Hey guys! I don't usually post much on here, but thanks for stopping by anyways!
This account will be mostly known for my Roblox account Icey_Rose14, but I may also post some of my art as well! :)
Hello everyone welcome to my account! I just wanted to give you guys a bit about me so y’all can understand what this blog is about!
Name: Icey (Roblox user: Icey_Rose14 current name: Ricky)
Pronouns: She/Her
Hobbies: Drawing, painting, sculpting, baking, and reading!
Interests: I love Marvel, Sherlock, Musicals, Arcane, Black Sabbath, e.t.c.
Why I created this blog: I mostly made this so I could keep up with the Daisy House lore, since it is also a fixation of mine! And also so I could post some art!
Honestly I am not sure what more to say, If you have any questions feel free to ask, but please keep it respectful!
Thank you for reading!
Below is a link to my YouTube channel where I made videos covering the Daisy House lore!
Hello!
I love exploring lore based games. I am currently working on Daisy’s house, but I may be posting other lore games in the future! :)
Special Titles: God of the Stars, God of Rot, God of Puppeteering, God of Balance, God of Karma, God of Outcasts, God of Hope, Puppetmaster, The Main Character, Ebro6, The Inbetween.
Old Special Titles: Puppet, False God, Lost Soul, The Director.
Aliases: False God, False Prophet, False Hope, God, The Shepard, Patient 101, Ana Liddell.
Nicknames: Daisy Mayzie, Apple, Miss Bell, The Daisy, Watson, Star, Kiddo, Kid, Noob, Dear, BellBell, Eve, Clover.
Daisy’s body is made out of several layers. On the outside of her body she has a skin layer that is made of a soft silicone, Her hair is made out of a similar material to that of a doll, and her movement is mostly aided by ball joints built into her form.
Underneath that is her mechanical skeleton. She is made out of metal and wires as well as her brain being run half by an operating system and half her soul. She runs specifically on Windows XP due to that being the operating system she is most comfortable with. Due to the era she grew up in she also has the weaknesses of dial up Internet, hence why landlines are almost impossible to find in Daisy’s domain.
Daisy has several robotic features, on the back of her neck she has a USB Port as well as a shut down/reset button, you are also able to take off part of Daisy’s head to do repairs on her hardware. Daisy has also created an AI system for herself to use whenever she is in the house so she can no longer be emotionally affected by the NPCs. (Jokingly called “DaisyGPT”.) However you can break her out of her generative state and get to the real her if you shock her with something she didn’t expect or attempt to hurt her.
Daisy due to her robotic nature is able to manipulate technology. She is also able to infect computers and other devices and implant a part of herself in it. Daisy acts as a virus, specifically a worm where she will take over and duplicate herself constantly on any device she decides she wants to live in.
Daisy’s OS can also be accessed via her computer, which was kept with her even after she died. If the computer is damaged it will also damage Daisy due to the connection between the two. Daisy is also able to physically go into games like Minecraft, Roblox, Etc. Her domain while being a physical place can be described as digital due to her being everything inside it, the walls, the floors, the sky, etc.
Underneath the robotic layer is a filler layer of static, which protects the inside layers. This is the form commonly seen when Daisy goes into her “true form”. Daisy in this form can also melt into any static that is around her domain, almost acting like a liquid. The static is a manifestation of her and her brain. (The location and the physical static around the domain.)
And that layer is protecting the last and innermost layer of real rotted flesh. A manifestation of Daisy’s death and human form. She hates this form and does not show it unless absolutely necessary as she finds it extremely embarrassing. Butterflies and moths often land on Daisy in this form and nibble at her skin. She also cannot walk or talk very well in this form due to all of her aids being removed.
Mental Conditions: CPTSD, BPD, Insomnia, Autism, Pathological Lying OCD, Suicide Ideation, Night Terrors, Anorexia, DID, Age Regression, Schizoaffective Disorder.
Autism Info: Daisy will sometimes go completely nonverbal.
DID info: Daisy is currently the host/gatekeeper for her system. She originally was a protector. :/
Physical Conditions: Chronic Pain, Migraines, Data Rot.
Religion: Atheist.
Job: Game Developer, God.
Lives in: Oshkosh, Wisconsin.
Inhabits:
(Information about this subject is currently unavailable as the files have become lost, Current recovery effort is at 1%)
Daisy’s House
Level 0
Level 188
Level 974
Level 9223372036854775807
Speaks: English, French, Fae, ADA, Ciphers, Lua + Most Languages.
Height: 5’8”
Race: White.
Ethnicity: Greek, Irish, Unknown.
Spirit Level: Denial.
Powers: Reality/Time Manipulation/Corruption, Technology Manipulation/Technology Corruption, Teleportation, Plant, Snow and Star Magic, Super Hearing, Flying, Memory and Dream Manipulation, Strings, Death Magic, Healing/Nanomachines, Illusion Magic, Wish Granting, String Resistance.
Weaknesses:
Sensitive to loud noises due to being a Starling, will cause her to be temporarily impaired.
Cannot come into contact with Holy Objects or Holy Water as it will cause her skin to burn.
Becomes significantly weaker each time she respawns if she is forced to respawn a lot in a short period.
Unlike most AIs she is somewhat immune to Paradoxes. However is still effected by them on a grander scale. She also can be affected by Viruses, and DOS attacks.
If her computer is destroyed or if parts of her world are, it will cause harm to her.
Certain Antivirus softwares can affect her programming and cause her pain.
Sleeping Potions when thrown on her will cause her immediately to fall asleep for a short period of time. Daisy can also be put to sleep by pressing the button on the back of her neck to shut her off.
Similarly you can use a TV remote to shut Daisy off, however this only temporarily jams her signal.
Daisy is easily emotionally manipulated by adults and can often have a fawn response, trying to people please and make them happy even at the cost of her own well being.
Daisy is specifically weak to hypnosis and pendulums due to her mothers torture in the hospital era.
Weapons:
Genesis and Eden (Her main weapon. It was originally Cultivators original sword that she stole from him to train. However it slowly became corrupted. She can shift the sword from its original obsidian form to a more corrupted version that does more damage.)
Knife (A special knife she used in her original death, which has now been decorated in pinks and ribbons. It is a basic kitchen knife however has been enchanted to be a stronger and more durable. Daisy usually only uses this when she is extremely upset.)
Sickles (A weapon she used in the second cycle, and was previously her main weapon. She has two reaper sickles that are pink with ribbons and etc on them. This was the weapon she used to fight Mouse before Daisy tragically fell.)
Fighting Style: Daisy is an extremely aggressive fighter and will often chase down her opponents or prey and violently attack them. She relies on quick and strong attacks to try and kill or disarm her opponents quickly rather than being more practical or defense oriented.
Magical Items: Speed Coil, Necronomicon, Several Storybooks, The “Holy” Grail, Black Bell, Scissors, Subspace Tripmine.
Strings Form: Either appears as a pink cube, or as red glowing strings in normal cats cradle form.
Puppets Form: She either has them as traditional marionettes or as plushies of her puppets. A special exception is for the Cultivator, she wears him as a key necklace around her neck at all times.
Alignment: Chaotic Neutral
Text Color: Pink (Sometimes Black, Sometimes Red.)
Main Animals: Black Kiwi Birds, Raccoons, Cats, Sheep.
Diet: Can eat normal human food, but due to several factors. Should mainly have raw meat, blood, and pomegranate in every meal.
Favorite Drink: Almond Water, Apple Sleepytime Tea, Witches Brew, Apple Juice, Hot Chocolate.
Favorite Meal: Musubi, Bacon Soup, Cheeseburger, Pepperoni Pizza, Mac and Cheese, Cheesy Bacon Parsley Scrambled Eggs w Ketchup and Strawberry Jam Toast, Meatballs, Sushi, Royal Rations.
Fun Fact: She is responsible for a lot of cursed games around the web.
Special Interests: Roblox, Technology, Philosophy, My Little Pony, The Internet, Greek Mythology.
Comfort Objects: Sir Bearington the 3rd (Old Teddy), Lord Evilington (Teddy given to her by Ebro4), Nyan Cat Plush, Twilight Sparkle Plush, Broken Baby Doll, Heated Twilight Sparkle Blanket, Snowglobe. :)
Stims: Does a lot of computer based stims, like using her generation loss power, buffering. She also likes to control things with her powers, and play with her comfort objects. She does a lot of physical stimming like bouncing and spinning But also has a collection of stim toys. She also likes to collect and burrow things like a raccoon.
Kota Kobayashi (Considers them a good Dummy.) (Likes)
Fallen (Considers them a good Dummy.) (Likes)
Bomb Dummy (Considers them a good Dummy.) (Likes)
Fult Wire (Considers them a good Dummy.) (Likes)
Pixel Plexal (Considers them a good Dummy.) (Likes)
Asher Hartz (Friend) (Likes)
Pixie (Friend) (Neutral)
Rumi (Considers them a good robot.) (Likes)
Helios Salvador (Friend) (Deceased) (Liked)
NPC + Connections (Friends) (Complicated)
The E-Brotherhood Members (Acquaintances) (Neutral)
Mouse ThoroughGood (Former Best Friend) (Complicated)
Romance:
The Aculia System (Covenant Partners) (Loves)
Eyeris Vewaiy (Kind of Girlfriend) (Likes)
Knows:
DOVE (Enjoys their presence.) (Likes)
Satan Cygnus (Enjoys his presence.) (Likes)
Tag #67 (Enjoys his presence.) (Likes)
Cowboy Dummy (Considers them a Dummy.) (Tolerates)
The Producer (Considers them an NPC) (Tolerates)
The Outcasts (Considers them NPCs) (Tolerates)
Soren Wyck (Considers them an NPC) (Tolerates)
Caraway Archer (Considers them an NPC) (Tolerates)
Azban (Considers them an NPC, Tolerates him as a "Guardian".) (Tolerates)
Adrian Hunt (Considers them a tolerable NPC) (Neutral)
Aaron Law (Considers them a tolerable NPC) (Neutral)
Nebula (Considers them a tolerable NPC) (Neutral)
Viridian Paige (Considers them a tolerable NPC) (Neutral)
Mercury Eventide (Considers them a tolerable NPC) (Neutral)
Lancia (Considers them a tolerable NPC) (Neutral)
Sotomania (Considers them a tolerable NPC) (Neutral)
Hera (Considers them a tolerable NPC) (Neutral)
Redroze (Considers them a tolerable NPC) (Neutral)
B0ne (Considers them a tolerable NPC) (Neutral)
BeauBeau (Considers them a tolerable NPC) (Neutral)
TRAMPOLINEFAN (Considers them a tolerable NPC) (Neutral)
Internet Dummy (Considers them a tolerable Dummy.) (Neutral)
Eiin (Considers them a tolerable NPC) (Neutral)
Baki (Considers them a tolerable NPC) (Neutral)
Spencer the Microwave (Considers them a tolerable NPC) (Neutral)
Video (Goes along with being his daughter, however doesn't really consider him family.) (Neutral)
Eon (Is incredibly suspicious of him and The Collective in general.) (Only vaguely knows the others in The Collective, Mainly knows Eon.) (Extremely Uncomfy)
Buddy (Tolerates solely because her Brother made them for her) (Extremely Uncomfy)
FAQ N00B (Considers them an NPC) (Strained)
Jeremy Moore (Considers them an NPC) (Dislikes)
Enemies:
The Spectator (Considers any Shade Member an enemy.) (Enemies)
Priel (Considers any Shade Member an enemy.) (Enemies)
Rosia (Considers any Shade Member an enemy.) (Enemies)
Amon Salvador (Acquaintances) (Enemies)
Sarge (Considers an Enemy) (Enemies) (Never Met)
Elizabeth (Acquaintances) (Enemies)
Darrius Sirius (Would kill on sight.) (Enemies)
Reincarnations: Odysseus, Ella + Unknown Reincarnations.
