I’ve been reading shittons about Ancient Egypt though in the past couple of weeks so you can bet there’s probably gonna be at least some mild inspiration from that aesthetics- and/or character background-wise
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I’ve been reading shittons about Ancient Egypt though in the past couple of weeks so you can bet there’s probably gonna be at least some mild inspiration from that aesthetics- and/or character background-wise
I am sorry frands I have been very bad at this whole posting-with-any-sort-of regularity thing, not to mention my inspiration for writing and arting has been non-existant the past few weeks :<

  Work has been good though?  Like aside from the occasional shit customer (which is usually more amusing than anything) and having to hardcore push memberships, it’s been tons of fun.  Kinda bummed my last day is probs gonna be Wednesday (since I’m just a seasonal hire).
Also an irl friend of mine just recently joined FR, so we’ve been doing a tiny little bit of plotting here and there where two babs I sent their way are concerned, so there’s that at least? :’D  I’ll have to type up what little we have, and also get back into the plotting I had going before I disappeared the past few weeks


I really gotta get back on the dragon-wagon though holy hell.  *_*
The best pirate wife makes the best pirate necklace!
I see shimmery blue waters ahead, my friends. A happy new years to you, whenever your clock might roll over!
I got to ring up Walter Koenig at work today omfg
Like to sell amway or Tupperware or what?
Nah this was at Barnes and Noble, so it was a book. Â :P Â According to my coworkers he comes through our store relatively frequently. Â But then...the next closest B&N is at the Grove which...is busy as hell.
alloy scries
wip
I got to ring up Walter Koenig at work today omfg
...And I also just realized that I had already mentioned I got the job whoops MY MEMORY IS TERRIBLE
WHADDUP FINALS ARE OVER AND I GOT THE JOB AT BARNES AND NOBLE YAAAAA
some of my pearlcatchers
Character Development Questions: Hard Mode
Does your character have siblings or family members in their age group? Which one are they closest with?
What is/was your character’s relationship with their mother like?
What is/was your character’s relationship with their father like?
Has your character ever witnessed something that fundamentally changed them? If so, does anyone else know?
On an average day, what can be found in your character’s pockets?
Does your character have recurring themes in their dreams?
Does your character have recurring themes in their nightmares?
Has your character ever fired a gun? If so, what was their first target?
Is your character’s current socioeconomic status different than it was when they were growing up?
Does your character feel more comfortable with more clothing, or with less clothing?
In what situation was your character the most afraid they’ve ever been?
In what situation was your character the most calm they’ve ever been?
Is your character bothered by the sight of blood? If so, in what way?
Does your character remember names or faces easier?
Is your character preoccupied with money or material possession? Why or why not?
Which does your character idealize most: happiness or success?
What was your character’s favorite toy as a child?
Is your character more likely to admire wisdom, or ambition in others?
What is your character’s biggest relationship flaw? Has this flaw destroyed relationships for them before?
In what ways does your character compare themselves to others? Do they do this for the sake of self-validation, or self-criticism?
If something tragic or negative happens to your character, do they believe they may have caused or deserved it, or are they quick to blame others?
What does your character like in other people?
What does your character dislike in other people?
How quick is your character to trust someone else?
How quick is your character to suspect someone else? Does this change if they are close with that person?
How does your character behave around children?
How does your character normally deal with confrontation?
How quick or slow is your character to resort to physical violence in a confrontation?
What did your character dream of being or doing as a child? Did that dream come true?
What does your character find repulsive or disgusting?
Describe a scenario in which your character feels most comfortable.
Describe a scenario in which your character feels most uncomfortable.
In the face of criticism, is your character defensive, self-deprecating, or willing to improve?
Is your character more likely to keep trying a solution/method that didn’t work the first time, or immediately move on to a different solution/method?
How does your character behave around people they like?
How does your character behave around people they dislike?
Is your character more concerned with defending their honor, or protecting their status?
