curly talks
No title available
YOU ARE THE REASON
Stranger Things
Cosmic Funnies
official daine visual archive

tannertan36
ojovivo
2025 on Tumblr: Trends That Defined the Year
🩵 avery cochrane 🩵

ellievsbear

pixel skylines

izzy's playlists!
Misplaced Lens Cap

Product Placement

JVL

shark vs the universe
occasionally subtle
Jules of Nature

bliss lane
todays bird

seen from Türkiye

seen from Türkiye
seen from United States

seen from Singapore
seen from Russia
seen from T1
seen from Algeria
seen from Ireland
seen from Japan
seen from Brazil

seen from Brazil
seen from United States
seen from United Kingdom

seen from Türkiye

seen from Japan

seen from Norway

seen from United States

seen from Spain

seen from United States

seen from United States
@felis-leo-666
curly talks
Made a mouthwashing animation yayyy
Meet Tsaij, my simic hybrid monk who kills rich people for the greater good
This art is old so don't mind the quality
List of unique and imaginative types of government that can add depth to your fantasy world:
1. Gerontocracy
A government ruled by the elderly. Wisdom and experience are highly valued, and the oldest members of society hold the most power.
2. Stratocracy
A government led by military leaders. The state and the military are closely intertwined, and military service is often a prerequisite for leadership.
3. Timocracy
A government where only property owners or those with a certain level of wealth can participate in governance. The idea is that those with a stake in the land will govern it wisely.
4. Gynarchy
A society governed by women. Leadership roles are exclusively or predominantly held by females.
5. Noocracy
A government ruled by the wise or intellectuals. Decisions are made based on knowledge, wisdom, and rational thought.
6. Kleptocracy
A corrupt government where leaders exploit national resources and steal; rule by thieves. This often leads to widespread corruption and inequality.
7. Cyberocracy
A futuristic government where information technology and artificial intelligence play a central role in governance. Decisions are made based on data and algorithms.
8. Hologarchy
A decentralized government where power is distributed equally among all members of society. There is no central authority, and decisions are made collectively.
9. Ecocracy
A government that prioritizes ecological and environmental concerns above all else. Policies are designed to protect and sustain the natural world.
10. Psionocracy
A government ruled by individuals with psychic or mental powers. Leadership is determined by one's mental abilities and control over psychic forces.
11. Syndicracy
A government run by syndicates or groups of people with common interests, such as trade unions or professional associations. Power is distributed among various syndicates.
12. Cryptocracy
A secretive government where the true rulers are hidden from the public. The real power lies with a shadowy group that operates behind the scenes.
13. Technomancy
A blend of technology and magic, where the government is ruled by technomancers who use both technological and magical means to govern.
14. Animocracy
A government where animals or animal spirits play a central role in decision-making. This could involve druids or shamans who communicate with animal spirits.
15. Necrocracy
A government where the dead or undead hold power. This could involve necromancers who use their control over the dead to maintain order.
16. Elementocracy
A government where rulers are chosen based on their mastery of elemental forces (earth, water, fire, air). Each element might have its own representative or leader.
17. Dreamocracy
A society governed by those who can control or influence dreams. Decisions might be made in a dream realm, affecting the waking world.
18. Symbiocracy
A government where humans and another species (like elves, dwarves, or even sentient plants) share power equally. Cooperation and mutual benefit are key.
19. Chronocracy
A government where time manipulation is central. Leaders might be time travelers or have the ability to foresee future events and make decisions accordingly.
20. Shadow Council
A secretive group that rules from the shadows, with their identities unknown to the public. They might use spies and covert operations to maintain control.
21. Guildocracy
A government run by various guilds, each representing different trades or professions. Power is distributed among the guild leaders.
22. Arcane Senate
A council of powerful mages who govern based on their magical prowess and knowledge. Each member might represent a different school of magic.
23. Beastocracy
A society where intelligent beasts or mythical creatures hold power. This could include dragons, griffins, or other fantastical beings.
24. Celestocracy
A government ruled by celestial beings or those who claim divine right from the stars. Astrology and celestial events might influence decisions.
25. Labyrinthine Council
A government where the ruling council resides in a vast, ever-changing labyrinth. Only those who can navigate the maze can reach the leaders.
26. Mirrorocracy
A society where decisions are made by reflections or alternate versions of the leaders from parallel dimensions. This could involve magical mirrors or portals.