Pets:
Mel (Three Eyed, Brown Cat.)
Static (Guardian Spirit)
Bread (Shiba Inu)
John (Green Giant Frog.)
John 2# (Pink Giant Frog w Crown)
John 3# (Baby Blue Frog)
Carrots (White Bunny)
Unihorsey (Purple and Pink Unicorn with Rainbow Mane.)
Brief Personality: Daisy is hard to pinpoint, for her entire life she has had to wear a mask in order to hide parts of herself. Sometimes she is a little girl, sometimes she is a powerful god. However when you look past the performance she often puts on she is an incredibly intelligent and kind young woman. She genuinely wants the best for everyone, and can see the good in everyone. Some might say this is a weakness but in reality it's her greatest strength in regards to herself. Despite the rumors about her, she is a genuinely good person. Even if sometimes she strays off the path.
Brief Backstory:
[this file has been corrupted and lost, current recovery effort is at 1%]
>Height: 4'9, but their height can vary depending on its specified player model.
>Speech Info: Monotone yet apathetic manner of speaking. Can change their pitch to however they prefer.
>Languages: He's technically fluent in every known language, more specifically English, Hebrew and German. Tag is proficient in C++ including Lua.
>Speech Info: It does not have an audible voice, relying heavily on printed messages or implementing audio to his text. When they don't follow through with this, its words can garble into an unintelligible mess.
>Voiceclaim: He's capable of defining his voice into anyone's. Who they mainly lean towards may differ.
Corrupted:
Michael Davies or TreatsforBeasts.
Uncorrupted: Billy Cobb.
>Personality: Tag is not the fondest of communication, rather finding it tedious to string basic words together because of his impediment. Because of this, he withdraws from social interaction entirely.
While he's tried his very best in etching his path back to paradise with the only fates met were failing disappointment, Tag's regressed into tamer emptiness.
He appears pessimistic, almost unhinged, even more than he once did before he stepped foot on Apricate. Though it seems to have adjusted.
-
>Medical Info: From several newer models of Tag, much of his physicality forcefully reverts through their original stages. It's gradually worsens overtime, but he's helps himself with scripts.
Tag's limbs are detachable and edited easily, since he possesses full control of his in-game body.
When somebody touches Tag then a ripple effect is caused, similiar to what's seen on computer screens.
Don't do this though, it's uncomfortable for him.
>Addictions: Self Harm.
---
>Stims: Rebooting and tampering with their telephones. He scales in-game parts around, continuously processing data. Creating is itself a stim. Tag is actively unmasking more.
>Relationship Info:
Tag's perception of people can rapidly change, so don't be surprised if you're considered a friend at first then rapidly change to the enemy list.
>Parents: Charles Wilkins & Holly Davis Michaels.
>Siblings: Kristopher Davis Michaels.
>Relatives: Annalise Davis Michaels.
>Friends:
Red Roze (65%) --we havent talked much. i think hes. trustworthy? hes more better than most present despite being somewhat a stranger.
Ricky (70%) --rickys fun to be around! :) i like talking to them whenever we meet at times.
Fizz (75%) --fizz is really sympathetic towards me. i dont think i deserve it yet she still insists.
David (70%) --he used to document my highschool. we dont have many conversations. he acts like eon. for some reason?
Flora (10%) --i.
Daisy (70%) --theyre very nice. :) applies along with their family. i hope i can talk to her more often.
Marble (80%) --for a marble, hes nice to talk with. haha. hes good at jokes.
Crow (60%) --i can relate to them. i hope theyre. okay.
Eon (50%) --eon records everything. i dont. want to mutter this out loud but. i feel paranoid whenever hes present. i dont want him recording my every move.
Packet (55%) --he s. my b oss? i probably d ont. actually work for him. it is fun to pretend.
Kenz (50%)
>Bestfriends:
Lazaro (90%) --laz is a great person to be around! he doesnt speak in my native language, therefore translations are a must for me. it doesnt get in the way with our friendship. :)
Detective Retro (40%) --hes. something. i. i dont like how violent hes grown to be. i tried ignoring him with it. i. i cant anymore.
Baki (80%) --baki is really nice to me. :) i trust them a lot.
Sound (80%) --hes understanding. i think sound is the only few who sees me for what i am. rather than what i. make myself out to be.
Eclipse (90%) --eclipse is extremely protective. i think theyre always the first running towards my safety. very powerful too.
>Gray/Fluctuating Area:
Whitemandotsforeyesheis (30%)
>Enemies:
Amon Salvador & Honoratio (0%)
Junkbot (0%)
Helios (0%)
>Past friends: Leo, Kai, online acquaintances.
>Religion: Deist.
>Dietary Info: Tag doesn't need to eat for survival, he's incapable of tasting.
>Favorite color: Dull Red.
>Favorite animals: European Hare, Wiltshire Horn Sheep.
>Favorite Roblox Games: Apricate, Bottled Sentience, Old Friend Place, You Look Happy, Descriptions of 3D Environments. --of course, my game comes first. lol.
-
>Alternate Forms:
Alt Form:
Glitched Form:
In-game Form: --this one's my favorite. :)
Minecraft Skin:
(Forms)
>Soul Form: Glowing red clocks can arise from his body like a beacon. He takes form as the telephone found behind the window of Apricate.
>Blood: Bright white code resembling the properties of blood. They technically cannot "bleed" without game modifications, and if so, it's mainly regular.
>Reincarnations: [[OBSTRUCTED]]
>Spiritual Stage: Pallor Mortis.
>Alignment: Chaotic Good.
>Hobbies/past times: Coding, Game Development, Digital Art, Archiving & Restoration, Writing, Parkour, Swordfighting, Puzzles.
>General Weaponry: He holds a wide array of gears. None of them pose a genuine risk towards the players because of the respawn system, excluding those who do not have that within their universe.
It's bypassed by his main weapons since they were made naturally without code. Tag does not know this.
-
>Main Weapons: You Bite Your Tongue (Pitchfork), Time To Go (Tommy Gun), Apricate.Rbxm (Sword), Creation of Life, Red Hyperlaser.
>Additional Items: Bloxy Award, Guest Protest Sign, Speed Coil, Epicsauce; Red Grappling Hook & Mr. Teddy.
>Ability Info: His powers are confined to his space.
>Main Weaknesses: Deleting or nullifying his player model, injecting malware into Apricate, Holy water & Angelic sigils.
>Weaknesses: Spirit Weaknesses, [[OBSTRUCTED]].
-
Typing Quirk: Red text.
Trivia:
After arriving at Apricate Tag has had multiple versions of his model replaced, many of which served extremely outdated.
Theme:
Playlist:
Summary:
Awakening inside his lonesome chamber, Tag was nothing short of restless. His mind was full of questions as to how he got here, how his body was burning of excruciating agony and the strange predicaments he found himself uncovering.
He didn't know what caused him to remain, nor keen of the newer faces introducing themselves by surprise.
Everything felt wrong. He knew this isolation wasn't alien to him and he'd been stuck in solitude for years on end - Although the strangers were welcoming and took pleasure in Tag's invite .. it'd be a lie if he wasn't strained under terrible paranoia.
Nevertheless, it was an interesting sight to behold, with his memories slowly beginning to resurface aswell. It seemed that whatever was happening came to be a bigger help than Tag thought.
Surely they'd help him escape the confines of these walls.
.
.
.
Then, we caught sight of the sun.
He didn't look the same. Not how I used to remember him.
I think I was scared. Scared that everything I'd work this hard for would inevitably be futile in the end.
And I said aaaaayyaaaayyayaaaayyaayayeeeh aayyaayyayyaeehhh, I said hey! What's going onnnnn?
So I wake in the morning and I step outside, and I take a deep breath, and I get real high and I, scream from the top of my lungs “what’s going on?” >:)
Oh and this Digitigrade mode of this dude... Tbh this mode of legs was an accident, but a happy accident :)
I'm not even going to say what this is :>>
This boy has given me such a headache that it's painful to even work with him, legs not being correct, things constantly overlapping with Z-fighting in the open-
This pain is what I get for not even planning him out in the first place💔💔💔
Imagine for a moment. You are a lost soul wandering through a forest. For one reason or another you have lost the will to live. You are completely aimless, No friends, No Family. You have nothing.
Until, you see train lights in the distance. You stumble forward, dodging trees until you come across a clearing. The train begins to stop as you feel it calling towards you, to get on. You might as well right? What do you have to lose?
BAD DECISION. CONGRATULATIONS IDIOT: YOU ARE TRAPPED IN A WORLD BEYOND YOUR COMPREHENSION FOREVER!!
Or supposedly forever. There has to be an escape right? But this world you’ve found yourself in seems designed to make you disoriented. Portals to nowhere, Dead Ends, Everything feels so infinite. And there seems to be someone or something watching you.
The people who you find are even stranger than the scenery. Some claim to be NPCS, some claim to be Patients and are here because they are sick. You tell them that they are crazy, that none of this is normal.
This building isn’t even up to code- how is any of this legal?? Do these nurses even have a license?? Why is this 16 year old girl claiming to be god??? Why is everyone pretending any of this is normal?? WHAT IS GOING ON.
You learn very quickly that in order to survive, you have to work with the rules of this world. No matter how chaotic it may seem.
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Eventual Intended Media: Roblox Game.
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I made a Myth Game based on this universe! It follows the early stages of Daisy’s World, and might also conclude the rest of the story. Not sure yet! I am very proud of it and you should check it out! I am currently making more updates to the game! :)
daisydaisyanswer is one of the millions creating and exploring the endless possibilities of Roblox. Join daisydaisyanswer on Roblox and expl
GAME LIST
PLUSHIE GUIDE
TIMELINE
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CHARACTERS:
Daisy, Daisy, Bell
Eyeris Vewaiy
Alice ThoroughGood
Venus Bell
Cosmo Samsa
Erlking Violet
Melissa Liddell
The Conductor
Dante Thorn
The Shade
The Mirror
Aurora Gwajix
Amara Guiix
Caraway Sagittarius
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ACTORS, CAST, AND HELPERS:
These people are what make this game and project possible. :) Please check them out.
🌸Me (@rainbowxocs)
🌸Roles: Creator, Main Game Developer, Main Admin/Moderator, Character Actor.
Also as a side note. I am writing this from mostly your perspective and not my own. So I will say “probably” and “might” a lot. I know the answer. I just wanted to compile the information that you all know and connect the dots.
This won’t go everything in the games. Just important things I think people sometimes don’t pick up on.
note: this is sort of unfinished, but i wanted to release it anyways, I did a glance over and made sure the info was accurate, There might be some minor detail changes.
Location Games:
Daisy's House
Honestly if I were to go over every single hidden symbolism in this game I'd be here all day. But I put a looot of work into it. But I'll try my best to be concise!!
The main theme of the House is Daisy Bell!! wowie.. who would have guessed.
