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@dinead
World Building June Day 2: Geography
Dinead has a lot going for it, resource wise, but the northern continent is half glacial. Though the southern half is covered in mountains, forests, plains, and deserts.
World Building June Day 1: Introduction
Once again we’re going to try to keep up with building Dinead this year!
So, Welcome to Dinead.
Dinead is an alien world that humans have been on for around a century. In this time they have only explored one continent, but hope to figure out how to reach out to the other one on the world.
After a catastrophe, the world is in chaos, and while war was on the horizon, it seems that it is past the brink and no one in the world is safe from the wrath of the Suliss and their queens. Being ocean dwelling people, the Suliss are known throughout the world.
As the war spreads, humans, and the people of the first continent look to flee to the unexplored north, but it is full of people they have had little to no relations with and who have unfamiliar cultures and beliefs.
We have a lot of other worldbuilding on this blog tagged worldbuildingjune!
What makes fireworks colorful?
It’s all thanks to the luminescence of metals. When certain metals are heated (over a flame or in a hot explosion) their electrons jump up to a higher energy state. When those electrons fall back down, they emit specific frequencies of light - and each chemical has a unique emission spectrum.
You can see that the most prominent bands in the spectra above match the firework colors. The colors often burn brighter with the addition of an electron donor like Chlorine (Cl).
But the metals alone wouldn’t look like much. They need to be excited. Black powder (mostly nitrates like KNO3) provides oxygen for the rapid reduction of charcoal © to create a lot hot expanding gas - the BOOM. That, in turn, provides the energy for luminescence - the AWWWW.
Aluminium has a special role — it emits a bright white light … and makes sparks!
Images: Charles D. Winters, Andrew Lambert Photography / Science Source, iStockphoto, Epic Fireworks, Softyx, Mark Schellhase, Walkerma, Firetwister, Rob Lavinsky, iRocks.com, Søren Wedel Nielsen
Happy Weekend! Here’s to clear weather and a good vantage point for everyone!
World Building June Day 11
Fauna (All art by @on-raven-wings.)
WBJ Day 10
Language
Doing all the races because we didn’t have this last year
“First Encounter”
Storybook Sketch commission for @maedhros-nelyafinwe and @sakari-starlight of their characters, Basil and Miet, meeting for the first time.
More practice with backgrounds! The moons/planets were especially fun.
Commission Information
Lookit them!!!!
World Building June Day 9
Religion and Cosmology
Medieval Herbs and Their Uses
The accepted idea of medieval use of herbs follows the idea of the household herb garden. Herbs were very important to several aspects of the medieval home and didn’t just provide a medicinal function. Herbs were also used to season food and to ward away unwanted household guests (like bed bugs and other such unpleasant beasties). Medicinal herbs were known as ‘simples’.
Historians currently think that every house would have had a herb garden (though in cities, there may have been a communal herb garden rather than a personal one). The women of poorer households would have maintained the garden and harvested the produce, whilst richer households may have had servants or gardeners to do this for them. A weak harvest could often mean suffering and potentially death from illness, so this task was considered an exceptionally important part of ensuring well-being.
Seasonal herbs would often be dried in cool places that were dark and had good ventilation. Herbs that grew throughout the year and could be easily replenished were more likely to be used whilst fresh. Dried herbs had a shelf-life of about a year.
The medieval mentality was that disease was spread by smells, what they called ‘miasmas’. In order to prevent disease, they believed that a home must smell pleasant. They would put herbs with a pleasant odour (lavender, citronella, etc.) around the home, including in their mattresses, which were usually filled with straw or reeds. They believed that the pleasant smells would keep away insects and illness. This was their way of utilising preventative medicine.
Medieval nobles often carried things called 'nosegays’. A nosegay was a bundle of herbs that would be used when the person came across a foul smell; they would 'protect’ themselves by smelling the bundle instead of the 'miasma’.
So, now that the importance of herbs is in your head, here’s a list of herbs and their uses. It’s certainly not exhaustive, but it should give you a general idea of some of the things available to medieval people.
Barks/Wood
Cinnamon: The bark of an Asian tree, though most medieval Europeans believed that it came from Arabia due to ancient stories. It was popularly used as anointing oil, but needed to be diluted with other oils as otherwise it would burn the skin. It was also burned as incense and used to flavour fruit and meat. It carried a great deal of social prestige due to its expense, so if a household could afford cinnamon, the cooks would use it in every meal possible in order to impress.