27. Puppetocracy
A government where the rulers are figureheads controlled by unseen puppet masters. The true power lies with those pulling the strings.
28. Songocracy
A society where music and song are central to governance. Leaders might be chosen based on their musical abilities, and laws are sung rather than written.
29. Crystal Dominion
A government where rulers derive their power from magical crystals. These crystals might grant various abilities or influence the land.
30. Ethereocracy
A government where spirits or ethereal beings hold sway. This could involve ghosts, ancestral spirits, or other supernatural entities.
31. Mercantocracy
A government ruled by merchants and traders. Economic policies are designed to maximize trade and commerce, with leaders often being the wealthiest traders.
32. Coinclave
A council of bankers and financiers who control the economy. Decisions are made to ensure financial stability and growth, with a focus on banking and investments.
33. Tradeguild Dominion
A realm where powerful trade guilds hold sway. Each guild represents a different industry, and they work together to regulate trade and industry standards.
34. Barterocracy
A society where barter and trade are the primary means of exchange. Leaders are chosen based on their ability to negotiate and manage resources effectively.
35. Resource Syndicate
A government where control is based on the management of natural resources. Leaders are experts in mining, agriculture, and resource distribution.
36. Artisan Assembly
A government led by master craftsmen and artisans. Economic policies focus on the production and trade of high-quality goods and craftsmanship.
37. Agrarian Council
A society governed by those who control agricultural production. Policies are centered around farming, food distribution, and sustainable agriculture.
38. Guilded Senate
A ruling body composed of representatives from various economic guilds. Each guild has a say in the governance based on their economic contributions.
39. Commodocracy
A government where power is based on the control of key commodities, such as gold, spices, or magical resources. Leaders are those who control these valuable goods.
40. Marketocracy
A society where the free market dictates governance. Leaders are chosen based on their success in the marketplace, and economic freedom is highly valued.
41. Tradewind Dominion
A government where trade routes and shipping lanes are the lifeblood of the economy. Leaders are often powerful ship captains or trade route managers.
42. Coincouncil
A council of wealthy individuals who use their resources to influence governance. Economic policies are designed to benefit the wealthy elite.
43. Craftocracy
A government where skilled artisans and craftsmen hold power. The economy is driven by the production and trade of artisanal goods.
44. Miner’s Syndicate
A society governed by those who control mining operations. Economic policies focus on the extraction and trade of minerals and precious metals.
45. Spice Dominion
A government where control of rare and valuable spices dictates power. Leaders are those who manage spice production and trade.
-------
🔥 BONUS ALERT!🔥
🚀 Unlock the Ultimate Fantasy Worldbuilding Book Series Planner 🚀
Ready to take your worldbuilding to the NEXT LEVEL? You can grab this game-changing planner that will revolutionize your writing process!
Creepy things to add to settings
Just to make things a bit more interesting
—Water stains from flooding
—Withered down machinery resulting from weather
—Torn fabric caught on spikes
—Attempting to find a hiding spot, only to turn around and find the skeleton of the last person who tried to hide there
—Expecting to see spiders and other bugs, only for them all to scurry away as a new presence enters the room
—Fog slithering in through holes in the walls or open windows
—Stepping on the dead, crunchy leaves of plants that started growing inside
—The characters knowing the floorboards will creak, so they try really hard to keep quiet as they travel. Make them all freeze when they hear something else coming at them and decide if they should stand still to keep from attracting any more attention or if they run for their lives
—The wallpaper and paintings on the wall torn off and scattered against the floor, leaving the walls barren and lifeless
it’s all about how you describe it! Find things that get under people’s skin (bugs, snakes, certain sounds, etc) and connect them to whatever you’re trying to make creepy
*taps mic* would anyone be interested in hearing me yap / seeing my art about D&D on this website as both a DM and a player with brainrot
Touya sketch by Oshi No Ko illustrator, Yokoyari Mengo
Guess who's rewatching bnha
Should've sent shinso to fight dabi, man does NOT shut the fuck up
All Might knows nothing about women but Deku asks him about a crush...
Way to bury the lead Izuku
my hero fans when a victim of heinous abuse and grooming turns evil and doesn’t become a perfect, heroic victim  
tokoyami you have to stop. you look too cool. your swag too different. your quirk too powerful. they'll kill you