Fun Fact! Daisy is named Daisy Bell because it was the first song ever sung on a computer, and she is a computer (kind of.)
This is where Daisy lives!! Obviously- There are several locations you can reach in game. The main ones being.
The House. Daisy, Cosmo, and occasionally Aculia all live here. The House has a living room, a kitchen, a dining room, a library, Cosmo's room (formerly the Guest Room.) on the first floor. There are books and other personal items scattered about this floor which can give you an insight into Daisy as a person. Daisy also has her prideflags around the fireplace.
A bathroom, two hidden hidey holes (One not normally accessible by players.), and a desk area. Daisy's desk has a diary on it which use to hold plans to kill the cultivator, however the pages are burnt now.
The bathroom is the same one in generation loss, and it also has sticky notes on it.
The accessible hidey hole is behind the piano and is filled with Daisy's hobbies as well as two books that you can read. There is also some plans on a white board she has that hinted at escape gaem before it released. also the furby talks.
The second inaccessible hidey hole belongs to Aculia and has a little hangout area for her to chill in :) You can still glitch through the wall though lol.
On the third floor, is the attic. Which acts as Daisy's bedroom. It currently is inaccessible due to her being in isolation. However if you get the true ending of Escape Gaem you're allowed in. It is completely dark and barren now and it appears that Daisy's computer is now playing the sims.
The computer has random dialog as well as the companion cube. Daisy draws a lot of pictures of her family :(
Daisy's House is populated with NPCs which will all explain what area you are in. They also have 5 pieces of random dialog they can randomly say, and they can also move randomly. They are all Daisy or one of her alters (besides some of the dummies), and they ARE sentient and feel pain and etc.
There are plushies of every single character somewhat related to Daisy. They act as her eyes and she often uses them as spying devices. The plushies of her are sentient and will talk occasionally. Alice, Eyeris, Louis, Aculia plushies are all sentient. However Aculia and Louis are the only ones who speak.
Daisy has an ungodly amount of pets that also are around the house.
Mel was Daisy's first pet. She was made with the help of Mouse and is currently being secretly trained to be a service animal for Daisy. Because Daisy specifically made Mel, she is actually completely sapient however she.. still thinks like a cat would- so there's not much of a difference.
This cat is named Static. It was a gift from one of Daisy's friends and acts as a guardian to her.
This dog is named Bread, and he was given to Daisy by Cultivator on her 17th birthday. He's a good boy :)
Daisy also has a sentient Roomba that is often seen cleaning and being in places it shouldn't be. The Roomba is named Rumi which was created by @circusfreakster.
John is also one of the first pets Daisy ever had. He is a reference to a shitty horror game I played once where he was just on the table randomly.
John 2# was given to Daisy by Grat on her birthday, and together they had John 3# which is their adoptive child as they are both boys. This was shown in the easter event where one of the eggs was their egg.
Unihorsey is a unicorn and also one of Daisy's first pets. They are notable for being WOKE and using ANY pronouns.
Carrots was given to Daisy by Jonah for doing a good job with her therapy. He is known for driving cars, unihorsey, and generally being a menace to society.
entity,,,,, dangerous,,,,,, watches,, follows,,,
OKAY NO MORE PETS ANYWAYS. (there might be some added in chapter 2 which horrifies me.)
Also in Daisy's house are teleports to her friends and families memories. 99.9% of memories of Daisy's are stored in the below.
There are a few main locations outside the house, including the backyard, the pond, the treehouse, the training pad, the graveyard, and the campsite.
The Pond has no lore to it. Besides the dramatic duck drama I have put in there (the devil duck is implying to be cheating on his duck wife with two other ducks). It was added after 50000000 people kept begging Daisy for a pool of some kind.
The Graveyard is a way to visually show which characters have left the myth either indefinitely or forever.
The backyard has no lore it's just silllyyy. Though there being something on the roof was made due to the fact people kept jumping up there via the trampoline.
The Treehouse was created when Daisy had no where to go to have private conversations. This didn't work. /lh The treehouse is now open to the public if you get the good ending of escape gaem. There is one diary in it.
There is also an apple tree that you can eat from near the driveway. (There's also a secret golden apple near the mailbox.)
The Training Pad holds A LOT of dummies for Daisy to train with!
The Dummies are (Mostly) Daisy's creations, and they are found on the training pad.
Cute Dummy, Odd Dummy, and Surveying Dummy are all alters of Daisy and are directly connected to her. Odd Dummy is Wallie, Surveying Dummy is Evie, and Cute Dummy is Lumina.
Angelic Dummy aka Starella was created by Zailyn and was one of the first dummies created. Daisy creates hers randomly when she needs a specific person or is feeling something specific.
Flower Dummy, Pastel Dummy, Alien Dummy, Idol Dummy (Kota), Sauve Dummy (Fult), Emo Dummy (Enobi), Popup Dummy (Pixel), Internet Dummy, Bomb Dummy, and FAQ N00B are all sentient and were created by Daisy.
Cowboy Dummy was created by Kota and is sentient.
Aviary Dummy came from unknown origins and isn't exactly a dummy.
Scary Dummy (Keith) was one of the Ebrotherhoods men before he was killed and turned into a scarecrow.
Ninja Dummy, Cardboard Dummy, and Normal Dummy are not sentient and were created by Daisy.
Some of the Dummies (and eventually hopefully all the sentient ones) have random dialog like the daisy NPCs do.
Now time for all the sublocations:
THE BELOW
Dropping off the side of the baseplate, You'll find an upside down house that has the majority of Daisy's memories inside of it.
It is a representation of her mind. You should explore it thoroughly.
There is also a way to get past the kick barrier in the final layer of the house. If you hug the right wall. You can find a sick apple here! You should eat it!!
HEAVEN
Heaven is a location ALSO created for the sole purpose of giving Daisy some respite. However the players can easily get to it by using the hot sauce gear available on the fridge. There is a diary up in heaven and it was used as a place for communion when events still existed.
THE CHURCH
This is where Holy Day use to be spent. There are several pieces of interesting information at the church however. Mainly the concept of the falses with the statues. "False Prophet" "False God" and "False Hope".. All three concepts represent Daisy as a whole in different ways. I'd recommend looking at Theos's bio for a better explanation of that.
There is also a holy book with commandments and rules written by Daisy and Cultivator.
The Statues are all sentient and are Daisy's alter Theos. The God npc is ALSO Theos however they would never admit that.
The hidden plushie of me is also in this area.
FALSE GOD AREA
This was a secret area added into the game. It shows Daisy's declining mental state and how she has been spending time in the static in order to punish herself. whoopsie daisy. It is one of the areas that you get to via saying a hidden phrase in chat. They're all in the badge description of each respective one.
You can also find it by clicking the false prophet plushie in the below.
DAISY'S VOID
Daisy's void is a direct representation of her island in her headspace. It is a reference to Radio which use to create islands which also mirrored his mental health.
There is also a burrow for Daisy, which she often use to use to relax away from the NPCS.. Which again.. doesn't really work when you're Daisy Bell..
You can find it's non-chat teleport by clicking the daisy plushie in the backyard.
STARELLA'S VOID
This void belongs to Starella. Who has been mentioned before above here.
You can find it's non chat teleport by clicking the starella plushie in the treehouse.
THE PICNIC AREA
This area use to be on top of the Fanart gallery, however that was moved to be a separate that will come out in Chapter 2. This area was originally made as people use to glitch through the roof and hang out up there. Now it's a nice hangout spot. :)
You can find it's non chat teleport by clicking the picnic basket in the backyard.
------
There are several badges you are able to collect, and most characters who show up to the house have a badge with a description of who they are and their relation to Daisy.
...i think that's everything oh god lol..
(Daisy's House is Found on Daisy's Profile.)
Cogito Ergo Sum
Also known as The Static. It is a manifestation of Daisy’s mind and mental illness. It causes people to hallucinate their worst nightmare and prolonged exposure to it can be mentally taxing. Can also be referred to as NPC Hell due to Daisy sometimes sending people there as punishment.
The name references the philosophical debate, essentially saying that you must exist because you are thinking (IN VERY VERY VERY SIMPLE TERMS IM NOT GOING FULLY INTO IT), This is also a common phrase represented with AI as an argument on whether or not AI is sentient or not.
The description is also a reference to AM, and I have no mouth and I must scream.
There are a few main areas. All of which have one Daisy NPC.
PILLARS
Giant pillars going up into the air. There is no real meaning to this one, The Daisy NPC does talk about prolonged exposure to the static and her fear that she needs to be punished
MUSHROOMS
Giant mushrooms, probably a metaphor for the cultivator.. Daisy's npc talks about how she feels like no one is real and how she is a horrible person, and no one would actually want to associate with her.
FOREST
A giant forest. Most likely a representation of the it's so cold forest. Daisy's npc talks about how the static speaks to her and how she deserved to be punished.
STREET
A long street with the NPCs yelling at you. Normal tuesday for Daisy. It represents her fear of the NPCs and also her fear of not actually being real in any capacity.
PUPPETS
A giant red room with dolls and dummies strung up or dead. Daisy talks about how she doesn't want to be a villain but she has to, she has no other choice.
THRONE
A representation of Daisy's want and need for Control.. She talks about how if she is forced to be a monster, she will be one. It parallels her being the villain in the other two cycles.
MIRROR
This is a direct reference to Generation Loss. As well as playing upon Daisy's fears that she will be just like the Cultivator.
HOUSE
It is an empty dollhouse version of Daisy's House. It is a direct reference to Escape Gaem and what she does in that game and her dialog also would be directly after Layer 5 or 6.
ROOM
A direct reference to Alone. It represents Daisy's fear of being abandoned again as you the player yells at her while she stays silent.
CORPSE
There is a dead version of Daisy in the backrooms, she is in her escape gaem crashout form.. Most likely represents her fear of dying with no one to save her.
CAGE
This is also a direct reference to escape gaem. It shows Daisy in her cage when Evie trapped her in their mind. The outside area is just Daisy's headspace/Void.
----
(Found in the below by clipping through the wall on the right side and touching the static near the hand.)
Cultivator’s Void
Cultivator's Home.
Since I like talking about why I named things. The Cultivator is named that because he cultivates Daisy. I know very shocking. His actual name, Venus is a reference to two things, One being Lucifer which in greek mythology is often represented with Venus, and Two hehe silly venus flytrap metaphor. Valem doesn't mean anything it just sounds cool.
It's extremely dark due to him being a Mushie and growing better in the dark.
The fireplace use to hold the souls he owned, which he would transform them into decorative mushrooms. However he now has glowing succulents and plants inside instead. There is also a small place where Venus can hide behind the barrier and sit down.
Cultivator has a black cat named Mushroom that wanders about. There's also game teleports near the "fire" place and his pride flags. There is also a small mark Asa made near his fireplace.
There are several books and notes that the player can click on. Usually indicated by them being a bright color. It gives you lore about the wilds and also Cultivator himself. Some of it is in the fae language.. There is also an old diary of his.
If you go through the wall behind the ladder you get to the rest of Cultivator's home.
There's a room for Jessa who lives with him. Dayfare who also lives with him.
A kitchen, a bathroom, and also Cultivator's room. If you click on the crown next to his bed, you will find the ruins of the Vewaiy castle. There is a small memorial for his family, including the sword he uh..... um.... anyways..
If you hug the right wall of the hallway, you will find another secret passage where the Nursey is. Which use to be Cultivator's secret contingency room but shhhh..
