Hi gamers I am officially remaking my art blog, old stuff is basically archived over at @elusive-goose but this blog is where my stuff will be poasted now
OTHER LINKS:
Music over at itch
My twitch channel & stream VODs channel
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@gauss-arts
Hi gamers I am officially remaking my art blog, old stuff is basically archived over at @elusive-goose but this blog is where my stuff will be poasted now
OTHER LINKS:
Music over at itch
My twitch channel & stream VODs channel
Boss fight theme for a clown whom everyone wants to kill with hammers for mysterious reasons.
Modeled the sword @subspaceskater designed for their OC Vienna. I love a good hefty slab of a sword.
Another older track cleaned up for SPECTRA. This one actually used to be a Tellurium track...But now it's the theme for a cool girl I haven't finished modeling yet. Probably still need to tweak the instrumentation a bit but it's #goodenough for now.
Oops, been forgetting to use this blog properly. Here's a track for SPECTRA- specifically, it's the very first song you hear in the game after you get out of the main menu. It's also unique* in the soundtrack for using proper piano & bass VSTs instead of the SPC700 stuff I'm using for basically everything else.
Animated one of Ashe's unlockable special attacks, a long-range thrust they can do after a backflip.
[for some reason you have to click this gif to actually see it animate, the thumbnail is static]
Quick sketch of an area theme for Spectra I threw together earlier today. It's kind of just the intro at this point, though, I'm not sure where to take it from here.
Toying around with repurposing a couple old songs (originally made for a gamejam game) for Spectra's OST. These are pretty much direct reinstrumentations at the moment but I definitely want to do proper rearrangements later...
Completely resigned an OC of mine, Ashe, and brought them into Unreal. They're the protagonist of a project of mine called Spectra which takes place in a sort of dream-world.
Realized I haven't posted on here in a while. Here's a couple soundtrack style tests I did for SPECTRA, an RPG project I've been trying to make for like... 6 years? All the instruments here (except for the drums in Doubt) are emulations of SNES soundchips with the sample interpolation turned off.
So basically, this CRT girl is GAY and TRANSGENDER and AUTISTIC
Taking a look at some older Unreal projects I haven't touched in a while. This one appears to be one of the "Mabel tries riffing on Destiny abilities" experiments, but with some first-person sword bullet parrying stuff as well. Might be worth trying to turn this into something playable?
Incidental theme for a recurring NPC in Ages of Ash.
wait also desktop cuts off the full track name, it's "So There's This Transgender Farmgirl And She's Got Absolutely Huge Breasts". this is important information
Incidental theme for a recurring NPC in Ages of Ash.
Kind of a minor update since I've been sick and struggling to work on stuff. Kira now has proper foot IK, yay!
Little scripting exercise for this spellsword overhaul mod I've been tinkering with on-and-off for like a year. Instead of changing your weapon skill at a grace or blacksmith, it's handled via tool items.
Some quick renders of Kira, the player character in Ages of Ash. She still doesn't have her final textures yet but the flat colors here are close *enough* that I'm okay with posting her like this.