Main blog: @kaceyunderfell
Here is where I shove all the aus I'll never make
because I MIGHT end up making them at some point, who knows
almost home
let's talk about Bridgerton tea, my ask is open
One Nice Bug Per Day
Game of Thrones Daily

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Three Goblin Art

roma★
we're not kids anymore.

if i look back, i am lost
Jules of Nature
YOU ARE THE REASON
Monterey Bay Aquarium

Kaledo Art

oozey mess
𓃗
Not today Justin

No title available

Kiana Khansmith
wallacepolsom

izzy's playlists!
seen from Kyrgyzstan

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@kaceys-au-hell
Main blog: @kaceyunderfell
Here is where I shove all the aus I'll never make
because I MIGHT end up making them at some point, who knows
Anti-Gravity!Rivulet
They take Pebbles' mass rarefaction cell, only to absorb its powers unknowingly! They carry around the empty husk of what's left of the cell, still thinking it's important.
@thunder-opossum wut do u think of my idea?
@kiaraunderfell123 wut do u think?
oh and also I updated my Riv design
Lore stuff idk
Timeline!Swap Spearmaster, aka The Attuned
I tweaked the design a bit, but not much though lol
Transcript below:
Yaaaay Timeline!Swap Spearmaster getting some love!
Submission/maybe request idk how this works lol
Here are Judgeificer's pups (no names as of this point in time):
They are the "final bosses" of the campaign and both have the same amount of health as HLL. They are both smart and are able to use weapons like spears and bombs, they also work together.
(if you look closely, they are actually color-inverted Arti's pups)
And also, if needed, here is Judgeificer themselves:
No pressure to answer this btw :3
day 89 - Judgeificer's pups
WOAH these r some cool designs!!
+ individuals undercut
These creatures now have names
hehehehe
The Heart for the red one
The Soul for the dull-goldish one
Also, I'd like to add (slight watcher spoilers under cut):
The Sizzles Meet (+ Scug Tangled Kelp)
(Don't mind the fact that I was too lazy to add a proper background and just took a screenshot and yeeted it into the background)
Now all we need is for the Tangled Kelps to meet each other lol
I feel like Lizzle (<- Lizor Sizzle) would be far more protective of Scug Kelp (and actually be able to defend them, too (dunno if that would do anything against the Red Death (<-Red Lizor Arti) tho))
He would totally carry them around everywhere lol
Awee omg so sweetly have to draw them later ahhdjfjfjf
Thank you for the art!
Hehehehehehehe
You've seen Scavificer, now get ready for Lizorificer
I drew thems as lizards
I can totally see the Arti lizor as like an unkillable menace to the local scav population
And yes, I am aware that Sizzle's patterns are not "accurate" but I figured since I was turning him into a lizor, he needed to have some patterns like a lizor, y'know?
Also that Lizorificer is so fricking cool looking idek how I managed to make that look so epic
Arti is a lot more spiky than Sizzle bc she's more violent, also I gave her the little nose spikes of a strawberry because I like those
This is now another au au that exists in the Sizzleverse, you cannot stop me
"Sizzleverse" 💀/vpos
This looks so cool! I'm sorry it took a while for me to reply! These two looks so epic! Thank yiu so much!
Rain World AU: Idea/Concept
I've called this version of this au "Tale of the mother" ((as I feel like Artificer's title was Mother before she actually became Artificer)) -- Basically Artificer dies defending her pups from the scavengers, her pups survive. The blue pup & the green pup stay together as a group, but the blue pup goes onto revenge for the death of their mother. Idk what to put for the green pup.. yet.
Might do something like this at some point, who knows
First row down, hopefully the second one takes less time to color :p
Edited the Hunter a little cuz it was ugly imo and Gourmand and Inv have been colored
(Og post w/ the first 3's info bc this is getting lots of notes)
info on the two last scugs in the row bc I already said info on the first three:
Gourmand
Swapped with The Monk (similar story to Monk's canon campaign). Gourmand follows their adopted older sibling Inv (couldn't think of any other way to explain the colors lol) down from OE all the way to SU (just like canon Monk does), but instead of trying to find their way home they explore around or something (idk what to say here lol (I don't like gourmand and nearly removed them from my au entirely bc they r dumb))
---------------------
Inv/Enot
Swapped with The Survivor (Practically the same as Surv's normal campaign, your intro into the world of Timeline!Swap). Not much to say on this one, they are pretty bland after all lol
Ofc I cant forget about Timeline!Swap!
silly beans
Rw au that I might end up creating at some point, inspired by an animatic I saw once:
We have our main protagonist, Artificer (not surprising there, most of my aus are focused around her lol) and her two slugpups
