me and @microbiologistmusings made a guide! we were talking about how frustrating it can be when so much (well meaning!) art of wheelchair users seems to get the chairs...not quite right. so maybe this will help :) i had a lot of fun drawing it and thank u to levi for your unending wisdom <3
Pros of AI: my landlord that im sueing is using AI for his defense instead of hiring a lawyer (despite having the money to do so) and it is fabricating laws that don't exist which im told is not great in the eyes of the court, so maybe ill win :D
What if the Truman show did a queerbait arc but then they found out Truman was gay for real and had to recalibrate and their tv network would have to take a definitive stance on homosexuality, yay or nay in the late 90s and it's not like they can recast Truman. They would have to either plot him into an it's okay to be gay fake happy relationship like they did with his tv wife or try and scare him off homosexuality by doing homophobic gay misery storylines at him to try and keep him firmly in the closet.
It was flagged as "Eksplicit", shadowbanned, and every reblog turned invisible. The flagging is also unappealable (unless that is an error, thanks tumblr)
Happy Trans Day of Invisibility from your tumblr mods!
Only found out because I tried to reblog with an update from your local trans unicorn siblings!
I cannot even LINK to my old comic without every new post getting deleted.
And yet, we will CONTINUE to exist, and grow, and find each other. We will be visible up to and beyond our own deaths. Because we stand for love. We love ourselves and each other and that just makes us stronger.
The original post was pardoned, but the shadowban still persisted and every reblog was hidden from the dash and flagged explicit. I'm not sure if it recovered by now, or if it's always going to be at risk of banning.
So whatever staff reviewed my complaint agreed that it wasn't explicit. So thank you for that, moderator. This highlights that the problem starts with bad actors reporting anything they don't like, and that it's a tossup if your appeal is seen by a bot, a normal human, or a bigot.
I'm grateful I can still touch people and spread positivity. Many of my queer siblings, brothers, and sisters - especially trans sisters - can't say the same.
But no matter what happens, we will always have each other. Every letter in our alphabet is a pillar holding up a beautiful world that only stands if we're all in it together. The rest of society may call you a monster, but it calls me one too. Maybe you won't hear it from the rest of them, but listen and you will hear it from me.
My least favorite new politically correct term is "unhoused." Like you can just tell it was created to make liberals feel less icky when talking about homeless people.
I was homeless. I was homeless as a child and as an adult. That shit sucks believe it or not.
The uncertainty. The ever-present grimy feeling from lack of access to running water. Having nothing to your name. The shame you feel is asking your fellow man for the bare minimum. Just so much shame, man.
"Unhoused" is so clinical. A technical term. Sure, its not incorrect, but it doesn't properly convey the emotional and psychological impact homelessness has on you.
call me a crackpot conspiracy theorist but i dont think its a coincidence that right around the time the us and uk governments were going mask-off transphobic and directly instructing intelligence agencies to treat trans activists as "violent extremists" english speaking social media became flooded w discourse driving a wedge between two of the largest subcomminities of trans ppl, with tons of definitely super real accounts posting shit like "grrr im a trans man and i think whiney feminist trans women should shut their bitch mouths and get back in the kitchen" or "grrrrr i think we should kill all men ESPECIALLY trans men and btw im a totally real trans woman"
im not saying trans ppl are incapable of being transphobic. lots of ppl are assholes and some of those assholes happen to be trans. but if ur constantly focusing on trans ppl like theyre the main driving force of transphobia in society, while cis politicians are actively dismantling our rights, then ur acting like a fed and im gonna treat u like one. we need to stop fighting each other and start fighting together
They need to eat less because they're so small and weak. Why are they so small and weak? Because they eat less. Let's base our entire society on this distinction.
this is a post about how girls are taught to eat less and shrink themselves, even as children. it's a post about the deep mistreatment that starts early and remains foundational to the way we divide work, social class, and chances at opportunity. it's a post about how people think men are stronger because of a natural advantage, when that advantage is manufactured and reinforced by suppressing women. it's not a post about transmasculinity.
A chapter-by-chapter analysis (MAJOR SPOILERS UP TO 4)
——————————————————
Chapter 1
Obtainment
Both the Jevilstail and Devilsknife are obtained through the Jevil fight. If you defeat Jevil with Ralsei’s Pacify spell, Jevil will give you his tail, and if you defeat him with violence, Jevil will turn into the Devilsknife and give himself to you.
