Every RPG needs some fancy character portraits~. It’s been a while since I posted any sketches here…
I think I’ve been making good progress with the preparation for B_P– the first batch of manga pages is fully drafted, and I’ve made up a bunch of banners to put these character portraits in once they’re done.
I’m hoping to get a lot of mileage out of these…not only am I gonna use them for status report banners (‘character joined the party!’, ‘upgrade acquired’, etc.) I am also planning to use them as emotes for the ‘heart-to-heart’ convos, and bases for alternate costumes (if I actually implement that…maybe I will, or maybe I’ll just make some for funzies). I hope I do a good job coloring them, because you’ll be seeing them very often. ^^;
Anyway, I said I would be sharing additional details about the game mechanics, so here’s one for today: Blade and Magolor have separate affinity point counts, each determining their attachment to the other. It is possible to build a relationship in which Blade cares for Magolor but he does not care for her, or vice versa. It is also possible to build a relationship in which both characters love or hate each other…the relative point percentages will determine the identity of the final boss, and the ending of the game. So pay attention to the point totals after each area, and choose wisely!

















