'A touching (grass) story'
Another Game-Jam I joined. This time the 'Questpresso' jam. Under the theme 'Bug', our group settled on making a cozy game, where the player explores a garden and has the ability to take pictures of fantastical bugs.
Like with every Game-Jam, our vision of a Ghibli like, cozy and beautiful atmosphere had to be scaled to a more realistic low-poly look.
Nevertheless, I was able to make some simple assets as well as a few quick animations. Although I don't think everything managed to be included in the final version. (It's playable in the browser, but expect bugs)
Here also a small collage of the Bug sketches I did:
Even tho we had a whole week this time, it was still very stressful but, as always, a good practice.
In the end, there were a bunch of cool little games that came out of this, some were peoples first games, with no prior development history and others were made by veteran-game-jamers (is this a word?) who already did 80 or more before. Really interesting to see.
A fun thing they did, instead of a rating to crown an arguably subjective winner, they instead had a list of fun achievements. Our game, for example, got the 'Biggest Bug' one.
They even burned our .exe on a DVD, like the good'ol days, which actually works. Such a nice & fun gesture.
I definitely look forward to the next Game-Jame from them.