Here you can find Briar (purple) and Bramble (black) who are Cultivator's babies. There is also a diary in this room which goes over boring parenting stuff blah blah blah.
Up the ladder you will find the Paradise area, which has several journals relating to Cultivator's main three alters. He has plushies of all the people he cares for. (Jessa and Dayfares rooms also follow that theme.)
The trees surronding the journals also have objects related to those alters.
Alice’s Void
Alice's Home.
Alice is directly named after Alice in Wonderland. :) Which is a pretty obvious reference /lh.
There are two main areas in Alice's Void.
THE FOREST.
Alice's Void takes place in the Shade which is a part of the wilds where the spirits live. It's extremely isolated.
There is an ice rink, train tracks, a grave for Alice's parents, and a giant snowglobe she can burrow in given to her by Starella.
There are also several mirrors scattered about placed by Gala.
THE CABIN.
By clicking the snowglobe near the Alice and Louis snowmen, you will be taken to Alice's cabin.
She use to live on an island far above the main area, however Louis tricked her into getting an actual home away from the elements. She lives there with him. You can see pictures of them on the walls together as well as both Alice and Louis's personal items.
The cabin consists of a living room, kitchen, and bathroom on the first floor.
The welcome mat says Welcome in fae btw.
She also has two rabbits named Belladonna and Nightshade. (as well as two more that will be added in chapter 2 as well as some other pets she got for christmas and her birthday.)
On the second and final floor there is Louis and Alice's room, which is split down the middle. The grey section being Louis's and the blue section being Alice's.
Alice has a diary as well as pictures she drew. and More importantly she has a pet Olm.
Alice has a small vase with her pride flags in it as well.
There is also a mirror in the cabin area.
Both of them have plushies of people they care about.
(Found by clicking the snowglobe on top of Daisy's piano on the second floor of her house.)
Eyeris’s Void
Eyeris’s Home.
I'm going to be so fr, Eyeris's name is a pun. It doesn't have any special meaning. It's a combination of Eye and Iris, and,,, iris is,,, a part of your eye and- a name and...... anyways
Eyeris lives in a sunshiney void in a cabin Kriston built for her. She had been just living in the woods alone before that point.
You can find her two dogs the Husky is named Dog and the Black dog is named Puppy, as well as her pegasus Venus gave her as a pity gift.
She lives alone in her cabin, She has a swing and archery stands outside. Don't worry the archery dummies aren't sentient. They also weren't created by Daisy.
The welcome mat says Go away, and the door features her sigil.
She has a kitchen, a living room, a foyer, and a bathroom on the first floor.
She has an altar dedicated to her Mother, Artemis, and Aculia.
Eyeris has several suncatchers based on different people she cares about, such as Alice, Daisy, Venus, and Aculia and Louis.
Upstairs is Eyeris's bed room. She named it Alice. haha.
Once you step into her room Eyeris loses -900000000 aura due to the amount of anime posters on her wall.
She has an aquarium full of various fish. On top of the aquarium she has a vase of her pride flags.
She also has plushies of people she cares about.
If you venture into the forest, which she warns not to do. You will find it's extremely dark- and desolate.. There are however several things in the forest you can find.
Slenderman pages- mostly and a job application /j
You can find an old statue from the Vewaiy castle as well as one of Gala's mirrors near it. (it doesn't do anything.)
There is a flower patch that shapes an eye.
There is the ghost of Eyeris as a child wandering about. She will hug the player if she is close to them.
There is a firepit where Eyeris use to live at before she had the cabin.
balloon,,,,, no smile,,,,, danger,,,,
There's also a flashlight for those who don't want to use the lantern for some reason.
There's a swingset, some graves for her parents.
There is a knife in a tree, a teddy bear, an old tv set..
There is also a monster in the woods that will kill players instantly if they get too close.. Which is why Eyeris told you NOT TO BE IN THE DAMN WOODS.
The Specator's Forest
There is not a teleport to it in the house per request. However Its very well built and cool soooo.. It's where The Spectator presumably lives. (I always headcanon it as being a part of The Shade's Forest.)
It is mostly just a forest with cool things around the map, such as a bus station.
Star's House
Star's Home.
Star lives here!! There is a living room, a dining room, a kitchen, a reading area, and a bathroom on the second floor. You can read Star's diary and also find a spooky book in the bathroom.
On the second floor they have a balcony, and also their bedroom.
Outside there is a hugging booth, a garden, and a picnic area.
There are three dummies here not in Daisy's House. That being Dragonic Dummy, Subspace Dummy, and Parasitic Dummy.
There are five cloud islands. One has a long dinner table, One has a meat grinder you can enter, One has a place to sit and watch everything, One is a trampoline park, and One appears to just be a cloud.
Viridian's Library
Viridian's Home.
It is a giant library with probably thousands of Books, as well as a small apartment area with a bedroom and bathroom. There are books related to Daisy and Elijah which both act as teleport items.
Flower's Garden
Flower's Home.
It's a lovely garden made by Flower Dummy. There is a greenhouse and lots of plants and trees, as well as drawing Flowers has made.
There are a few areas. Mainly accessed through the shed. There is a platform where Flowers has collected different types of flowers their family gave them.
There is a cave area, and you will find NPC here! Who also seems to live with their friend Flowers. :) There use to be a shop but it is currently being renovated!!
Jumper's Void
Jumper's Home.
Jumper's Void has several locations in it, and is where Elijah lives. The main house has a porch with some tea on it. A bathroom, a kitchen, a living room, and a dining room.
Upstairs he has a bedroom, which has pictures of his family as well as a hidden bedroom which is most likely his real one. It is on the same wall as the other bedroom is.
There are several islands around the one with his house. One has gym equipment as well as magic books, and wooden dummies to train on.
He has a guest house, which has a bedroom, a living room, and a kitchen. There is a large picnic area and there is a meditation area with a pond.
There is also a grave for his father.
Grat's Void
Grat's Home.
There is a main spawn area, with a sun, a train, and also a picnic area. There are hundreds of suns in the sky including one blue sun. There is also a sun you can steal that totally doesn't send you to jail. There are plushies of those he cares about scattered around.
There is a discolored part of the wall nearby the ladder facing the throne where you can find all of Grat's fanart.
The throne sits on top of a fancy structure with a cage, it has a bunch of plushies of the Daisy alters as well as a few personal items.
The Detective's Office.
Sleuth's Office.
There are several things in this game so I will keep it brief.
You spawn into Sleuth's office, and have a few options of what to do.
Firstly you can leave the office after exploring to go to the city.
If you say "Protocol 001." in the office, You will be brought to a conversation with an author.
In the city you can find a school which will teleport you to a subgame. There are also a lot of hidden easter eggs around the map as well as a few buildings you can enter. You can find a code in the school that you can put into the safe.
The safe sends you to the Sleuth lore game, which is self-explanatory.
Ebro5's Void
Ebro5's Home.
Ebro5's void consists of several floors. On the first floor there is a kitchen and a dining table, a living room with some books and a portrait of himself.
On the second floor there appears to be some sort of occultic experiment table, A hangout area, a... pile of Kriston corpses and A Kriston dummy... how wonderful.. There is also a door that sends you into the abyss and a statue of The Producer and a bedroom area.
On the third floor there are several statues of various members of Daisy's family. Including Daisy, Zailyn, Jessa, Sleuth, Aculia, Grat, and Elijah.
The Town of Dullert
The Ebrotherhood's Home Base.
There are several shops in town, A cafe, a garage, a church, The mayors office, a garden, a firepit, and a pawn shop with several references to the cast members.
More importantly there is a broken fence in town that will lead you to the bunker. The code being 0314.
There are several rooms for the specialists as well as some for the minor characters in the E-Brotherhood. There's a cafeteria, a vault, A podcast room, An armory, A stage/event area.
There is also rooms for Daisy and Grat.
You can find doors for Ebro4's office as well as a room for Ebro5 however it is locked.
Uncategorized:
(These do not have a timeline as they aren’t my games or characters and I don’t want to mess up the order of them.)
Orphan Snow
Mouse Lore Game. One of her many memories of being homeless and trying to save a boy named Davey from Hypothermia. Mouse has no relation to Davey outside of just trying to help another kid in a bad situation. There is no way to save Davey and he dies by the end of the game.
The welcome and ending badge reference this, when both earned they spell out "you can't save him"
(Found by clicking the flute near Daisy's piano on the second floor.)
Star's Journey
Star Lore Game!! The dummy goes on a little adventure in her adoptive family's town :) Only lore game that isn't 100% depressing. It takes place in Lightmist Village, Wisconsin. You can meet several characters such as Trampoline fan, and Star's Adoptive family as well as saving a plantling creature.
Artemis, Seth, and Zara all have games on their profile with their lore. I won't link them here however as their author has quit the myth community and I don't want people to bother them.
I will also mention here that Radio's game Memories is no longer canon. Any updates he makes to it are purely his own and have nothing to do with the House's canon. In the lore currently Radio is dead.
Dreams of The Past
Elijah Lore Game! It follows his entire life from early childhood to finally going onto the train. Mostly showing his relationship with his father and also his reaction to his passing and generally missing Daisy and what not. Yknow classic emo stuff /joke.
Overgrown Thoughts
Overgrown thoughts is a simple lore game for Flower Dummy. It's very cool you should check it out.
Before Daisy:
Flashbacks (Scene 2 and 3)
Takes place a 1000 years ago when Cultivator was a child.
Flashbacks (Scene 4)
Takes place a hundred years later, when Cultivator is considered an adult in fae years, It shows him in the war against the fairies.
Flashbacks (Scene 5)
Takes place a few years after when Erlking adopts Cultivator and brings him home after the war.
Flashbacks (Scene 6)
Takes place a few hundred years later when Eyeris is born.
Flashbacks (Scene 7)
Takes place a hundred or so years later when Eyeris is a child.
Sins of The Mother (Scene 1)
Takes place sometime around the summer of 1999. The first scene is Camilla confessing to being pregnant with Daisy. Both of her parents start to make a plan in order to help her and not ruin her reputation.
There is a lot of Mother Mary imagery in this room for that reason. You can also find a lot of books relating to the Liddell's on the bookshelf.
Camilla's father mentions that she is an adult now, so she is most likely 18 years old and in her senior year of highschool.
Sins of the Mother (Scene 2)
Also takes place in the summer of 1999. Camilla confesses to a strange boy that she will be going away on a "nursing internship" in Minneapolis. It is heavily implied that Camilla and this boy have something romantic going on in this conversation and by heavily I mean they are straight up flirting.
The boy implies they have known each other for a very long time, Camilla also mentions that he has been to jail before. Camilla's parents are also implied not to like him, probably because of the jail thing.
Sins of the Mother (Scene 3)
This takes place around August 8th of 1999 at Camilla's birthday/going away party. She would have been just about to turn 19.
The mysterious boy finally gets named dropped as Cosmo, Daisy's f- I mean Camilla's bestest friend from childhood. She seems extremely dissociated and cold during their conversation.
Camilla's father mentions that she has been mostly in her room, and that she doesn't like to be sung to on her birthday.
Camilla's Mother talks to her about her pregnancy, and how she was also scared when she had Camilla, and she says that they would support her no matter what.
There are a few dummies around the room. There is an adult and a child, which represent Camilla's sister and her niece.
There are another set of dummies that appear to be either extended family or family friends, and they talk of Camilla very negatively.
