For this part of the planning I turned to digital. Whilst I could continue to sketch ideas in my sketchbook I find myself to be much quicker using my Wacom to draw digitally and I also wanted to use some stock images to make the process quicker. Rather than drawing freehand with a reference image, using layers helps speed up this process.Â
For this project I mostly used Clip Studio Paint Pro along with my Wacom Intuos Art medium, the tablet which I favour out of the two I own (the previous and most recent model) due to its slim and light weight and light pen, which although still thick is light and easier to grip and move freely.Â
Usually I would use Paint Tool SAI but due to it being unreliable as it often freezes and I much prefer Clip Studioâs crossover look with SAI and PS I decided to not use SAI for this specific project. Photoshop is a common program used among artists but personally I do not like it much, especially for lineart due to its lack of stabilization, never making the lines as neat as they could be.
To start, I needed to come up with anything between two or four poses. As this isnât the only part of my personal assignment I didnât want to add TOO much detail on this part that I lose time on the final illustration.Â
Rather than trying to think off the top of my head I knew of a stock artist that I could use to help come up with different poses. Using their photos I placed the image on a layer and turned down the opacity, adding another layer on top and briefly sketching out the outline or where different joints would be to later connect them.
Their website:Â http://www.senshistock.com/Â
Their deviantART:Â https://senshistock.deviantart.com/
I mostly chose front facing poses but found some sideways, mostly facing back and some to the side. Having the poses facing different ways letâs me develop the character from those different angles.Â
I kept the shapes simple and used the guidelines that I know of to help for sketches and when developing the sketch further such as the line down the middle, v-line, ribs, face guidelines (eyes, nose, mouth) and different circles for various joints. These help with anatomy and making it easier to draw the character from different angles as I know that the line down the middle is the center, so anywhere from the middle of the neck through the belly button and down to the crotch should all follow that middle line.Â
I decided to use the first and fifth pose. The first pose is almost looking forward but adding character to the pose with the hands facing out whilst the fifth pose shows more of the right side of the character but still with the body slightly turned as to not be boring.Â
Next was transferring my ideas onto the sketch and giving life to my character. I wanted one pose to feature the hood up in what would be classed as âfull gearâ and another with the hood down, featuring her hair style and colour. To do so, on top of the pose sketch I added another layer and simply sketched the outfits and face. I wanted her to have happy/neutral facial expressions to show a glimpse of her personality.Â
I added some things which are not featured in my sketchbook such as the small pouches tucked behind her left side and added extra detail to the skirt-like design and belts around her waist and up her middle.Â
The second sketch features the same outfit from a slightly different angle, showing off the pouch on her right side and a bit of how the âskirtâ falls at the back. Along with this is her hood which is instead down rather than up and her hair let loose from the confinement, trailing down her front and back. I want it to look natural still so whilst I wanted to show the hair bunched together I knew over the folded hood it would be more spread out so I made sure to show that.Â
Again, adding another layer on top of the sketch layer and lowering the opacity on the sketch layer I could start lining the outfit. I split the two full bodies into separate folders as to not cause confusion and keep them apart in case I decided to colour them differently or simply to be organised.Â
For the lining, rather than the pen tool which I find can be quite sharp I used the pencil tool as I think it is much smoother and doesnât have such sharp edges.Â
[insert image of layer and tool settings]
The lining consists of a number of layers to start with, such as for the belts Iâd create the basic outer lines on one layer, add another layer for the buckle and another layer on top for where the belt hangs off slightly. Going back between the layers allows me to delete the lines underneath others and is much easier and causes less problems than what it would if I had kept all the lines on the same layer.Â
[add photos of this process?]
Lining is the most time consuming part, especially as I wanted it to be clean which will help in the future when colouring as the closed lines will be easier to pick with the wand tool. Due to the large size of the canvas it also means that I can work on finer details such as the eyelets and belts and when it comes to colouring is less likely to have any colour running over the lines.Â
Once satisfied, having looked at the sketch layer and line layer, making sure I included everything and didnât miss something, I was happy and continued onto the next part.Â
Colouring, in a sense, is a pretty quick and easy step. Due to the neat lines filling areas is much easier by making sure my bucket tool ârefers to all layersâ so whilst Iâm colouring on a separate layer to the lineart, it still recognises the lineart layer and keeps to it.Â
To start I darkened my background colour and chose a lighter colour than the background. Selecting the outer outlines with the wand tool and selecting âinvertâ I coloured the inside of my linearts with the colour.Â
Zooming in, due to the contrast in colour of the base and background I made sure that no colour had gone over the lines, making sure itâs all neat and compact.Â
I wanted to go with natural colours for her design. Whilst she lives in a world filled with mythological creatures and some weapons and vehicles surpass that of our own time, their clothing style is still out dated to our own in the real world. For this I kept to mostly browns and beige's, not too dark but not too light. Itâs clothing which can be made from any material, whether that be animal skins or cotton, silk and other materials and helps her blend in with the different environments she explores. Another reason to keep her clothing colours bland would be too not draw attention to herself, as the lighter the colour she wears the higher likelihood it is for someone to recognise her, even within a crowd.Â
For certain materials, such as the softer one that comes off her hood and waist, I wasnât sure which colours to go with, whether to go light or dark. To help me come to a final idea I used both colours and placed them side-by-side. This allowed me to view them together and see which I preferred, eventually choosing the darker colour to fit her overall theme. To add a bit more texture I added gradient to this part, using the airbrush tool on a soft density and using a darker colour at the top and a lighter colour at the bottom.