Övervåningen klar i Karinstads herrgård. Nu får vi bara hoppas taket hinner bli klart innan det börjar snöa. #karinstad #legophotography #pappaledighetsprojekt (på/i Harbo) https://www.instagram.com/p/CpZiok9Mf5D/?igshid=NGJjMDIxMWI=
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Övervåningen klar i Karinstads herrgård. Nu får vi bara hoppas taket hinner bli klart innan det börjar snöa. #karinstad #legophotography #pappaledighetsprojekt (på/i Harbo) https://www.instagram.com/p/CpZiok9Mf5D/?igshid=NGJjMDIxMWI=
Oväntat dinosauriebesök i Karinstad. Som tur var inte en köttätare. #karinstad #oväntatbesök (på/i Harbo) https://www.instagram.com/p/CpOB040r-kf/?igshid=NGJjMDIxMWI=
Köket i Karinstads herrgård är nu inrett, inklusive kaklat golv, och kocken har gjort sig hemmastad. Härnäst: badrummet. #karinstad #pappaledighetsprojekt #legophotography (på/i Harbo) https://www.instagram.com/p/CpMzeGBLWtB/?igshid=NGJjMDIxMWI=
Senaste nytt från Karinstad: Poliserna är nöjda med sin nya kaffemaskin och ett flygplan har kraschat kort tid efter avfärd - för att inte uppröra känsliga tittare publiceras ingen bild av kraschen. Alla överlevde men piloten försvann och kunde bara hittas efter en intensiv sökinsats. #Karinstad #legophotography #pappledigt (på/i Harbo) https://www.instagram.com/p/Co4Pn5bLuQ2/?igshid=NGJjMDIxMWI=
OpenAI’s chatbot offers paraphrases, whereas Google offers quotes. Which do we prefer?
You should read this article. Honestly. You’ll thank me later.
Utbyggnaden av Karinstads herrgård fortsätter, endast tillbakahållen av brist på material i rätt färger. #pappaledighetsprojekt #karinstad #legophotography (på/i Harbo) https://www.instagram.com/p/CoxekDFr5fl/?igshid=NGJjMDIxMWI=
Ny polisstation på övervåningen till brandstationen, då Karin insisterade på att den tidigare polisstationen vi byggde häromdagen inte alls var ett polishus utan ett badhus. Brandmännen klagar inte, nu har de äntligen fått ett fikarum igen. Så länge det finns en kaffemaskin spelar det väl ingen roll att den står bredvid arresten? #Karinstad #legophotography #pappaledigprojekt (på/i Harbo) https://www.instagram.com/p/CoVQkm9Lm0f/?igshid=NGJjMDIxMWI=
Återuppbyggnaden av andra våningen på Karinstads herrgård är påbörjad. #karinstad #pappaledigprojekt #legophotography (på/i Harbo) https://www.instagram.com/p/CoSoZhPL-sx/?igshid=NGJjMDIxMWI=
Senaste nytt från Karinstad: en flygande cirkus kom på besök, doktorsmottagningen fick en övervåning och staden fick en polisstation. #legophotography #pappaledigprojekt https://www.instagram.com/p/CoIjHfGLISD/?igshid=NGJjMDIxMWI=
Så var arbetet klart för den här gången och byggarbetarna har åkt hem i väntan på nya ritningar från arkitekten. #legophotography #pappaledigprojekt (på/i Harbo) https://www.instagram.com/p/Cn7G23ALCfm/?igshid=NGJjMDIxMWI=
Legohus monteras ner för ombyggnation #legophotography #pappaledigprojekt https://www.instagram.com/p/Cn5O73DrZdw/?igshid=NGJjMDIxMWI=
Good riddance to the Open Gaming License
Last week, Gizmodo’s Linda Codega caught a fantastic scoop — a leaked report of Hasbro’s plan to revoke the decades-old Open Gaming License, which subsidiary Wizards Of the Coast promulgated as an allegedly open sandbox for people seeking to extend, remix or improve Dungeons and Dragons:
https://gizmodo.com/dnd-wizards-of-the-coast-ogl-1-1-open-gaming-license-1849950634
The report set off a shitstorm among D&D fans and the broader TTRPG community — not just because it was evidence of yet more enshittification of D&D by a faceless corporate monopolist, but because Hasbro was seemingly poised to take back the commons that RPG players and designers had built over decades, having taken WOTC and the OGL at their word.