Between the two, the Jevilstail is far easier to obtain. Jevil will become tired and sparable under 2 circumstances: if Hypnosis or Pirouette is performed enough times, or if 30 turns have passed and Jevil is in phase 5. If you play the fight more safely, the second condition will likely be satisfied while depleting Jevil’s health with violence.
Stats and Alternatives
In terms of raw stats, the Devilsknife has 5 attack and 4 magic, and the Jevilstail has 2 defense, attack, and magic. Devilsknife can only be equipped by Susie in her weapon slot, while any character can equip the Jevilstail in an armor slot. Devilsknife also has a secondary effect, lowering Rude Buster’s TP requirement from 50% to 40%. This does not apply to Red Buster.
In Chapter 1, Jevilstail is the best armor by leaps and bounds. It’s tied for the best defense with, in chronological order of obtainment, the White Ribbon, the Dice Brace, and the Iron Shackle. It and the Iron Shackle are the only armor in Chapter 1 to affect a stat other than defense. Jevilstail has the best attack of the chapter over the Iron Shackle at 1. The armor piece gives a total of 32 Rude Buster damage and 38 Red Buster damage, with its only alternative being the Iron Shackle, which provides 11 Rude Buster damage and 13 Red Buster damage, which can and, on Susie, should be stacked with Jevilstail. As the only chapter 1 armor to affect magic, it is one of the few (2) methods of improving Ralsei’s heal prayer, giving 10 more health per cast in battle.
In Chapter 1, the Devilsknife is Susie’s best weapon. Susie’s other weapons in Chapter 1 are the Mane Axe and Brave Axe. Mane Axe gives no stats, and the Brave Axe gives 2 attack. These weapons give 0 Rude or Red Buster damage for the Mane Axe, 22 Rude Buster and 26 Red Buster damage for the Brave Axe, and 75 Rude Buster and 89 Red Buster damage for the Devilsknife.
The effective benefit of the Devilsknife of 3 attack and 4 magic far outweighs the offensive benefits of the Jevilstail while opening the armor slot for equal or better defense and further offensive promotion. The Jevilstail’s flexibility enables setups that aren’t built on Susie’s damage, particularly around Ralsei’s healing or the defense of the party as a whole.
Setups
Healing
Kris
Spooky Sword*
Dice Brace*
Amber Card*
Susie
Brave Axe*
Iron Shackle*
Amber Card*
Ralsei
Dainty Scarf
Jevilstail
White Ribbon*
*Purely recommendations; do not affect the main goal of the setup.
Damage
Kris
Spooky Sword
Amber Card*
Amber Card*
Susie
Devilsknife
Iron Shackle
Dice Brace*
Ralsei
Ragger
White Ribbon*
Amber Card*
*Purely recommendations; do not affect the main goal of the setup.
The King Fight
Compared to Jevil, King is an easy fight. No matter which item the player possesses, King will not need much effort to defeat. King can be defeated by surviving 15 turns or by dealing enough damage with little to no narrative impact from either choice.
Going the survival route, Jevilstail will be most helpful, as it increases the party’s overall defense and can improve Ralsei’s healing. However, due to the passive nature of the method, Jevilstail won’t speed up the fight, and the player should not have difficulty whether or not they use the Jevilstail, assuming they are capable of defeating Jevil.
Going the violence route, Devilsknife will be the most helpful, as it greatly increases Susie’s damage output, even without the weapon’s TP benefit applying to Red Buster. The weapon provides an increase of 63 Red Buster damage to Susie’s next best option in the Brave Axe. This is in comparison to Jevilstail’s far lower 38 Red Buster damage. The Devilsknife will meaningfully shorten the King fight compared to the Jevilstail and especially no Jevil items.
Chapter 2
Stats and Alternatives
Chapter 2 introduces multiple new weapons and armors to compare to the Jevil items. These have varying impacts on the viability of the Devilsknife and Jevilstail.
The viability of the Devilsknife remains largely unchanged from Chapter 1. The Autoaxe introduced in Chapter 2 only has 4 attack, still less than the Devilsknife’s 5. This does lower the effective increase in Rude Buster damage of the Devilsknife from 53 to 31, though it remains the best weapon for Susie.
