This Gamer Is Preeetttyyy Sure He Knows When A Game Is Or Isn’t Political
There’s been a lot of to-do around politics in games of late, and, honestly, it’s hard to know what to think unless you’re equipped with a big old brain that understands politics like me, 31 year old help desk supervisor and gaming aficionado Gunt Plopper. That’s why I’m here to give you a whirlwind tour of what games are and are not political.
Let’s start with the easy ones. Storming the beaches of Normandy? Not political, nosiree. Soviet officers executing you in Call of Duty if you run from battle? Not political. It’s fact. You can look it up in history books, which are the least political thing I can think of. Black soldiers in a World War 2 game? Actually probably not political – I think they existed. Haven’t checked. If I have to play one though? Hoo boy, that’s political. Women are right out.
Alright, let’s see. If a war game has an anti-war message, that’s political. Stands to reason – any kind of message is likely to be political. Call of Duty: Modern Warfare assigning the blame for Tariq Almawt to Russians when it was committed by Americans? First of all, if it was a big deal then why have I never heard of it? Secondly, there’s only so many ideas for war crimes to put into games. It’s called parallel construction. Look it up.
Games where you’re a SWAT team taking down terrorists? How on earth could that be political? They even dock you points if you kill civilians which is a bit on the nose for me, but I guess they had to put it in there for realism. Rainbow Six can’t be political – it’s not even a real department. Breach and clear! Shit rules.
Now the nerd stuff. Sid Meier’s Alpha Centauri depicting a bunch of bloodthirsty ideologues battling over a hostile planet while utterly altering its form and atmosphere both intentionally and unintentionally in a bid for absolute and ultimate power? Not political. Alpha Centauri’s fake, dipshit. It’s made up. OK, so Civilization 2 and Civilization: Call to Power had some pretty big climate change stuff in there, but that was back in the 90’s before we knew how political that was, so they get a pass from me.
While we’re on the topic – Crusader Kings 2 depicting a gigantic chunk of history that was hugely formative for a large part of the globe, including the eponymous crusaders, who clashed in religious warfare and created a vast symbolic language which still influences culture today, in a game where real historical figures are assigned positive and negative stats and traits, and who obey a large array of underlying systems describing how they must act based within the framework of their culture and religion, all created by human beings with their own underlying cultural and political biases? Not political, but I hear they won’t let me say “DEUS VULT” in Crusader Kings 3 which is insaaanely fucking political.
Now the juicy stuff. A female protagonist? If she’s not hot, that’s political. If she kisses another girl, that’s super political. Trick for developers though – if you let me move the camera around so I can upskirt her, that’s a get-out-of-political free card. If you admonish me with in-game text for doings so though I will burn your office building to the ground. Otherwise if I have to play as a broad, make sure to put in an accurate model of her totally nude in the shower. That’s not political, that’s just sexy. Can’t be sexy and political, genius.
If a game has pronoun assignment, that’s political. There’s a trap here though: if you don’t assign pronouns but you let me give a girl voice to a boy body, that’s still political. Probably MORE political, if you ask me. Again, there’s an escape hatch for devs though – old Gunt isn’t completely unreasonable – if you let me assign a boy voice to a girl character and it’s clear it’s for laughs, that’s not political at all. It’s called “doing a Charles Shaughnessy”. Oh, and it goes without saying that gay people in games are like a glowing nuclear rod of political.
Lightning round. Copy protection? Political. Not letting PewDiePie stream your game? Political. Loot crates? Political. Microtransactions? Political. Mods you can pay for? Political. Not allowing mods? Political. Epic Games Store taking a loss leading position to build volume by making completely legal commercial arrangements with game developers while taking a lower cut and offering their engine for free so that they can one day capitalise on said market volume in a setup that is actively incentivised by the modes of capital underpinning not just the games industry but increasingly our entire existence? That’s so political, it’s basically communism.
“But,” you may ask, “what about Fallout? Cut the crap – is Fallout political?”. You’re asking me if Fallout, the game in which Raygun Gothic relics of America’s golden age rust openly in desolate plains while only those wealthy enough to be able to afford shelter attempt to recolonise a world left in total ecological ruin by a world war started over resource shortages wherein China invades Alaska, America annexes Canada, and the atom – a literal symbol of Western hegemony – is the ultimate destroyer? A game where even if you win, you are turned away to die in the desert because you are an outsider? A game which literally opens with the line “war never changes” while technofacists who control the very access to knowledge and technology execute a restrained man in the streets? That Fallout?
Not political. You can tell because there’s lasers.














