So I just watched the rise movie and head full many thoughts but hereâs something that occurred to me halfway through ish
I think Caseyâs memories reorganize themselves.
Okay, soâ in the original timeline, the one that lead up to Leo and Mikey sending Casey back in time, they didnât know what the Kraang key was, meaning they werenât there to interfere. Leader Kraang calls out to Brother Kraang to widen the portal to fit the technodrome through, and, I think in the original timeline, they did.
But! In the movie timeline, the turtles interrupt, and itâs only after that that Casey tells them his childhood story about the tallest tower and the sky splitting open.
I donât think this affects anything majorly, like, at all, but itâs a neat little detail, Caseyâs memories changing to fit the altered timeline. (Coincidentally it was also around this point that I guessed who his mom wasâ if anyone was gonna name their kid after Casey, itâd be Casey.)
Ooo I really like the idea of a changing timeline causing a change in characters' memories! Though I'm not sure that's what's causing the "contradiction" between Casey Junior's story and what we see play out on Staten Island.
Pardon my Homestuck, but I'll refer to the timeline we see for most of the movie as the Alpha Timeline, and the timeline Casey Junior is from as the Doomed Timeline.
On Staten Island in the Alpha Timeline, our heroes attacked the Krang immediately after they came through the portal. Only then did Leader Krang command Brother Krang to bring the Technodrome through. Trying to see things from his perspective, he may have thought "we don't have the element of surprise here, our enemies have prepared for our arrival. We have no intel on how much time they've had to prepare or what kind of resources they have; for all we know, there are a billion of these pests out there with a bunch of missiles at the ready. We need to get the Technodrome through RIGHT THE FUCK NOW, to be ABSOLUTELY SURE we can counter whatever's out there". They of course failed because our heroes yoinked the key, but trying to bring it through on Staten Island seemed like a sensible choice in that particular scenario.
But in the Doomed Timeline, the Krang did have the element of surprise! Bringing the Technodrome through while on Staten Island would have lost them that surprise, since a portal that big is extremely visible. It's hard to say for sure, since we see so little of this timeline, but I'm speculating that just the Krang came through at first, and they spent a few days or weeks laying low, strategizing and gathering resources. Maybe they had the Foot sneakily pick off (or capture to transformâŠ) some side characters who were allies of the turtles, or who they otherwise thought could be troublesome. Only then did they decide on Metro Tower as the best place to announce themselves. Thus CJ's story of: "and behold, from their perch atop New York City, the Krang ripped open the sky itself. What came out was Terror, and what rained down upon us was worse than Death."
Of course, this explanation relies on the idea that Leader Krang makes sensible decisions, and people who like to do invasions and genocides and so on typically do not make sensible decisions! Especially since he had been cooped up in Dimensional Space Prison for centuries and was no doubt especially antsy to Get Things Done. So the idea of this "contradiction" stemming from CJ's memories getting rearranged is still on the table.
And the implications of this for CJ are fascinating, like, would all of his memories of the Doomed Timeline be replaced one by one with memories that better align with the Alpha Timeline as the two continue to diverge? Or would he have two sets of memories, with one set being easier to access than the other depending on what circumstances might trigger them?
Or maybe he'd be at risk of his Doomed Timeline memories being overwritten, which would both (a) give him an identity crisis and (b) mean the team could lose valuable intel about the Doomed Timeline! So perhaps they could use some kind of memory magic like in "E-Turtle Sunshine of the Spotless Mind" to stabilize those memories.
And maybe it doesn't work all the way! Maybe partial memory fuckery could just be A Consequence of Time Travel in Rise? Like, you can't really do time travel that much in a kids' show if using time travel requires a character to sacrifice their life to open the portal. So maybe they can magi-tech up a machine to do it for them, but in order to preserve the magnitude of Master Michaelangelo's sacrifice, there would have to be a limit of what the machine can do. Maybe it could only send them back in time an hour? (Or ten minutes, about the length of an episode XD) But if changing the timeline messes with certain memories, are we sure they'll be able to accurately remember what they went back in time to change...?
And how might the divergence of the Doomed Timeline and the Alpha Timeline affect other characters? Is it possible that those who are aware time travel occurred would experience "ghost memories" of the Doomed Timeline? if Doomed!Splinter died on, say, March Third 2025 at 2:17 pm, would Alpha!Splinter feel a moment of panic when that time came around? Would he feel like he was being attacked, even though he was just sitting in the living room and watching a movie with is family? Would his heart stutter for just a moment?
Would other characters wake up in a cold sweat, every now and then, from nightmares they couldn't quite grasp? Would they feel distrustful of this or that mutant or yokai, because those people had betrayed them to the Krang in the Doomed Timeline? Would they feel nervous in the shadows of certain buildings, fearful of an imminent collapse that had never happened?
I am Rotating This Idea In My Mind now thank u Anon.