Jevilstail completely loses its role as a high defense armor, with Swatch selling Royal Pins for D$1000 in Queens Mansion. As a 3 defense 1 magic armor that can be purchased infinitely, a Royal Pin will always be better than the Jevilstail in damage reduction. This is further compounded when fighting Spamton NEO by the Frayed Bowtie, whose Puppet/Cat elemental damage reduction makes up for its lower defense than either armor while providing an extra attack over the Royal Pin and equal magic. Other armors like the Chainmail, Twin Ribbon, and Dealmaker also beat the Jevilstail in defense, despite each only being obtainable once. However, the Twin Ribbon can only be obtained after the primary events of Chapter 2, and the Dealmaker can only be obtained after Spamton NEO.
As a support armor, Jevilstail has the second highest magic of any armor, beaten by the Dealmaker with 5 magic. The introduction of the Royal Pin and Frayed Bowtie limits the use of the Jevilstail as its effective magic increase decreases from 2 to 1, while also possessing lower damage reduction than any other option. Other support armors like the Silver Card, Silver Watch, Pink Ribbon, Twin Ribbon, Tension Bow, and Dealmaker, which give qualitative bonuses in their secondary effects, can also provide alternative support options through increased money gain, graze area, TP gain, and graze time impact.
As an offensive armor, Jevilstail is still the best. In attack, it is tied with the Spike Band, a 1 defense 2 attack armor that is only obtainable after the main events of chapter 2. The only new attack boosting armor in chapter 2 is the Frayed Bowtie, a 1 defense, 1 attack, 1 magic armor that can be bought infinitely but cannot be equipped by Susie. As such, the attack bonus of the Jevilstail is greater than the Devilsknife, for the Jevilstail continues to have an effective attack bonus of 2 while the Devilsknife lowers to 1. The Devilsknife’s greater magic does mean it provides an effective increase of 31 compared to the Jevilstail’s 27 when compared to a Royal Pin. If compared to the Iron Shackle, that number drops to 21, and when it’s compared to the Dealmaker, it becomes 7.
Setups
Damage (Pre-NEO)
Kris
Mechasaber
Frayed Bowtie
Frayed Bowtie
Susie
Devilsknife
Iron Shackle
Royal Pin
Ralsei
Ragger2
Frayed Bowtie
Frayed Bowtie
Giving Kris and Ralsei defensive and support items like the Bounce Blade, Pink Ribbon, and Royal Pins to support Susie’s damage output may produce better results.
Healing (Ralsei-focused, Pre-NEO)
Kris
Bounce Blade*
Pink Ribbon*
Royal Pin*
Susie
Autoaxe*
Royal Pin*
Royal Pin*
Ralsei
Fiber Scarf
Jevilstail
Royal Pin/Frayed Bowtie
Replacing Royal Pins with Frayed Bowties or the Mannequin may provide greater survivability against Spamton NEO.
*Purely recommendations; do not affect the main goal of the setup.
Damage (Post-NEO)
Kris
Mechasaber
Frayed Bowtie
Frayed Bowtie
Susie
Devilsknife
Dealmaker
Iron Shackle
Ralsei
Ragger2
Frayed Bowtie
Frayed Bowtie
Giving Kris and Ralsei defensive and support items like the Bounce Blade, Pink Ribbon, and Royal Pins to support Susie’s damage output may produce better results.
Healing (Ralsei-Focused, Post-NEO)
Kris
Bounce Blade*
Pink Ribbon*
Royal Pin*
Susie
Autoaxe*
Royal Pin*
Royal Pin*
Ralsei
Dainty Scarf
Dealmaker
Jevilstail
*Purely recommendations; do not affect the main goal of the setup.
Damage (Post-Queen)
Kris
Mechasaber
Frayed Bowtie
Frayed Bowtie
Susie
Devilsknife
Dealmaker
Spike Band
Ralsei
Ragger2
Frayed Bowtie
Frayed Bowtie
Giving Kris and Ralsei defensive and support items like the Bounce Blade, Twin Ribbon, Tension Bow, and Royal Pins to support Susie’s damage output may produce better results.
Defence (Weird Route NEO)
Kris
Bounce Blade
Royal Pin
Jevilstail
Any 2 defense armor can replace the Jevilstail, though it will have less success in damage.
Damage (Weird Route NEO)
Kris
Mecha Saber
Jevilstail
Iron Shackle
Spamton NEO
Spamton NEO is the secret boss of Chapter 2. He can be defeated either by cutting his wires through ACTing or violence. This will result in Spamton giving you the Dealmaker or Puppet Scarf respectively (they will not receive the same treatment as Jevil’s items because the Puppet Scarf sucks).
