Hey all!
It's been a hot minute, but here's how I'm playing Gusto in 2023!
Presenting Assault Gusto with a splash of Miko
(I'm just gonna shameless copy paste my write-up from the Gusto discord)
This is very similar to my last build - we're focused on the Sphreez OTK, aiming to go second and disable/break the opponent's board before swinging into their high attack monsters.
However the twist with this variation is a small Mikanko package consisting of 3 water arabesque, 2 Hu-li, and a Mikanko rivalry for Hu-li to search.
Continuing to run the assault engine not only provides easy access to Tailwind off of an e-tele/141, but can also give you Mikanko Water Arabesque depending on the current boardstate and your hand.
Water Arabesque is an insane removal tool that skirts around monster effect negation (though it can still get ash'd watch out) while also helping the gusto gameplan. Since Hu-Li with an equip is basically a 0-attack sphreez on her own, she helps push for damage; also she can be surprisingly sticky being unable to be destroyed by battle or card effects while equipped with arabesque.
Mikanko Rivalry can fetch Double-Edged Sword from deck, but also Axe of Fools to act like imperm in a pinch.
Running more Mikanko cards will just make the deck a much worse Mikanko deck, so this small engine fits in nicely, provides removal and actively contributes to the Gusto win con.
Extra deck is just synchro good stuff, only 100% must includes are Sphreez and Power Tool
Instant fusion is a very funny option, we can equip Arabesque to the monster and stop it from being popped during the end-phase. Not needed though you can cut if you're not feeling it