It's been just over a year since Deltarune chapters 3 & 4 released! I did the 3D work, which mostly means Tenna 📺 I figured it's been long enough to share some "behind the scenes" stuff, starting with a look at the Maya file for his static poses...
I'd individually render the poses to get that early 3D shine ✨ Here's some of them at their original resolutions! I would work from text descriptions from Toby, and sometimes there'd be a Paint sketch to help out. Gigi drew the concept that I modeled from and some poses too!
I had a lot of fun pushing myself to match the dynamic poses Toby had in mind for Tenna - making him so crazy and expressive was something I couldn't have done without his prompts. He'd draw the faces on afterward too, which really brought Tenna to life!
(lots more after the Read More cut...!)
Here are some of the Paint sketches Toby drew to help me with specific Tenna poses! I love seeing his drawings LOL, genuinely really good and evocative 👍
There was a time when I was struggling to capture what he wanted for these specific Tenna poses… Until Toby acted them out himself, and I thought, "Ah, it's like that. I understand." and then I was able to make them just how he pictured them.
When looking through the renders and choosing what to share, I laughed at these two… Remember when Tenna had a gun? Remember when he bent over in a very specific way that might remind you of another, different image? No? Maybe you don't…? Well. Don't worry about it.
These ones are cute… Tenna is pretty cute sometimes! Has anyone ever thought this? Actually, before people knew he was going to be a strange 3D sprite the Whole Time, I was worried people wouldn't like the style and it'd sour people's views on him. I'm glad that didn't happen.
Toby thought it would be funny to have Tenna do some really smooth, mocapped animations sometimes - specifically free to use ones that often pop up in other things. An extra funny part to me is how many frames these take up in the game, and how his tails are stuck to his legs…
Speaking of mocap, Toby wanted Tenna to use custom mocap animations as far back as 2016 - Ten(na) years ago! I got an Xbox Kinect at the time and learnt how to set this up, but then never used it. Here's a look at messing with mocaped stuff again in 2022. So Normal.
Don't bother trying to help him here, he's just being dramatic 🙄
I particularly like these poses - I think I improvised most of these just based off the context they get used in… I always liked posing his tie and coat tails as if they were also parts of his body he could move. Which I guess they are?
After I rendered out the individual poses in high quality, I'd force the color palette to be limited to just a few shades and then I'd shrink the result down to pixel sized sprites. Like these! I'd tidy them up a little, but they'd really get improved on at the pixel scale by Clairvoire.
As well as Tenna's sprites, I also worked on his intro "movie"…! Seeing people be completely overloaded by this on first playthroughs would always make me laugh. In game, there's a ton of extra editing done by Everdraed, but my unedited cut looks like this ⬇️
This was the entire storyboard I had to work from, and I'm realizing now that there's the note "put him in car etc" that I never did and actually don't know what it would mean exactly. Working on this had me listen to the accompanying audio many times, but it's good so it's okay.
Here are a bunch of random clips of the Maya project for Tenna's intro movie. This is how movies get made, I think!! Yeah… Just like this.
Say it with him, folks!!
For the 3D Ralsei clip from the intro, Toby really wanted it to look a certain way, and drew more sketches for guiding me with this part than any other. They genuinely helped.
Remember how Toby's original storyboard has the note "covered in slime and shrinks"? That meant I had to learn how to make 3D slime. You can see my tech advancing here.
I'm really happy with how the final Tenna animation at the end of the intro movie turned out! It wouldn't look as good if it wasn't for some 2D animation to reference from SmallBuStudio, so thank you to them for the help! Tenna is cute… Huh, I already said that…?
Phew!! That's a lot of Tenna. I hope it was fun to look through my posts! Oh, one more thing - the Fangamer Mr. Tenna Figurine just straight up uses the 3D model I made, which I think is really funny and cool and nice. Check it out if you want! Thanks for reading!
Today marks the day the the mountain medal has been officially achieved.
This is how the mountain medal is achieved:
*guide to be updated*
You do not need the weather link to achieve the mountain.
Before starting any of these steps, you ideally need a clear garden and if you have a King Pian, put him in the save circle (let him faint, then push him there, revive him)
Step 1. Raise at least two pian / mepian with high flight abilities. You can measure the flight abilities by observing how high they go - they should be disappearing into the clouds. I used a pian that had Scarapion's Magic carpet ability, with Mewwy's arms and rest normal pian body.
Step 2. My Dream is constructed of invisible grid squares - their size are 20 x 20 and and the total perimeter squares 51. This means the area size is 1020.
You need to gather a group of no more than 8 - 10 pian in one grid square and keep this group at that grid square. Ideally start with a square that already has a visible peak formed.
Step 3. You need to pass your playtime for the magic to work. Go and let NiGHTS sit idle in a link challenge mission and return to My Dream after 30-40 minutes.
Step 4. Go to the grid square you put the pian onto and if any have drifted out of it, put them back in. If your pian start breeding let others faint. Remember that you need to keep your pian in the grid square and they must be high fliers.
Repeat steps 3 and 4 and increase your playtime hours. Remember these are hours of game play time, not My Dream playtime.
Note, if you let in too many pian at once, say 20 to 30, the garden may nuke your hill and flatten it out! Save a backup if you have the facility to do so!
...
As for the last medal it is simply achieved by playing the game for 90 consecutive days in a row. But if you skip a day, this counter resets. You can cheat this medal by changing the wii clock. NB It has been found that New Year dates are bugged, so stick to any 90 days within the year.
The guide by R_O_B_Sentry will be updates accordingly, thank you dreamers.
Pictures of the mountain to follow. Now time for me to drift off to sleep... Finally
The one and only Reala. Highest ranking Nightmaren loyal to the god of Nightmares, Wizeman and bitter rival of NiGHTS. We all like a baddie, and Reala is the best at being bad. It's been a long time since I've drawn him so I was glad to get the chance on stream last month :)
Now, your splatoon oc maker is rlly good,honestly, but the only thing I wish it had was some urchin hairstyles (bcs i'm thinking of making an urchin oc).
Not forcing!!!!!
Hi!
Sorry but I'm not updating the maker unless for bugfixing