2-Sep Update: Thank you @jeebeehey for the French translation (for BASE and Seasons coloring books)! Please redownload if you'd like them.
In anticipation of some toddler mods I have coming out, I'm releasing this old coloring book I made a while ago.
I love the Children Can mod that opens up so much gameplay for kids in the game. However, the sketch book is SO BIG for little kids. So I made a coloring book for them to use.
There are 3 books (Kids/Toys or Hobbies/Skills) and they STACK! I don't know why that's so exciting to me but it is. Each one has a different theme so in addition to painting skill, they can gain gardening, cooking or (if you have my Voidcritters Mod) voidcritters skill.
You need crayons (Kids/Toys) in order to color.
The book is for kids but I added a little fun feature for toddlers where they can steal and eat crayons out of the crayon box which can make them sick and throw up. (that's fun, right?) Note: the crayons have to be within reach for the toddlers, so either on the floor or no higher than end table height.
Credits/Thanks: Coloring book mesh and crayon from @aroundthesims. Crayon box is from TS4. Coloring book pages are from Freepik and Crayola.
You need to have University EP (updated: and Pets EP [for the vomit ya'll]) and the Children Can mod installed since it uses those animations.
Enjoy and let me know if there are any issues.
Download here / Alternate: SFS
@katsujiiccfinds @pis3update (I remembered this time!)
Update 11 Feb: I updated the crayon accessory so it fits better in hand. It's a tiny thing but if you're like me, you notice these things. Redownload (only the BASE file) if you care!
1 Oct Update: If you're having any issues with babies moving after they are picked up from the mat, try version2 (on Box) or "noIdle" on SFS. This removes the feature where babies do idle animations on the mat. If a Sim picks them up when they are idling, they can get stuck in the animation which causes the constant movement.
This is an old-ish mod I made to satisfy my need to keep a baby in my household occupied and also prevent Sims from constantly bothering them when they're perfectly fine.
The TS3 Store playmat is yet another recycled TS2 item where EA took the mesh and little else (see More Activities Activity Table). For a "play"mat, there's absolutely no playing going on. Babies just stare into the void pondering their existence.
So I created an interaction where babies can actually play on the mat which gives them something to do and also means I can leave the baby on the mat knowing other Sims won't constantly be trying to pick them up. You have to turn the mat on in order for babies to play with it. Playtime is set to 2 hours but that's tunable.
Then TS4 Growing Together came out with a playmat that actually had some cool features like playing with babies and tummy time. So I revisited my mat and added in a couple of more features to allow other Sims to play with the baby on the mat and do tummy time.
Babies will get a positive moodlet from playing alone and playing peekaboo with others. Other Sims may get a positive moodlet if they are near the baby while the baby is playing on the mat. They will also get a positive moodlet from playing with the baby. Toddlers and up can play with the babies but only Teens+ can do tummy time.
You don't need the Store mat for this, it's its own separate download. However, I'm using a couple of sound files for toddlers (mostly the peekaboo) from the Baby Monitor or Playpen Store objects so if you don't have those, you won't hear anything.
**Update: Thanks so much to @zemyna who let me know about the issue with adding your custom decorations. That's been fixed so please redownload the MAIN file and tree object file. She also let me know about these gorgeous tree ornament conversions from @martassimsbook which you can find here. They fit perfectly on the tree and look great. I've added an updated XML for anyone who wants to use them here. Just download the file and drag it into the MAIN file to overwrite the default one.
I also added the option to change the design presets for decorations (if they have them) so you don't have to go into CAST if you want to change the color. **Update
I actually started to make this two years ago and forgot about it but then I got the idea to do it again and remembered that I had already written most of the code. It was sort of like finding money in your pocket you'd forgotten about. 😂
Much like in real life, I prefer to spend my holidays in-game with family instead of randoms and I just want to open presents without having to throw a Gift Giving party. So I made a Christmas Snowflake Day tree to do that where you can decorate and add gifts to open on Snowflake Day.
