Prince of Persia original cover art, by Katsuya Terada. 1992. Arsys Software for Super Famicom.
🪼

★

Discoholic 🪩
Lint Roller? I Barely Know Her
let's talk about Bridgerton tea, my ask is open
Three Goblin Art
No title available

JBB: An Artblog!
Aqua Utopia|海の底で記憶を紡ぐ
ojovivo
wallacepolsom

Origami Around
Acquired Stardust
dirt enthusiast
i don't do bad sauce passes
PUT YOUR BEARD IN MY MOUTH

Kaledo Art
hello vonnie

⁂
will byers stan first human second
seen from Netherlands
seen from United Kingdom

seen from Japan

seen from China

seen from India

seen from Germany
seen from Netherlands
seen from Germany

seen from Germany
seen from United States
seen from United States
seen from Netherlands
seen from United States
seen from United States
seen from United States

seen from Malaysia
seen from United States
seen from Poland

seen from United States

seen from Türkiye
@gameandgraphics
Prince of Persia original cover art, by Katsuya Terada. 1992. Arsys Software for Super Famicom.
GBA SP Gundam custom mod.
source
Translucent Game Gear
Japanese flyer for Super Mario Advance: Yoshi’s Island (Game Boy Advance, 2002).
Japanese Nintendo GameCube AD, 2001.
Official art for the upcoming Dragon Quest III HD-2D
source
Boku no Natsuyasumi (My Summer Vacation)
Millennium Kitchen for PlayStation, 2000.
Sega Saturn Magazine, 1997.
Famitsu cover dedicated to Star Wars Outlaws. Art by Takashi Okazaki (Afro Samuirai)
Source
Rez japanese packaging for collector’s edition (Kanzentousui Set). Graphic design by Tsuyoshi Kusano.
Sega for Playstation 2, 2001.
Source
Luigi enjoys a melon cream soda in this official art published by Nintendo
Art for the Alien vs. Predator arcade game.
Capcom, 1994.
Cover art + sketch for TMNT: Fall of The Foot Clan.
Konami for Game Boy, 1990.
Chrono Trigger + Dr. Slump mashup, by Akira Toriyama. Scanned From V Jump 4-1995.
[Click the image to zoom in]
Dr. Slump playing Dragon Quest V on Super Famicom, by Akira Toriyama.
Chrono Trigger original art, by Akira Toriyama - Square for Super Famicom, 1995.
The Famicase Exhibition has started one more year in Tokyo. This is my contribution for this year: Algorithm Heaven:
What is this game about? Rhythm? Strategy? It’s not clear. We only know two things:
1. The algorithm is hungry.
2. We don’t want to know what happens if we don’t feed the algorithm.
Don’t stop dancing now, but this could be a survival horror game.
_________
Famicase is an exhibition organised by Satoshi Sakagami, owner of Meteor shop, and every year shows fictional Famicom cartridge designs
The exhibition is also online, check the Famicase website to see all 250 designs!