My name is Magi, but feel free to call me AG! I'm 25 years old and identify as an ace lesbian. I'm a newbie to witchcraft, so I made this blog to explore myself and my craft.
Da Rules + info:
DNI: proshipper, under 17, NSFW,ย pro cringe culture, zionist, racist, radqueer, pro endo
BYF: I'm inactive a lot due to school, work, and general mental health reasons so I may be slow responding to asks
Likes: Sailor Moon, magical girl media in general, Naruto, Steven Universe, fanfic
reblog this if you are a magi ! ! of any kind and with any power . . . magical girls , boys , users , companions , demigods , concepts , anything of the sort are all fully welcomed .
let's get a reblog chain showing off the vastness of our lovely community and potentially meet new allies in our fights ๐๐
witchdex is a comprehensive, dynamic, and mobile-friendly reference for magical + witchcraft correspondences based on several years of independent research. it's a work in progress and i am constantly updating and adding information so please remember to do your own research!
currently compatible with firefox, chrome, and safari, and for entertainment purposes only - not a replacement for medical, financial, or legal advice.
dataset + code created by me - please don't steal, copy, or redistribute as your own!
CURRENT CATEGORIES
crystals, plants, fruits, planets, metals, colors, and one single mineral, which is salt lol
TIPS + TRICKS
search for whole words without punctuation - instead of "self-love" try "self love"
some of the most common terminology used for associations/traits include but are not limited to:ย attraction, banishing, binding, cursing, divination, dreamwork, fertility, fidelity, love, lust, manifestation, protection, psychic abilities, power, warding
keywords for items include associations that would be considered benefic to the caster, and if an item also has a baneful association, it will be listed as such underneath its keywords - the same applies for items that may be toxic
you may notice missing information in some sections as i continue to work on this page - please be patient with me! :)
if you see any misinformation, misspellings, typos, formatting errors, coding errors, duplicate entries, etc. OR have any questions, please send me a message via the contact page
please enjoy and consider buying me a coffee so i can keep doing stuff like this in my spare time. :)
my links for non-tumblr viewers:
- blog
- personal site
- book of stars [grimoire]
- witchdex
- ko-fi
"My light has been blown out, the wind carrying on my dreams."
In the Magical community, concepts are everywhere. Namely, the PMMM concept. You'll find plenty of information on this concept, it won't take much searching to get help and advice. However, outside of this bubble, other concepts tend to have little to no information or guides on them. This is especially evident with Original concepts. Original Concepts have very little information or guides on how to make one, causing a lot of misinformation and confusion to spread among them. This posts purpose is to give a thorough explanation of Original Concepts and answer common questions.
"What is an Original Concept?"
An Original Concept, which I'll refer to as OGC from now on, is a magic system not stemming from any existing media. OGC's don't come in set forms, but the bottom line is that they aren't already from an established magickal system. For example, the Cycle Magi concept isn't an OGC as it's derived from PMMM. OGC's can be pre-existing, which means it was made/created before someone joined it, or an OGC can be entirely created from scratch by someone. If an OGC is pre-existing, that doesn't invalidate it from OGC's made from scratch. As I said earlier, if it isn't from an already existing piece of media then it counts as an OGC.
"How do OGC's work?"
A commonly asked question is how an OGC functions, and while a broad question, what most people mean to ask is how you're able to fight beings that aren't from any media's or where you'd get your magic from. In order to explain this question, we need to understand two things first: Manifestation and Entities.
"What is manifestation?"
Manifestation is the ability to bring your desires and goals into reality through various methods, often associated with the LOA (Law of Assumption.) It's the belief that you can use your mind and other forces to manipulate energy to fit your will and give you what you want.
"What are entities?"
Entity is a catch all term for non physical beings. Spirits, deities, demons, angels, all of them count as entities. It's a broad umbrella term. Kyubeys/Incubators, as an example, are entities as they're not physical beings.
