sphere #2
Mike Driver
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styofa doing anything
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Peter Solarz
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wallacepolsom

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Product Placement
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if i look back, i am lost
AnasAbdin
Keni

@theartofmadeline
Lint Roller? I Barely Know Her

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Love Begins

Kaledo Art
dirt enthusiast
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@dasura46
sphere #2
Happy Thoughts 💭
What’s your thoughts on Delicious in Dungeons Character Designs?
Ryoko Kui is the best to ever do it.
To expand on this a little bit: Ryoko Kui takes the tools of character design seriously, and uses them with forethought and consideration to set her characters apart, give them personality and specificity, and thinks very carefully about what each piece of design communicates and how it interacts with all the other design in her story.
Body shape, face shape, noses, eyes, brows, hair, proportion, fashion, ears, posture, roundness and angularity, broadness and slenderness, posture... Kui clearly thinks about ALL of it, and incorporates all of it.
And this is part of what gives her story such a profound sense of taking place within a world, a whole world inhabited by thousands of people each of whom are as full and unique and distinct as every other one. You look at a group of her characters and none of them feel like Copy Pasted NPC Placeholder #3457, they each feel as though there is a life there, an individuality, even if they are never actually deeply explored in the story.
Compare and contrast with something like Genshin Impact's style of character design:
Now, I don't bring this up just to sh** on Genshin - its character design style is adapted very effectively to the kind of story and world it is trying to build, which is to say a gacha story where every part of a character is formulated towards the singular goal of appeal. It's a world inhabited by nothing but main characters, essentially, and it is a laser-focused power fantasy structured around constantly pursuing the high of maximum damage numbers pumped out by maximally cool and badass battle moves executed with maximal grace by physically perfect avatars who provide the player with maximal aesthetic pleasure.
But because of that, its character design style is under severe pressure to regress to the mean - i.e. skinny bodies, young bodies, beauty ideals, and a minimal amount of physical difference. This style of character design tends to focus all of its effort in colorful, detailed and attention-grabbing fashion and hair styles, and generally avoids "alienating" design features like, well, literally anything that could be conceptualized by anyone as "ugly." Big strong noses, for example, or larger ears, or wrinkles, scarring, skin folds and so on. Fatness functionally does not exist in Genshin Impact's character roster for this reason, and it's part of the reason why the franchise struggles so notably to design characters of color - the concept of "beauty" is deeply bound up in systemic biases of class, race, gender and nationalism, and since Genshin's character design ethos is "make every character as broadly beautiful as possible" it has to keep hitting the same limited set of beats over and over and over again, and it reinforces the biases it inherits with its inability to step outside of them.
So Genshin Impact characters have a tendency, for me at least, to all kinda blur together into a brightly colored cavalcade of lowest-common-denominator ambulatory clothing racks, characters whose bodies exist for the primary purpose of transporting a highly elaborate costume around.
Kui by contrast very very actively seeks out elements of physical difference, and incorporates them into her design process - she seems to delight in inventing as many nose shapes as possible, as many different kinds of eyes as she can think of, and the result is that she has a character roster which is recognizable even if you change or remove very important parts of their basic design.
Where Genshin Impact (and that style of character design) would severely struggle to make characters recognizable without their costumes, because the characters in large part are their costumes, Kui's design style makes characters extremely recognizable not only in and out of costume, but even if the fundamental nature of their bodies change across species, and it makes her characters of the same race and species eminently recognizable from one another, even while sharing many physical traits and aesthetic features.
anyway tl;dr Ryoko Kui is the best to ever do it.
Travelogue II.
Available as prints at my store.
marcille is ready for winter :D
some food art !!
Senshi is a good cook in any scenario
Hi everyone! ♪( ´▽`) Happy Saturday! I hope you’re all having a lovely week so far ╰(*´︶`*)╯♡
I was planning on filming a video for YouTube today, but the lighting has been pretty bad because of some pretty heavy overcast which doesn’t seem to be letting up anytime soon. I think the Universe *might* be trying to tell me to take a bit of a break this weekend, especially since I’ve been going at my illustrations, YouTube, and work pretty hard lately (x_x;;) I hope you can all understand (>.<;;)
On the bright side! I do have a panel to share from the most recently completed page from my webcomic, “Heart on a Stale Canvas”. This establishing shot was my favourite panel for sure (^。^)💕 I may get started on thumbnails and sketches for page 6 later today… or maybe I’ll play some Animal Crossing(??) ʕ•ᴥ•ʔ We’ll see…
Until next time!!
wow you're great with perspective!
lots of careers available if you can’t take a hit as a BOXER
There's a man that went to prison for raping a girl at the Olympics and yet there's more outrage about a woman that the usual shitheads on X are convinced is a man. Modern day witch-hunt which can have very serious consequences for Imane Khelif in her home country.
"violence against women" it's boxing. It's literally a combat sport.
First, I want to address the rumors that I used AI to paint A Thousand Skies. Here is a condensed version of the 10 part video recording of how I painted everything. I normally reserve the full hours long video recordings for my patrons but here they are in case there is still any doubt https://drive.google.com/drive/folders/1d-3hxjZWROiZPaI8XeU93cKBBKB1Gz9Z?usp=drive_link
All of my past paintings have full video recordings for my Patrons, going back to 2018 when I first got a Patreon.
Long time followers will also know that I care deeply about the environment, not only in the themes of my art but also in my actions to the best of my ability and knowledge. So much so that every year since 2016, I’ve donated 100% of my Black Friday sales to environmental charities, and you can see all the receipts of the organizations I donated to here https://www.yuumeiart.com/blog
I realized a comment I’ve made at 2am and while sleep deprived was confusing. I want to clear up the misunderstandings from yesterday's post where I said AI isn’t that bad for the environment. I thought I was specifically answering the question of how much energy it takes to generate 1 AI image on my own computer without any servers, but I realize now that people were talking about how much energy it takes to train AIs by big companies. This was not what I was trying to refer to in my comment, but I recognize it is one of many legitimate concerns with the way current generative AI is developed.
I want to reiterate that I did use AI for a gag scene in my comic—the character, Vance, was objectifying women by seeing them as anime cat girls and pasting them over AI backgrounds. I thought that such a character having AI goggles was making a point. I recognize that regardless of the context, the use of AI carries other ramifications. I will be taking all of this into consideration with my future artwork.
I know AI art is a very heated issue with very real concerns attached to its use. I don’t expect people to change their minds. I will continue to make art as I always have for the past 2 decades before AI existed, and continue to make available to my patrons full video recordings of the paintings I’ve made and will make. Thank you.
Inner Child The older I get, the more I keep my inner child locked inside. I used to talk more about my past, about my dysfunctional family and how they've hurt me. But these days I feel pressured to be positive, to only paint happy things because the world is sad enough already.
Since being diagnosed with CPTSD, I've gotten therapy and it has helped a lot. But that doesn't stop the nightmares from happening and there are days when I can't do anything but cry. I used to draw myself strangling my younger self, but it never dies. There will always be a part of me that longs for a happy family, for parents that love me. Maybe one day I'll learn to co-exist with that part of myself.
muscleroom & co
twitter/ insta/cara/ store
I don't often draw fanart but FFXIV stole my heart so have this 🤲
Commissions so far 🌱