Work as a Film Extra (A New Rabbit Hole Interaction)
This mod adds a new interaction to the film studio, allowing your sims to work as film extras to earn some extra cash. Various events will also occur during the process.
This mod requires Late Night and Showtime.
Sims aged teen and older can work as film extras at any time of the day. Sims who already work in the Film Career or are celebrities cannot work as extras, but those working part-time at the film studio are allowed to.
The interaction lasts for 4 hours. Similar to prom, a pop-up triggering a random event will appear every half hour. Below are the details and probabilities of each event (rounded to two decimal places):
Praised by the director: Gets a positive moodlet (16.67%)
Meet a celebrity: Increases relationship (8.33%). The celebrity must meet one of the following two conditions: 1ïžâŁCelebrity level is at least 3. OR 2ïžâŁWorks in one of the following careers: Film, Music, Professional Sports, Singer, Magician, or Acrobat. This means you might meet Matthew Hamming, Pauline Wan, or even a 5-star celebrity cashier. If there are no sims in the current world meeting these conditions, this event will not trigger.
Obtain a Magic Gnome (12.5%)
Make a fool of themselves: Gets a negative moodlet (12.5%)
Get injured during filming: Gets a negative moodlet (8.33%)
Gain a little bit of the charisma skill (16.67%)
Conflict with another actor: Decreases relationship (8.33%). Preference will be given to sims in the following careers: Film, Music, Professional Sports, Singer, Magician, or Acrobat. If there are no sims meeting these conditions, your sim will randomly become enemies with a teen or older sim in the current world.
3 random filming work events: Purely text-based events (16.67%)
After the work is finished, your sim will receive payment (the amount is not fixed and fluctuates randomly based on traits and skills). There is a 24-hour cooldown before they can work as a film extra again.
Each event has a base trigger weight, which is further modified by the sim's traits. Sims with the Natural Born Performer, Star Quality, or Charismatic traits are more likely to trigger good events (being praised, meeting celebrities, etc.). Sims with the Clumsy, Loser, or Unlucky traits are more likely to encounter bad situations (making a fool of themselves, getting injured, etc.).
You can adjust values for event weights, work hours, trigger intervals, celebrity relationships, etc. in the mod's XML file.
This is a pure script mod, so there shouldn't be any conflicts.
If a sim goes to work as an extra during their regular work or school hours, they might leave early or be reset by Overwatch, but they will still receive the corresponding payment. If your teen works as an extra during curfew, they will still be forcibly escorted home by the police.
If you place a new film studio in the world, you will need to save and reload the game for the interaction option to appear on the building.
Plumbots will not receive moodlets when triggering certain events, though it might depend on the chips they have.
Just place the package file in your Mods/Packages folder.
English, Chinese, Russian (by @murkoose)
If you wish to translate this mod into other languages, please download the Strings file and send me a pm with your translated file. I will include it in future updates.
Thank you to the various tutorials on MTS and other sites, as well as Visual Studio 2022, ILSpy, s3pe and my computer wizzes friends Cici & Gu for help with coding issues, @murkoose for the Russian translation, cc creators for the preview picture, and sims who acted as my lab ratsđ«¶đ«¶
If you encounter any problems, please let me know. Have fun!
If you like my work, you can support me on Ko-Fiđ«¶đ«¶
đ: (Package / Strings)