Me and a friend have thought about making sburb in roblox, calling it bloxburb [ it sounds like bloxburg, which is supposed to be a joke haha ].
Right now we have a character editor, session starter, and a menu i assume.
We really need coders, vfx, sfx, and modelers
But yea hope yall enjoy this preview of the video!
honestly, we aren't sure of ourselfs yet, due to us only working on the actual start up from the session to the menu, but if we did need models at this current moment, it'd probably be for testing weapons on the alchemy system we plan to implement, since we are gonna make it that, it will combine the meshes/group into one object itself, cause we aren't sure if roblox can even have a option to generate a new object from just meshes, example ( Hammer || Blue coil ) the coils would be the heavy points of the hammer, think of like a Squeaky Hammer, really basic stuff just for testing. Maybe in future updates we'll really go more indepth with models or just custom models, who know, but we'll keep you updated! :B
















