Tokyo Debunker Gem Guide!
There are different Gems that users can purchase using shards earned from raids or rolling on the banners available. There are a total of ten different types of Gems.
Keep reading for the full guide!
Gem Levels:
The gems range from lvl 1 to lvl 9, drastically gaining more power with each level. As a beginner, it is ideal to save for level 5 gems as they boost your team enough to pass early cases in the Galaxy Express. As you gradually level up as a player and the majority of your warding cards hold some kind of gem (preferably lvl 3 and above from suitcases), you can begin saving for lvl 9 gems.
To get an idea of the major difference in power depending on level, here are the power stats for lvls 1, 3, 5, and 9:
(Gem power varies from gem type to gem type)
Gem Types:
There is hidden information that is hard to find which describes what each stat does for each card. I will be including those descriptions to help users understand how different gem types work.
ATK (Red) gem:
ATK is “the ATK stat that a Character Card starts each battle with. This affects all the types of damage that a Character Card can deal”.
PATK (Orange) gem:
PATK is “the physical attack stat that a Character Card starts each battle with. This affects the physical damage that a Character Card can deal”.
SATK (Pink) gem:
SATK is “the special attack stat that a Character Card starts each battle with. This affects the special damage that a Character Card can deal”.
STR (Purple) gem:
STR is the strength stat that “increases a card’s ATK and PATK stats”.
INT (Yellow) gem:
INT is the intelligence stat that “increases a card’s ATK and SATK stats”.
HP (White) gem:
HP is “the hit points that a Character Card starts each battle with. When a Character Card’s HP reaches 0, the Character Card is removed from the field”.
PDEF (Green) gem:
PDEF is “the physical defense stat that a Character Card starts each battle with. This affects the amount of physical damage that a Character Card receives when attacked by an enemy”.
SDEF (Dark Blue) gem:
SDEF is “the special defense stat that a Character Card starts each battle with. This affects the amount of special damage that a Character Card received when attacked by an enemy”.
VIT (Light Blue) gem:
VIT is the vitality stat that “increases a card’s HP and PDEF stats”.
TEN (Black) gem:
TEN is the tenacity stat that “increases a card’s HP and SDEF stats”.
Gems on Cards and Equipment:
There are two places gems can be equipped: Warding cards and Equipment
Warding cards are the easiest to equip as you can put gems on any of the rarities. On the other hand, you can only equip gems on equipment ranked higher than A (R, SR, SSR). You can craft higher ranked equipment at the same place where you dig for ores daily. Unfortunately, it is quite difficult to get materials for SSR equipment without spending diamonds on that banner. Regardless, SR equipment is very useful and can also hold gems.
When you are adding gems to a warding card or equipment, the first thing you want to do is check what kind of character card type it is (P. Attacker or S. Attacker). Knowing this, you can automatically remove certain gems that will not be useful to the card. You can check by clicking on the “skills” button when viewing a character card.
Here are the gems you would use depending on the card type:
S. Attacker: SATK, SDEF, ATK, Tenacity, Intelligent, HP.
P. Attacker: PATK, PDEF, ATK, Vitality, Strength, HP.
Lastly, you may be asking which gems to use since you can only put three on each card and it may be better to double up on gems (the same gem on the warding card and equipment). Once again, click on the “skills” button to read about the Passive Skills, Active Skills, and Unique Skills. Here, it will tell you what the card uses, if it has a certain bonus and what the skills scale off of.
Example:
Using Towa’s R card as an example, we see that his Passive Skill scales off of ATK and is used after this card dies. With this information, we know an ATK gem will be very useful in this case.
One of Towa’s Active Skills scales off of his max HP, suggesting we should add a HP gem to increase his overall HP.
Lastly, his unique skill increases his own S DEF by 5% but only if the card has defeated two enemies. This tells us two things. First, the card needs to be strong enough to kill two cards which suggests we should add a S ATK gem. This skill also suggests we should add S DEF as this Skill scales off of the total SDEF of the card. Knowing this, you can choose between the 4 gems suggested, or in the case you have higher ranked equipment, you can use all four and double up on multiple.
A quick reminder, don’t let the fact that some gems don’t give as much power as others even if they are the same level. The ones with less power tend to boost MULTIPLE stats at the same time while gems with more power only boosts one stat.
I hope this helps!












