nokay
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$LAYYYTER
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Noah Kahan
Fai_Ryy
todays bird

Product Placement
Sade Olutola
"I'm Dorothy Gale from Kansas"

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Mike Driver
cherry valley forever

❣ Chile in a Photography ❣
occasionally subtle

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One Nice Bug Per Day
taylor price

titsay
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tumblr dot com

seen from Germany
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@happudoesthings
nokay
I LOVE YOU!!!’ IM YOUR BIGGEST FAN
spent 12+ hours today working on 3d models @__@
Heres some fast sketches before i sleep
the spirit of final fantasy
December 7th: Fire yeah volcarona seems so much like a legendary to me. You find it in an ancient tomb.. It HAS to be godly, it only replaced the sun back then!
pokeddexy day 1: fav bug type
a lil late but oh well. had a hard time picking a fav bug type since i love most of them but!!! cant go wrong with the queen
Splatoon fanart by take, most known for his work in the Zaregoto series and Katanagatari series by NisiOisiN.
So i’m thinking pet sandshew would be basically a strange dog and instead of clawing things he just tunnels though all your shit.
トカゲおばさん
基本ルーズなキャラに弱い。
:3 | zorepix
Prerendered backgrounds from Ocarina of Time
Squid Sisters’ day off. Just wanna draw them in matching sailor suits.
Mettaton (Default) from UnderTale Previous: Napstablook, Alphys, Undyne, Papyrus, Sans, Flowey, Toriel, Frisk
Next week is a break from Undertale models, but the week after will resume with Mettaton EX.
Not asking everyone to like or agree with my choices but I will explain them to for those that are curious:
It was never my goal or intent to have a directly accurate 2D-to-3D interpretation of the characters.
I took inspiration for texture rendering from games like Metal Gear Solid (PSone), Final Fantasy 9, and the original Resident Evil (PSone).
These models are intentionally slightly less goofy and stylized, and a bit more proportional and detailed than the character sprites in Undertale proper.
I do tweak the models here and there when/if needed to closer get to the intended look I’m aiming for.
I know what the characters/sprites look like; if you see something apparently different in my models (like eyes), I know about it, and its intentional.
PSone? N64? DS? Dreamcast? Console accurate specifics/limitations are mostly trivial in the end (Undertale 3D not real), but “90′s 3D gaming” is the intended aesthetic. Obviously, PSone had ALL the good console J/RPGs at the time, so take from what what you will :P
Yes, will give models away when done in .fbx and .mb file types.
Remember I do this just for fun/hobby; Thanks for reading!
-Mark
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Software - Maya, Photoshop, After Effects -
Muffet