I also added some holiday activities for kids and toddlers if you have the More Activities Activity Table. It's an add-on so you need that mod (and whatever requirements go with it) if you don't already.
Enjoy and Merry Christmas!
More info after the cut
Decorate the Tree (this is meant as a joinable group activity so you can invite others to join; up to 4 Sims (child+) can decorate)
Add Tree Topper (if you have any)
Hang Ornaments (if you have any)
Turn On/Off Lights (if decorated)
Admire Ornaments (sims may get a nice holiday moodlet - Holiday Memories buff)
Add Gift for…
Look at Presents (get information on how many gifts are under the tree and to whom)
Steal Presents (only for Klepto, rebellious, Evil, Mean-spirited; you will get in trouble if someone sees)
Sneak a Peek at Presents - to check out any of your gifts
Invite Everyone to Open Presents - for Snowflake Day, brings everyone on the lot to open gifts under the tree; if someone doesn’t have gifts, they will watch others open presents and if they are in the household they will get a sad buff. Gifts improve relationship score if Sims like it; does nothing if they don’t but if they get too many gifts they don’t like, they can complain about it.
Open Gifts - self explanatory. If you don’t want to gather everyone together, you can open gifts at any time on Snowflake Day. Depending on how many gifts you like/don't like, you will get a special moonlet (Feeling Grateful/Bummer Holiday)
This is a one-time interaction that Sims can use on any family or household member. If a sim gets what they asked for, they will get a special buff (Just What I Wanted)
Thank for Presents (if they had a particularly good Snowflake Day)
Complain about Presents (if they had a bad one)
With the MAAT add-on, children and toddlers can also:
Make handmade ornaments and hang them on the tree. The ornaments can be stored in the decorations box.
Make handmade Snowflake Day cards for friends and family (kids only). You can give them directly to Sims or put them under the tree as a gift.
Notes and Recommendations:
To be able to utilize all the tree features, make sure there is enough space around the entire tree for Sims to gather and interact with the tree
Your Sims need to have a giftable object in their personal or household inventory to add a present to the tree
When a Sim has asked for a gift, the game checks whether any of the gifts they receive are in the same buy subcategory or object type as what they asked for so if, as example, a kid asks for a toy and you get them a cc toy that is categorized as a plant or deco object in the game, it’s not going to count.
To gift jewelry, you need the TS3 Store Jewelry Machine or any custom wearable jewelry objects that is the same object type as the Store Jewelry box object
If you don't have my activities table mod and don't want it, then don't download the two MAAT files.
Requires Generations, Showtime (actually I don't think you need Showtime. I think I wanted to use something from it but then didn't but I'm sure one of you will confirm for me 😭) and Seasons
Details and Instructions:
The tree and box can be purchased in the Entertainment/Hobbies Section (300 and 200, respectively), the tree topper in the Misc Deco (90) or they can all be found in the custom Snowflake Day collection file.
To decorate the tree, your Sim needs both the tree object and the decorations box. Custom ornaments and tree toppers go into the decorations box.
The tree comes with a default decoration but you can create and add your own tree decorations. The file has an XML (HolidayTreeDecorations) where you can add the Resource Key, Group ID for the OBJD of the decoration, whatever name you want to call it, whether you want it to light up or not, and the image (if you don’t want a custom image, just use the default one in my first entry).
Credits: Meshes by EA, tree deco is from Coral Island (I hope Stairway Games doesn't come for me!!) and the ornaments are by me and Freepik. Images are EA and Flaticons. Animations by EA and me.
Thanks so much to @zemyna who let me know about the issue with adding your custom decorations. That's been fixed so please redownload the MAIN file and tree object file. She also let me know about these gorgeous tree ornament conversions from @martassimsbook which you can find here. They fit perfectly on the tree and look great. I've added an updated XML for anyone who wants to use them here. Just download the file and drag it into the MAIN file to overwrite the default one.