Sandalwood: There are two kinds of sandalwood, red and yellow. Yellow sandalwood was used as fuel whilst red was used as a food colourant, but given that it tasted like wood and was sometimes not diluted enough, it didn’t often taste good and it could be internally damaging.
Flowers
Calendula (Pot Marigold): Rounded, yellow flowers that are relatives of everyday marigold. They were thought to follow the sun’s movement across the sky. The petals were used in tonics, soups and broths to strengthen the heart.
Chamomile: Often mistaken for a daisy, chamomile is a creeper plant that was used for washing hands and to counteract headaches and fever. Its odour becomes more potent when it is crushed, so it was often laid out on garden paths and benches. This flower has proven useful by modern day science, though for settling stomach upsets and soothing anxiety.
Dandelion: Was used to treat colds, ulcers, dental problems, boils, itching, gallstones and jaundice.
Hops: Flowers from a hop vine that were cone-shaped. Frequently used as a sedative but later used to flavour beers.
Lavender: Purple flowers that were usually dried and used for seasoning food (I know, don’t cringe) and washes that helped with headaches. People sometimes laced lavender into the insides of their hats/caps to prevent headaches, sprinkled it into their baths and used it to repel flying insects.
Roses: Used largely for creating distilled rosewater, which was primarily used for scent and in food. Also used to gradually strengthen patients medicinally.
Saffron: The inner core of a saffron crocus flower (and the distinction is important, because other crocus flowers would be poisonous). It was grown in Europe but flourishes better in hotter regions like Turkey. Because of this, it was often substituted by turmeric or safflower. It was primarily used in food for flavour and colour, and also to treat infections.
Fruits
Blackberry: Otherwise known as 'goutberry’, due to its use to cure gout. The entire plant could be used for various things; the bark and leaves were chewed to aid bleeding gums, blackberry syrup was used for dysentery and the leaves soothed scalds and burns.
Cloves: Flower buds from a tree found in the East Indies. They were most commonly used to freshen the breath and to stud meat and fish. It could be powdered to sweeten gruel or to be used as a painkiller for wounds or toothache. Occasionally used as an antiseptic, but the idea wasn’t held to by 'knowledgeable’ physicians.
Citrus: Lemons and oranges were grown in Spain and the East. They were imported by other countries and used as flavouring. They were considered too rare and expensive to eat on their own. Don’t make the mistake of assuming that limes fall into this category; they were a fruit from the Americas and weren’t known in the rest of the world during the medieval period.
Mace: The covering that separates the nutmeg from nutmeg fruit. It was supposed to have a shelf-life of ten years and be best when golden in colour. Used by the very rich to strew on the floor of their homes ('very rich’ meaning the upper 2% of the population).
Leaves
Aloe: Used externally for hair loss, wounds, haemorrhoids and ulcers. When eaten, it was thought to work well as a laxative.
Angelica: Liquefied into cough medicine, but also reputed to be the only herb witches didn’t use. Women would plant angelica in their gardens to ward away witchcraft.
Burdock: Thought to treat leprosy and cancerous tumors. It was also a common aid for other skin conditions or infections like ringworm. It was sometimes used to counteract fever.
Garlic: A Mediterranean all-rounder for infections, wounds, leprosy, heart problems, epilepsy, colds and cancer. Initially shunned by the upper classes but strongly believed in by the lower.
Melissa (Balm): Oval-shaped green leaves that smell and taste like sweetened lemon. Thought to be an aid for 'melancholy’ and used in food and drinks. Also used as a charm for bees and to polish wooden furniture.
Basil: 'Warm’ tasting dark green leaves. Used when cooking vegetables.
Borage: Cucumber-tasting, 'hairy’ leaves that often went into salads and drinks. Supposed to bring courage.
Hourehound: Unpleasant taste, naturally 'woolly’. Liquefied to create cough syrups.
Laurel and Bay Leaves: Don’t grow well in Northern Europe and were instead cultivated in the Mediterranean. They were used as incense, intertwined into crowns as signs of achievement and also used to season stews and meats.