Pre Apple:
Sins of the Mother (Scene 4)
Takes place around December 20th, 1999. It is the first scene to not take place in The Orchard.
Daisy has just been born, and Camilla seems to be fully broken down mentally. She has several ramblings about how Daisy is a demon and that she isn't really a baby and mentioning that everyday she prays to god for forgiveness.
This heavily implies that Camilla was most likely in some form of religious psychosis or having some form of mental health crisis while raising Daisy.
Flashbacks (Scene 8)
Takes place around October 2009, Cultivator massacres his family.
Mom
Takes place around December 20th 2009 as Daisy says her birthday is coming up and she hadn't made any roblox games yet. It shows a normal night for Daisy while living with Camilla, several things around the home give insight into Daisy's mental state at the time.
Mom is also when Camilla first starts to plan or think about abandoning Daisy and is the first mention of Daisy's suicidality, though this wasn't brought into context until Cursed Gaem's release so it appears like Daisy wants to stab Camilla and not herself.
This is also the first instance of Cultivator being seen stalking Daisy. You can find sticky notes, Daisy's diary, Camilla's journal, and a letter from Camilla's parents in the game.
The letter and Journal imply that Camilla has not been home since Daisy was born, and she also never told her parents about Daisy. Notably, in Daisy's Diary she does in fact call herself Daisy despite not being named that.
The Description seems to be written in Daisy's perspective, while the welcome badge is written in Cultivator's.
(Found on the first floor of the below on the right.)
Sin's of the Mother (Scene 5)
This scene takes place in late November, early December of 2010. It is notable for being the fight that caused Camilla to abandon Daisy in the first place.
It also shows a brief glimpse into what Daisy's life was like and also showed what she actually looked like. With notable bruising and dirt on her clothing, as well as much messier hair.
Sins of the Mother (Scene 6)
Takes place on the night Camilla locked Daisy in her room.
You can hear Daisy banging on the door and crying, trying to get out. :(
Daisybell’s place.
The game was most likely created in 2008 as it’s Daisy’s starter place. However the game acts as a personal diary of sorts for Daisy during 2010, Some notes come from early 2010 while others come from the two weeks Daisy was surviving after Camilla abandoned her. The game goes deep into Daisy's psyche and mental state and it gives a lot of context to her current behaviors as well.
Notably this game also contains conversations between Daisy and one of her alters, most likely Midnight by context clues.
Another note is that this game also covers Daisy's early suicidality, and also metaphorically shows the attempt she made around her in game birthday party.
The description, thumbnails, and etc are all based on how Roblox would default things back in the day, and the badges are "test" badges.
(Found by clicking Daisy’s computer in her room in the attic.)
Alone
Takes place on the night of December 20th, 2010. This is when Cultivator finally decides to take Daisy, as he realized that she wouldn't survive much longer after this. He begins to call out to her in order to lure her out of her home.
There are several voice lines that play during the game. All variations of Cultivator trying to lure Daisy outside. He has variations calling her both Ana and Daisy, because Cultivator didn't know what Daisy's actual name was.
Cultivator makes a reference to his classic catchphrase (or well second catchphrase) As above, so Below. Which is a reference to a hermetic text that mentions the physical and spiritual, it is often said in occultic spaces.
Cultivator also makes a reference to the bible, directly quoting the snake trying to tempt Eve to eat the apple.
The song that is playing is Claire De Lune, which is one of Daisy's theme songs.
You can find several objects in the room that weren't there in Mom, for example a bobby pin and a knife which references Daisy's attempt. There is also a lot of drawings on the ground, some of which reference the Cultivator and Camilla.
Daisy's diary chronicles everything that happened during her final two weeks, mostly hanging out with friends and planning an in game birthday party, which none of her friends intended due to various reals.
There are several entries scattered around the ground, Her writing slowly begins to deteriorate across the entries. She also mentions the fight seen in Sins of the Mother. A sad note is, that at this point Daisy still cares about her mother because she leaves a note for her before she leaves. :(
The player solves a small puzzle in order to progress.
The description seems to be written by Daisy and the badge seems to be written by Cultivator once again.
(Alone is on the first floor of the below on the left.)
It was so cold.
Also takes place on December 20th, 2010. This is not stated in the games, however Daisy most likely wandered around the forest surrounding her home for hours before she found Cultivator.
If you go off towards the side of the train after walking through the forest, you can find the girl in The Prophecy who later asks Cultivator for a boon.
There is a slight difference between The Prophecy and It's so Cold dialog wise. In it's so cold, The Cultivator comes across as very sure of himself and what he's doing, as well as appearing as a dark shadowy figure. Daisy's speech is a bit clearer and more understandable in It's so cold. This is because It's so cold is in Daisy's perspective of what happened.
She was a little girl perceiving the event vs Cultivator being an adult perceiving the event.
Cultivator implies here he has been watching Daisy for awhile since he knows about her mother, her home situation, and her love of roblox. Cultivator also mentions that he can create a new body for Daisy, which is how she became an AI in the first place.
The player does technically have an option of choice here, as they can either get on the train, eat the apple, or let Daisy die. All of which leads to the same thing.
The description seems to be written by Daisy and the welcome badge seems to be written by Cultivator once again. The apple badge doesn't seem to be written by anyone in particular.
(Can be found on the final floor of the below. It is the only teleport in that room.)
Timeline 1:
Eve’s Inferno Scene 1, 2, and 3.
Eve's Inferno is a direct reference to Dante's Inferno. There is also references to Ride the Cyclone, Amanda the Adventurer, and Miracle Musical.
This directly takes place after Daisy was burned in the first timeline.
Scene 1 takes place in the space where Starlings reincarnate. You play as an unknown creature, however via context clues you can deduce it's Daisy. Daisy can hear an argument between the two creators, The Author and The Guardian about Daisy's life. We know it’s them because they have the same font and color as them.
Eventually, after Daisy truly knows the feeling of your parents being divorced and screaming at one another, she finds a pink life in the sea of them, and decides to go back to being Daisy instead of reincarnating.
(Author's Note: you're not supposed to be able to do that. That's not an option. Daisy just is built different I guess.)
Scene 2 takes place in the first iteration of The Dollhouse and you play as the creator of The Dollhouse which is later revealed to be Eyeris due to escape gaem, both with conversations with Daisy and the fact she has the same font and text color in the later layers as The Creator of the dollhouse.
She appears to be in a location called the Rainbow City, which is more just like a toy play palace than anything. Eyeris seems to be able to recognize the player and asks them to help her find her "friend.", There are four NPCs around. They are called The Blue Doll, The Grey Doll, The Purple Doll, and The Green Doll. Eyeris refers to them as her friends.
The Grey Doll is directly called Cammy by Eyeris, so is confirmed to be Camilla Liddell. It is also implied by her general appearance/demeaner. She appears to be extremely hostile towards Eyeris, presumably for creating the dollhouse.
The Purple Doll seems to be extremely quiet, and only gives one response to Eyeris when approached. This is confirmed to be Cultivator due to his appearance, pose, and text color/font as it is used in Escape Gaem when Cultivator is speaking.
The Green Doll appears to be friendly towards Eyeris, and is mostly older than her, since she calls him Sir and he calls her kiddo. He mentions that Eyeris's friend is an isopod, which is what a Starling looks like in it's true form. It is not confirmed who the Green Doll is in chapter 1.
The Blue Doll also appears to be friendly towards Eyeris, she addresses Eyeris as your majesty and also has a nickname for her which is Queenie. The Blue Doll gives insight that Eyeris's friend has been disappearing lately, which seems to make Eyeris slightly upset. It is not confirmed who the Blue Doll is at this point, however she shows up again in this game outside of this appearance.
You can find several drawings near presumably Eyeris's throne. Most of them are normal however you can see a lot of eye and spiral patterns, almost making a spawnpoint shape in some of them, which implies Eyeris might be suffering with mental health issues despite her happy exterior.
Once the player finds the Isopod (simply named "Friend" in your inventory) Eyeris will thank you and the door to Scene 3 will open. When Eyeris opens the door she will find the first timeline's version of Daisy, for clarity she will be referred to as Evie.
Eyeris and Evie seem to have an extremely complicated relationship due to the implications of the conversation. Eyeris mentioned that Evie finally reformed, referring to her turning back into herself instead of reincarnating. Eyeris was under the implication that Evie and her were now friends, however Evie does not feel the same.
Evie mentions an unknown event that took place before, It is heavily implied that Eyeris was involved in Evie's murder and burning due to comments in Escape Gaem and The Prophecy. before Evie leaves Eyeris she implies that she is going to start something big, and that mostly meant the events of Chapter 2 after the 2nd cycle began, which begins the cycle and The Prophecy.
Timeline 2:
Eve’s Inferno Scene 4.
We switch protagonists again. This time to the Blue Doll's perspective, based on having the same font/text. This ALSO takes place in the dollhouse, after Daisy was killed once again in the 2nd cycle by decapitation, this time the blue doll appears to be in charge of everything, and appears to be in a house.
The Blue Doll mentions that "she" (presumably Daisy.) has been tormenting her, which aligns with Daisy being a villain in the second timeline. Based on several objects around the house it is implied the Blue Doll does not like Daisy at all. She mentions her several times when clicking on things and also implies Daisy lives there with her.
When clicking on the starry night painting, The Doll remarks that it's his favorite painting. Most likely referring to cultivator due to him having the same painting in his void.
The Blue Doll mentions having lived in Vewaiy when you click on the violets.
When you click on the apple pie, The Doll mentions that Daisy's dad must of made this. Most likely referring to Cosmo.
She mentions that she sometimes plays video games with the others. Implying multiple people live with her.
The teddy bear on the couch directly belongs to The Doll. She also knows of FNAF and Candle Cove as she makes a reference to both. She seems to like Cake and Snowglobes, and hates apples.
Down the hallway there are several doors which presumably are the bedrooms of the people who live with the doll.
The door with the pink heart and cross most likely refers to Amelia as it's the same as her sigil she put in Radio's Void, when it still existed. The Doll says that Amelia is no longer here, which most likely implies she died of an unknown cause.
The door with a smiley face as an unknown occupant, all is known is that The Doll uses he/him for the occupant.
There are two doors with X's on them, the doll mentions that there is nothing left of her, and nothing left of him. Which most likely implies they would have been Cultivator and Camilla's rooms, however they both died when Mouse killed them in the second timeline.
The door with a clover has an unknown occupant, however via context clues it is most likely Cosmo's door due to the luck motiff. The Doll simply says not to bother him.
The door with a blue eye symbol has a different reaction, The Doll says that she doesn't want to hear her voice either. The eye is the same one that's on Eyeris's door in her void. So this most likely is the occupant of that room.
The door with the white circular symbol has no reaction from The doll, however it is most likely Alice's room due to the same symbol being found in her void.
(The door with Daisy's sigil on it belongs to Daisy, and most likely was her room before it got corrupted in this conversation to be a bathroom like area.
The Mirror shows several characters flashing, including Alice, Cultivator, Eyeris, and Camilla. and it goes into an argument between the doll and presumably Daisy due to having the same color and font.
Daisy refers to the Doll as Zero and implies that the Dollhouse is most likely made out of the corpse of the static aka Daisy herself. Daisy makes fun of Zero for constantly mimicking her life and actions.