I also added the option to change the design presets for decorations (if they have them) so you don't have to go into CAST if you want to change the color.
2-Sep Update: Thank you @jeebeehey for the French translation. Please redownload if you'd like them.
Updated for redownload (27 July):
Fixed an issue where the interaction cancels out if a toddler doesn't like the food. Thanks to @zemyna for catching!
Added the non-English stbls. Sorry, I swear I'm not one of those Anglophones that thinks English is the only language (I actually speak 3!), it's just a small step in the upload process that's easy to forget.
This is the final part of my little Kids and Toddlers mod series. It's meant to complement the Coloring Book and the Toddler foods mods so you will need those for this.
When I started this, I didn't think through how many new animations or custom details it would entail and I as continued, I kept having to add more and more. There are like 60 animations and 40 image assets 😭 hence why the two main files are so large for a mod.
What I've done is added more activities to the Activity Table after years of being annoyed that the Activity Table we have in TS3, despite being the EXACT SAME table from TS2, does not in fact allow your Sims to draw on it. EA, so lazy!
Anyway, what this does is add 4 new interactions to the Activity Table: Coloring, Arts & Crafts, Puzzles and the ability to serve toddlers food so they can eat there.
The activities are for toddlers and kids only but Teens+ can join in the puzzles if it's already been started by a toddler or child.
Note this will work with any of the Activity Tables in the game or Store but the puzzle will look weird as it's placed in the same spot as where the blocks are. You can use it with custom/cc activity tables provided only the mesh has been edited (for example, if slots are changed or removed, it may not work).
Credits/Thanks: The glue bottle, crayon, CAS paint items and one of the arts and crafts image assets are from @aroundthesims. Thanks as always to Sandy for her generosity and creativity in making Sims content! I originally only wanted to add the option to color/draw but this set of hers inspired me to add in more features. (hmm, maybe I shouldn't be thanking you then considering what a pain that was 🤔😅) All other objects and images are from TS4. Custom animations are by me using TS4 and TS3 as bases.
All buyable objects (table, crayons, puzzles) can be found in Kids Room/Toys.
Check out my other mods in the Kids and Toddlers series: Coloring Book for Kids, Toddler Bed, Toddler Foods and Snacks.
If you run into any issues (and YOU'VE READ THROUGH THE INSTRUCTIONS) please let me know!
Please read below the cut for all the details on features and how to play.
Download here | Alternate Link: SFS
Coloring: Toddlers and Kids can color if there is a crayon box on the lot. Just like using a coloring book, coloring a picture will take up one crayon. Coloring increases painting skill for both. When completed, the final project will be in their inventory.
Arts & Crafts: Toddlers and Kids can do an arts and craft project. Not additional object is needed. They go pretty crazy with the glitter and glue so it can be dirty stuff if they don't have the neat trait. This activity decreases their hygiene and they will get covered in glitter paint when done. Similar to coloring, when completed, the final project will go in their inventory and they get painting skill while playing.
Puzzles: You need to buy a puzzle box and have it on your lot to do puzzles. There are two puzzle boxes but they do the same thing. And they stack! (I love stackable things) There are 3 puzzle types: Easy, medium and Hard. Toddlers can only do Easy puzzles. Children can do either easy, medium or Hard puzzles depending on their Logic skill (for Hard, logic needs to be 3 or higher). The puzzle difficulty will also determine how long it takes to complete the puzzle. Teens+ can help with puzzles but they can't start a puzzle on their own. Toddlers can kids can start a puzzle on their own or help another Sim with a puzzle. Puzzles increase Logic skill for all those playing it but will increase faster for whoever starts the puzzle. If a puzzle is completed, everyone who helped put it together will get bonus skill points. If there is already a puzzle on the table, there is no option to start another, you can only help with the current puzzle. There are different puzzle images (15 in total) but there's no difference between them. The only thing that matters is puzzle difficulty. If the Sim who started the puzzle stops for whatever reason (you or the game cancels the interaction), everyone else helping will stop as well.