Gamers were right to be worried. Giant companies love to rugpull their fans, tempting them into a commons with lofty promises of a system that we will all have a stake in, using the fans for unpaid creative labor, then enclosing the fans’ work and selling it back to them. It’s a tale as old as CDDB and Disgracenote:
https://en.wikipedia.org/wiki/CDDB#History
(Disclosure: I am a long-serving volunteer board-member for MetaBrainz, which maintains MusicBrainz, a free, open, community-managed and transparent alternative to Gracenote, explicitly designed to resist the kind of commons-stealing enclosure that led to the CDDB debacle.)
https://musicbrainz.org/
Free/open licenses were invented specifically to prevent this kind of fuckery. First there was the GPL and its successor software licenses, then Creative Commons and its own successors. One important factor in these licenses: they contain the word “irrevocable.” That means that if you build on licensed content, you don’t have to worry about having the license yanked out from under you later. It’s rugproof.
Now, the OGL does not contain the word “irrevocable.” Rather, the OGL is “perpetual.” To a layperson, these two terms may seem interchangeable, but this is one of those fine lawerly distinctions that trip up normies all the time. In lawyerspeak, a “perpetual” license is one whose revocation doesn’t come automatically after a certain time (unlike, say, a one-year car-lease, which automatically terminates at the end of the year). Unless a license is “irrevocable,” the licensor can terminate it whenever they want to.
This is exactly the kind of thing that trips up people who roll their own licenses, and people who trust those licenses. The OGL predates the Creative Commons licenses, but it neatly illustrates the problem with letting corporate lawyers — rather than public-interest nonprofits — unleash “open” licenses on an unsuspecting, legally unsophisticated audience.
The perpetual/irrevocable switcheroo is the least of the problems with the OGL. As Rob Bodine— an actual lawyer, as well as a dice lawyer — wrote back in 2019, the OGL is a grossly defective instrument that is significantly worse than useless.
https://gsllcblog.com/2019/08/26/part3ogl/
The issue lies with what the OGL actually licenses. Decades of copyright maximalism has convinced millions of people that anything you can imagine is “intellectual property,” and that this is indistinguishable from real property, which means that no one can use it without your permission.
The copyrightpilling of the world sets people up for all kinds of scams, because copyright just doesn’t work like that. This wholly erroneous view of copyright grooms normies to be suckers for every sharp grifter who comes along promising that everything imaginable is property-in-waiting (remember SpiceDAO?):
https://onezero.medium.com/crypto-copyright-bdf24f48bf99
Copyright is a lot more complex than “anything you can imagine is your property and that means no one else can use it.” For starters, copyright draws a fundamental distinction between ideas and expression. Copyright does not apply to ideas — the idea, say, of elves and dwarves and such running around a dungeon, killing monsters. That is emphatically not copyrightable.
Copyright also doesn’t cover abstract systems or methods — like, say, a game whose dice-tables follow well-established mathematical formulae to create a “balanced” system for combat and adventuring. Anyone can make one of these, including by copying, improving or modifying an existing one that someone else made. That’s what “uncopyrightable” means.
Finally, there are the exceptions and limitations to copyright — things that you are allowed to do with copyrighted work, without first seeking permission from the creator or copyright’s proprietor. The best-known exception is US law is fair use, a complex doctrine that is often incorrectly characterized as turning on “four factors” that determine whether a use is fair or not.
In reality, the four factors are a starting point that courts are allowed and encouraged to consider when determining the fairness of a use, but some of the most consequential fair use cases in Supreme Court history flunk one, several, or even all of the four factors (for example, the Betamax decision that legalized VCRs in 1984, which fails all four).
Beyond fair use, there are other exceptions and limitations, like the di minimis exemption that allows for incidental uses of tiny fragments of copyrighted work without permission, even if those uses are not fair use. Copyright, in other words, is “fact-intensive,” and there are many ways you can legally use a copyrighted work without a license.
Which brings me back to the OGL, and what, specifically, it licenses. The OGL is a license that only grants you permission to use the things that WOTC can’t copyright — “the game mechanic [including] the methods, procedures, processes and routines.” In other words, the OGL gives you permission to use things you don’t need permission to use.