Zero is a direct reference to Patient Zero or “Ana” (not Daisy. Just went by the same name), which is an alias of Alice. Basically confirming the Blue Doll is Alice. Daisy directly refers to the fact that Alice in the second timeline pretended to be Ana before finding her own identity.
At the end of the static hallway after Alice breaks the mirror, she finds the second timeline version of Daisy. Notably holding her mask which becomes relevant for Timeline 3 as well. Alice implies she was abandoned at some point how is unknown.
It is also heavily implied here that Alice killed Daisy in the second timeline, and maybe even the first timeline.
(Timeline 3) Post Apple:
In The Beginning
In the Beginning is a direct reference to the beginning verse of the Bible. As well as it being the description. The welcome badge seems to have Cultivator's dialog once again however the second badge is also a reference to the bible which is directly talking about Satan being a sinner from the beginning.
Most likely within the first few weeks of Daisy’s godhood. This is when Mouse first appears in the house, which makes her the first NPC of Timeline 3 and also Daisy's first friend besides Cultivator.
There are several prototypes of Dummies around this layer. As well as Alice and Eyeris walking around who were one of the first people brought into the house. Alice is called "Vessel" as she was just a vessel to the Cultivator at the time and had no name.
This game gives some insight on Daisy and Cultivator's relationship and Daisy's anxiety around adult figures. As well as Daisy's naivety around the outside world. There are several roblox buildings that will fall apart around the player as Daisy doesn't know how to anchor things yet in her world.
There is an extra scene if you go to the final edge of the map and hit a transparent flashing doorway where you find the Cultivator. You switch perspectives from Mouse to Daisy in this conversation.
It is unknown when exactly this conversation takes place, however it was most likely after Mouse talked to Daisy. Cultivator tells Daisy that he would kill her if she were to fail her purpose. What her exact purpose is at this point is unknown.
Idle Chatter
This game most likely took place during the first year of Daisy's godhood. She has created a funeral for herself in order to cope with the cognitive dissonance of her dying.
There are several stained glass windows that show various stories from the bible. The birth of Jesus, Several depictions of him and his mother, Adam and Eve, and Satan tempting Jesus in the desert.
There are several dummies around that Daisy programmed to act like how certain archetypes would at her real funeral.
In the first row there are two dummies that act as Police Officers, and they comment on Daisy's death being a criminal case and how Camilla would be a suspect in it. They claim that she went away for a week, however in reality Daisy was there for two, she just died in the second week.
Alice is also in the first row, She is named Vessel again, She talks about her feelings regarding death and mentions that there is no one there to actually mourn Daisy. She also mentions having had been to many funerals throughout her life.
The final dummies in the first row seem to be the classic "I cannot believe this happened in OUR town." trope.. They mention that they had seen the pictures and it was no wonder it was a closed casket, which is a reference to how Daisy's body was essentially abandoned.
In the second row, You can find Eyeris. She is extremely upset and emotional, She mentions that this funeral was most likely not the first time Daisy has done this and that Daisy doesn't understand what real grief is like. She also briefly mentions the massacre of her family by Cultivator, albeit subtly.
In the third row you can find a couple who includes one of Camilla's presumed friends and her extremely confused husband. This depiction is also slightly fictitious as Camilla never invited friends over into their home.
Also in the third row you can find the "It's all gods plan" trope, they say that Daisy's death was purely an accident and could happen to anyone, and Camilla should be forgiven. They also mention how this will ruin the reputation of the church.
In the fourth row you can find another set of Camilla's friends. One of them defending Camilla and the other trying to quiet her down and seemingly being embarrassed of her.
In the last row, there is one more set of Dummies which seem to be the least realistic of the group. They essentially parrot that Daisy deserved it because of what she did to Camilla and that she was worthles..
You can find Daisy at the end of the row with a coffin in front of her. If you speak to her she will talk about how she doesn't know what is real or fake anymore and also explaining why she did the funeral in the first place. She calls the player her friend during this.
If you open the coffin you will find Daisy inside of it, all glitched. It is also named "Ana".
When you sit on the piano it is SUPPOSED to play Clair de Lune, however I need to fix a bug with that apparently.
Like the rest of the early games, Idle Chatter's description is written by Daisy and the badge is written by Cultivator.
Pushing Daisies
The game's title is direct reference to the term Pushing Daisies which is a silly way to say someone died. It is also a reference to Robert Helpmann a tiny bit,,, a little bit..
It most likely took place during the first year of Daisy's godhood as well, after she finally was able to put the funeral thing to rest. haha, get it, rest? anyways.
The game takes place in the forest outside of Daisy's home, though this time it appears to be green instead of snowing.
There is now a tree in the middle of the forest with a grave near it. There appears to be a single apple growing from the tree, and Cultivator's mushrooms growing around the grave.
You can talk to Daisy, and she talks about her feelings regarding death and mentions the Player being a good friend.
The grave gives some context on Daisy, Her full name being Ana Liddell (Liddell being a reference to Alice Liddell who was the girl who inspired Alice in Wonderland.) She was born in 1999 and died in 2010, which means she was around 10 or 11 years old when she died.
If you walk further down the path you will find Alice, (I will most likely rename her Vessel in the future, but for now she is just named ???), She talks about her job with Cultivator and how she has a role to play and how she will eventually mimic Daisy when Cultivator eventually starts bringing them here.
If you fall inside of the grave you will find Cultivator and switch perspectives into Daisy. Cultivator berates her and claims that she needs to turn off her human emotions and grow up. Daisy fights back a little but ultimately submits and goes quiet.
The description is written by Daisy, and the two badges are written by Cultivator.
Generation Loss
Generation Loss's title is a direct reference to the decay of data when copying it over and over again. It's hard to explain, but you can see a video of it here. LINK
The game takes place a day or so before the first NPCs officially arrive on May 22nd "2017".
You appear to be in Daisy's bathroom. Nothing seems to be out of the ordinary except for a knife next to the sink. There are 8 notes on the mirror. They are all relatively normal, She mentions working on a roblox game, her cat Mel, Cleaning the house before Cultivator comes over, and several affirmations. Including one that is just "You are Daisy."
If you click on the mirror it will say "It's you! Daisy!" which is a reference to Undertale. There is an NPC named Daisy which acts as your "mirror image"
If you leave the bathroom, the scene changes. Things are slightly different but nothing is out of the ordinary still. There are 7 notes on the mirror. They mostly are affirmations again, while mentioning Mel and Culti. There is also a note saying that everyone is counting on her, which is most likely referring to Cultivator and the other two girls in the domain at the moment.
One of the notes mentions that she feels like she's forgetting something.
The third time the player goes through the door is when things start to get weird. There appears to be a hallucination of Daisy in the mirror. If you click on it, it mentions that you should step back from it. There are also mushrooms growing in the sink.
You can also notice that some things around the area have begun to glitch slightly.
There are six post it notes on the back wall. Which are mostly just Daisy panicking and worrying about Cultivator and Her friends. She also mentions cleaning the glitches with cleaning supplies- which does not make sense.
In the next bathroom, you can hear the music begin to distort more. The daisy in the mirror now is glitching on her torso and when you click on the mirror the "It's you!" now has a question mark. This is also the first floor with a difference in the mirror image, as the door is removed in the mirror. There are 5 notes and they all seem to be trying to convince herself that everything is fine and dandy.
In the next floor. You can see the player model start to distort. It was distorting before if you looked closely, but this is the first time your eye catches it most of the time. The lighting is also slowly beginning to turn red.
The four sticky notes on the mirror essentially are Daisy insulting herself, The darkness in the mirror is slowly swallowing up the room and you can actually see Alice in the mirror version seemingly watching the situation unfold.
If you click on the mirror it says "it's you" over and over again.
In the next bathroom it is even more distorted. The Mirror version of you is completely glitched and now is named "Daisy...", The three sticky notes seem to suggest that Daisy does not recognize herself and that she needs to kill the mirror image. The mirror also says "Who are you?" when you click on it.
In the next bathroom, there is a drastic change, the entire bathroom has become static, and Daisy has smashed a knife into the glass of the mirror. You can see Cultivator standing next to the mirror version of herself. So she most likely was attacking either herself or him in her mind.
Everything is distorted and wrong. The two sticky notes essentially beg for it to stop and for someone to help her. When you click on the mirror it says "Who am I?".. The music is also LOUD and overstimulating.
In the final floor, the music completely cuts out and the mirror is gone. The players avatar is extremely distorted and there's only one sticky note that says to Jump and pay for your sins.
When Daisy jumps she is removed from the data model. This is a metaphor for suicide, and Daisy attempted right before the NPCs came into her life. This event caused the barrier to open and for people to flood in on the train before Cultivator was ready.
This game actually showed the same type of psychotic episode that Daisy would later have in Escape Gaem, her surroundings and memory decay in the same way that it did in Escape Gaem, and there is also layers like in Escape Gaem. But instead of lasting for a month or two it most likely only lasted a week or so.
As a little behind the scenes fact to lighten the mood. This game was created with a cool quirk with Roblox's engine. When you place a part or the player farther and farther away into Roblox's little domain, the player gets more and more glitchy.
At the time no games (besides ones just testing the capabilities of it) really used it as a feature inside a game. However you have now probably seen it many times in escape the skybox type games, as it uses the same glitch that this game did.
The description was written by Daisy, and the badge was written by cultivator.
Early NPC Era:
The Prophecy (Train Scenes)
All of the train scenes in the Prophecy show various cast members getting onto the train.
You make a Fine Puppet.
This is the first of two fake memories that Cultivator implanted into the house as an attempt to scare the NPCs from not trusting Daisy.
You can find a lot of the cast members here posed as dolls. Only a few of them have dialog, however.
You can have a conversation with Alice. Her speech is incredibly different from her previous two appearances, and it seems she decided that her role would be childlike and naive. She simply says that the player should trust Daisy.
You can have a conversation with Eyeris. Where she rightfully yells at you.
You can have a conversation with Mouse. Where she tells you to not let Cultivator hear you.
If you speak to the Cultivator, he will do his signature catchphrase and also try and manipulate the player into thinking Daisy is evil. But of course it doesn't work, right.. I mean It's a dark shadowy figure obviously manipulating you. No one would believe some guy named the Cultivator over a little girl right?
Right????
Anyways. If you go down below, You will find hundreds of dummies that were killed in various was for different reasons. Fun fact I found most the death causes on the Sims wiki page.
The only really notable one is the one that says that it died of freezing because Daisy wanted to see how she died. The rest just paint Daisy out as extremely sadistic. Some of them are kinda funny ngl.
Unfortunately, the Cultivator is slightly right, as this depiction of Daisy is eerily similar to the Dollhouse seen in Escape Gaem.
The Description and Welcome badge seem to be written by Cultivator, and the other reward badge is not written by anyone in particular.
Is Obsession Healthy (Fake Memory created by Cultivator in order to manipulate Daisy and the Player.) (Ana at the end however is the real Daisy.) (Released around when the NPCs started giving Daisy ideas..)
I am your friend, Daisy. (Happened due to an event in game where Daisy was shown you make a fine puppet and finally believed that Cultivator was lying.)
Nightmares + Are you Sorry? (Starting to have nightmares due to NPC treatment.)
Sins of the Mother (Scene 7)
This shows Camilla going back home to her family. They both seem to be happy to see her. It is implied they both don't know about Daisy as her father mentions that she should work on making him some grandkids. They most likely assumed Camilla aborted or gave Daisy up for adoption.