If sparing, the Jevilstail will be more effective due to the extra point of magic helping Ralsei’s healing. Due to the lack of a need for damage, the Devilsknife will be useless. Most benefit for surviving this fight will come from the Mannequin and Frayed Bowties, though.
If doing violence, the Devilsknife will be helpful. As previously established, the Devilsknife has an effective Rude Buster damage increase of 31 compared to the Jevilstail’s 27. When combined with the TP boost, it greatly increases Susie’s damage over the whole fight. However, the Puppet Scarf sucks don’t do this.
Queen
Queen is the final boss of Chapter 2. She is defeated either by loosening Berdly’s wire through ACTs or by depleting the health of Queen’s chair. During the fight, Queen will occasionally put up a shield, which can be destroyed through ACTs or more quickly through attacking.
Due to the shield’s implementation, the more beneficial item for the fight will be determined based on how aggressive the player’s play style is. For more aggressive players, a more damage-oriented setup with the Devilsknife will be better, as the shield can be taken down much more easily, allowing for faster progress in the fight. For safer players, the Jevilstail will be better due to the magic it provides, buffing Ralsei’s healing.
Snowgrave
The Weird Route is a necessary consideration for Chapter 2 when comparing the Devilsknife and Jevilstail. In the Chapter 2 weird route, Queen’s fight is skipped, and Spamton NEO replaces it as a solo Kris fight. Due to Susie’s uninvolvement, the Devilsknife is next to useless in this version of the chapter. However, the Jevilstail has a large impact on the route.
When initiating the Weird Route, Noelle must take out a large number of enemies with Ice Shock. This spell scales with magic, and the Jevilstail’s magic bonus increases the spell’s damage. This damage boost will allow four encounters to be completed in one less Ice Shock. 2 of these meet the damage threshold with the 3 magic bonus from Noelle’s Royal Pin and the Jevilstail, while 2 only need the Jevilstail. After obtaining the Freeze Ring, all armor should be unequipped from Noelle, as all thresholds will still be met, and anything equipped to her when fighting Berdly will be lost.
At the end of the Weird Route, Kris faces Spamton NEO alone with no option to spare him. They gain a new ACT in X-Slash to deal damage. The damage of this is calculated with the formula Damage=(19*Attack+199)/2 rounded down (This is derived from testing and not code). The Jevilstail, due to all 3 defense armors being inaccessible outside of Noelle’s Royal Pin, will continue to be an effective option for defense-oriented builds. Due to it also having the highest attack, it will also be a necessary addition in damage-focused builds, giving 19 X-Slash damage.
Chapter 3
Stats and Alternatives
Chapter 3 is where both the Jevilstail and Devilsknife start getting outclassed. With the introduction of new support armors, the Jevilstail’s value comes primarily from offensive capabilities, while the Devilsknife’s offensive power is lower when compared to new weapons.
The Jevilstail loses a large portion of its support viability with the introduction of the Blue Ribbon. This armor gives 1 defense and 1 magic, and it boosts the wearer’s healing by 13%. While it does have lower magic than the Jevilstail, the 13% healing boost means it gives .74 health per magic granted by Ralsei’s weapon or other armor over the Jevilstail. Jevilstail will begin outclassing the Blue Ribbon at -5 magic and below, discounting base magic and magic granted by the Blue Ribbon or Jevilstail. This can be achieved with the Puppet Scarf exclusively.
With the introduction of the Toxic Axe providing 6 attack, the Devilsknife is dethroned as the highest attack weapon for Susie. The effective damage increase for Rude Buster is also diminished to just 9, as the Toxic Axe grants 66 damage. This means that the Jevilstail’s effective increase of 10 damage over the Spike Band is greater than the Devilsknife by 1 damage. However, if compared to the Dealmaker, the Jevilstail’s effective increase is only 7, and in both cases, the Devilsknife still possesses its 10 TP discount on Rude Buster.
Setups
Due to the viability of the Jevilstail and Devilsknife being more qualitative and subjective, optimal setups for both will be provided.
Damage (Jevilstail)
Kris
Black Shard
Frayed Bowtie
Frayed Bowtie
Susie
Toxic Axe
Jevilstail
Dealmaker
Ralsei
Ragger2
Frayed Bowtie
Frayed Bowtie
Giving Kris and Ralsei defensive and support items like the Bounce Blade, Tenna Tie, Twin Ribbon, Pink Ribbon, Tension Bow, Royal Pins, and Lode Stones to support Susie’s damage output may produce better results.
