d e v o n

Discoholic 🪩
ojovivo
todays bird
Stranger Things
PUT YOUR BEARD IN MY MOUTH
sheepfilms
art blog(derogatory)

Jar Jar Binks Fan Club
RMH
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pixel skylines
Xuebing Du

roma★
untitled

Origami Around
noise dept.
Aqua Utopia|海の底で記憶を紡ぐ
Cosimo Galluzzi
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@goingforwardbackwards
“Itinerant Noodle” (from 2014)
This was the second project documented on this blog (before it became a teaching blog for animation class)
It is an experiment between straight a head and pose to pose animation, where the loops were created using both, with the pose to pose elements being the start/ end points of one loop and how they connect seamlessly to another.
“like a spiral movement, that is also circular”
using squash and stretch on a ball bounce
Creating Blend Shapes for Squash and Stretch
Part 2: Texturing an eyeball using procedural textures.
This elaborates on the last notes. (note: I used a poly sphere here to make the texturing process easier, as no UV mapping is necessary for this)
coming soon: notes on creating blend shapes and animation for ball bounce
Afternoon Class from Seoro Oh on Vimeo.
David OReilly conquered the world of indie cg animation in less than a decade. Now he aims to repeat that success in games with his stunning new work Everything, out today on Steam.