Prince of Persia original cover art, by Katsuya Terada. 1992. Arsys Software for Super Famicom.
No title available
hello vonnie
Cosimo Galluzzi
DEAR READER

No title available

No title available
TVSTRANGERTHINGS
RMH
Jules of Nature
Sade Olutola
almost home

JVL
"I'm Dorothy Gale from Kansas"

Kiana Khansmith
trying on a metaphor

pixel skylines
Mike Driver
he wasn't even looking at me and he found me

izzy's playlists!
occasionally subtle
seen from Argentina
seen from United States
seen from United States
seen from Japan
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States

seen from United States

seen from United States
seen from United States
seen from United States
seen from Germany
seen from United States

seen from Germany

seen from Netherlands
seen from Malaysia
seen from Slovakia

seen from United States
@gameandgraphics
Prince of Persia original cover art, by Katsuya Terada. 1992. Arsys Software for Super Famicom.
GBA SP Gundam custom mod.
source
Translucent Game Gear
Japanese flyer for Super Mario Advance: Yoshi’s Island (Game Boy Advance, 2002).
Japanese Nintendo GameCube AD, 2001.
Official art for the upcoming Dragon Quest III HD-2D
source
Boku no Natsuyasumi (My Summer Vacation)
Millennium Kitchen for PlayStation, 2000.
Sega Saturn Magazine, 1997.
Famitsu cover dedicated to Star Wars Outlaws. Art by Takashi Okazaki (Afro Samuirai)
Source
Rez japanese packaging for collector’s edition (Kanzentousui Set). Graphic design by Tsuyoshi Kusano.
Sega for Playstation 2, 2001.
Source
Luigi enjoys a melon cream soda in this official art published by Nintendo
Art for the Alien vs. Predator arcade game.
Capcom, 1994.
Cover art + sketch for TMNT: Fall of The Foot Clan.
Konami for Game Boy, 1990.
Chrono Trigger + Dr. Slump mashup, by Akira Toriyama. Scanned From V Jump 4-1995.
[Click the image to zoom in]
Dr. Slump playing Dragon Quest V on Super Famicom, by Akira Toriyama.
Chrono Trigger original art, by Akira Toriyama - Square for Super Famicom, 1995.
The Famicase Exhibition has started one more year in Tokyo. This is my contribution for this year: Algorithm Heaven:
What is this game about? Rhythm? Strategy? It’s not clear. We only know two things:
1. The algorithm is hungry.
2. We don’t want to know what happens if we don’t feed the algorithm.
Don’t stop dancing now, but this could be a survival horror game.
_________
Famicase is an exhibition organised by Satoshi Sakagami, owner of Meteor shop, and every year shows fictional Famicom cartridge designs
The exhibition is also online, check the Famicase website to see all 250 designs!