MOTHER 3 (GBA) 2003 Prototype
“The player response to the game’s release lit a fire in Itoi-san. When he played the ROM we made at that stage, his response was, ‘I knew it, this isn’t it.'” - Shinichi Kameoka (Nintendo Dream, June 2013)
A glimpse into the early days of the Gameboy Advance Version, during an era in development where its art direction was undecided, and when development truly began.
The image shown above is the earliest look at the in-game graphics for "MOTHER 3" on the Gameboy Advance, done by producer Shinichi Kameoka of Brownie Brown. The original intention was to surprise players with a brand new art direction unlike the previous titles, leaning more towards the styles found in their previous titles.
Most surprising of all is that this art-style stayed for a while, with development of the game's first chapter being done with this art-style until Itoi played a prototype of it. The quote above was what Kameoka gathered from it.