But maybe the OGL grants you permission to use more things, beyond those things you’re allowed to use anyway? Nope. The OGL specifically exempts:
Product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark…
Now, there are places where the uncopyrightable parts of D&D mingle with the copyrightable parts, and there’s a legal term for this: merger. Merger came up for gamers in 2018, when the provocateur Robert Hovden got the US Copyright Office to certify copyright in a Magic: The Gathering deck:
https://pluralistic.net/2021/08/14/angels-and-demons/#owning-culture
If you want to learn more about merger, you need to study up on Kregos and Eckes, which are beautifully explained in the “Open Intellectual Property Casebook,” a free resource created by Jennifer Jenkins and James Boyle:
https://web.law.duke.edu/cspd/openip/#q01
Jenkins and Boyle explicitly created their open casebook as an answer to another act of enclosure: a greedy textbook publisher cornered the market on IP textbook and charged every law student — and everyone curious about the law — $200 to learn about merger and other doctrines.
As EFF Senior Staff Attorney Kit Walsh writes in her must-read analysis of the OGL, this means “the only benefit that OGL offers, legally, is that you can copy verbatim some descriptions of some elements that otherwise might arguably rise to the level of copyrightability.”
https://www.eff.org/deeplinks/2023/01/beware-gifts-dragons-how-dds-open-gaming-license-may-have-become-trap-creators
But like I said, it’s not just that the OGL fails to give you rights — it actually takes away rights you already have to D&D. That’s because — as Walsh points out — fair use and the other copyright limitations and exceptions give you rights to use D&D content, but the OGL is a contract whereby you surrender those rights, promising only to use D&D stuff according to WOTC’s explicit wishes.
“For example, absent this agreement, you have a legal right to create a work using noncopyrightable elements of D&D or making fair use of copyrightable elements and to say that that work is compatible with Dungeons and Dragons. In many contexts you also have the right to use the logo to name the game (something called “nominative fair use” in trademark law). You can certainly use some of the language, concepts, themes, descriptions, and so forth. Accepting this license almost certainly means signing away rights to use these elements. Like Sauron’s rings of power, the gift of the OGL came with strings attached.”
And here’s where it starts to get interesting. Since the OGL launched in 2000, a huge proportion of game designers have agreed to its terms, tricked into signing away their rights. If Hasbro does go through with canceling the OGL, it will release those game designers from the shitty, deceptive OGL.
According to the leaks, the new OGL is even worse than the original versions — but you don’t have to take those terms! Notwithstanding the fact that the OGL says that “using…Open Game Content” means that you accede to the license terms, that is just not how contracts work.
Walsh: “Contracts require an offer, acceptance, and some kind of value in exchange, called ‘consideration.’ If you sell a game, you are inviting the reader to play it, full stop. Any additional obligations require more than a rote assertion.”
“For someone who wants to make a game that is similar mechanically to Dungeons and Dragons, and even announce that the game is compatible with Dungeons and Dragons, it has always been more advantageous as a matter of law to ignore the OGL.”
Walsh finishes her analysis by pointing to some good licenses, like the GPL and Creative Commons, “written to serve the interests of creative communities, rather than a corporation.” Many open communities — like the programmers who created GNU/Linux, or the music fans who created Musicbrainz, were formed after outrageous acts of enclosure by greedy corporations.
If you’re a game designer who was pissed off because the OGL was getting ganked — and if you’re even more pissed off now that you’ve discovered that the OGL was a piece of shit all along — there’s a lesson there. The OGL tricked a generation of designers into thinking they were building on a commons. They weren’t — but they could.
This is a great moment to start — or contribute to — real open gaming content, licensed under standard, universal licenses like Creative Commons. Rolling your own license has always been a bad idea, comparable to rolling your own encryption in the annals of ways-to-fuck-up-your-own-life-and-the-lives-of-many-others. There is an opportunity here — Hasbro unintentionally proved that gamers want to collaborate on shared gaming systems.
That’s the true lesson here: if you want a commons, you’re not alone. You’ve got company, like Kit Walsh herself, who happens to be a brilliant game-designer who won a Nebula Award for her game “Thirsty Sword Lesbians”:
https://evilhat.com/product/thirsty-sword-lesbians/
[Image ID: A remixed version of David Trampier’s ‘Eye of Moloch,’ the cover of the first edition of the AD&D Player’s Handbook. It has been altered so the title reads ‘Advanced Copyright Fuckery. Unclear on the Concept. That’s Just Not How Licenses Work. No, Seriously.’ The eyes of the idol have been replaced by D20s displaying a critical fail ‘1.’ Its chest bears another D20 whose showing face is a copyright symbol.]