Marjoram: A relative of oregano with a milder taste. Most frequently used for spiced wine, beer, stomach-settling remedies and and some cooking (soups and poultry, most commonly).
Mint: Liquefied with vinegar as a mouthwash to restore health of the mouth (unpleasant breath related to the belief that bad smells caused disease; medieval people would brush their teeth with sticks and use mouthwash to make sure that their breath was pleasant). Also used to settle the stomach, cool fevers and soothe wounds and venomous bites.
Mugwort: An ointment used as a common 'cure’ for period pain and foot ailments, but painful and damaging if used internally.
Rosemary: Considered to be a good all-rounder for any ailment. Uses included facewash, cleaning teeth, infection-preventing incense and the warding off of nightmares (when placed underneath the pillow).
Sage: Used in salads and as a 'spring tonic’ (a drink that promoted good annual health). Also used as a laxative and the English often made sage butter.
Thyme: Used to add scent to sacrifices and to season large meat roasts. Also used to add fragrance to bath water and to stop bleeding from wounds.
Yarrow: Often thought to be the miracle-herb of Knights due to its use in treating animal bites, wounds and severe headaches.
Seeds
Anise: Eaten to ease the 'passing of gas’ and to incur sweating. Tastes like licorice.
Cardamom: Indian seed pods that Arabic countries used to flavour their coffee, meat and rice.
Coriander: Used to treat stomach ache and often used in bread, was thought to deter fever.
Cumin: Used by Slavic peoples to make rye bread (along with black cumin, which is a different spice; this seems to vary by region). Used in some European cooking but largely to treat trapped wind.
Flax: Boiled flax seeds were used to treat constipation. The seeds on their own were thought to help to remove foreign bodies from the eyes, because it made them water (and medieval people believed that getting rid of 'bad things’ in the body was a good thing, therefore bleeding, eyes watering and other such leakage were considered healthy).
Nutmeg: An Indian seed pit often exported to Europe. It would be transported as a whole nut and then either eaten or ground down to improve digestion. Sometimes, rich noblemen would give silver plated nutmegs to their lovers as scented jewellery. Long-term use of nutmeg can result in problems with the kidneys.
Sources:
1. Mostly Medieval - http://www.mostly-medieval.com/explore/plants.htm
2. Gallow Glass (Jennifer A. Heise) - http://www.gallowglass.org/jadwiga/herbs/herbhandout.htm
3. Gallow Glass (Jadwiga Zajaczkowa)- http://www.gallowglass.org/jadwiga/herbs/teen.htm
4. Norton Priory - http://nortonpriory.org/menu/gardens/medieval-herb-garden/
5. Gardening Know-How - http://www.gardeningknowhow.com/edible/herbs/hgen/the-medieval-herb-garden.htm
WBJ Day 6
Civilization & Architecture
Reyshin: Totems are set outside the houses
Ysaye: Their homes look like this except it’s covered with leather rather than grasses.
Nilal:
Doir: The walls are draped with blankets to help keep the warmth in.
Sozkin: They have the gatehouses from these-
And the designs/shape of these -
And then there’s openings to each floor cut into the pyramid, the have roofs/awnings similar to this-
And there’s also the geometrical shapes for decoration
WBJ Day 4
Cultures
Ysaye: They are a tribal culture, closest to American Indians as Dinead gets. They have therianthropic deities, homes that are easily torn down and moved, and oral traditions. They don’t have any of the technology the main continent has, and they stay away from the Sozkin because of some bad history with them. They are friendly otherwise, and curious. They are also sturdy survivors and fierce warriors. Their tattoos are done in a dotted style and symbolize special times in their lives.
Doir: They live mostly in the north, in the tundra. Everyone has certain responsibilities that they must do and everyone does them to the best of their abilities. They are careful types. They have trade routes set up and use a creole for their second language, and so they are watchful and careful for stirrings of war and not stepping on any toes. They are powerful warriors when the need arises, but they would rather just batten themselves down and let the elements take care of the enemies. They are the only instance of a masculine ruled culture.
Sozkin: They are the most honor-bound of the races and always work on bettering their society within their codes of conduct. However, this pressure and stress breeds a lot of dissent within them, so there is a massive underground culture, which allows for the ‘rebels’ to work out their problems in manners that are seen “unfit”. There is no condoning of evil deeds, so if there’s a problem, it is brought to the attention of many to decide if action should be permitted. It’s not full proof or always followed, but the underground is seen like a family for those within it, so their opinions are taken seriously.
