimeo.
Soundtrack score for Halloween crime drama feature film 'PITCH BLACK HEIST' starring Steve Wilcox (dc's Swamp Thing), Garrett Hines (Deepwater Horizon) & Stefan Rollins (Powers).
Here Comes The Summer from bv3 on Vimeo.
Redshift Skin Render from Arkadiusz Leszko on Vimeo.
Test of redshift in maya. Simple shader with rsStandardMaterial and sss turn on + displacement map. Time rendering 1 min on GF 1080, 2k resolution. Pimped little in nuke.
Schwazi from Micorsa on Vimeo.
The Portrait of an fictitious charakter!
06-12-16-HD 1080p from Félix Vigné on Vimeo.
GuillaumeGaussuron_Edit_Reel_2018_ from guillaume gaussuron on Vimeo.
BREAKDOWN
00:00:08:11 _Thor ragnarok_Feature_Film _compositing(clean plate, rotoscopy, keying, CG enviroment and character integration, tesserac lookdev) _Nuke
00:00:11:01 _Thor ragnarok_Feature_Film _compositing(clean plate, rotoscopy, keying, CG enviroment and character integration,water and caustic creation in nuke, floor reflection) _Nuke
00:00:14:13 _Rouge_Keffer_Video_Clip _Clean plate,rotoscoping,keying,compositing _Nuke,after effect
00:00:18:08 _Perrier Juice_Commercial _Compsiting(clean plate, rotoscopy, keying, CG enviroment integration, skyline building Dmp projection setup in nuke) _Nuke
00:00:25:12 _La_denza_de_la_realidad_Feature_Film _fish Animation _Look development fish _3d rotoscoping _Shading, Lighting, Rendering _Compositing _3ds max, vray, pftrack, nuke
00:00:27:10 _Louis_XIII_fine_cognac_Commercial _Look development environment _Modeling (props,building,...) _Shading, lighting,Rendering _Maya, Arnold, 3ds max
00:00:30:14 _Angel_Thierry_Mugler_Commercial _Camera animation _Train modeling _Set extention,Modeling _Matte Paint environment _train shading and environment _Lighting rendering (fx particles,train, environment...) _Precomp nuke _3ds max, vray, thinking particles,nuke
00:00:33:15 _Caisse d'Epargne_Commercial _Matte Paint projection in 3ds max _Shading, lighting,Rendering _Compositing(clean plate, rotoscopy, keying, CG enviroment integration, sky Dmp projection setup in nuke) _3ds max, Redshift, nuke
00:00:35:20 _Peugeot_Commercial _VFX supervisor (hdri shooting,lens informations...) _2D-3D supervisor _Clean Plate, Restore,3D integration, Compositing _3ds max, vray, nuke, ornatrix
00:00:37:05 _Givenchy_Commercial _Shading,lighting,Rendering _Compositing _look development _3ds max, vray, nuke
00:00:40:16 _Peugeot_Commercial _VFX supervisor (hdri shooting,lens informations...) _2D-3D supervisor _Clean Plate, Restore,3D integration, Compositing _3ds max, vray, nuke, ornatrix
00:41:07 _Nos_Bebes_Documentary _Shading _Lighting _Rendering _look development _Nuke precomp _Maya, arnold, nuke
00:00:47:14 _OFFF_Quebec_2015_by_Jean-Paul_Frenay _Compositing _Nuke
00:00:49:15 _Jamaica_Two_one_Two_Video_Clip _Robot Modeling and shading _Look Development _Lighting, rendering, compositing _3ds max, vray, nuke, Pt gui
00:00:57:07 _Cartier_Winter_Tale_Commercial_2016 _CG Supervisor _2D Supervisor _Artistic ambience Look development _Matte paint camera mapping _Modeling environment _Shading, Lighting, rendering _Nuke Compositing _Final grading _3ds max, vray, nuke, krakatoa, stoke, thinking particles
00:01:16:08 _Cartier_Winter_Commercial_2014 _Modeling environment set _Lighting, Rendering _3ds max, vray,Zbrush
00:01:10:01 _Dior_VIII_Commercial _Lighting,shading,rendering,compositing _3ds max, vray,after effect
00:01:12:01 _Cartier_Winter_Tale_Commercial_2016 _CG Supervisor _2D Supervisor _Artistic ambience Look development _Matte paint camera mapping _Modeling environment _Shading, Lighting, rendering _Nuke Compositing _Final grading _3ds max, vray, nuke, krakatoa, stoke, thinking particles, substance painter
00:01:14:02 _Bridge_of_spies_Feature_Film _Modeling Set(props,building,cars.....) _look development _Shading,Lighting, volumetic fx pass,rendering _Precomp Nuke _2d Compositing _3ds max, vray, nuke, mari
00:01:46:09 _BokoAnana_Short_Film _look development _Shading,Lighting _Compositing _3ds max, vray, nuke
00:01:46:23 _PostMan_Renault_Commercial _2D Supervisor _look development (character,Environement) _Shading,Lighting _Compositing _3ds max, vray, nuke, substance painter
00:01:52:15 _BNP_Commercial _Modeling (Props,Blendshape..) _CG environement _Looks developement _Shading _Rendering _3ds max, mental ray, after effect
00:02:00:15 _Canal+_Commercial _VFX supervisor assitant(hdri shooting,lens informations...) _Set modeling for shot _Lighting _Nuke precomp _Maya, arnold, nuke, ptgui
00:02:04:24 _Mercedes_Commercial _Modeling _CG environement _Looks developement _Shading _Rendering _3ds max, vray
00:02:06:11 _Dior_VIII_Commercial _3D Lead _Layout, Camera animation _Looks developement _Shading _Lighting _Rendering _3ds max, vray,after effect
00:02:09:14_Cartier_Winter_Tale_Commercial_2016 _CG Supervisor _2D Supervisor _Artistic ambience Look development _Matte paint camera mapping _Modeling environment _Shading, Lighting, rendering _Nuke Compositing _Final grading _3ds max, vray, nuke
00:02:13:01 _Haier_Commercial _CG and 2D Supervisor _Matte Painting environment _Modeling,Shading,Lighting,Rendering,Compositing _3ds max, vray, after effect
00:02:14:02 _Rouge_Keffer_Video_Clip _3D Matchmove,stabilisation, _set modeling,photogrammety _fluids simulation and meshing _lighting,rendering,compositing _3ds max, vray, pftrack, real flow, krakatoa, nuke
00:02:15:02 _African_Millions_Commercial _3D Tracking _Rotoscoping _compositing _pftrack, after effect
Civil from Stephen Takashima on Vimeo.
