Get to Know My Characters | The Eberron Timeline
From left to right . . . (its long, take a peak under the cut)
Gregor Graves | Fallen Aasimar, Cleric of the Keeper
I affectionately call him my "Tamagotchi Son" or "Borrowed Son". The first nickname comes from the fact that through the majority of his campaign he was in a demiplane housed in his own holy symbol necklace after dying in the third session. He could be communed with once a day for a limited time, but could hear the world outside of it. The second nickname because he was another player's character.
Key Points:
He hails from Cyre in the Eberron setting, as such he has been a refugee for years after the Mourning - a cataclysmic event of debated origin that wiped the nation from the map but led to the end of a century long war.
On the Cyre note, while they used to wear every color they could slap on their body at once after the Mourning most Cyran survivors wear black. His more decorated robes is due to his worship of The Keeper.
Another quirk of Cyrans is their use of gloves, it is considered immodest to be seen without them and a high level of trust and respect to be on the receiving end of a bare handed Cyran.
He is a twin, his sister is an antagonist at multiple points of the story. She never wears the same face.
He and Akashi were "cleric penpals" during her training years, their first time meeting in person is the foundation of the original party (The Mistakes) within this setting.
He canonically died in the third session, along with a large chunk of the party in a combat they should not have started with an Archmage. He is resurrected late campaign by Ashi/Akashi.
Ashi Mendyrian / Akashi Graves | Eladrin, Mage
She is my everything.
Key Points:
She hails from the Feywilds but was raised in Aerenal in the Eberron setting, a elven island nation built on and around the use of necromancy magic.
She was raised within the holy city of Shae Mordai within the temples there after she was accidentally switched in through a magic surge. She was aware of her origins but saw it not as a burden but painted it in the "chosen" light and it motivated her to prove that she was more than deserving of the magic of the Undying Court.
She was not accepted by the Undying Court, the pantheon of Aerenal, and was not granted Cleric based magic. So in a "fake it till you make it" mind set, she set to work teaching herself Wizard based magic in secret.
She has a legal half brother - she was not the only "whoopsies!" her parents faced. (He's a half elf)
Completely smitten with Gregor before they even met, though he was the first to say "I love you" (during his time in the necklace demiplane no less (she was too stunned to return the sentiment before her time elapsed for the day))
"Mage" is a general term I use to describe her as her narrative has her dipping into every spell list in technical terms for D&D. In play, she was a wizard first and a warlock multi class. Mage is also a good label as her pursuit of necromantic magic in order to resurrect Gregor leads her into becoming a goddess
The Protector, Goddess of Souls
Akashi's goddess form (Current reference is just a sketch as I iron out the design)
Her role within the gods is less so over death but in escorting souls. Kind of a reaper based role. Cyre is restored but with the years that had past since the Mourning, there was an abondance of souls that were misplaced or lost with no bodies to return to. That is the bulk of her work.
Aust Graves | Eladrin/Aasimar, Enchantment Wizard and Paladin of Devotion
She is both the "Golden Child" and the "Necromancy Nepo-Baby"
Daughter to the Dr. Akashi (Professor and Dean of Necromancy at Arcanix University) and Gregor Graves (Head of the up and coming Syndicate of Souls, a religious group dedicated to a new god?), knighted heroes of the Five Nations. But all she wants to do is become an adventurer.
Key Points:
Raised in Aundair's floating city that is home to Arcanix University of Magic, but unbeknownst to her she was born on another plane of existence as a fail safe from her parents for her safety. (Lore: dying on another plane other than your own will give you 1 respawn) She feels a deep love for her dad's home nation, but it had once again fallen - this time to a dictator rather than a magical wipe out - by the time she was born.
Originally pursued necromancy in her studies, after all it is the family tradition. Switched to an enchantment path after a wizard tournament escalation led to her charming the enchantment dean, summoning the dictator of Cyre into the stadium, and killing him in broad daylight. (It was dramatic, she didn't go into it thinking she would take over the enchantment dean but a spur of the moment decision with unexpected success opened up a world of possibilities)
Design note! She does have aasimar wings but visually they resemble dragonfly wings to give a nod to her mother's fey heritage. They aren't always on display, just like her halo isn't.
She does become an adventurer and gets wrapped up in one of those run of the mill save the world type party. Unfortunately for her, her aunt happens to be part of the problem. She ends her campaign having to fight her aunt in combat. While the fight is won, the status of her aunt is unknown. This combat also leads to Aust taking the throne in Cyre.
Her Oath of Devotion was formed when she gifted Rine a promise ring :')
Rine | Halfling Rogue
Spitfire of a dinosaur riding girl with the Dragonmark of Healing.
Fun fact about Rine - she was an NPC randomly generated at the table during one of the downtime sessions when Aust decided to try her luck in the dating world. The success of the date was decided by dice roll and both the DM and I rolled natural 20s on their date. The rest is history.
Key Points:
She was born and raised in the Talenta Plains to a nomadic group of halflings. She is first and foremost a family woman, learning her trade and applying the natural magical gift of healing to support them.
She was roped into the "saving the world" quest because she was actively on a date with Aust when the party needed to make a quick get away. Lucky for them, she is quite skilled at loosing a tail with her driving skills.
The largest point of contention between her and Aust is their stances on monarchies. Even upon marriage, Rine does not take a title within the court. Obviously Aust supports the idea as she finds herself on the throne at the end of her campaign, even still she shifts the leadership to a council rather than solely her own burden to shoulder. This is something they can agree on, as even Rine admits you cannot simply shift from a monarchy over night.
Nina | Aasimar Mage, long dead
Nina was a member of the Cyrian Knights when she was alive. An elite magical force during Cyre's golden age before the 100 year war and its conclusion in the Day of Mourning. She now finds herself haunting the estate in Kalazart since Crye was restored. It is her time around spirit sensitive Caeles that is slowly bringing her back to a more lively figure. Too bad Caeles is dutybound to report her to the Protector as one of her select few warlocks, Nina being a lost soul and everything. Or Caeles is supposed to report her and had every intention to until they accidentally developed feelings for each other.
Caeles Cassian, Lord of Kalazart | Dwarf/Elf, Warlock
Just a normal girl, with a normal life - except she's got a secret. She can see spirits and has since she was little. Oh yeah and she's next in line for the lordship of Kalazart, a city of luxury supported by their necromantic crafts.
Key Points:
Being educated is important for a young noble, Caeles studies of choice happen to land her at Strixhaven. And once it was time to select a school path she was the first student to pursue both halves of Witherbloom and both halves of Lorehold. Talk about over worked.
Oldest of five children, and takes this very seriously. Though you wouldn't know it from her tendency to party. But as she would tell you, her city of Kalazart would not be successful if it's citizen did not understand their own limits. Drugs, alcohol, sex - any source of pleasure can be found within the city in excess. A host should not be sloppy, especially not the city's leader. (She is never unaware, and is often putting on a show rather than truly intoxicated)
She is the anonyms gossip column writer of the school and writes about anyone and everyone including her own party. She isn't shy about writing about the more negative aspect of herself either to avoid suspicion.
Her campaign never concluded but I hope to work on her more on my own!
Blue | Warforged Wizard
Part of the Placeholders' party during Aust's absence, but no less loved in my eyes. She is a bubbly caretaker, illegally built after the war by an orc man who just wanted to be a father. So she is much fancier than many of her warforged peers, as he loving crafted her.
Known for the "she's confused but she's got the spirit" type attitude.









