Joe Gagne's Funtime Pro Wrestling #51: HammerLock Wrestling

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Joe Gagne's Funtime Pro Wrestling #51: HammerLock Wrestling
CATCH UP ON A WEEK OF FUNTIME!
Did you miss ANY part of A WEEK OF FUNTIME? Fear not, here are all the links you need to catch up! (Not like there's anything going on tonight...) SPECIAL REPORT: Who's The King of Pro Wrestling Games? :http://goo.gl/BLw51X JOE'S COMMENTARY - Episode 12 (WWF WRESTLEFEST):http://goo.gl/jymaE1 SPECIAL FUNTIME ARCADE PODCAST: http://goo.gl/WllH1G TOM'S COMMENTARY - Episode 23 (SGT. SLAUGHTER'S MAT WARS): http://goo.gl/WcIRzi EPISODE 50 - SUBURBAN COMMANDO: http://goo.gl/7Tp8gc
Joe Gagne's Funtime Pro Wrestling Arcade #50 SUBURBAN COMMANDO
SPECIAL REPORT: Who's The King of Pro Wrestling Games?
A WEEK OF FUNTIME begins Monday! The most ambitious attempt to bring you content we've attempted yet, you're getting five days of FTA as a thank you for supporting us for 50 episodes! Here's the schedule: MONDAY: Joe Gagne's Funtime Pro Wrestling Arcade SPECIAL REPORT: Which Wrestler Has Been In The Most Games? (special thanks to "mookieghana") TUESDAY: WWF Wrestlefest commentary by Joe WEDNESDAY: A special Funtime Arcade Q&A podcast with Joe & Tom (on Wrestlefolks - archive can be downloaded at http://goo.gl/3QmcL2) THURSDAY: Sgt. Slaughter's Mat Wars commentary by Tom FRIDAY: Episode 50 - things get weird.
Joe Gagne's Funtime Pro Wrestling Arcade #46: Bodyslam: Super Pro Wrestling
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE #45: The Main Event (Arcade)
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE #43: WCW THUNDER EPISODE #43 IS ONLINE! After avoiding it for months, finally the clash takes place - Joe takes a look at WCW Thunder for the Playstation, released in 1999! We were going to just re-release the Nitro episode and splice "Thunder" over everything, but that'd be so THQ of us! But hey, we take an investigative look at who exactly Rick Fuller was, we let Kevin Nash tell you why you shouldn't pick him, and more!
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE #42: WWF Smackdown: Know Your Role
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE #41 - WWF Smackdown
This time on the Funtime Arcade, Joe looks at 2000's WWF Smackdown, released for the Sony Playstation! It's not a bad game - just way too fast! Also discussed on the episode: a Create-a-Wrestler function without much creation involved, the first video game season mode on The Rock's schedule, the trippiest entrances in wrestling game history, the myth of the 3D, and more!
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE: Power Move Pro Wrestling (PS1)
This time on the Funtime Arcade, Joe looks at one of the most requested games in the almost two-year history of this series: POWER MOVE PRO WRESTLING, released in 1996 for the Playstation! Among the most underrated wrestling games of all-time, Power Move Pro Wrestling broke ground in the pro wrestling video game field, and the impact was felt for years after!
Included in this episode: potentially the first openly bisexual pro wrestler in history, Riki Choshu as an Irishman, one of the rare features in wrestling game history that could give you a seizure, a Zooey DeChanel gag that has NOTHING to do with the game, how Power Move Pro Wrestling is the only game that rewards you for sucking, and much more!
Joe Gagne's Funtime Pro Wrestling Arcade #39: ECW Anarchy Rulz (PS1/Dreamcast) This week on the Funtime Arcade, there are no rules. Why? Because ANARCHY RULZ - and we don't need to spell a damn thing correctly! Joe looks at 2000's ECW Anarchy Rulz by Acclaim for Sony Playstation and Sega Dreamcast! Included in this episode: Acclaim promises things that aren't there, how you can beat up Gabe Sapolsky in virtual reality, the famous ECW Brimstone Match, the Sandman drinks beer from his hand, how Joel Gertner breaks up awkward silence, and LOTS OF DOPE! That's a tagline, eh?
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE #38: ECW Hardcore Revolution
We normally don't post non-FTA videos on this Tumblr. But we're going to make an exception here. If you're a fan of those super cheesy 80's Memphis wrestling music videos (i.e.: the Fabulous Ones, New Generation, etc.), you might enjoy this. Let's make this thing viral. Share it with the world.
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE #37 - WCW BACKSTAGE ASSAULT Follow us on Twitter: http://www.twitter.com/JoeGagneFTA LIKE us on Facebook: http://www.facebook.com/FuntimeProWrestlingArcade No ring? Lots of problems! This week, Joe looks at WCW Backstage Mayhem, the November 2000 atrocity that Electronic Arts allowed to escape its heinous horror labs and leak before the eyes of poor, poor souls. This thing is dog crap. Period. Boring? Check. Ugly? Check. Hard to play? Check. This is where we'd list every single problem/funny aspect of the game to get you to watch, but let's be honest: everything about this time trap was a mistake and/or accident. But hey! Bobby Heenan's in the N64 version this time. That counts for something...right? Check out our sponsors! IAN HAMILTON BOOKS: http://www.theianhamilton.com VOICES OF WRESTLING: http://www.voicesofwrestling.com CWF MID-ATLANTIC: http://ppv.cwf247.com RUDO REELS: http://www.rudoreels.com
EPISODE 36: WCW MAYHEM (N64/PS1) This time on the Funtime Arcade, we cause a little bit of Mayhem...WCW Mayhem, to be exact! We go back to 1999, when the sewage flowing into Team Madness' limo wasn't the only crap on WCW television! Their first non THQ/AKI attempt in the video game universe in years was Electronic Arts' WCW Mayhem! Find out why Joe thinks it gets an unfair rap! Also, backstage muggings, a code system that military intelligence committees couldn't crack, Bobby Heenan too hot for Nintendo 64, flashing bars and - yes - BOBBY BLAZE! This is a long'un, so sit back and enjoy!
JOE GAGNE'S FUNTIME PRO WRESTLING ARCADE - EPISODE 35 - WWF Superstars (Game Boy)
This time, we gave YOU the power and you asked for 1991's WWF Superstars for the Game Boy! There's not a lot to this one, quite frankly. Rolling? Legsweeps? The Macho King? It's not bad. Perfectly adequate, maybe? Vince McMahon says funny things after each match! Let's go with that as a selling point, shall we?