WINNER - SPECIAL JURY AWARD - deadCenter Film Festival WINNER - BEST PACIFIC NORTHWEST FILM - Tacoma Film Festival WINNER - AUDIENCE CHOICE BEST OF NORTHWEST - Spokane Film Festival WINNER - MOST PROMISING FILMMAKER - Spokane Film Festival WINNER - CINEMETROPOLIS AWARD - Seattle Asian American Film Festival
OFFICIAL SELECTION - DC Shorts Film Festival HollyShorts Film Festival TallyShorts
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Written/Directed/Edited by Stephen Takashima Cinematography by John Klein
Production Design by Maggie O'Brien Music Composition by Ryan Marth Sound Design by Paul Miller
Bryson Thomas Walt Sloan Michael Vizzi Jillian Warden Kevin Bodee
Sirens by Capsized from aseversonny on Vimeo.
Capsized live at The Forge, Birimingham, Alabama
Showreel 2015 - Sylvain Verdasca from Lima Verdasca Sylvain on Vimeo.
Voici mon premier Showreel, comportant tous les clips de Motion Design et de VFX les plus important. Ces extraits ont tous été réalisés avant mon entrée à la SAE Institute de Genève. Ils sont pour la pluparts même issus de vidéos antérieure à l'année 2015.
Ana - Trailer from Manu Berlanga on Vimeo.
Ana works in the pharmaceutical industry and with each passing day she is more dissatisfied with her lonely life. Ana loses her lucidity due to a growing depression and In this constant struggle for sanity, she relies on her friends Lúcia and Denise - who do not always bring out the best in her.
* Winner Outstanding Achievement Award Best Women's Film at Calcutta International Cult Film Festival * Winner Best Foreign Short at Los Angeles Independent Film Festival Awards *Winner Best Writer - Short Film at Queen Palm International Film Festival *Winner First-Time Filmmaker at Queen Palm International Film Festival *Winner Best Female Director at London Independent Film Awards * Winner Winner Best Foreign Short at London Independent Film Awards *Honorable Mention: Indie Short at Los Angeles Film Awards * Honorable Mention Best Screenplay at The Oniros Film Awards * Semi Finalist Best Director Selection at Around International Film Festival *Official Selection at International Filmmaker Festival of New York *Official Selection Taguatinga de Cinema *Official Selection Cine Tamoios
Etienne Godin - Spring 2017 Demoreel from Etienne Godin on Vimeo.
I'm glad to present you my Spring 2017 Demoreel!
- First project is my final semester projet. It was made during a period of 10 weeks. I wanted to showcase a situation where the lighting conditon is changing as the character moves in the scene. This would force me to use area light and extract the lighting information of the lights on set independently.
For the modelling I used 3dsMax and I based myslef a concept by Janet Ung which you can see by yourself here: artstation.com/artwork/V1Ldn
Responsible of all aspects, rendered in Arnold for Maya using alShaders and comped in Nuke.
- Second Project is a small school project made last semester.
I completely rebuilt the environment with photogrammetry and addtionnal simple modelling.
I then projected my main HDRi and 12 additionnal HDRis onto the geometry in Mari and fed those maps as a light mesh into the scene.
Responsible of all aspects, rendered in Arnold for Maya using alShaders.
- Third Project is an image I created back in January 2016.
I did this in about 3-4 days and wanted to test my new skills in Zbrush.
It was featured in the magazine 3DArtist as a Technique Focus in their 90th issue.
Rendered in Vray for 3dsMax.
Portfolio : manateetiti2.wixsite.com/2017portfolio Music: Kong by Bonobo
《 對 話 》 from Jenni on Vimeo.
電話亭
一個可以將人抽離繁雜世界的空間, 進入電話亭像是把情緒放大一樣, 街道上的行人來往對比著我們的情緒起伏。 當專注電話裡的對話時, 行人像是過客來去得很快︰ 專注在行人時,他們猶如慢動作, 好似與我們的心境在同步變動。
電話亭是一個可以釋放情緒安心的空間, 可以些微聽到城市裡的人們日常的對話, 而我們也正與聽筒另一端對話, 因為電話亭的存在讓對話截然不同。