Thinking about making a game with my sister in the future. Here's a sketch of the protagonist.
This sketch is a redesign of an old character of mine that doesn't yet have a proper name other than Butterfly. I envisioned a roguelike game with elements of choice through actions, RPG elements, and relationships between characters.
The main mechanic is that instead of choosing weapons at the beginning of each dungeon like in a normal roguelike, you choose other characters to accompany her. Each dungeon will have puzzles that can be solved using specific characters; if you are using character A, for example, you cannot solve a specific puzzle.
Each character has unique abilities that are used to defeat enemies or solve puzzles. And when their energy bar is full, they can use a special attack. Depending on the level of friendship the characters have with the protagonist, you can perform combined attacks like in Persona 5 Royal.
There will be a hub/lobby area where you can interact with other characters. Some NPCs won't be nice to you if you're rude or do things that negatively affect your reputation. For example, if you make negative dialogue choices, the characters will not interact with you, or shopkeepers will not give you useful items.
In this lobby you can interact with other playable characters who can accompany you during dungeons, you can have friendship events with them and participate in themed minigames for each one.
You earn money by going into dungeons, and you can use it for special items like healing items, character items, outfits to customize your party's characters, and you can also earn decorations to your little house.
Your actions will be important in the game, whether in dialogue or unlocking paths in dungeons; you have to be careful with every little thing you do. Your actions can lead to different outcomes.
The relationship between the protagonist and the other characters is important to the story; depending on how high her level of friendship is with them, this can affect the plot. The game is planned to have low-poly graphics.
At the moment, these are just the ideas I have for this game. I'll post anything else here when I can. My sister @alexthetrashyraccoon agreed to help me with this, so expect more about this project in the future. The name of this project is Butterfly: Beast Garden.