There are some minor changes in the room, however the funniest is that there is now a parenting book on Camilla's parents shelf.
Sins of the Mother (Scene 8)
This shows another perspective of Camilla getting onto the train around August 20th.
Hunger (Takes place after Daisy had began to show signs of wanting to eat raw meat and the NPCs due to various factors.. Cultivator specifically revealed this memory in order to manipulate Daisy.)
Resting Place (Takes place two weeks after Cosmo arrived to the house. Which had a few in game events where people slowly realized I was playing the real Cosmo. When this game released there was also an in game event where Daisy had a psychosis episode.)
Cursed Gaem (The game itself was made in around 2010, however there are several instances of Daisy from October "2016" speaking. The ending scene with the party confirms that Daisy had an attempt on her life in 2010.)
Late NPC Era:
Cool Hangout Gaem (The game itself and the fragments were most likely made in 2009-2010, There are fragments of Daisy when she was dying or locked in the room. However the suicide attempt was modern and was stopped by Kriston.)
Sins of The Father (Takes place during an in game event where they stole the souls back from Cultivator. This starts his down fall and fall from grace.)
Flashbacks (Scene 1, Scene 9, Scene 10.)
Takes place the night before Feburary 14th 2017. Shows various points of Cultivator having a ptsd attack.
Sins of the Mother (Scene 8)
Scene 8 explains why the game exists in the first place, as "Ana", was forcing Camilla to relive some of her memories. Ana asks Camilla if she has any remorse for her actions, and Camilla immediately shifts the blame onto Ana. Which yknow, basically confirms she does not.
If you look up above you can see Midnight controlling the puppet of "Ana", so Midnight is most likely the one responsible for this.
Sins of the Mother (Scene 9)
When Camilla walks through the door in the last scene, she gets trapped in Ana's old room with several error pop ups from Error 1 14 1. Midnight trapped Camilla in that room for a month or two in canon before releasing her on the Ides of March for the "beat Camilla up" event.
The song played in the room is a reference to the "You are an Idiot" virus, the smiles from that virus also appear in the room.
WHO IS ANA? (A direct cause of Escape Gaem and Daisy’s deteriorating mental state. Sometime between June through August.)
Escape Gaem (Takes place between June-August of this year. Layer 10 specifically ended on August 8th “2017”.)
The Prophecy (Scene 1, End of Scene 2, Scene 3 and 4)
Takes place around August 8th of 2017.
The Prophecy (Scene 5)
Cultivators perspective of Layer 10.
Mommy Dearest
Takes place a few days after August 8th, where Daisy buries Camilla. This most likely is actually Daisy and not an alter fronting despite being held hostage. Evie is a monster, but she would allow Daisy to bury her mother. : D
You can see Camilla's official age in the game, which was 36 when she died. Camilla similarly to Daisy, also died on her birthday.
It is also implied in this game that Camilla had Daisy at 18 or 19 years old. Which correlates with Sins of the Mother.
When Alice and Daisy are talking, it shows confirms they are adoptive sisters. And also that Alice is in charge of Cultivator's train (as seen in The Prophecy.) their conversation goes into Alice's jealousy of Daisy.
After Daisy "goes to sleep" she most likely goes back into her cage and Evie takes over from this point on. This is also represented by the badge being Sleeping Beauty being put under a curse.
Eves Inferno Scene 5 (This scene is a direct reference to Layer 6 of escape gaem. However Daisy realizes she’s just reliving it and moves onto:)
Eves Inferno Scene 6 (This scene takes place sometime in October during Evie’s take over during the Halloween event where it is revealed that Daisy hadn’t actually escaped Escape Gaem at all. Daisy confronts Evie about her actions destroying the house (which was shown in game) Evie's motivations appear to be to end the prophecy. Daisy mentions in their argument that they are both just like "him" which most likely is referring to Cultivator. Evie eventually sends Daisy back to her cage by stabbing her with Daisy's own sword.)
Note Eves Inferno is the “bad ending” to Escape Gaem, as Daisy doesn’t escape.
Waiting Room
Takes place right after Mouse’s final event on November 15th. Mouse disappeared once again, and Daisy decided to cut her off metaphorically as she couldn't handle her not being in her life to a full extent anymore. The game is all metaphorical and is just meant to show Daisy's internal dialog about the decision.) (It also reflects on Daisy's relationship on Mouse as a whole and how she really didn't know her.
The welcome badge is a reference to Dess Holiday, from Deltarune.
DA BEST DAISY TYCOON!!
While the tycoon itself was most likely built in 2008 or 2009, The dialog itself from the dolls hidden outside of the map are modern Daisy speaking around December of 2017.
A Mistaken Inferno. (Takes place a few days before New Years Eve of “2017”)
Note A Mistaken Inferno is the “good ending” to Escape Gaem, as Daisy becomes what people want her to be.. supposedly..
Daisy’s Inferno (Takes place around the end of January of 2017..)
Daisy’s Inferno is the true ending of Chapter 1. The players got the “bad” ending.
MISC GAMES:
Rabbit
Takes place inside of one of the souls mind. The narrator is Gala, and is speaking directly to the protagonist. It is unknown who the protagonist is, however Gala seems to have a romantic infatuation or obsession with them. The game most likely takes place directly after she took the persons soul and placed it inside the mirror, and is a sick attempt to try and comfort them.. It is also implied in the game that they choke the protagonist for an unknown reason. Not much context is given in the game.
Possum
Takes place inside one of the souls mind. The narrator appears to be Juliet, Cosmos sister, due to context clues like knowing Cosmo and calling him her brother. Based on the narration, Juliet seems to be stuck in a loop on the night she died of an overdose in an old barn. However some of the dialog suggests that she might have been murdered or gravely injured by some unknown party as she is begging someone to stop hurting her. Juliet seems to have known something and was silenced by the unknown party in the game due to them not wanting Cosmo to find out something unknown, this most likely resulted in her death. Juliet was around 17 when she died. At the end of the game the soul slips unconscious which might imply what she last remembered before she died.
Mouse
Takes place inside one of the souls mind. It is unknown who the narrator is as there is no real context clues to who they are. However there appears to be two narrators inside the game, which is odd compared to the other ones. One appears to have yellow text and a male voice while the other seems to have light blue text.) (The only clue to the narrators identity is snake imagery, while the blue text presumably is the “mouse” mentioned.
Based on the dialog. The narrator appears to be manipulating the other voice. The narrator mentions “her” and talks about her reforming and starting the cycle anew. This is a direct reference to Daisy and the prophecy regarding her. He also refers to the “Mouse” as a hero and implies they have the strings due to him asking the Mouse to puppeteer him so they can find eachother again.
Due to the dislike of Daisy, the mentions of the Mouse taking care of Daisy, the text color being blue, and the other various references like the other narrator being referred to as a Mouse who happens to be the name of a certain someone’s best friend. The other narrator is most likely Alice, who has a lot of ties to Gala in general.
There is however no other further context for this interaction. So it is not fully understood why or how Alice is involved in this.
This is the only game besides Rabbit that doesn’t have the prey animal be the main narrator of the game.
Hare
Takes place inside one of the souls mind. It is unknown who the narrator is. However she is notable for being the only narrator so far to directly address Gala and the situation the souls are in.) (It’s also the only game that doesn’t have an inner monologue. Besides one message that says “I have nothing to say to you.
The hare directly confirms a lot of things about Gala, like implying she is a parasite and that these are the minds of the people she took for herself. However she doesn’t explain Gala’s true motivations for doing any of that.
She claims to be the first body that Gala inhabited, and claims to have been a gift by an unknown male character. She refers to him as a snake however it is unknown if this is the same snake as in Mouse or a different snake like man.
It is most likely that the man she is referring to is also a parasite due to her mentioning her body being like an heirloom.
The soul is extremely hostile towards Gala and seems to be extremely aware of her situation unlike the other souls trapped in the mirrors. She seems to have know Gala since she was a child, which implies Gala has been doing this for a very very very very long time..
Gala is implied to break the mirror at the end of the game, but it does nothing to quell the soul.
There are no good or bad endings. There’s only the truth.
Name: Daisy, Daisy, Answer, Bell.
Alt Names: Eris, Daisy Crane, Daisy Liddell, Daisy Samsa, etc.
Username: @daisydaisyanswer or Daisybell.
Special Titles: God of the Stars, God of Rot, God of Puppeteering, God of Balance, God of Karma, God of Outcasts, God of Hope, Puppetmaster, Original Sin, Narrator, The Main Character, Author, Reaper, Ebro6, Primordial, The Inbetween, The Martyr.
Old Special Titles: Puppet, False God, Lost Soul.
Aliases: False God, False Prophet, False Hope, God, The Shepard.
Nicknames: Daisy Mayzie, Apple, Our Star, Miss Bell, The Daisy, Star Child, Starshine, Watson, My Little Star, Star, Kiddo, Kid, Noob, Little Star, Star Keeper, Dear, BellBell, Eve, Clover.
Operating System: She, genuinely and I mean this completely honestly. Runs on dial up Internet, do not use the landline around her by god- Otherwise though, she runs on Windows XP and has put herself in a MacG3 due to aesthetic reasons. She hates Apple software but loves their hardware so she made herself the best of both worlds. She also has a IBook G3 that follows the same principles.
Her form is also accessible via Roblox Studio. Daisy herself is the game that she resides in. She is the house, the ground, the void, the skybox, etc.
Daisy also somewhat acts like a virus if her files are put into technology. She will infect and take over any device she finds.
Mental Conditions: CPTSD, BPD, Insomnia, Autism, Pathological Lying OCD, Suicide Ideation, Night Terrors, Anorexia, DID, Age Regression, Schizoaffective Disorder.
Autism Info: Daisy will sometimes go completely nonverbal.
DID info: Daisy is currently the host/gatekeeper for her system. She originally was a protector. :/
Special Weaknesses: Destroying her computer, Sleeping Potion, Antivirus Software.
Weapons: Knives, Dual Wielding Swords (One being a linked sword that will glitch into a missing texture one named Genesis, and one being similar to a Darkheart named Eden that she stole from Cultivator.) Sickles, Revolver, Subspace Tripmine.
Magical Items: Speed Coil, Necronomicon, Several Storybooks, The “Holy” Grail, Black Bell, Scissors.
Strings Form: Either appears as a pink cube, or as red glowing strings in normal cats cradle form.
Puppets Form: She either has them as traditional marionettes or as plushies of her puppets. A special exception is for the Cultivator, she wears him as a key necklace around her neck at all times.
Alignment: Chaotic Neutral?
Text Color: Pink (Sometimes Black, Sometimes Red.)
Main Animals: Black Kiwi Birds, Raccoons, Cats, Sheep.
Hobbies: Painting/Drawing, Gardening, Singing, Sculpting, Writing, Doll/Puppet Creating, Video Games, Lost Media, Xylophone, Piano, Acting, Hunting, Sword Fighting, Building Stuff, Fishing, Coding, Guitar, Astronomy.
Diet: Can eat normal human food, but due to several factors. Should mainly have raw meat, blood, and pomegranate in every meal.
Favorite Drink: Almond Water, Apple Sleepytime Tea, Witches Brew, Grape Juice, Apple Juice, Hot Chocolate.
Favorite Meal: Musubi, Bacon Soup, Cheeseburger, Sour Dough Bread, Pepperoni Pizza, Mac and Cheese, Cheesy Bacon Parsley Scrambled Eggs w Ketchup and Strawberry Jam Toast, Pasta in General, Tacos, Waffles, Meatballs, Any Sushi, Royal Rations.