Eating: Children+ can serve toddlers meals or snacks. It works the same as my Toddler Foods and Snacks mod. They will place the tray/bowl on the activity table and then call the toddler to eat. If the toddler is hungry, they will go over and start eating. Otherwise, they can always eat it later.
Known Issues:
Animations aren't perfect (but what in life is?) so there's some clipping, especially on the toddlers when they kneel.
The comically large puzzle piece accessory jumps around a little and sits kind of weird in the toddler's hand. I suspect this is because the game is using the adult version of the object animation. I've noted it for fixing whenever I do a second pass on the mod.
The food tray is upside down. Setting object rotation in-game messes up the routing for the table so I'm leaving it as is as it doesn't really bother me.
If there is a food tray or bowl on the table, you shouldn't be able to do anything else there because that slot/part is being used but I had this happen once where my tester child started coloring there. It didn't happen again but if it does happen in your game, simply cancel out the interaction and route them to another part of the table.
The puzzle leaves a shadow even when it's pile form because the shadow mesh is there but you only see it until the geostate changes.
This is not an issue but the alternate material states for objects are only available in high so if you play with graphic settings for objects on medium or low, you're going to see the default image for the puzzles or pictures.
Tagging for reblogs: @kpccfinds @katsujiiccfinds @pis3update
2-Sep Update: Thank you @jeebeehey for the French translation. Please redownload if you'd like them.
25 July update:
Fixed an issue where the Trail Mix was resetting Sims. One of its components got lost when I was merging all the objects together so it kept giving an error when trying to pull it up. It should now not happen for either the high chair or the activity table. Redownload both the MAIN and the merged Objects file
24 July update: Thanks to @simdreams and @zanynka for the Brazilian Portuguese and Czech translations! You can redownload at the links below.
(Update: I forgot to include one of the files in the Objects file. It's just a little piece of food that toddlers pick up when eating snacks. If you downloaded both files already, you don't need to redownload anything, just download the file and add to your game.) (Just download the updated Objects file)
They literally call the baby food "sludge" in the game files. EA really did TS3 toddlers dirty.
This was actually originally part of my Quickie Food and Snacks mod and I abandoned it (this seems to be a theme with me). But then I came back to it after TS4 Growing Together came out. I still haven't played that game but I know there's a preference/taste system in the game for baby food, which is really cool!
So this mod adds two interactions to the high chair to feed toddlers meals or snacks. There are 11 meals and 5 snacks. Similar to Growing Together, toddlers will love, like or hate certain foods. This preference is based on their favorite food (see more after the cut).
The foods work somewhat similar to recipes in that they require ingredients to be available. However, you only need to have at least 1 ingredient. Whatever ingredients you have will be used for the meal/snack. The icon images will tell you which 3 ingredients are required.
Teens+ can serve toddlers and they will stay and watch to make sure the toddler eats like a good little girl/boy.
There was a second complementary mod to close out this little series that would allow toddlers to eat their foods and snacks on their own on little tables but I probably won't have the time to finish testing it before I go on my summer holidays so I'll release it sometime end of next month when I'm back.
Credit/thanks: The food tray and bowl is from @aroundthesims. All other assets are from EA (TS3 and TS4). Icons are from Freepik.
Download HERE / Alternative: SFS
Enjoy! I'll be totally offline starting 1 July for about 2 weeks so do let me know before then if you run into any issues!
More info and details on features after the cut
Meal/Snack recipes: Each meal or snack requires 1-3 ingredients (either in your fridge or personal inventory) to be available. Again, you only NEED 1 of 3. Some of the ingredients are from the Store or cc (Icemunmun's Baker's Basket or Hot Chili) but if you don't have it, the game will just ignore it. If you have none, it won't be available.
