Iâve just finished and published this edit. Itâs of Philâs December 22, 2020 VOD, which was originally about 4.75 hours long and which I got down to about 2.75 hours, but which people might want to watch less of, depending on who all theyâre interested in.
In this video, Philza is under house arrest and builds a basement. Ghostbur has him pet-sit Friend and is anxious. Tubbo visits and makes him wear a curse of binding ankle monitor, and tries but fails to make him wear a matching helmet, while Ghostbur tries to help Phil and threatens Tubbo. Tubbo takes him to visit the guardian farm and then back to his house while tries to break his boots and messages Technoblade. Techno sneaks into his basement and fights Tubbo, and they escape together. They cure zombie villagers at Techno's snow house with Ranboo. They go back to New L'Manburg and have some more lighthearted fights with people who are around, for content, and then Techno shows Phil his wither skull room.
However, this video has wildly mixed levels of people being in character. The first ~50 minutes have everyone solidly in character, but then Ghostbur logs off and cc!Wilbur stays in call, but still affects the things that happen. Tubbo spends a while going in and out of character while showing the guardian farm, but Phil stays in character the whole time, while messaging Techno. cc!Tommy joins vc and also affects the plot, especially by accidentally distracting Tubbo from Philâs escape attempts. Near the end, thereâs some lighthearted filler content violence, except it also has Fundy having characterizing interactions with Phil and Techno about the house arrest and attempted murder. Depending on what characters and types of interactions you are interested in, I would recommend checking the timestamps to decide which parts of that you might actually want to watch, although the first 50 minutes are pretty solidly in character.
Also before people joined vc, Phil had a lot of interactions with other characters in chat, while leaving text-to-speech donations on. I did my best to mute them where I could, because I found that they sometimes led to confusion about whether the plot happening was in the audio channel or just the text onscreen. Iâve also started trying to zoom in on chat (leaving faces visible) more often when important things are happening there, because at default size, it can be pretty illegible when someone is watching at low-resolution because of bad internet or not enough storage space. I did leave the voice call unmuted when there was distracted out-of-character conversation happening aloud and secret in-character conversation happening over chat, because the voice conversation was important context for the success of the secrecy.