Is your character more likely to remove a problem/threat, or remove themselves from a problem/threat?
Has your character ever been bitten by an animal? How were they affected (or unaffected)?
How does your character treat people in service jobs?
Does your character feel that they deserve to have what they want, whether it be material or abstract, or do they feel they must earn it first?
Has your character ever had a parental figure who was not related to them?
Has your character ever had a dependent figure who was not related to them?
How easy or difficult is it for your character to say “I love you?” Can they say it without meaning it?
What does your character believe will happen to them after they die? Does this belief scare them?
Hey, how about some things for World Building Wednesday? Lair is here. Askbox is here.
Nirwana’s Greed was a challenge to tackle with all his apparel, but here it is!
On a COMPLETELY separate note, I’ve been reading up on Ancient Egyptian mythology and realized I had totally forgotten about Kheprer until now...who is known as “the Becoming One”, having basically created himself from nothing and as such is associated with scarab beetles which are born in dung and rise up out of it fully formed. ...I mean, Khepra did kind of rise up out of a shit-pile of a clan to form a better one, SOOOOO
SO UPDATE I got the job at B&N!  So far it’s been really fun and with any luck I might get to hold on to my position after the holiday season (technically I’m a seasonal hire but they have a few positions open so there’s a chance) AAAAAND the end of the semester is next week, which...is mildly terrifying because finals, but also means I should finally have more time to plot about my pretty dergs again.  :D
IN THE MEAN TIME I HOPE EVERYONE HAS BEEN DOING OK. Â <3Â
a year!!! of art!!!!!!!!!!!!!
rapidpunches:
SHORT STORY/ONE-SHOT/ONE CHAPTER/COMICS 101 CRASH COURSE RAPIDPUNCHES’ STYLE
I’m NOT an expert but I have some working experience I can share. You need experience to become great. Here is my set of instructions, tips, and notes towards making a 12-page comic.
My method is to work backwards. Personally I work “backwards” because the end is the only wholly necessary page or set of panels in the story. Everything in between is open to editing and hacking as the most important moments are emphasized and chosen.
I even plan/draw the end page first. The end is the last page a reader sees- so spend your freshest energies on making it as epic, memorable, poignant, and beautiful as #$%^&.
If you draw the pages from 1 to 12 sequentially you run the risk of fresh to burnt out- an uneven distribution of drawing skill. (treat the first page and the 2-page splash as you would the last).
Roughly… the steps to making your comic is
WRITE
PLAN THUMBNAILS
DRAW
…BEGIN THE WRITING (DO NOT SKIP NO MATTER WHAT) like this, in this order:
How does it end?
Does the protag succeed or fail?
What is the turning point of their story?
What the protag do that led them there?
Where does it start?
Who is this protag?
EXAMPLE:
Guy gets mauled by a bear.
This is a fail on the guy’s half.
The bear must eat something or he’ll starve to death.
It’s the guy’s fault the bear can’t find other food. He caused the avalanche that buried all the cabins.
The guy is yodeling in an avalanche zone.
The guy is some guy.
CREATING “THE BEAT SHEET” Take the above stuff and reorder it to make sense.
This guy yodels.
Echoes roll.
Snow slides down.
Avalanche buries the mountain.
Cabins are engulfed.
This bear has no access to cabin food and garbage.
Bear eats this guy.
Expand. Blow up important beats for emphasis. Keep less important beats brief.
This guy is hiking in the snowy mountains.
He comes across an avalanche warning sign.
There is nobody around but him.
A dumb expression forms over his face and he yodels.
Echoes roll but nothing nearby is moved.
At the top of the mountain the snow drifts twitch.
Guy, satisfied, hikes away from there still yodeling.
Frozen snow cracks.
Snow puffs billow and great slabs of ice crash down the mountain side.
Guy sees this and hightails it to safer ground.
Animals, people, are all panicking and getting pushed over by the rushing snow.
Cabins are destroyed.