Damage (Devilsknife)
Kris
Black Shard
Frayed Bowtie
Frayed Bowtie
Susie
Devilsknife
Dealmaker
Spike Band
Ralsei
Ragger2
Frayed Bowtie
Frayed Bowtie
Giving Kris and Ralsei defensive and support items like the Bounce Blade, Tenna Tie, Twin Ribbon, Pink Ribbon, Tension Bow, Royal Pins, and Lode Stones to support Susie’s damage output may produce better results.
Knight Setup (Devilsknife, Personal Favorite)
Kris
Bounce Blade
Tenna Tie
Lode Stone
Susie
Devilsknife
Dealmaker
Shadow Mantle
Ralsei
Fiber Scarf
Twin Ribbon
Tension Bow
This is entirely based on personal opinion. This is not necessarily optimal, and others may find greater success and enjoyment with different setups.
Mr. Tenna
Tenna’s encounter in the Cold Place acts as a final boss for Chapter 3. Similarly to King, the fight can be beaten by ACTing or fighting, with either choice having little to no impact on the story.
The Jevilstail and the Devilsknife will have roughly identical utility when fighting for the reasons outlined in the stats section. The fight’s lack of a Red Buster ACT for attacking, unlike the final bosses for Chapters 1 and 2, means that the Devilsknife will maintain its TP-saving utility when using Rude Buster.
When sparing, the Jevilstail has a secret bonus, which sets Susie’s Bet ACT from betting 20 points to betting 30. The utility of this will depend on the player’s skill at not taking damage.
The Roaring Knight
The Roaring Knight is the secret boss, which is near-impossible to defeat without the Shadow Mantle obtained from the sword route. It is defeated by decreasing its health below 80% and surviving the final 2 attacks. During the fight, the Knight has damage reduction that will slowly decrease as the fight continues.
The Devilsknife will generally be the best choice for this fight. Due to the Knight’s damage reduction, the difference in damage between the Devilsknife and Jevilstail is negligible, being within 7 damage of each other without damage reduction. The Devilsknife’s reduced Rude Buster TP allows for more frequent use of the attack, eliminating the need to defend in particularly aggressive attempts, and allowing for Ralsei to heal in less aggressive attempts.
Chapter 4
Stats and Alternatives
In Chapter 4, the Devilsknife and Jevilstail both lose nearly all offensive potential in comparison to their alternatives. With the introduction of items like the Mystic Band, Power Band, Absorb Axe, and Justice Axe, neither the Jevilstail nor Devilsknife is included in max damage builds, and the Jevilstail is no longer included in max magic builds.
The Devilsknife in Chapter 4 shifts from its purpose from an offensive weapon to a healing weapon. With the introduction of new axes, the Devilsknife’s effective drops to -13 in comparison to the Absorb Axe and -57 in comparison to the Justice Axe. However, the Devilsknife continues to be the only axe to increase Susie’s magic, making it the best weapon to use in a healing build with her, a role made viable in Chapter 4 with her Better Heal spell.
The Jevilstail loses many of its viable roles with the introduction of the Power Band. The Power Band’s 4 attack provides 44 Rude Buster damage compared to the Jevilstail’s 32. If the Mystic Band is not picked up in the Dark Sanctuary, a second Power Band can be picked up in the same room in the 2nd Sanctuary in its place. If a Mystic Band is acquired, the Jevilstail does remain as a viable option in offensive builds.
Setups
Healing (Susie-focused)
Kris
Black Shard*
Power Band*
Princess Ribbon*
Susie
Devilsknife
Dealmaker
Mystic Band
Ralsei
Fiber Scarf
Gold Widow
Blue Ribbon
If not using Double Heal during the Titan fight, giving Ralsei defensive and support equipment, including the Scarf Mark, Tension Bow, Lode Stones, Twin Ribbon, Pink Ribbon, Tenna Tie, Gold Widow, or Wafer Guards to support Susie’s healing may produce more success.
Gold Widow can be replaced with any 1 magic armor. Gold Widow is just the best 1 magic armor.
*Purely recommendations; do not affect the main goal of the setup.
Damage (Susie-focused, Mystic Band acquired)
Kris
Black Shard
Princess Ribbon
Spike Band
Susie
Justice Axe
Power Band
Jevilstail
Ralsei
Puppet Scarf
Gold Widow
Frayed Bowtie
Giving Kris and especially Ralsei defensive and support items like the Jingle Blade, Scarf Mark, Tenna Tie, Gold Widow, Twin Ribbon, Pink Ribbon, Tension Bow, Wafer Guards, and Lode Stones to support Susie’s damage output may produce better results.