Now that those two are explained, we can properly answer this question. OGC's are usually a mix of manifestation and entities. Some don't have any manifesting involved, and some don't have any entities involved, but to keep this simple, we'll assume OGC's all use a mix of both. When making an OGC, a good amount of manifestation plays into it. This could be through subliminals, praying, or other methods. It's not too different how others in different established concepts can manifest the powers they want.
When it comes to entities in an OGC, thats where most confusion comes in. A lot of people wonder how you can fight something that hasn't been previously documented, and it's a valid question. The main reason I explained entities earlier is because to answer this question, you have to understand the definition of entity. Entities are any non physical being, this includes things that haven't been documented before. These entities have existed in some capacity before said OGC came into effect. For example, demons exist in many cultures, and weren't documented in the Abrahamic Faiths until the bible was written, but they've always existed. That's how entities in OGC's work. The same applies for familiars. Not every familiar in existence has been documented, and if someone is manifesting a familiar for their concept, a familiar that fits what they want will come to them.
Note: When talking to Familiars or other entities, vetting is still necessary. Please always verify who you're talking to, OGC entities are not immune to trickster spirits.
Note 2: Contracts are not required for a concept. They have been popularized by the PMMM concept, but you don't need a contract in your concept.
"How are OGC's made?"
OGC's can be made in a variety of ways. For simplicity, we'll talk as if we're making one from scratch.
The most common method people use to make an OGC is to script. Scripting is writing down your desires as if they've already happened. OGC scripting is similar to reality shifting scripting, except it's for this reality. A lot of people start off by brainstorming ideas for what they want. They may think of a specific theme they have in mind, powers they want, if they want to fight or not, etcetera. A lot of people also think about what'd best fit them as a person. Most people's OGC's resonate with them deeply and are tied to their core identity. Not everyone scripts though, even if they're starting from scratch. Some people script very vaguely or very in depth. It changes person to person.
The next step for a lot of people is to begin manifesting it. The methods for this vary, one could use subliminals, the next person might use prayers, some might do different LOA methods, it all depends on what that person wants.
If an OGC wasn't made by the person who joined it and was made by an outside force, this'll look a lot different. For one, if an entity approaches you with a concept and after you've vetted it, it's recommended to take time and think on the offer, if it's really what you want. Since it wasn't made by you, less is in your control. It's hard to speak objectively in this scenario, it varies concept to concept, so for a lot of people figuring things out will be purely individual.
"What are open, semi closed, and closed concepts?"
This is the status of one's concept. It's basically saying if you can or can't join.
"What is an open concept?"
An open concept is a concept anyone can join, you don't need permission from the owner or outside forces.
"What is a semi closed concept?"
A semi closed concept means you need permission from the owner or outside forces of a concept, you cannot join on your own or whenever you want. For example, you may need to be initiated into a concept or be found by others in it.
"What is a closed concept?"
A closed concept is a concept that cannot be entered at all. Anyone outside of the concept isn't allowed in and won't be allowed in. This can be for a number of reasons.
If you're considering joining someone else's concept, you need to ask them about the status of their concept. It is very important you ask to prevent any drama or misunderstandings. It's important to respect the boundaries of someone's concept. If it's closed, don't join it. If it's semi closed and you were already denied, don't beg to join it. Even if it's open, don't be ridiculous or rude regarding the concept. A lot of OGC's are very personal and dear to the practitioners inside of them. Respecting their concept is common decency.
As you finish up reading this post, I hope you leave with a better understanding of OGC's, how they function, and what they are.
daily reminder - you have the power to make the world a better place ! ! even if everything around you seems grim right now and scary , you still have unmatched abilities to fight despair and pain , abilities like nobody has ever seen in this world . . . you matter ! ! โง.*
even if you feel silly , or crazy , just know that your work matters . who you truly are . it all matters . you deserve to be that true version of yourself , even if our work is scary and intense sometimes . i have nothing but endless faith that you will succeed always ! !
living magis - for life เญญ ห. แตแต ๐ซถ๐ผ i love you all . . my friends
Hey guys! Long time, no post! I decided to get back into sigil magic using the tips from this post. I ended up using the Spare Technique, and I charged my sigil by leaving it on my windowsill for a few hours. After that, I just threw it in my pocket before I went to work.