The guy takes cover by an outcropping of rocks, fastens himself securely to the rock face, and waits for the avalanche to die down.
Avalanche dies down.
A lone bear shambles over from the other side of the mountain.
The bear goes to where a cabin used to be (only roof tiles are left). Bear sniffs a dish satellite.
Bear forlornly eats a food wrapper.
Bear tries to dig.
Guy comes down from the rocks he as climbing and sees bear.
Bear stops digging and sees him.
Guy runs.
Bear chases him down.
Bear eats the guy.
BEAT SHEET COMPLETED!!!
After the beat sheet, write up all the sound effects and speech bubbles and conversation/dialogue you want to be in your comic.
Since comics are a visual medium, highest priority is given to the beats. If a story can’t be told with the art without the dialogue– you messed up and it’s time to rethink your life choices.
Try to keep all your text chunks as short as a tweet. Professionally you don’t want more than 25 words per speech bubble and no more than 250 words per page.
Next is translating the beats to pages…
STRUCTURE OVERVIEW:
[1] point of entry, in media res, hero intro
[2][3] conflict. establish conflict, setting, and mood by the third page. [4][5] rising action/false resolution to conflict/investigation
[6][7] turning point/plot twist/epiphany (this one epic image, to page spread is pivotal, spend a lot of effort into creating this)
[8][9] aftermath/“darkness before dawn”/struggle [10][11] recovery/“rise and conquer”/“fall”
[12] resolution/final end/cliffhanger
[front cover][interior] [interior][back cover]
——————–
My maximum per page is nine panels but I’ve seen pages that have way more. I like to have about 3 to 4 panels per row or less but I’ve seen the “rules” broken before. Advanced comic book artists manipulate time with the number of panels and the size of each panel.
remember, DIAGONALS!!! open up an issue of batman, superman, spider man, deadpool or whatever youre reading theyre everywhere.
———-
…DRAW IN THIS ORDER:
Page 12,
Page 6 and 7 (this is typically one large image that takes up the space of two pages),
Page 1,
and then the rest.
ONLY “DEVIATION” ALLOWED:
Page 12 and 1*
Page 6 and 7,
and then the rest.
*Draw the first and last page as a spread in situations where the beginning of the story mirrors the end of the story.
Cover is dead last.
———-
(If at the very end you find out you need more pages and it’s absolutely unavoidable and totally necessary you have to add them in fours. Try to stick to 12 pages for this crash course.)
——————–
FURTHER NOTES:
Plan and draw the pages in spreads (the twos) since this is how it will appear in print and when you submit them to an editor for review guess what, the pages with an exception to the first and last will be reviewed as spreads.
You at most only need one establishing panel of the setting and environment (scene) per page.
Forget “true to life” perspective outside of the establishing panel). Practice diagonal composition of objects and subjects within panels. For dynamism.
You don’t have to present the text all in one go (one paragraph or bubble). You can and should break up paragraphs, sentences, and if you need to single out words– to make smaller, more easily managed bubbles to scatter through the panel.
Less important moments have smaller panels and or lesser detail. More details (or more word bubbles) slow down time. More drawn detail also creates a concentration of values (it’s darker and sometimes combines together as one shape or mass)
Know your light sources. Control the blacks. Control the values.
TIPS | COFFEE? :3 | dA | IG | ♡ |  ❤ | ⋆
(more coming soon 11/22/2016)
I present to you: Roskva and Thialfi, the newest additions to my clan!
When war broke out in the Northern realms, two mortals fled the perils it hold for them - realizing that more than their own lives was at stake. After losing their firstborn hatchlings to the siege of their home, they feared for the future of their family. In deep mourning those two Norse dragons have traveled far across the lands and oceans alike, searching for a safe haven - until they found the Clan of Hismael and Ithuriel. On their territory they now settled down in order to start a family anew; completely exhausted but behind that yielding hope they thought was lost to the past.
Evening reblog~