Food categories/preferences: Preferences are based on the toddler's favorite food and along 4 categories: Sweet, Savory, Veggie and Cheese. So based on what their favorite food is, you can tell what their food preference category is. If you change the toddler's favorite food after playing with the mod, it will adjust to their new tastes BUT will keep whatever food they liked or hated before.
Category Preferences:
Sweet hates Veggie
Veggie hates Sweet AND Savory
Savory hates Sweet
Cheese is chill and can give or take anything
Here is the detailed breakdown below (if you want to be surprised and figure it out for yourself in the game, you can stop reading here):
SW - Sweet, SV - Savory, VG - Veggie, CH - Cheese
Store - TS3 Store
BB - Icemunmun’s Baker’s Basket
HC - Icemunmun’s Hot Chili
Meals:
Chickpea Salad (VG) - Chickpea (HC), Carrot, Watermelon
PBJ Sandwich (SW) - Strawberry (Store), Almond (BB)
Pancakes and Sausage (SW) - Any fruit, Sausage links
Chicken Nuggets (SV) - Chicken, Carrot, Blueberry (Store)
Fishsticks (SV) - Any fish, Potato, Carrot
Meatballs w. Yogurt Sauce (SV) - Patty, Cucumber (Store), Tomato
Mushroom Omelet (VG) - Egg, White Cap mushroom, Onion
Fried Plantains (SW) - Banana (I considered making a custom plantain ingredient but too lazy), Tomato, Onion
Falafel w. Yogurt Sauce (VG) - Chickpea (HC), Cucumber (Store), Tomato
Cheese Ravioli (CH) - Cheese, Tomato, Strawberry (Store)
Mac and Cheese (CH) - Cheese
So for example, the toddler in the photos, Duncan. His favorite food is Fried Peanut Butter Banana Sandwich (oh, America) which is in the Sweet category. So I know he will eat any of the sweet category foods. He tossed the mushroom omelet when I served it to him but he likes mac and cheese.
25 April 2025 Update: Hope everyone who celebrates had a great Easter!
This update fixes the reset issue with the Eat Prepared food interaction. I also updated the preference logic to make it a bit friendlier towards prepared foods.
An oldie but a goodie! This update fixes two issues with the combination washer/dryer.
Added a carryable state to the box of detergent pods so Sims will actually throw it away now. I also made it live dragging enabled.
Added ITUNs for all the interactions (and the box of pods) so interactions can be autonomous. This was also preventing Repair Service Sims from fixing it when called so that should be fixed now.
Fixed some missing strings
Please redownload just the main file HERE
Thanks to @sarahsarita00 for reporting!
Edit: Adding the link to the stackable version. No changes were made to it but some of you may be new to this mod and downloading it for the first time.
This is less of an update and more of a complete redo of my old toddler bed. The big change is that this operates more like a regular bed, just toddler sized. Honestly, kind of a nightmare and if I could go back in time and not have the idea to do this, I would but anyway, here it is. 😭 Works pretty much like a regular bed, they can sleep and take naps. If they have a stuffed animal, they will sleep with it. Toddlers can jump on the bed and other Sims (Teen+) can read them to sleep.
I would recommend removing the old toddler bed even though this is a separate file but I consider that version now obsolete and it is archived. The localization files from that bed have been added to this one as well so it comes with partial French, Brazilian Portuguese and Korean translations.
In addition to that I've also included a custom dresser that toddlers can use to change clothes on their own. So now my dream of fully independent toddlers that no longer need my attention is complete! *insert evil laugh here*
Requirements: None I believe, everything should be BGC but some audio from Generations but if you don't have that, you simply won't hear anything. Built on ver 1.67, should work with 1.69
Credit/Thanks: Blam’s EA Store for the original bed which I just sized down and edited. @leaf-motif for the dresser and mattress which is from her Keller Bedroom set. Thanks to @zemyna for testing and the photos used throughout! She also found some toddler bed frames that are compatible with the mattress (linked below).
Download HERE
If you like my stuff and want to tip as a thank you, feel free to donate to my Ko-fi account.