The Results? I had zero rude customers, felt more confident, and got a $5 tip from a customer! I might need to do some more experimenting...
Enchanting is infusing an item with energy, intent, and/or a specific purpose. There's a lot of ways to enchant items and that's what this guide is for! (It will also be updated anytime I find something new)
Don't forget to cleanse the item first using incense, sound, or your own method!
1. Infusing an Item With Your Own Energy
The most common way to enchant an item. If you know the basics of energy manipulation you will be able to do this!
Hold the object in your hand and focus on it. Imagine energy traveling from the center of your body, to your fingertips, into the object. If you have a specific property you want to give the item imagine that intent also being absorbed into the item!
2. Sigils
There's a LOT of ways to make sigils, so I won't be explaining how to do that. Make a sigil based on your intention with the object (Protection, healing, luck, etc.) Then carve/write the sigil onto the object OR charge the sigil with the item nearby.
For example if you charge sigils by burning them(be safe!) You can sprinkle the ashes onto the object, if you charge using moon/sunlight you can place the sigil on top of the object, etc.
3. Prayers/Using Entities
If you plan on using an entity to help you enchant an object, remember vetting and safetyโผ๏ธโผ๏ธโผ๏ธโผ๏ธโผ๏ธโผ๏ธโผ๏ธ
You can ask for a deities/entities help while enchanting an object along with any of the other methods! You can also whisper a prayer into the item.
4. Charging
Another common method! This one is simple. Place an item in direct moon/sunlight to enchant it. Remember that different moon phases have different energies, do your research! The sun is usually used for vitality, growth, and protection. If that seems in alignment with your intention, use it! Some crystals/jewelry cannot be placed in direct sunlight, so be careful.
If you're interested in planetary magic, you can also call upon certain planets depending on what you wish to enchant your item with!
And that's all from your global internet being! Remember, your journey is your own, if you have your own method that works, use it! If you want to combine all these methods, do it! Do whatever you want forever!
Remember that charging is separate from enchanting. You need to program the item with a specific purpose!
to enchant an item is to infuse or fill it with energy. in witchcraft, this is commonly done with intent or to serve a specific purpose. this energy can come from a variety of sources, including celestial bodies, elements, crystals, herbs, or even yourself.ย
some individuals use the wordsย โenchantโ andย โcharmโ synonymously as a way to describe the process of infusing something with energy, butย for the sake of this post and due to my own beliefs, you enchant something and it then becomes a charm. alternately, a charm can be something with its own innate energy, like a crystal or herbal amulet.ย
enchanting items to turn them into magical objects involves more than just intent - you must learn to channel and manipulate energy, and direct it into that item for enchanting to be successful.ย
all that aside, the process of enchanting is extremely versatile and there are many ways to do it.
here are a few ideas on how to enchant items, in no particular order:
surround the item with corresponding herbs or crystals
place the item in a jar filled with corresponding herbs or crystals, seal, and set aside to "charge"
place the item in front of a colored or scented candle that corresponds to your intent and meditate
anoint the item with an oil, charged water, or crystal elixir of corresponding intentย
hold the item in your hand(s) and visualize it filling with energy; you can also speak or sing your intent aloud and play music if you want
craft a sigil to keep near the item in an envelope or sachet
sew, stitch, or carve a symbol into the item
write your intention on paper and keep in an envelope with the item; bonus points if you add a tarot or oracle card to the envelope
bury the item in a mixture of soil and corresponding herbs
pass the item through incense smoke
pro tip:ย time your enchantments with the appropriate planetary hour, day of the week, time of day, or lunar phase to increase your chances of creating a successful charm.