Healing (Hammer of Justice)
Susie
Devilsknife
Dealmaker
Mystic Band
The Hammer of Justice
The Hammer of Justice is the secret boss of Chapter 4. He is defeated by surviving the final attack, though that can be reached more quickly by impressing him through various means. This boss is a solo Susie fight and does not allow items. When defeated, the Hammer of Justice will give the Justice Axe, a +12 attack weapon for Susie, and Susie’s OK Heal will be upgraded to Better Heal.
The Devilsknife will be better for surviving this fight. Due to the extra magic, each of Susie’s heals during the fight will provide 8 extra health. However, the Absorb Axe’s secondary effect of providing 10% max health on successful hits and 2 hp in the Hammer of Justice fight, as no hits are successful in the fight.
Jevilstail’s lack of defense compared to other armor and its lack of magic compared to Devilsknife and other armor make it functionally useless for this fight. Jevilstail excels in whole party damage setups, both aspects of which are not present in the Hammer of Justice fight.
The Titan
The Titan acts as the final boss of Chapter 4. It is defeated by bringing it to 50% health, after which the fight cannot be lost. The Titan has a large damage reduction unless the Unleash ACT is used. If the Unleash ACT is used, the Titan will instead have a damage multiplier.
The Devilsknife will generally be better for the Titan fight. Due to the high TP cost of Unleash, Rude Buster can only be cast while the Titan’s shield is down if a Tension Gem or Tension Max is used. This is unnecessary and wasteful. Therefore, the increased Rude Buster damage with Jevilstail is not helpful.
The Double Heal ACT available during the Titan fight utilizes the sum of Ralsei and Susie’s magic. The increased magic afforded by the Devilsknife will provide greater utility than the Jevilstail, even if Ralsei has to use 1 magic armor.
Future Chapters
Based on the trends established in Chapters 1–4, the Devilsknife will continue to be the best in its role as a magic-focused weapon for Susie, while Jevilstail will get progressively more outclassed.
In the first four chapters, the Devilsknife is the only Axe affecting magic. This will likely change within the next few chapters, though, based on already established trends, any additions will likely not outclass the Devilsknife. Deltarune tends to avoid magic as a stat boost, especially in weapons. For example, the Dainty Scarf, a chapter 1 weapon for Ralsei that grants 2 magic, has not been outclassed in magic within the first four chapters. The Fiber Scarf, arguably Ralsei’s best weapon, was introduced in chapter 2 and only has 2 magic and 2 attack. In Susie’s weapons, the Absorb Axe and Justice Axe, weapons built mechanically or narratively around Susie’s healing, do not boost her magic. The highest boost I can reasonably see an axe giving in chapter 5 or 6 is 3 magic, one less than the Devilsknife.
The Jevilstail, on the other hand, has already been outclassed in all regards and will likely continue to be outclassed. Already ousted from min-maxing builds by armors such as the Mystic Band, Power Band, and Dealmaker, the Jevilstail primarily occupies a niche as a balance of attack, magic, and defense. However, Deltarune has proven willing to introduce particularly powerful armors with the same niche, such as the Gold Widow. It is reasonable to assume that other armors like the Jevilstail, Gold Widow, or Frayed Bowtie will be introduced, further outclassing the Jevilstail.
In conclusion, the Jevilstail is generally the better option in chapter 2 due to its versatility and use in attaining the very powerful Dealmaker. However, its use begins to drop off in Chapter 3 before being fully outclassed in Chapter 4. The Devilsknife, while maintaining utility as a damage-dealer through chapters 1–3, begins to stand out in chapter 4 as a healing-based support weapon and will likely continue to do so. Therefore, it is my personal opinion that the Devilsknife is the better option, though the 2 items are exceptionally well balanced.
can you draw susie and jevil hanging out and being silly? i think their relationship has lots of potential and in a pacifist ending, they would be great friends :3
I am dying for more Jevil content, I really am! I wanna see these two get along outside of just being the Devilsknife, or Jeviltail but I think he's just gone for good in that route.
oh yeah reminder not to give the evil fucking scum who run this website a goddamn cent this month when they inevitably roll out whatever theyre selling for it. Find a trans woman to pay instead
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