Details on features after the cut
Bed features:
Toddlers will use the bed autonomously if they are sleepy
If toddlers have a stuffed animal in their inventory, they will sleep or nap holding it.
Teens+ can use to Time for Bed/Nap interaction to send toddlers to bed but depending on their mood and/or traits, toddlers may put up a fuss about it
Teens+ can read toddlers a bedtime story to put them to sleep. If the toddler has a stuffed animal/toy in their inventory, they will hold it while listening to the story. This will also satisfy the want to read them to sleep. You can only read toddler books to them and it will count towards a book they have read. Reading a toddler to sleep will give them good dreams.
Toddlers can jump on the bed for fun but will get scolded if they are caught jumping on the bed by a Teen+.
There's a chance toddlers will fall if jumping and can hurt themselves. They can tell an adult to remove the buff.
Toddlers might wet the bed if their bladder motive is low while sleeping. This chance increases if they're not potty trained. It may wake them up if they do. If they complain about this to an adult, the adult will be pushed to clean them up. Depending on what you have in your home, it will either push the adult to bathe them in a tub if you have the Toddler Interactions mod or changing table if you have the Store item; or just change their diaper if you have neither.
Toddlers can also wake up from a nightmare if their motives are low or if they are light sleepers and won't be able to go back to sleep. Telling an adult (Teen+) will remove the buff so they can go back to sleep.
Child+ can make an unmade toddler bed or change the sheets if it has been soiled. If soiled, it will spawn a laundry pile if you have a washing machine on the lot.
The set includes 1 bed (pictured in the first image) + 1 mattress (pictured below) on its own. Both are CASTable. Feel free to resize any of your favorite EA or cc beds to make your own! However, as I adjusted these beds for the animations, it's best to clone this bed or mattress as your starting point. Given the small size of the toddler bed, regular-sized end tables are too big and can block routing so if making your own beds with matching end tables, I would suggest sizing down the end tables as well.
Notes:
For whatever reason the mattress presets can't be changed in CASt, only in the catalog when you're selecting it. Not sure why. It's not that important to me to investigate further since you can still change the presets but if someone knows, I'd be curious!
The bed mirroring (being able to flip the animation depending on what side of the bed you are on) is a tricky thing and the bed animation sometimes gets stuck resulting in the bed not animating if you start using one side instead of the previous side you were using. As a workaround, I have the bed stop its animation in these cases. So if the bed was unmade it will look made but it's still considered unmade and will need to be made.
Here is the list of toddler bed frames (example above) sourced by zemyna that are compatible with the mattress. There may be more but these were the ones she tested. We are grateful to sim in a world where @martassimsbook exists:
My final gift for Simbreen now publically released! This hair was one of my favourites so hope you all enjoy it too! As always, any problems, let me know!
Download: Child | Toddler
Credits: Anto for the Hair and Mesh, & @simsoficeandfire for the Conversion
Info: Child and Toddler Female Only, Custom Thumbnail, All LODs
My giftee for my first ever Secret Santa was Smallsimmer! You requested more CC for males, so I tried to keep with this theme. Unfortunately my big plans of male TS4 conversions did not go to plan. So instead, I produced this mini C&T CC dump. I really hope you like them and find a use for them!
Download:
Wings OE0818: Child | Toddler
Credits: Wings for the Mesh and Textures
Info: Child and Toddler Male Only, Custom Thumbnail, All LODs
MM Oversleep: Child | Toddler
Credits: @mmsims for the original mesh, @ladybughome for the TS3 conversion, Newsea for the scalp textures and @chuskasims sims for the inspiration of using Newsea’s scalps textures
Info: Child and Toddler Male Only, Custom Thumbnail, All LODs
Nightcrawler Biscuit: Child | Toddler
Credits: @darkosims3 for the original mesh, @plumblobs for the textures and @sims3tutorialhub for the S4-S3 Conversion Tutorial
Info: Child and Toddler Female Only, Custom Thumnail, All LODS