Fun Fact: She is responsible for a lot of cursed games around the web.
Special Interests: Roblox, Technology, Philosophy, My Little Pony, The Internet, Greek Mythology.
Comfort Objects: Sir Bearington the 3rd (Old Teddy), Lord Evilington (Teddy given to her by Ebro4), Nyan Cat Plush, Twilight Sparkle Plush, Broken Baby Doll, Heated Twilight Sparkle Blanket, Snowglobe. :)
Stims: Does a lot of computer based stims, like using her generation loss power, buffering. She also likes to control things with her powers, and play with her comfort objects. She does a lot of physical stimming like bouncing and spinning But also has a collection of stim toys. She also likes to collect and burrow things like a raccoon.
Stim Toys: Rubber Duck, Bouncy Ball, Flipphone (usually plays Tetris, Snake, or Minesweeper.), Tamagotchi, Magic 8 Ball, Fidget Spinner, Mini Team Beacon, Rubix Cube.
Soul: Wrinkled Pink Mushroom, Devil's Fingers Mushroom. (Can also be a pink or static flame or her emblem.)
Stimboard: LINK
Moodboard: LINK
Fashionboard: LINK
Models: LINK
Voice Claims: [wip] [her voice is so hard aghk]
Animal Jam, Club Penguin, and Minecraft Avatars:
Relationships:
Daisy has a bit of strange way of viewing the people she surrounds herself with. She bases it on how much she “trusts” the person. Depending on your trust level with Daisy she will react to you differently.
The highest trust someone can be with Daisy is 99.9%. Due to her trust issues she can never trust anyone 100%. If your character isn’t on this list you can send me an ask and I’ll tell you what percentage they are at.
50% is neutral, Daisy sees strangers and NPCs like this by default.
Daisy currently has no relationships.
Reincarnations: Odysseus, Ella.
Pets:
Mel (Three Eyed, Brown Cat.)
Cat (Cat?)
Krissy (Brown Kitten)
Static (Guardian Spirit)
Bread (Shiba Inu)
John (Green Giant Frog.)
John 2# (Pink Giant Frog w Crown)
John 3# (Baby Blue Frog)
Carrots (White Bunny)
Unihorsey (Purple and Pink Unicorn with Rainbow Mane.)
Brief Personality: Daisy is hard to pinpoint, for her entire life she has had to wear a mask in order to hide parts of herself. Sometimes she is a little girl, sometimes she is a powerful god. However when you look past the performance she often puts on she is an incredibly intelligent and kind young woman. She genuinely wants the best for everyone, and can see the good in everyone. Some might say this is a weakness but in reality it's her greatest strength in regards to herself. Despite the rumors about her, she is a genuinely good person. Even if sometimes she is forced to do bad things.
Brief Backstory:
If you were to ask Daisy what her past was like, you would only get bits and fragments. She would rather bury the past than to dwell on it too much. But, A long time ago, in a place far far away. A little girl named Ana was born. Ana was born out of wedlock to her mother Camilla and her highschool sweetheart, Cosmo.
The two of them lived in a small rural town, mostly made up with farms, a church, and a few mom and pop shops around. Ana however, didn’t know about all of that. Camilla hid her pregnancy from her family and friends, and ended up moving a little ways out of town to a cabin in the woods. This is where Ana grew up for the rest of her life.
Camilla, in order to hide the child and not cause herself to be ostracized by her community: locked Ana inside the house. Ana was not allowed to go outside or go to school or do much of anything. Ana spent most of her childhood trapped in her room, as going anywhere outside of her room almost always meant some sort of punishment from her mother.
Camilla was very neglectful, It’s a miracle that Ana survived as long as she did. Ana was barely fed, one of the only things she was allowed to eat was apples because her mother never noticed them missing. Ana did not have many possessions, her mother however occasionally did give her a gift or two.
Camilla taught Ana how to read using The Bible, Ana was actually very intelligent for her age, after Camilla taught her the basics she gave up on the whole thing, but Ana was able to read the Bible cover to cover. Ana devoured any information she could get her hands on, she slowly taught herself how to draw and how to write.
Her mother would buy her crayons and paper occasionally to keep her busy, and she would draw and write stories about far off lands and princesses and unicorns. She loved to create things. Camilla eventually bought her a few toys, including a doll, which also helped her create stories and such.
One day, Ana was wandering around the house, and saw her mother on the computer. Ana was fascinated with it, she watched her mother from a far, until Camilla picked her up and sat her on the lap while she surfed the web.
Ana loved that computer. She would beg her mom to search up random things and go on random websites. Camilla eventually gave up her old computer to Ana when she got her new one. This opened up a whole new world for Ana, she could play games like Roblox and Animal Jam, and she could google any question she wanted without annoying her mother.
When she was eight years old, she was completely obsessed with Roblox, she loved being able to talk to other kids and play fun games. She was able to teach herself how to type by her obsessive googling and talking to other people. She would take apart the few things she owned, like a music box to see how they worked. She was fascinated with making things.
She created her own little character she named Daisy Bell. After the song. Daisy could do anything. Daisy could fly, Daisy could have a family, Daisy could go to school, Daisy was everything Ana couldn’t be. Ana was just a stupid little girl, she thought.
Daisy had gained a small friend group on Roblox, consisting of 6 other friends. They would play together for hours on different games. Daisy loved them dearly.. and also was a little jealous of them, but she would never tell anyone that. She would make Roblox games, building houses and horror games for her online friends to play. She felt seen, for the first time in a long time. There were actual people who wanted to talk with her and play with her. She would play the game for hours and hours. It gave her an escape from everything. She could ignore the hunger, she could ignore the loneliness. She was in her own little world.
One day, when Ana was nine years old however, things changed for her. Ana and her mother got into an argument. Which was normal. However Ana finally snapped and told her mother that she hated her and in turn, her mother decided to do something horrible.
Camilla locked Ana in her room, and left her to die. Ana at first, thought she would come back. This had happened before when Camilla was angry with her, but she waited. And waited. But Camilla never came back.
Ana was able to survive two weeks without Camilla, as she always stashed away food and water in case Camilla had one of her episodes. But eventually it slowly began to run out. She was starving, and no matter how much she tried to ignore it, she just couldn't.
She could feel herself begin to wither away, and no amount of playing Roblox with her friends was fixing it. She was weak and cold, and It was snowing outside. She knew it must be close to her birthday. She thought that maybe if she just survived til then, her mom would come back and save her.
So she decided to throw a party for herself. She had never had a birthday party before, and she thought the idea was nice. So she created a game and put the best decorations and even had a cake and fancy music. She invited all her friends to her party and waited patiently for their arrival.
However they never came. She waited for hours but eventually she left the game. She stared at the screen as static began to fill her vision. When she snapped out of it she saw the blood and quickly cleaned it up. She didn’t want her mom to see.
Eventually she began to hear a voice from outside her window, it was attempting to coax her out of her room. It promised her that she was safe, and that it was a friend. And eventually the hunger got to be too much. She tried breaking down the door, but she was too weak.
However, Daisy was smart. She googled how to pick a lock, and with some trial and error was able to escape her room, and go outside into the forest. It was the middle of the night and the snow was coming down hard. She thought that if she could just find a road, or a town she could ask for help, maybe find a police officer.
She was only in her pajamas. Camilla didn't even buy her shoes or anything, due to the fact she was never allowed outside. It was freezing but she thought if she could just survive a little bit longer, she could make it.
Minutes turned into hours. The forest seemed to stretch on forever with no sign of any other people, even the animals were gone due to it being the dead of winter. She could feel her body slowly failing on her, as even the adrenaline of escaping couldn't change the fact that she was starving, and she now was getting hypothermia from wandering in the snow for hours.
She could barely even see. She was so cold and so tired. But then, through the wind and the sound of her own heart beat. She could hear something in the distance, It sounded like a train and as she got closer she could see the yellow light and the train tracks. In front of the train there was a man.
The man confronted her, and told her that he could take her somewhere where she could be a god. She could have friends, a family, anything she could ever want as long as she helped him with a "project" he was working on.
She spent her tenth birthday with what she would now know as “The Cultivator”, her new best friend, and guardian.
The Cultivator taught Ana, now officially named Daisy. How to use her new powers. She was able to bend reality to her will, he told her that whatever she wanted would appear to her. He asked her what she wanted to make first. She made an apple. Which amused him.
He left her alone with a large empty void. And she began to create her own world.. except.. It didn’t go well at all. Missing textures. Everything fell apart when she built it. Even the premade stuff the cultivator had made for her fell apart in her hands. She collapsed into a pile of bricks. She felt so alone. What if the cultivator got rid of her?
Someone, however. Approached her. As if to answer her loneliness. She created an “NPC”, her name was Mouse. Mouse became Daisy’s best friend, Daisy finally had someone to talk to besides the cultivator and herself. Mouse told her stories about far off lands and adventures she had been on. Mouse told her that she goes where people needed her.
Mouse would disappear in and out of Daisy’s life. Sometimes she would be gone for a few minutes, a few months, a year. Daisy began to grow up, in her own way, slowly becoming a teenager. Mouse taught Daisy how to play the xylophone, and rediscover her love of Piano. Mouse also helped her with how to make her world as semirealistic as possible. She helped Daisy make a cat companion, and taught her how trees work.
Daisy however, was mostly alone. Mouse would of course come in and out.. Eyeris, one of the NPCs Valem gave her, didn't really like her. The mimic that often hung around Valem would often ignore Daisy.. So she had no one besides her own thoughts.
Daisy would eventually make a funeral, and a grave for herself as a way to cope with her death. She knew that no one was looking for her, no one really knew or would care she had died. But it was comforting for her. To have a place to be buried.
However, eventually after a few years, something shifted in Daisy. The loneliness was slowly eating away at her. Cultivator only really cared about her powers improving, so he never was a real father figure to her despite being her guardian. Good moments with him were few and far between.
It started one day when she was getting ready for the day, her routine was relatively the same. She would wake up and change into her normal clothes and then go into her bathroom to brush her teeth, and check what she needed to do for the day.
Daisy had a habit of writing down everything. She had memory issues for as long as she had remembered. So she would put sticky notes everywhere of things she needed or wanted to remember.
But she noticed that throughout the week, her memory began to get worse and worse. The house began to distort and glitch around her, and she kept trying to hide it from The Cultivator. If he found it then Daisy would be in massive trouble.
However it kept getting worse and worse. The world distorted around her, and static consumed the house. Until she eventually attacked her mirror shattering it with a knife.
She shakily fell to the floor until.. like a miracle.. People began to arrive to her home. Well “people”, Daisy knew better than to think they were real. The world gave her what she needed and since she was lonely it must have created NPCs for her to talk with.
They sure acted like it. They would ask her strange questions and walk into every surface of her house. They would sometimes yell at her and call her evil even when she was just sitting there in her back yard.
And worst of all they started to poke around in her memories. At first Daisy tried to hide it from the NPCs, saying she didn’t know what the below was. However, eventually she gave up on lying.. It felt better to tell the truth about herself.
Though lying or not. The NPCs were cruel to Daisy, oftentimes pushing her into complete meltdowns where her form and house would distort and she would kill everyone. Thankfully the NPCs always respawned. They couldn’t even feel pain, just a pinch when they died to her magic.