A brief summary of how user engagement is tracked on Tumblr, for the newcomer:
When you like or reblog a post, that counts as user engagement for the person you liked or reblogged from, and shows up in their notifications.
If the person you liked or reblogged a post from wasn’t the original poster (i.e., you’re liking or reblogging a reblog), it also counts as user engagement for the original poster, and shows up in their notifications as well.
This means that user engagement from your likes and reblogs can potential accrue to two different people, the original poster and the person you liked or reblogged from.
Consequently, you cannot “steal” user engagement from someone by reblogging their post.
This is one of the very few areas where Tumblr is actually functions more reasonably than other social media platforms.
Note that this is only true if you use Tumblr’s built-in reblogging function. If you save someone else’s content to your local device and append it to a new post, you effectively become the original poster from that point on.
This means that on Tumblr, “reblogging” and “reposting” are two different things; if you see someone complaining about “reposting”, this is not the same as reblogging.
Commenting when reblogging does not affect any of this – unlike, say, Twitter, where quote-retweeting causes user engagement to accrue to the quote-retweet and not to the original tweet – and you can and should do so freely.
However, every Tumblr user can see who exactly you reblogged a post from, which functions as a soft disincentive against making inane comments; if you make a dumb comment on a reblog, people who see your reblog may “back up” one step in the reblog chain to reblog a version of the post without your comment.
Nobody understands tags, and there’s a fair amount of evidence that how tags work changes periodically and without warning.
Tags are a divine mystery.
(For those going “how is this not obvious”, it’s about prior expectations, bro. On many major social media platforms, using the built-in sharing tools does divert user engagement from the original post. For example, as noted above, quote-retweeting on Twitter causes likes to accrue to the quote-retweet instead of the original tweet. This is because Twitter is hostile to human life.)
It’s really good for stuff like this to go around every once in a while! Strange as it may seem, people may in fact migrate here from Twitter or Instagram, where this stuff works differently and where there are different expectations of engagement.
DON’T FORGET - *most* Tumblr users DO NOT MIND if you engage with their OLD posts! (Apparently on Instagram they do? this baffles me.)
Many also don’t mind if you “spam” their notifications with a bunch of likes or reblogs in a row.
Tumblr has a rich culture of Very Old Posts continuing to make the reblog rounds, and people become fond of them.
Also, unlike Twitter, you can reblog the same post multiple times. Heck, you can reblog the same post every hour on the hour for days. (Please don’t.) But you do see a lot of “oh this came across my dash again, must reblog” with posts users are fond of. This is fine.
Tags ARE a divine mystery. People use the tags both for organization (inasmuch as this works, sometimes), and for added commentary. Commentary added to the tags will generally be seen by those who follow that person and see their reblog on their dash; but the OP and whoever they reblogged it from can also see the tags in the notifications.
So again – you can use the tags for commentary, and many people do. But people WILL see it. It just won’t “stick” with the post… necessarily. Tumblr also has a culture of people seeing some tags they think are relevant or clever, and reblogging a post with someone else’s tags included. So bear that in mind as well – something you put in the tags could get “pulled up” into a reblog chain by someone else, and this is generally seen as fine.
Adding on, due to current events: Tumblr both does and does not have an algorithm; in a way it’s “opt-out,” but most long-time users have opted out vehemently, and you’ll probably have a better experience if you do the same.
Go to Settings, then Dashboard, and turn off “Best Stuff First,” “Include stuff in your orbit,” and “Include Based On Your Likes.” This will get you a feed based only on people that you choose to follow, and this, arguably, is part of why Tumblr is the least hellish of many hellsites right now.
The rumours are true. Well, the good ones are, anyway. Netflix is delighted and thrilled that so many of you, all over the world, have been watching and loving Sandman, which means that the thing we were all hoping would happen...? Well, it's happened...
3 000 sidor fantasyepos, comin’ up. Jag recenserar Tad Williams "Shadowmarch", första delen av fyra, på Ihfongard.se. #bokrecension #bookstagram #bookstagramsverige #boktips #fantasy #tadwilliams #shadowmarch #ihfongard https://www.instagram.com/p/Ce3RCwFrGX7/?igshid=NGJjMDIxMWI=
Fairy tales do not give the child his first idea of bogey. What fairy tales give the child is his first clear idea of the possible defeat of bogey. The baby has known the dragon intimately ever since he had an imagination. What the fairy tale provides for him is a St. George...
Lite Machi Koro på söndagen.