These slugpups live, but not in the usual way, they never get almost killed (well, they DO die, but also don't, ill get back to that later)
Artificer herself remaims unscarred and relatively sane
Though...
She is haunted by her could-be-future self, which will be called "The Outlaw" in this au to stop mixups from happening
Only Artificer can see/hear The Outlaw, and her pups are unaware of its presence
Now, back to the dying but not really part, how does it happen?
Well, its simple really, Artificer dies the cycle where blue pup steals the pearl, instead of living on through that cycle
She comes back to the previous cycle, keeping the memories she had made before she had died
Thats when The Outlaw makes its presence known
The Outlaw appears like Artificer does in the game, all scarred up and looking dangerous and menacing and stuff like that
While Artificer stays unscarred and perfectly fine
Artificer often talks with The Outlaw at random moments
Their pups are at first confused by who this "The Outlaw" is that their mother is talking to, but eventhally they both just stop thinking its weird and just think its normal for Artificer to talk to it
The Outlaw tries to give Artificer useful advice about stuff like how to most effectively kill a scavenger, much to Artificer's dismay
The Outlaw becomes more and more sadistic as it continues to exist
Artificer is slowly going insane due to The Outlaw only being able to talk to them
Eventually Artificer gets so sick of The Outlaw that they seek out ascension, first meeting Five Pebbles..
And thats where I'm gonna stop ranting about this, if you'd like to see me actually create this in a story on my blog, please tell me! I love seeing feedback from you all!!
(Don't ask why I'm posting this at 1 am, btw, I have no idea)
This got me thinking.....
Swap au...
With Tangled Kelp as the scug and Sizzle as the lizor...
Idk how any of the lore would translate
Maybe Arti is a red lizor.. and Sizzle is some sort of weird greenish red lizor
That would be really funny ngl, seeing Sizzle as a red (but not really) lizor (idk if being red lizors would make sense cuz they r very territorial but eh)
Welp, I'm gonna go back to my hidey hole, goobai 4 now
Hmmmm. Could be cool. I feel like Kelp's death would be even more brutal and sad. It's much more likely for arti to just tear them apart.
Idk I'm trying to think of ways for the colors to work hmm. Guess sizzle would just have to be red?
Cool thoughts!
Mmmmm yes, even MORE brutal then what already happened
very depressing and sad, just the right flavor!
Au idea:
We have Nightcat, the protagonist of this thing, lost within the cycles
They travel through all of the regions, around to where all of the scugs started their campaigns
Nightcat finds karma flowers, representing each slugcat for each starting area (Surv and Monk would probably be in the same area because they both start in the same spot)
Eating a karma flower will allow you(<-Nightcat) to see a "spirit" version of the slugcat that the karma flower represented
After eating the flower and gaining the "spirit" you can gain that scug's abilities (but only one at a time), for the remainder of that cycle (or earlier, if needed)
The objective is to find all the karma flowers and ascend with all the scugs
Now, ofc these karma flowers would be unique and differently colored to tell them apart from normal ones
...or I suppose I could go the good ol' Suncat method and do all that for the nearest shelter in each scug's starting zones but thats boring lol
Anyways, that is not important right now
The spirits themselves can interact (talk n stuff) with you, as well as the other spirits around them, though cannot interact with the area around them, or any non-you creatures around (they mainly just float around)
They obviously have their own unique personalities, along with willingness to help you/give you their abilities
Rivulet is probably the most willing to give their abilities right off the bat
Arti and Hunter need to trust you first before giving you anything
Spears would probably give you their spear-making ability if you really really needed it
Gourm would probably be the second most-wiling to give you their own abilities
Saint will wait till you are at karma 10 before even speaking with you
Surv and Monk would probably try to help, but they aren't really the best in combat situations and don't have any natural abilities of their own to give
Also, if you gain a scug's abilities, their spirit wont be able to talk to you
Anyways imma stop rambling before I make this any longer lol
What do you think of my idea? :3
This is cool! Definitely does not fit with the game. Very different then base game and even dating simulator
Also would be repetitive and my scug too overpowered. And then it's not even thei4 own campaign and messes with lore. But cool concept!
Doesn't need to fit in the lore, its an au of a scug that doesn't exist yet
Besides, I already drew art of the au (on paper), so therefore there's no going back!
Maybe once I get my new phone I'll be able to show you the comic I drew >:3