Reyshin: They live on an island, with class distinctions. There’s the ruling family, the middle class (for lack of better term), and the slave class. They aren’t named until well into childhood (10 or 11) because their names carry major significance. They also do ritual sacrifices to appease their god, who would destroy them all otherwise. Totems in each household is something they do.
Nilal: They’re superstitious and ritualistic. Like if a certain bird looks at them, they are omen’ed to die. Another superstition is that after funerals, they can’t go straight home or else the ghost will follow them. They honor the souls of the animals they kill. They also have a karma-esque religion. If you do good, some higher abstract will will reward you, just as if you do bad it will bring bad luck to you. They honor their guests, much like Greek did back in the day.
WBJ Day 5
History
The way it’s laid out is that the newest history is at the top and the oldest history is at the bottom. It’s for the entire world because it’s much too difficult sorting out only the second continent.
Under the cut
Finished commission for @maedhros-nelyafinwe of her character Vyti! This cutie was loads of fun to do - I learned that I really like shading blue skin while I was doing this.
And if you’re interested in a commission of your own, check my prices out here!
WBJ Day Three
People and Races
Dinead is populated by Iathe (like the term human). Within the Iathe are the races, which include Iaeto, Tsukva, Suliss, Reyshin, Sozkin, Doir, Ysaye and Nilal. And Humans.
This post focuses on the Reyshin, Sozkin, Doir, Ysaye and Nilal. All of these are humanoid beings.
The Reyshin, like all Iathe, have horns, but these are hard and smaller, only a couple inches at most. Their skin are earthy tones (browns, yellows, greens, etc) and has mottled patterns for blending in to their island environment, their hair can be different shades of red, and their eyes are reflective ambers and greens.
The Ysaye can have skin colors of either black or white (pure black or white, not like human skin tones), their horns are hard and split to go down the back of the head as well as the forehead, their eyes can be green, gold, yellow, brown, or rarely blue. Their hair can be any possible color someone can think of, and it continues down the back, where they tie it off at the lower back and wear it in a simulation of a tail. They have claws on their hands and feet and have fangs. They can run on two legs or use their hands as well in outright sprints.
The Nilal can have any skin color that someone can think of. Their hair has to be either white or black. White if their skin color is light, black if their skin color is dark. Also, their eyes are either silver or gold -silver if their skin color is light, gold if their skin color is dark. They have longer, hard horns that sweep backwards and have four wings.
The Doir are dragon-humanoids. They are covered in scales with various snake patterns and colors. Their eyes are red and they have no hair. They have wings, a tail, talons, and fangs. They also have a couple sets of hard horns. There are two on top of their head and then they have two sets of two smaller, inch big horn on the back of their jaw, where it starts to turn into the neck.
The Sozkin have either black or white skin colors, and their hair is the opposite color. A black Sozkin has white hair whereas a white Sozkin has black hair. Their eyes can be any color imaginable and their horns are hard and sweep backwards, a bit thicker than the Nilal.
World Building June Day 2
Dinead is a pretty varied world, covered in mountains and plains and savannas. A tundra high up on both continents, and some southern isles that are very tropical.
The different races take advantage of the entire landscape, certain races living in the mountains, the plains, and the seas.
In the map, red shows mountains, greens are plains and forests, brown is rocky/desert type areas, and silver blue is tundra. The silver is a tundra mountain.
WBJ Day One
Pitch your world! Put into words what your world is about, why it’s unique, what you aim to explore with it!
So we did Dinead last year and it’s very developed already, except for our second continent. We weren’t quite there to it yet, so it was on the backburner while we focused on the main continent. So this year’s WBJ is for our second continent.
Dinead is an alien world that humans encountered as they explored space. They made contact with the native races and settled on some of it. It follows a large cast as the world starts to fall apart. Natural disasters run rampant as tensions heighten between all the races, spurred on by the war-oriented Suliss.
By the time we get to the second continent in depth, Dinead is in it’s first world war.
Kit Drabble
What does Kit do when she becomes a goddess? Join a street gang no one’s heard of, of course.
I didn’t edit because it’s past midnight and like that’s happening this late.
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