Yo-hi! Welcome to Rift City!
Alright, I'm gonna rip the band-aid off a bit here and go a little more in-depth with my worldbuilding project. I developed The Master and Arbino back in June 2024, and since then, I've been building up a whole world and story with them that's been centered around a fictional sport called "Rift Dash" (name pending lmao), that is inspired by different rhythm games.
Ok ok, so what exactly is this "Rift City"? Well, Arbino would be happy to share some brief information below:
Wow thanks, Arbino, so cool.
Yeah so Rift City is Arbino's home and where the majority of the story takes place. Its whole culture is surrounded by art, music, tech, and the sport that Arbino plays. As they learn all the neat tips and tricks from the mysterious "The Master," they start to run into other conflicts with the Rift Dash League they've looked up to their whole life, and things get just a bit trickier than they would have expected. Between having to keep their training with The Master on the down-low, trying to stay on good terms with The League, fighting against their rivals, and figuring out how they're gonna afford groceries for the week, Arbino has a total run for their money.
They'll probably be alright.
I've got a whole world profile for Rift City on Toyhouse, but on god I will actually post about it. I figure some context would be good prior to posting random doodles and whatnot that way you have, like, some clue what's going on. Or at least have a link where you can read more.
What do I want to do with all of this? Dang dude, I'd love to make an animated pilot with this. I currently have an entire outline written out with a little over 50% of the first draft of the script made, but we shall see! I would like to get to working with revisions soon. I'm always hesitant to go on about stuff that's deep in the works, but hey maybe I'll have a change of heart lmao. Showing progress is cool.
Anyways, lecture over. Now you know a little more. Thanks for taking a moment to read if you've gotten this far. :]












